paizo.com Recent Posts by Flaming Duckpaizo.com Recent Posts by Flaming Duck2024-03-28T03:25:05Z2024-03-28T03:25:05ZRe: Forums: Play-by-Post Discussion: [SFS]VAMP BY DAY'S PBP 2-19 Truth Keepers DiscussionFlaming Duckhttps://paizo.com/campaigns/v5748p75ivlnp/discussion#472021-03-06T21:42:39Z2021-03-06T21:42:39Z<p>Thanks so much GM! I'm gonna help brew so much booze for my day job.</p>Thanks so much GM! I'm gonna help brew so much booze for my day job.Flaming Duck2021-03-06T21:42:39ZRe: Forums: Play-by-Post Discussion: [SFS]VAMP BY DAY'S PBP 2-19 Truth Keepers DiscussionFlaming Duckhttps://paizo.com/campaigns/v5748p75ivlnp/discussion#412021-03-05T07:30:22Z2021-03-05T07:30:22Z<p>Another game in which I dealt zero damage! I'm the worst solarian ever! :)</p>Another game in which I dealt zero damage! I'm the worst solarian ever! :)Flaming Duck2021-03-05T07:30:22ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=6#2932021-03-05T07:28:48Z2021-03-05T07:28:48Z<p>Owen pulls out his travel flask, the last vestiges of gravity eddies fading out into nothing. <b>"Eh, business as usual, actually. Ever thinking about joining Starfinders? We get into this kind of trouble all the time."</b></p>Owen pulls out his travel flask, the last vestiges of gravity eddies fading out into nothing. "Eh, business as usual, actually. Ever thinking about joining Starfinders? We get into this kind of trouble all the time."Owen Shae (alias of Flaming Duck)2021-03-05T07:28:48ZRe: Forums: Play-by-Post Discussion: [SFS]VAMP BY DAY'S PBP 2-19 Truth Keepers DiscussionFlaming Duckhttps://paizo.com/campaigns/v5748p75ivlnp/discussion#402021-03-03T06:29:30Z2021-03-03T06:28:58Z<div class="messageboard-quotee">Q'Qwaan wrote:</div><blockquote> Bump. <div class="messageboard-quotee">Q'Qwaan wrote:</div><blockquote> I need <s>y'all's opinion</s> a ruling as I may have been using one of my magical hacks wrong. Is the duration of <a href="https://www.aonsrd.com/SpellDisplay.aspx?ItemName=Supercharge%20Weapon&Family=None" target="_blank" rel="nofollow">Supercharge Weapon</a> One round or less? If not, <a href="https://www.aonsrd.com/MagicHacks.aspx?ItemName=Extended%20Spell" target="_blank" rel="nofollow">Extended spell</a> doesn't work with it. Supercharge, is of course, why I chose the hack :) </blockquote></blockquote><p>Since the duration is one defined by a specific point, I don't think is works with the spell per se. That being said, I feel it might be reasonable to allow it to extend the deadline to the end of the turn after the next. It's not my call, however.Q'Qwaan wrote:Bump. Q'Qwaan wrote: I need y'all's opinion a ruling as I may have been using one of my magical hacks wrong. Is the duration of Supercharge Weapon One round or less? If not, Extended spell doesn't work with it. Supercharge, is of course, why I chose the hack :)
Since the duration is one defined by a specific point, I don't think is works with the spell per se. That being said, I feel it might be reasonable to allow it to extend the deadline to the end of the turn after the...Flaming Duck2021-03-03T06:28:58ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=6#2842021-03-02T21:29:01Z2021-03-02T21:29:01Z<p>Owen grunts as the boss wiggles out of his grip and retaliates by sending a flurry of quasar-like bursts at them, all the while maintaining his Crush on the operative.
<br />
<span class=messageboard-ooc>Flare on boss (DC 19 reflex save or be blinded), and Crush on operative (DC 19 fort save or be staggered)</span></p>Owen grunts as the boss wiggles out of his grip and retaliates by sending a flurry of quasar-like bursts at them, all the while maintaining his Crush on the operative.
Flare on boss (DC 19 reflex save or be blinded), and Crush on operative (DC 19 fort save or be staggered)Owen Shae (alias of Flaming Duck)2021-03-02T21:29:01ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=6#2782021-03-01T19:51:38Z2021-03-01T19:51:38Z<p>In continuing his thrilling contribution to combat, Owen spams more stun and stagger effects across the field.</p>
<p><span class=messageboard-ooc>Maintain Crush on squid (DC 19 fort save or be staggered); Crush on operative, spending a resolve point (DC 19 fort save or be stunned).</span></p>In continuing his thrilling contribution to combat, Owen spams more stun and stagger effects across the field.
