Friendly Fighter

Flynt's page

1,729 posts. Alias of Daxter.


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Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

Well that sucks. :( Ditto to what everyone else said. Games die, I've been in plenty that have. It happens. But if you want to restart this or a different game later on, I'm in.


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"Well, I think we know you mean well. Just think before you act. We shouldn't split up right now, so wait for all of us to go with you. But if you want, we can just sit here for a while."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

Doubtful, it just seems like typical little kid stuff. They do some really weird stuff sometimes.

"Probably treasure." Flynt says before taking off after Terra. When he reaches her, his arms wrap themselves around her. "I know you meant well, but that was a really bad time for a joke. Things are just tenser than normal right now."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"I know. But we all deal with things differently, sometimes it's not healthy but we try. And we are your friends."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"I'll talk to her about it okay?"


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

Flynt reaches down and helps Gashka out. Well she made the hole shallow enough that you didn't take damage falling in which means it's less than 10 feet deep.

"I think she was trying to lighten the mood." He says giving the half-orc a hug.


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"I don't think she meant right now. But yea, I'm listening to you Gashka. We won't let you hurt us or vice versa." Flynt says taking a few arrows out of one of his quivers that seems to have a little gauntlet or glove at the end. "I have a few of these to take something or someone down without any lasting damage. If I have to I'll use them on you."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"Well now you know why at least. Use that knowledge to help you control it."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"Well the magical map says there is. And we're not taking any unnecessary risks since we're sticking together. Wait, your ancestor pissed off a shaman?"


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"You're always important, Gashka, you know that. But we're on a strange island we've never been to before so we're curious."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"I didn't expect to see this. Everything alright, Gashka? I thought you were gonna be at the ship."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"She said she was going back to the ship but the map says otherwise."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17
Vallterra wrote:

looking to Flynt, Yeah, I'm fine. just wondering what all this is about.

it takes a moment to sink in, but it eventually does, If Gashka went back to the boat, and Druuth is missing, and since that map seems to be some magic thingy, why is there a Gashka dot there, and the boat is over there. and why is Druuth's dot with Gashka's dot. and why are they dots on the map. and where is that place? and finally, why the heck do I sound like a inquisitive Halfling?

"Cuz it's adorable." Flynt grins. "Well we should probably go get her then."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

That is rough. :(


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17
Vallterra wrote:

Terra was off playing in the dirt, trying t figure out what interesting powers she may have learned.

nothing really changed, everything feels the same, but this must have some meaning.

suddenly she stops. she plants her foot firmly on the ground. she senses that there are some missing.

turning to the group, where's gashka? and that other Orc, Dog, or something like that.

"Druuth. Gashka's going to wait for us back at the ship. She seemed awful steamed us wanting to stay here. Hopefully she feels better soon.

I dunno about Druuth. How are you feeling?"


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"So it's just monster island basically?"


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"Apparently you're the earth princess." Flynt says once he stop chuckling at Tikkle being thrown. "Here? No clue. It's Nowhere as far as we're concerned. But we should check out the rest just in case."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

:(


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

Flynt braces himself when Terra places the crystal on her head. He couldn't handle if anything happened to her. He'd had enough girlfriends dying on him for a lifetime.


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"Yea of course. Be careful."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"It's okay. You're stressed. We're here for you, you know that." Flynt says with a slight smile.


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"Sorry. Just trying to lighten the mood. I didn't mean to hurt your feelings. Won't happen again."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"Well excuuuse me, princess. Alright I got that out of my system. I'm good. Yea just tell them to let us in."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"Uh, can the rest of us pass too? We're with the Child of Earth."

"Haven't seen that before."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

Flynt smiles back at Terra. "Always got yer back."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"Yea, we're going with you."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"Yea, we might as well. At the very least there's eight of us and only one of him if it works out that way."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

Flynt looks at Tikkle. "If you don't go cat, I will."


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Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

Yea I was about to call him Orc-nidas.


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"Maybe he didn't want to burden you with his past." Flynt suggests before turning to the warrior. "You have any proof of any of this?"


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

Exactly.


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Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

Just focus on feeling better. And your first few sentences describe childcare pretty accurately. :)


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

I think we all understand that.

"I hope we are clear or somebody's about to get their ass kicked."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"How does he know your folks, Gashka?"


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"Looks like we got a badass over here."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"I'm guessing something terrifying and awesome that will try to kill us."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"You did your best." How hurt are you Terra?


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

I'm here too. Work's just been rough.


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

Flynt stows his bow and moves to Terra. "You okay?"


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

Flynt fires off another volley at the mud creature.

Rapid, Deadly: 1d20 + 7 ⇒ (20) + 7 = 27
1d8 + 6 ⇒ (1) + 6 = 7
Rapid, Deadly: 1d20 + 7 ⇒ (3) + 7 = 10
Rapid, Deadly: 1d20 + 2 ⇒ (7) + 2 = 9


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"Hey, get your damn dirty arms off her!" Flynt fires off a trio of arrows at it.

Focus, Rapid, Deadly: 1d20 + 11 + 4 - 2 - 2 ⇒ (19) + 11 + 4 - 2 - 2 = 30
1d8 + 10 ⇒ (6) + 10 = 16
Focus, Rapid, Deadly: 1d20 + 11 + 4 - 2 - 2 ⇒ (17) + 11 + 4 - 2 - 2 = 28
1d8 + 10 ⇒ (2) + 10 = 12
Focus, Rapid, Deadly: 1d20 + 6 + 4 - 2 - 2 ⇒ (15) + 6 + 4 - 2 - 2 = 21
1d8 + 10 ⇒ (3) + 10 = 13


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

Flynt will draw his bow but otherwise watch as Terra deals with the mudlord.


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

Ha. That's awesome.


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"That is really weird I gotta say."

Perception: 1d20 + 17 ⇒ (20) + 17 = 37


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"I hope she is."


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"No we don't. Wait up." Flynt says following her as best he can.


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"Hear what?"


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

Flynt takes a look around.

Perception: 1d20 + 17 ⇒ (8) + 17 = 25


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

Flynt just smiles as Terra gets her bearings on solid ground.


Male Trapper/Guide 7 HP: 69/69; AC: 18, T: 13, FF: 15; Fort: +8, Ref: +9, Will: +5; Init: +5, Perception +17

"Yea, sure."

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