Kirrian

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Pathfinder Companion, Roleplaying Game Subscriber. 1,523 posts. 5 reviews. No lists. No wishlists.


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David knott 242 wrote:

An Antiquarian prepares spells from the alchemist list using a collection of trinkets/relics instead of a formula book.

The Jinyiwei is a wisdom based investigator who casts spells as an inquisitor instead of creating extracts as an alchemist.

The Tekritanen Arbiter specializes in diplomacy and languages.

Thanks! Sounds really cool. I like the flavor of the Jinyiwei best, at the moment. It will require further investigation, of course.


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More Masterpieces! Yay! Also eager to see the Investigator archetypes.

Who am I kidding?! I want to see it ALL.

Apparently, I don't rank very high on the shipping list. Sigh.


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Doh! What a tease and it hasn't even shipped yet! Want. This. NOW.


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Sara Marie wrote:
Auth appears to be all wrapped up. If your order has issues, please let us know by email/starting a new thread as soon as possible. We're going to start shipping things out as soon as we can (probably late this afternoon or first thing tomorrow).

Yea! Looking forward to "Blood of the Ancients"!


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Oh, I want that Entice spell card! Both for the spell and the art. I like the Sorrowsoul a lot, but I guess I don't get the card's power. Would it not be better to have cards that add a full die rather than just a 1 or 2?


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Oh boy. I hope this doesn't push the May shipments...though I am thinking it may have already.

See what I did there?!


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I like the cover just fine. If you don't think any plane looks like that...or if only Golarion can look like that...well, imagination is a good thing.


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David knott 242 wrote:
What class are the "golem-forged Jistkan artificers"? The last time I checked, Pathfinder did not have an artificer class.

Alchemist or Investigator archetypes would be my guess....?


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Oooooo! That bloodline sounds super sweet. So do the archetypes.

Not so long now!


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HA! I love it. Thanks for the preview...I did ask for one in this product discussion. Thanks again. Looks as though it may be the first Non-AP deck I purchase!


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Oh indeed! This looks super sweet. Will be eagerly anticipating the contents of this one.


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Are we likely to get a tease of what this contains?! Magic items and spells are my favorite cards in this game...certainly would like a glimpse at some of will be available.


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If there ever is Capoeira, it should be open to Bards, IMO.


4 people marked this as a favorite.
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Gorbacz wrote:
Fourshadow wrote:


Never had an issue with it.
Ah, the good old "all my personal experiences are universal" chestnut.

I notice you omitted the "IMO". I was very clear that it was my opinion and that I was not speaking for everyone. Read the entire message before reacting.


2 people marked this as a favorite.
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Malk_Content wrote:
Fourshadow wrote:

As I feared: A fix that really was not necessary. Not to mention it appears to add complexity to a rather simple Skill system.

It wasn't broken. Didn't need to be fixed.
It really really was broken. The disparity in numbers were so insane that it is impossible to create a proper DC scale.

Never had an issue with it. So, IMO, not broken. Now, again IMO, it is more complex. Trying to give it a chance, but it doesn't look like 2.0 is for me.


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As I feared: A fix that really was not necessary. Not to mention it appears to add complexity to a rather simple Skill system.
It wasn't broken. Didn't need to be fixed.


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New Bows, folks!

Spoiler:
The issue I have with the Reflex Bow is the description does not match the info in the table..."The unique shape and craft of these bows allows them to shoot with the same velocity and power as a
longbow" yet it has the damage of a shortbow (1d6) in the table. I would change the table to fit the description, myself and make it 1d8.
Horse Bow is exotic weapon that works like Composite Longbow and eliminates some of the penalties for firing while mounted.


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While not quite what some of the previous Player Comps have been, and yes, this does seem to have a bit more Campaign Setting flavor...I still enjoyed it. Love the background provided for these ports/hubs along with the unique items available. Thank you to those who worked hard to produce this book. I am hoarding/treasuring the last classic Pathfinder books against the day when there will be no more...alas, that will be too soon.