Maintain Crush on squid (DC 19 fort save or be staggered); Crush on operative, spending a resolve point (DC 19 fort save or be stunned).Owen Shae (alias of Flaming Duck)2021-03-01T19:51:38ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=6#2662021-02-26T17:40:40Z2021-02-26T17:40:40Z<p><span class=messageboard-ooc>Owen maintains Crush on the boss (DC 19 fort save or be staggered)</span></p>
<p><b>"You know, I've never held a biological under a gravity field this long. As for you..."</b> Owen trails off regarding the technimancer in front of him. <b>"Let's go for a ride!"</b></p>
<p><span class=messageboard-ooc>Owen uses gravity hold on the technomancer to move them 15ft (yellow arrow), fort save DC 19 negates. If they fail they provoke AoOs from Chk'Tarlsh, Q'Qwaan, and then Vecro.</span></p>Owen maintains Crush on the boss (DC 19 fort save or be staggered)
"You know, I've never held a biological under a gravity field this long. As for you..." Owen trails off regarding the technimancer in front of him. "Let's go for a ride!"
Owen uses gravity hold on the technomancer to move them 15ft (yellow arrow), fort save DC 19 negates. If they fail they provoke AoOs from Chk'Tarlsh, Q'Qwaan, and then Vecro.Owen Shae (alias of Flaming Duck)2021-02-26T17:40:40ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=6#2562021-02-22T23:46:33Z2021-02-22T23:46:33Z<p>Owen drops the solarian from his gravity hold before firing off several more dangerous bursts of gravity at the boss in order to keep the off balance.</p>
<p><span class="messageboard-dice"><b>intimidate vs boss:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (16) + 20 = 36</span></p>
<p>Then grunts in effort as he maintains the crushing field.</p>
<p><span class=messageboard-ooc>Maintaining crush on boss (DC 19 fort save or be staggered)</span></p>Owen drops the solarian from his gravity hold before firing off several more dangerous bursts of gravity at the boss in order to keep the off balance.
[dice=intimidate vs boss]1d20+20[/dice]
Then grunts in effort as he maintains the crushing field.
Maintaining crush on boss (DC 19 fort save or be staggered)Owen Shae (alias of Flaming Duck)2021-02-22T23:46:33ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=5#2462021-02-20T16:51:32Z2021-02-20T16:51:32Z<p><b> “Solarian harder, Vecro!”</b> Owen pleads.</p>“Solarian harder, Vecro!” Owen pleads.Owen Shae (alias of Flaming Duck)2021-02-20T16:51:32ZRe: Forums: Play-by-Post Discussion: [SFS]VAMP BY DAY'S PBP 2-19 Truth Keepers DiscussionFlaming Duckhttps://paizo.com/campaigns/v5748p75ivlnp/discussion#342021-02-19T20:32:11Z2021-02-19T20:32:11Z<p>Sorry, I keep calling this thing Lift (because it's biotic lift from Mass Effect...) but it's actually called <a href="https://www.aonsrd.com/StellarRevelations.aspx?ItemName=Gravity%20Hold" target="_blank" rel="nofollow">Gravity Hold</a></p>
<p>And <a href="https://www.aonsrd.com/SpellDisplay.aspx?ItemName=Psychokinetic%20Hand&Family=None" target="_blank" rel="nofollow">Psychokinetic Hand</a>, for completeness</p>Sorry, I keep calling this thing Lift (because it's biotic lift from Mass Effect...) but it's actually called Gravity Hold
And Psychokinetic Hand, for completenessFlaming Duck2021-02-19T20:32:11ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=5#2422021-02-19T20:25:07Z2021-02-19T20:25:07Z<p><span class="messageboard-dice"><b>reflex save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (6) + 6 = 12</span></p>
<p>Owen starts taking some damage from the baddies, but he's still in high spirits!</p>
<p><span class=messageboard-ooc>Owen will still maintain Crush on Needlersquid (DC 19 Fort save or be staggered) and will jerk the solarian to the back of the room yellow arrow on map (DC 19 Fort save negates). If the solarian fails he will provoke from Gustov and Vecro!</span></p>[dice=reflex save]1d20+6[/dice]
Owen starts taking some damage from the baddies, but he's still in high spirits!
Owen will still maintain Crush on Needlersquid (DC 19 Fort save or be staggered) and will jerk the solarian to the back of the room yellow arrow on map (DC 19 Fort save negates). If the solarian fails he will provoke from Gustov and Vecro!Owen Shae (alias of Flaming Duck)2021-02-19T20:25:07ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=5#2392021-02-19T17:33:29Z2021-02-19T17:33:29Z<p><span class=messageboard-ooc>Will post turn later but solarian can’t move while affected by Lift.</span></p>Will post turn later but solarian can’t move while affected by Lift.Owen Shae (alias of Flaming Duck)2021-02-19T17:33:29ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=5#2262021-02-16T23:39:21Z2021-02-16T23:39:21Z<p><span class="messageboard-dice"><b>reflex save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (19) + 6 = 25</span></p>
<p>Owen dodges most of the fire blast, and his armor absorbs the rest!</p>
<p>Holding one arm out to maintain the gravity crush on Boss Ijikri, he sweeps the other at the vesk solarian.</p>
<p><span class=messageboard-ooc>Maintain Crush on Ijikri (DC 19 Fort save or be staggered). Using Gravity Lift on the solarian (DC 19 Fort save negates). If he fails he will be moved to the point designated with a sun on the map. This will cause him to provoke from Vecro and Gustov (although no flanking on those AoOs).</span></p>[dice=reflex save]1d20+6[/dice]
Owen dodges most of the fire blast, and his armor absorbs the rest!
