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frank gori wrote:

The Good: Formatting is spot on, like the description of the item and that it goes away when used up, adds some balance. Perequisits make allot of sense, there's a cool factor for sure, and I like the mechanic of sacrificing more charges to enhance the effect.

The Bad: Unclear to me if this effects spells with fire descriptor only or fire effects. For example Admixture wizard changes his fireball to acid, this still do something? Waht happens if you actvate this with your standard action and no one casts a spell with the fire descriptor?

The Ugly: Pricing run 3 online. For 6k I can screw over most blaster casters at least once almost for certain and in a way that may very well be deadly for said caster. In my opinion this is OP sorry but this is honest feedback, I just can't drink the kool-aid on the item.

That said: the judges see you as a designer with potential, this is more than any of us standing on the outside looking in can say. The public gave you more up than down votes and there is a serious cool factor here. Congrats on top 32.

Even limited to fire spells, this item seems seriously undercosted. It gets better the higher level your foes are, and it hijacks their power against them. That notably stronger than dispel magic.