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Looking at the Pre-Reqs, this really isn't an issue due to the following:
Perform (sing) 6 ranks, Spellcraft 6 ranks. Which means, between your Bard levels and PrC levels combined, you will be 13th level.


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Ooooooooo! More Bardic Masterpieces?! Wow. Any details to tide me over while I wait for my shipping notice?


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Glad you had fun, but it isn't sounding like my Pathfinder. Thanks for the info/feedback.


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Got my Pending notice! PDFs should begin arriving next week.

This seems like it might be similar to the Adventurer's Armory books with respect to new 'stuff' but giving us background on the people/locations these things come from. Excited to see it!


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Beavois wrote:

Planes of Power already offered up a city for each of the elemental planes. So I'd expect and hope that this book will focus on other planes instead.

Hope that the Shadow plane mention means more detail on Shadow Absalom.

That is such a good book!


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Ooooooo! Sandpoint Devil! Lighthouse! Very intrigued with this one. I have yet to own any Varisia Campaign Setting books...got the PC, though!


2 people marked this as a favorite.
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1of1 wrote:
WormysQueue wrote:
Graelsis wrote:
It's too late to ask for us gobs as a basic playable race???? WE WANT TO BE FRIENDS, WE REALLY DOOO!!!!
Well good news, then. Your kind got the promotion to become a playable COre race, of all things. :)
Apparently, they're even taking Damiel's job.

Wow, boo on that. I've kind of gotten attached to the iconics.


1 person marked this as a favorite.
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Greylurker wrote:
Ellias Aubec wrote:
Per the four spells lists they mentioned, I have a feeling they might be something like divine/arcane/nature/alchemical with the different classes just only taking spells from that list up to a certain level (ie paladins only taking up to lvl 4 spells from the divine list). That might mean some loss of uniqueness of lists, but would make it much easier for adding new classes so that spells added later don't need a thousand and one exceptions to tell you which casters can now use that spell.

So....Bard casts Fireball and Lightning Bolt

Heavy Metal Bard

I much prefer Pathfinder's current Bard spell list. Most Bardic feel to it than any previous edition. Absolutely love it. Now it appears the Bard won't have it's own spell list. That seems backward because the Bard did not have it's own until 3.0, IIRC.


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Two of my sons have been here since I arrived home yesterday with the terrible (yes "terrible" news, because it is for us). None are excited for the change. Despite being assured Paizo is not competing with WoTC, the limited info still smacks (very heavily) of 5E.
So, it is likely that my family discontinues purchase of Paizo products as soon as the conversion happens. With raising 5 boys, you could have had generations of customers just from my family. Oh what could have been...


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TriOmegaZero wrote:
Alzrius wrote:
TriOmegaZero wrote:
The implication being that people have been claiming Pathfinder has been scraping the bottom of the barrel almost since it launched. When does Paizo prove them right?

Presumably when the imagination, dedication, and talent of the people at Paizo runs out. Hence why I don't think we were anywhere near that point. :)

Yes, we had things like the shifter showing that mistakes and issues can crop up, but those remained very much the exception, rather than the rule.

Quote:
How long can the APs and setting material keep the lights on at Paizo, if the crunch stops flowing?
I don't believe that the new edition was precipitated by the crunch being in any danger of not flowing.
Obviously, Paizo disagrees.

And only time will tell who is right...


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Wow. I don't think Paizo gets the depth of betrayal some of us may feel at this point. Hyperbole, some of you may view that last sentence, I am certain. Yes, we have yet to see what the changes may be. However, the way you have worded them gives us pause. If we wanted simple, we would not be playing Pathfinder. Avid gamers are not necessarily looking for simplicity. We want depth.
I dumped my original love (D&D). 4.0 was the last straw. For about 3 years or so, I did not purchase another RPG book. I kept my 3.5 and taught my sons (5) how to play. Then, at the insistence of a friend who played (and gifted my boys with their 1st miniatures), I checked out Pathfinder. We all fell head over heels for it. I have spent countless dollars (including subscribing for over 2 years now) on your products since. We love the diversity and possibility in 39+ character classes and all the archetypes.
It is a sad day to hear that all those books will now be, it appears to me, irrelevant. Perhaps I am wrong, but it appears that Paizo is now doing exactly what WoTC was guilty of: rebooting for the sake of sales.
I hope I am wrong, but if things are changing as drastically as they sound, Paizo and my family may be parting ways. Perhaps it is for the best. We own enough product to continue our games. Sad though that it will no longer be supported with new material.
We shall see.