Holding one arm out to maintain the gravity crush on Boss Ijikri, he sweeps the other at the vesk solarian.
Maintain Crush on Ijikri (DC 19 Fort save or be staggered). Using Gravity Lift on the solarian (DC 19 Fort save negates). If he fails he will be moved to the point designated with a sun on the map. This will cause him to provoke from Vecro and Gustov (although no flanking on those AoOs).Owen Shae (alias of Flaming Duck)2021-02-16T23:39:21ZRe: Forums: Play-by-Post Discussion: [SFS]VAMP BY DAY'S PBP 2-19 Truth Keepers DiscussionFlaming Duckhttps://paizo.com/campaigns/v5748p75ivlnp/discussion#322021-02-15T15:46:08Z2021-02-15T15:46:08Z<p>We could just all pile into the boss room and close the door. I don’t think the flyers can open the door, and that way we only need to fight one group right now.</p>We could just all pile into the boss room and close the door. I don’t think the flyers can open the door, and that way we only need to fight one group right now.Flaming Duck2021-02-15T15:46:08ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=5#2132021-02-14T22:51:54Z2021-02-14T22:51:54Z<p><b>"Stupid magic missile auto damage..."</b> Owen grumbles, before using his tried and tested 'scare and crush' combo on the squid.</p>
<p><span class="messageboard-dice"><b>intimidate vs squid:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (12) + 20 = 32</span></p>
<p><span class=messageboard-ooc>Crush on squid, spending a resolve point, DC 19 or be stunned on round</span></p>"Stupid magic missile auto damage..." Owen grumbles, before using his tried and tested 'scare and crush' combo on the squid.
[dice=intimidate vs squid]1d20+20[/dice]
Crush on squid, spending a resolve point, DC 19 or be stunned on roundOwen Shae (alias of Flaming Duck)2021-02-14T22:51:54ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=5#2082021-02-14T01:58:47Z2021-02-14T01:57:36Z<p><b>"This ought'ta be good"</b></p>
<p>Owen will move into the room to face squidward.</p>"This ought'ta be good"
Owen will move into the room to face squidward.Owen Shae (alias of Flaming Duck)2021-02-14T01:57:36ZRe: Forums: Play-by-Post Discussion: [SFS]VAMP BY DAY'S PBP 2-19 Truth Keepers DiscussionFlaming Duckhttps://paizo.com/campaigns/v5748p75ivlnp/discussion#312021-02-12T17:16:41Z2021-02-12T17:16:41Z<p>I can’t adjust my token from my phone, but Owen is happy to go first and soak damage.</p>I can’t adjust my token from my phone, but Owen is happy to go first and soak damage.Flaming Duck2021-02-12T17:16:41ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=4#1962021-02-12T03:45:53Z2021-02-12T03:45:53Z<p>Owen spins a lockpick on the floor.
<br />
<span class="messageboard-dice"><b>one is left, two is right:</b></span> <span class="messageboard-dice">1d2 ⇒ 1</span></p>Owen spins a lockpick on the floor.
[dice=one is left, two is right]1d2[/dice]Owen Shae (alias of Flaming Duck)2021-02-12T03:45:53ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=4#1932021-02-11T16:21:30Z2021-02-11T16:21:30Z<p>If the group cannot simply bypass it, Owen will pull out another toolkit to disarm it.
<br />
<span class="messageboard-dice"><b>eng:</b></span> <span class="messageboard-dice">1d20 + 14 + 4 ⇒ (13) + 14 + 4 = 31</span></p>If the group cannot simply bypass it, Owen will pull out another toolkit to disarm it.
[dice=eng]1d20+14+4[/dice]Owen Shae (alias of Flaming Duck)2021-02-11T16:21:30ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=4#1912021-02-11T15:52:41Z2021-02-11T15:52:41Z<p>Owen will attempt to pop the door open, using his toolkit.
<br />
<span class="messageboard-dice"><b>engineering:</b></span> <span class="messageboard-dice">1d20 + 14 + 4 ⇒ (11) + 14 + 4 = 29</span></p>Owen will attempt to pop the door open, using his toolkit.
[dice=engineering]1d20+14+4[/dice]Owen Shae (alias of Flaming Duck)2021-02-11T15:52:41ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=4#1872021-02-11T03:30:09Z2021-02-11T03:30:09Z<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (10) + 15 = 25</span>
<br />
<b>"Eh, do we need to, though?"</b> Owen says, clearly disliking climbing through garbage.</p>[dice=perception]1d20+15[/dice]
"Eh, do we need to, though?" Owen says, clearly disliking climbing through garbage.Owen Shae (alias of Flaming Duck)2021-02-11T03:30:09ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=4#1712021-02-08T17:35:54Z2021-02-08T17:35:54Z<p>Owen will maintain Crush (DC 19 or be staggered), and then use Gravity Hold (DC 19 fort save to negate) to drag the vesk 15ft closer to him. Which provokes AoOs from every other ally, I am told.</p>Owen will maintain Crush (DC 19 or be staggered), and then use Gravity Hold (DC 19 fort save to negate) to drag the vesk 15ft closer to him. Which provokes AoOs from every other ally, I am told.Owen Shae (alias of Flaming Duck)2021-02-08T17:35:54ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=4#1602021-02-06T07:11:39Z2021-02-06T07:11:39Z<p>Owen will maintain Crush on red (DC 19 fort save or be staggered), and move forward.</p>Owen will maintain Crush on red (DC 19 fort save or be staggered), and move forward.Owen Shae (alias of Flaming Duck)2021-02-06T07:11:39ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=3#1492021-02-04T05:30:59Z2021-02-04T05:30:59Z<p>Owen fires off some more threatening pulses at green, before attempting to envelope red in a gravity cocoon.</p>
<p><span class="messageboard-dice"><b>intimidate vs green:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (17) + 20 = 37</span></p>
<p><span class=messageboard-ooc>Crush on red, spending a resolve point. Red needs a DC 19 fort save or be stunned one round.</span></p>Owen fires off some more threatening pulses at green, before attempting to envelope red in a gravity cocoon.
[dice=intimidate vs green]1d20+20[/dice]
Crush on red, spending a resolve point. Red needs a DC 19 fort save or be stunned one round.Owen Shae (alias of Flaming Duck)2021-02-04T05:30:59ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=3#1442021-02-03T00:53:53Z2021-02-03T00:53:53Z<p><b>"Owww."</b> Owen winces, before tossing some threatening gravity flares at blue.</p>
<p><span class="messageboard-dice"><b>intimidate vs blue:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (14) + 20 = 34</span></p>
<p>He then stabs his fingers at green, causing a flurry of quasar-like bursts of gravity.</p>
<p><span class=messageboard-ooc>Owen uses Flare on green. DC 19 reflex save or be blinded for one round.</span></p>"Owww." Owen winces, before tossing some threatening gravity flares at blue.
[dice=intimidate vs blue]1d20+20[/dice]
He then stabs his fingers at green, causing a flurry of quasar-like bursts of gravity.
Owen uses Flare on green. DC 19 reflex save or be blinded for one round.Owen Shae (alias of Flaming Duck)2021-02-03T00:53:53ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=3#1412021-02-02T22:53:44Z2021-02-02T22:53:44Z<p><span class=messageboard-ooc> I’ve run into that GMing too. Do you want to retcon the spell? I did roll a 2 on whatever he threw at me. </span></p>I’ve run into that GMing too. Do you want to retcon the spell? I did roll a 2 on whatever he threw at me.Owen Shae (alias of Flaming Duck)2021-02-02T22:53:44ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=3#1392021-02-02T19:49:02Z2021-02-02T19:49:02Z<p><span class="messageboard-dice"><b>will save:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (2) + 6 = 8</span></p>[dice=will save]1d20+6[/dice]Owen Shae (alias of Flaming Duck)2021-02-02T19:49:02ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=3#1272021-01-31T19:42:31Z2021-01-31T19:42:31Z<p><span class=messageboard-ooc>I'm gonna spread my debuffs around. Not as effective, so I hope these guys' saves suck as much as the last batch!</span></p>
<p>Owen does not bother drawing his sidearm, and just shouts a secret of the past at blue...
<br />
<span class="messageboard-dice"><b>intimidate vs blue:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (2) + 20 = 22</span>
<br />
...before dropping some G's on green.
<br />
<span class=messageboard-ooc>Crush on green, DC 19 fort save or be staggered</span></p>I'm gonna spread my debuffs around. Not as effective, so I hope these guys' saves suck as much as the last batch!
Owen does not bother drawing his sidearm, and just shouts a secret of the past at blue...
[dice=intimidate vs blue]1d20+20[/dice]
...before dropping some G's on green.