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I have enjoyed these blogs immensely. Perhaps we could see more specific advice in the future rather than general? I would hate to see these disappear altogether. I could use advice on how to focus on Character's strengths through deckbuilding, myself.
I am ashamed to say that it took me awhile to get the point of Lem's recharge ability. Why? Because I was deathly afraid of discarding and thought it would kill me. Silly me. Now I have to play Lem!


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The answer is: It doesn't. It declares the hornbow as 'Exotic' and the rest of the information in question doesn't change it. That information applies to feats relating to bows, not proficiency.


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Dragonborn3 wrote:
They are rare because they are terrible.

Opinions...all are valid. Everyone has one.


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Wow, definitely much more interested now. Still a month away though and that takes some getting used to...


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Umbral dragon indeed. Nice.


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The Nite Owl wrote:

For anyone that can use it - a breath of life scroll.

Good for DM's who dont allow a spring sheath to hold a scroll.

Draw the scroll as a swift, move action to go to the recently-deceased character and cast as a standard action.

Adventurer's Armory 2 fixed that:

For 5 gp, you can now retrieve one scroll as a swift action.


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Very cool.


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I think it is a fantastic spell and made even more so since it is ONLY a Bard spell! Sorcs/Wiz, Druid, Paladin, Summoner, Arcanist, etc need not apply. You ain't gettin' this one!
Yes, a bit bitter that other classes get spells with 'dirge' (Ghostbane) and 'litany' (or other performer synonyms) in the title and often the Bard doesn't.


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kevin_video wrote:
Robert Brookes wrote:
Ioun Gauntlet ** spoiler omitted **
I’m trying to figure out why someone would want this over a wayfinder. It takes up an item slot, the SLA is 1/day, the ioun abilities are static for each category of stone not individual, you don’t get the benefit of two stones if you were two gauntlets, and it’s not cheap when again compared to a wayfinder. Can you wear it and a wayfinder together and get benefits of two stones?

I lost interest when I saw there were no Resonant powers.


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I think if they meant 'alternate racial traits' they would have stated such. We will, of course, know more when it is updated. Should be soon.

EDIT: or not as this is not out until May!


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Bard and specifically the Sound Striker because it adds some Sonic damage options as flavor, but doesn't change much of the Bard chassis. Masterpieces can help to customize your bard further (provided you and your GM agree on how they work!).

2nd favorite is Investigator, specifically the Lamplighter archetype which gets Alchemical Illumination (which allows casting of Daylight and Searing Light via potions or extracts and a lanturn/lamp by 8th level and Judgement Light at 11th!) and escalating Initiative bonuses at varying levels. By 12th, you will add both your Dex and Int bonuses to Initiative as well as free Inspiration die!


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Well, they admitted what I had suspected: Starfinder was an issue. It occupied too much attention and this product suffered as a result. I would prefer that never happen again. Thank you for the frankness of your answer, Mr. Bulmahn.

I like the changes and the only other thing I would change is to give the Shifter TWO aspects upon creation at 1st level. To be stuck with one until 5th level was the only real issue I had with the class.


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Twilight Talons are Andoran's espionage branch, Marco. Perhaps you mean Lion Blades?