Crush on green, DC 19 fort save or be staggeredOwen Shae (alias of Flaming Duck)2021-01-31T19:42:31ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=3#1222021-01-30T19:10:07Z2021-01-30T19:10:07Z<p><b> “I think this is what we need. We should call this into Commander Paxel.”</b>. Owen pulls put his comm unit to make the report.</p>“I think this is what we need. We should call this into Commander Paxel.”. Owen pulls put his comm unit to make the report.Owen Shae (alias of Flaming Duck)2021-01-30T19:10:07ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=3#1162021-01-30T05:27:09Z2021-01-30T05:27:09Z<p><b>"Hello. We were referred here by Commander Paxel. We need to check recent imports from Absalom Station for a stolen artifact."</b></p>"Hello. We were referred here by Commander Paxel. We need to check recent imports from Absalom Station for a stolen artifact."Owen Shae (alias of Flaming Duck)2021-01-30T05:27:09ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=3#1092021-01-29T05:47:52Z2021-01-29T05:47:52Z<p>Owen walking up, another tankard of beer in hand. <b>"So...what'd I miss?"</b></p>
<p><span class=messageboard-ooc>Sorry, a little late checking the board tonight!</span></p>Owen walking up, another tankard of beer in hand. "So...what'd I miss?"
Sorry, a little late checking the board tonight!Owen Shae (alias of Flaming Duck)2021-01-29T05:47:52ZRe: Forums: Play-by-Post Discussion: [SFS]VAMP BY DAY'S PBP 2-19 Truth Keepers DiscussionFlaming Duckhttps://paizo.com/campaigns/v5748p75ivlnp/discussion#232021-01-27T18:56:22Z2021-01-27T18:56:22Z<p>Thanks GM! I was about to roll a hail mary bluff since it seems we don’t have those skills.</p>Thanks GM! I was about to roll a hail mary bluff since it seems we don’t have those skills.Flaming Duck2021-01-27T18:56:22ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=2#972021-01-27T07:45:11Z2021-01-27T07:45:11Z<p><span class=messageboard-ooc>Owen also does not have bluff or sense motive trained. I guess I'll see if I can assist using diplomacy?</span></p>
<p>Owen nods, while calmly pouring some diplomacy booze into a few collapsible mugs. <b>"We aren't strangers to fights. But some problems are more than one person can face alone. That's why we bring friends!"</b> Owen gestures around at the other Starfinders, offering a cup to each. <b>"It's good to have friends. Some friends destroy. Some build. Some hide, and others seek. You get the right group together, and everyone wins."</b> Owen then extends a final mug to Fuzukiyo. <b>"We could be your friends. You have the manner of a woman who knows... connections matter."</b></p>
<p><span class="messageboard-dice"><b>diplomacy:</b></span> <span class="messageboard-dice">1d20 + 15 ⇒ (16) + 15 = 31</span></p>Owen also does not have bluff or sense motive trained. I guess I'll see if I can assist using diplomacy?
Owen nods, while calmly pouring some diplomacy booze into a few collapsible mugs. "We aren't strangers to fights. But some problems are more than one person can face alone. That's why we bring friends!" Owen gestures around at the other Starfinders, offering a cup to each. "It's good to have friends. Some friends destroy. Some build. Some hide, and others seek. You get the right group...Owen Shae (alias of Flaming Duck)2021-01-27T07:45:11ZRe: Forums: Play-by-Post Discussion: [SFS]VAMP BY DAY'S PBP 2-19 Truth Keepers DiscussionFlaming Duckhttps://paizo.com/campaigns/v5748p75ivlnp/discussion#192021-01-25T18:47:30Z2021-01-25T18:47:30Z<p>I’m traveling today, I may not post until tomorrow, but I’m happy to follow whichever lead order others want.</p>I’m traveling today, I may not post until tomorrow, but I’m happy to follow whichever lead order others want.Flaming Duck2021-01-25T18:47:30ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=2#822021-01-23T21:30:45Z2021-01-23T21:30:45Z<p>Owen will attempt to project strength (using intimidation (+20) rather than diplomacy). <b> “We are Starfinders here on official business to meet with Commander Paxel, of the D-Oh-D-Oh.” </b></p>
<p><span class="messageboard-dice"><b>culture:</b></span> <span class="messageboard-dice">1d20 + 12 + 1d6 ⇒ (11) + 12 + (5) = 28</span></p>
<p>If Owen gets the culture check, he’ll address the sub-major by rank.</p>Owen will attempt to project strength (using intimidation (+20) rather than diplomacy). “We are Starfinders here on official business to meet with Commander Paxel, of the D-Oh-D-Oh.”
[dice=culture]1d20+12+1d6[/dice]
If Owen gets the culture check, he’ll address the sub-major by rank.Owen Shae (alias of Flaming Duck)2021-01-23T21:30:45ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=2#782021-01-23T17:41:23Z2021-01-23T17:41:23Z<p><b> “Just about ready. What kind of booze does everyone like?”</b>. Owen says, sending out some last minute delivery orders.</p>“Just about ready. What kind of booze does everyone like?”. Owen says, sending out some last minute delivery orders.Owen Shae (alias of Flaming Duck)2021-01-23T17:41:23ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=2#722021-01-23T04:19:23Z2021-01-23T04:19:23Z<p><span class=messageboard-ooc>That'll be a 24 for Veskarium Knowledge</span></p>
<p><span class="messageboard-dice"><b>culture vs cults:</b></span> <span class="messageboard-dice">1d20 + 12 + 1d6 ⇒ (7) + 12 + (1) = 20</span></p>
<p><b>"What was this thing they stole?"</b>
<br />
<span class=messageboard-ooc>Owen does have the theme Xenoarxheologist, reducing knowledge DCs for rare, ancient, alien tech.</span></p>That'll be a 24 for Veskarium Knowledge
[dice=culture vs cults]1d20+12+1d6[/dice]
"What was this thing they stole?"
Owen does have the theme Xenoarxheologist, reducing knowledge DCs for rare, ancient, alien tech.Owen Shae (alias of Flaming Duck)2021-01-23T04:19:23ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=2#692021-01-23T00:26:46Z2021-01-23T00:26:46Z<p><span class="messageboard-dice"><b>culture to know something:</b></span> <span class="messageboard-dice">1d20 + 12 + 1d6 ⇒ (8) + 12 + (4) = 24</span></p>
<p>Owen has retrieved his diplomacy keg at some point. <b>"I think they are music haters. They showed up just as you were finishing you karaoke!"</b>. Owen says, teasing, and lightly elbows Gustov in the thigh.</p>[dice=culture to know something]1d20+12+1d6[/dice]
Owen has retrieved his diplomacy keg at some point. "I think they are music haters. They showed up just as you were finishing you karaoke!". Owen says, teasing, and lightly elbows Gustov in the thigh.Owen Shae (alias of Flaming Duck)2021-01-23T00:26:46ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=2#662021-01-22T20:09:56Z2021-01-22T20:09:56Z<p>Owen will maintain Crush (DC 19 fort save or be staggered), and use Gravity Hold to immobilize the enemy (DC 19 fort save negates).</p>Owen will maintain Crush (DC 19 fort save or be staggered), and use Gravity Hold to immobilize the enemy (DC 19 fort save negates).Owen Shae (alias of Flaming Duck)2021-01-22T20:09:56ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=2#562021-01-20T15:58:41Z2021-01-20T15:58:41Z<p>Owen takes a long draw of beer and looks around. <b>"Should we take this one alive?"</b></p>Owen takes a long draw of beer and looks around. "Should we take this one alive?"Owen Shae (alias of Flaming Duck)2021-01-20T15:58:41ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay&page=2#552021-01-20T15:55:34Z2021-01-20T15:55:34Z<p><span class=messageboard-ooc>Blue Vesks keeps rolling minimum damage. This is reduced by deflective reinforcement mod, so does 1 whole damage.</span></p>
<p>Blue's attack jostles Owen, who spills a single drop of beer. Jaw dropping, Owen glances down at the damp composite of the street before raising his eyes to meet Blues. A thousand harsh punishments are conveyed in the span of a single glance!</p>
<p><span class="messageboard-dice"><b>intimidate vs those who spill beer:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (18) + 20 = 38</span></p>
<p>And promptly drops a few atmospheres or pressure on them, too.</p>
<p><span class=messageboard-ooc>Owen uses Crush on Blue, spending a resolve point. DC 19 fort save or be stunned.</span></p>Blue Vesks keeps rolling minimum damage. This is reduced by deflective reinforcement mod, so does 1 whole damage.
Blue's attack jostles Owen, who spills a single drop of beer. Jaw dropping, Owen glances down at the damp composite of the street before raising his eyes to meet Blues. A thousand harsh punishments are conveyed in the span of a single glance!
[dice=intimidate vs those who spill beer]1d20+20[/dice]
And promptly drops a few atmospheres or pressure on them, too.
Owen uses Crush...Owen Shae (alias of Flaming Duck)2021-01-20T15:55:34ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay#492021-01-19T16:42:50Z2021-01-19T16:42:50Z<p>Owen will maintain Crush on Red.</p>
<p><span class=messageboard-ooc>Red needs a DC 19 fort save vs staggered</span></p>
<p>He then makes a sharp gesture at Pink, and the gravity waves slam into them too!</p>
<p><span class=messageboard-ooc>Owen uses Crush on Pink (spending another resolve point). Pink must make a DC 19 fort save vs stun. </span></p>Owen will maintain Crush on Red.
Red needs a DC 19 fort save vs staggered
He then makes a sharp gesture at Pink, and the gravity waves slam into them too!