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Tinalles wrote:

The "this spell creates a weapon" argument is part of the toe-tapping that goes into avoiding some really OP exploits. For example, the spell Force Sword creates "a +1 longsword of pure force". If you take that to mean that the spell is dealing force damage, then all of a sudden you have a level 2 spell that creates a weapon that not only deals full damage to incorporeal creatures, but also bypasses all forms of damage reduction including DR/epic, because nothing really protects against force damage. And because it's not a personal range spell, your wizard can hand it to the party fighter who can then power attack the bejeesus out of everything.*

If, however, you interpret that to mean that the sword is made of force but deals damage just because the shape it's in happens to be sharp, then what you have is exactly like any other +1 longsword, and it's a lot more reasonable.

Anyway! If you're playing in PFS all this may be an issue. But if it's for a home game, just sit down with your GM and hash out how it works at your table. Your GM has the final say on weird rules corner cases like this.

* Note: if you are fighting something with DR/epic at level 3, you are in big, big trouble even if your GM allows your force sword to work on it. Just sayin'.

It is subject to a target's SR on the 1st strike, so regardless of interpretation, it does have some limits.


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Violet Hargrave wrote:
Feros wrote:
Dragon78 wrote:
What powers does the redkind have? Alignment?
** spoiler omitted **
I still don't have my copy of this one, but I am so very happy to hear that the ** spoiler omitted ** survived the editing process.

Ha! Love it. Fey are some of my Fa(y-)ves because they can be this silly and interesting!


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We're still on RotR as we play infrequently. Been playing for over a year (perhaps 2?) and we just finished the 4th installation.
I started with Harsk, but abandoned him for Lem when my son (who owns the game) opted for another character. Bard is my fave class in PF, so I was really excited to pick him up. Divine spells are an option?! I can recharge cards to give allies a 1d4+? bonus on checks of any kind?! Love it! Holy Light has saved the day several times in our games. My favorite spell in the game, at the moment.


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Ed Reppert wrote:
Has anyone done a comparison of the shifter with Kobold Games' skin-changer?

That question probably doesn't belong in the Product Discussion thread...


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In my opinion, this is a book that may appeal to GM's as well. It gives some in depth information on several peripheral organizations that are really quite interesting.


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And as of the printing of PC: Disciple's Doctrine, we have two new Masterpieces.
One is really cool but suffers from the same issue as Vindictive Soliloquy--a performance time of 5 rounds. This might be acceptable IF Inspire Courage could be maintained simultaneously. The name of it is Kaminari Drums and it casts a Flamestrike that is half electricity and half completely untyped and cannot be resisted.
The other one is even better (in part due to a 1 round performance time): Spirit of the Horse casts Greater Magic Fang on animal companions and mounts!


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Fourshadow wrote:
Feros wrote:
Fourshadow wrote:
Feros wrote:
Fourshadow wrote:
Certainly would not mind knowing something about the Masterpieces. Obviously, I have yet to receive mine.

** spoiler omitted **

** spoiler omitted **

WOW! Thank you Feros! Those Masterpieces ROCK!

Just one clarifying question:

** spoiler omitted **

** spoiler omitted **

WooHoo! Thanks again Feros! The Bard just got two masterful Masterpieces added to their repertoire by my estimation. I will be able to judge better once I finally get my PDF.

Sigh, waiting is so difficult.

Got mine late yesterday afternoon! Absolutely love the Spirit of the Horse. If your party includes animal companions or mounts, you will likely want it.

Now, I have one issue with Kaminari Drums and it is the same issue we have had with Vindictive Soliloquy: the performance time of 5 rounds! If it could be performed in league with Inspire Courage, I have no issue with the 'casting time'. But, that is for another thread.
This really is a cool book that seems to fill in niches that perhaps we didn't know existed. I had no idea there were any Cults of the Failed, for instance.


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Lemartes wrote:
Feros wrote:
Fourshadow wrote:
Certainly would not mind knowing something about the Masterpieces. Obviously, I have yet to receive mine.
Kaminari Drums

Wow that would be perfect for the Belkzen War Drummer Skald.

Skalds can use Masterpieces right?

Unfortunately, yes. However, Bards cannot use Sagas. Just love that DOUBLE STANDARD, don't you?! If Bards can't do Sagas, why should Skalds get Masterpieces?

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