Owen uses Crush on Pink (spending another resolve point). Pink must make a DC 19 fort save vs stun.Owen Shae (alias of Flaming Duck)2021-01-19T16:42:50ZRe: Forums: Play-by-Post Discussion: [SFS]VAMP BY DAY'S PBP 2-19 Truth Keepers DiscussionFlaming Duckhttps://paizo.com/campaigns/v5748p75ivlnp/discussion#172021-01-16T05:52:41Z2021-01-16T05:52:41Z<p>Haha, that natural one on intimidate is hilarious considering how I talked it up! It's all in the delivery, I guess!</p>Haha, that natural one on intimidate is hilarious considering how I talked it up! It's all in the delivery, I guess!Flaming Duck2021-01-16T05:52:41ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay#402021-01-16T05:51:15Z2021-01-16T05:51:15Z<p><span class=messageboard-ooc>The damage from Blue's sniper rifle was completely absorbed by Owen's solarian armor.</span></p>
<p>Apparently disregarding the vesk in front of him, Owen locks eyes with Red, releases a dangerous looking pulse of gravity from his armor, and says <b>"!———————-!"</b> - a phrase too caustic for print in any decent public forum!</p>
<p><span class="messageboard-dice"><b>intimidate vs Red:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (1) + 20 = 21</span></p>
<p>...and follows up by raising his free hand then clenching it into a fist. A envelope of blue-purple gravity smothers Red!</p>
<p><span class=messageboard-ooc>Owen uses crush on Red (DC 19 fort save), spending a resolve point to stun Red if it fails.</span></p>The damage from Blue's sniper rifle was completely absorbed by Owen's solarian armor.
Apparently disregarding the vesk in front of him, Owen locks eyes with Red, releases a dangerous looking pulse of gravity from his armor, and says "!---------------!" - a phrase too caustic for print in any decent public forum!
[dice=intimidate vs Red]1d20+20[/dice]
...and follows up by raising his free hand then clenching it into a fist. A envelope of blue-purple gravity smothers Red!
Owen uses crush on...Owen Shae (alias of Flaming Duck)2021-01-16T05:51:15ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay#322021-01-12T22:33:24Z2021-01-12T22:33:24Z<p><span class=messageboard-ooc>Assuming Owen had an action to activate his solarian armor before being teleported outside, into a firefight.</span></p>
<p>Owen, seeing everyone leave the bar, sets down his third drink (empty) and picks up a fourth. A shimmer of dark blue-purple energy surrounds him as he trots outside into an already hot firefight. Seeing Narbal pinned down he shouts <b>"Hang on, Narbal! I'mma commin! INTERPOSITION!!!"</b> and charges (run action) down field, beer held up in expert position to not spill a drop.</p>Assuming Owen had an action to activate his solarian armor before being teleported outside, into a firefight.
Owen, seeing everyone leave the bar, sets down his third drink (empty) and picks up a fourth. A shimmer of dark blue-purple energy surrounds him as he trots outside into an already hot firefight. Seeing Narbal pinned down he shouts "Hang on, Narbal! I'mma commin! INTERPOSITION!!!" and charges (run action) down field, beer held up in expert position to not spill a drop.Owen Shae (alias of Flaming Duck)2021-01-12T22:33:24ZRe: Forums: Play-by-Post Discussion: [SFS]VAMP BY DAY'S PBP 2-19 Truth Keepers DiscussionOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/discussion#132021-01-11T21:19:20Z2021-01-11T21:19:20Z<p>Not that it matters at the moment, but it looks like my initiative was a flat d20, rather than d20+2.</p>Not that it matters at the moment, but it looks like my initiative was a flat d20, rather than d20+2.Owen Shae (alias of Flaming Duck)2021-01-11T21:19:20ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay#82021-01-05T21:58:58Z2021-01-05T21:58:58Z<p>Owen grins and takes a deep drink before launching into it. <b>"Ah, we 'ad an escort mission!"</b></p>
<p>[Spoiler omitted]</p>
<p><span class="messageboard-dice"><b>Intimidate:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (19) + 20 = 39</span></p>Owen grins and takes a deep drink before launching into it. "Ah, we 'ad an escort mission!"
[Spoiler omitted]
[dice=Intimidate]1d20+20[/dice]Owen Shae (alias of Flaming Duck)2021-01-05T21:58:58ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/gameplay#42021-01-05T05:57:54Z2021-01-05T05:57:54Z<p>A sandy-haired halfling with impressive sideburns arrives. He is wearing a worn leather coat over his envirosuit; tucked under his arm is a large sidearm in a holster. He tows a reinforced cask behind him on a hover-dolly. </p>
<p>Owen comes from a large family of halfling brewers. Perhaps the bartender is a cousin? If they are, Owen will greet them with a hug, and leave his cask behind the bar.</p>
<p>He will get himself a <i>large</i> drink and go introduce himself to the starfinders sharing stories (#6).</p>
<p>"A round fer ev'ryone on me! Who'se got a good story?"</p>A sandy-haired halfling with impressive sideburns arrives. He is wearing a worn leather coat over his envirosuit; tucked under his arm is a large sidearm in a holster. He tows a reinforced cask behind him on a hover-dolly.
Owen comes from a large family of halfling brewers. Perhaps the bartender is a cousin? If they are, Owen will greet them with a hug, and leave his cask behind the bar.
He will get himself a large drink and go introduce himself to the starfinders sharing stories (#6).
"A...Owen Shae (alias of Flaming Duck)2021-01-05T05:57:54ZRe: Forums: Play-by-Post Discussion: [SFS]VAMP BY DAY'S PBP 2-19 Truth Keepers DiscussionOwen Shae (alias of Flaming Duck)https://paizo.com/campaigns/v5748p75ivlnp/discussion#42021-01-04T21:30:46Z2021-01-04T21:30:46Z<p>It's been a few years since I did anything with Paizo's boards. Let's see if I formatted stuff right.</p>It's been a few years since I did anything with Paizo's boards. Let's see if I formatted stuff right.Owen Shae (alias of Flaming Duck)2021-01-04T21:30:46ZRe: Forums: Play-by-Post: [SFS]VAMP BY DAY'S PBP 2-19 Truth KeepersFlaming Duckhttps://paizo.com/campaigns/v5748p75ivlnp/gameplay#22021-01-04T20:50:02Z2021-01-04T20:50:02Z<p>Dot'd.</p>Dot'd.Flaming Duck2021-01-04T20:50:02ZRe: Forums: Playing the Game: Reach: No More Donut of Death?Flaming Duckhttps://paizo.com/threads/rzs2v9wj?Reach-No-More-Donut-of-Death#32018-08-04T21:59:29Z2018-08-03T05:53:01Z<p>As an aside: I'm not seeing anything on threatening the second diagonal. Has the 5-foot teleport returned?</p>As an aside: I'm not seeing anything on threatening the second diagonal. Has the 5-foot teleport returned?Flaming Duck2018-08-03T05:53:01ZRe: Forums: Homebrew and House Rules: Dragon Knight (Final Fantasy Dragoon)Flaming Duckhttps://paizo.com/threads/rzs2ucue?Dragon-Knight#72017-05-18T23:29:28Z2017-05-18T23:27:15Z<p>Appreciate the responses!</p>
<p>I removed all wording about Proficiency returning it to cavalier default.</p>
<p>On the Dragon Dive:
<br />
First of all, yeah, the language could always be tightened up!</p>
<p>It should be noted that I took the baseline for how effective this archetype should be from a cavalier that had the feats Ride-by Attack, Wheeling Charge, and Spirited Charge. Because all cavaliers that charge have those feats (they do!). Since the Dragon Knight is unmounted, I had to bake those in somewhere so it could stay competitive. Hence the wording in the 3rd and 6th levels of Dragon Dive, and the 2nd level order ability are variants of those feats. You can do similar with spring attack wording, but I figured I'd keep it as standardized as I could.</p>
<p>The Dragon Dive / Dragon Jump / Jump Attack is the bread and butter of a Final Fantasy Dragoon, so my philosophy was to make their signature move accessible. AND I desperately want to avoid the schlock that is Branch Pounce. So I'm reticent to place mechanics that require high ground or set DC's. If I require high ground, I'm denying access to the signature move...which is most of the time in practice. There are a lot of low ceilings in the game. If I require an acrobatics DC, it is relatively easy to find a way to blow it out of the water and then you either gain a scaling bonus above the DC or, if it's set, why make it at all if it's automatic success? Ultimately I removed that wording from Dragon Dive entirely and simply declared that it's "acrobatic yadda yadda" opening up the idea of the Dragon Knight leaping horizontally, or off ceilings.</p>
<p>As you point out, the original Cavalier's Charge does grant a bonus of +4 when charging which got left out of my document, so I can add it back in.</p>
<p>Finally, thanks specifically to Cyrad for that effort! The idea of Impaling Critical is interesting. I admit I'm not sure how valuable the current 18th level ability is, so I'll keep that as a possibility.</p>
<p>Keep it coming guys, critiques and counterarguments!</p>Appreciate the responses!
I removed all wording about Proficiency returning it to cavalier default.
On the Dragon Dive:
First of all, yeah, the language could always be tightened up!
It should be noted that I took the baseline for how effective this archetype should be from a cavalier that had the feats Ride-by Attack, Wheeling Charge, and Spirited Charge. Because all cavaliers that charge have those feats (they do!). Since the Dragon Knight is unmounted, I had to bake those in somewhere...Flaming Duck2017-05-18T23:27:15ZRe: Forums: Homebrew and House Rules: Dragon Knight (Final Fantasy Dragoon)Flaming Duckhttps://paizo.com/threads/rzs2ucue?Dragon-Knight#32017-05-18T11:32:48Z2017-05-18T11:32:48Z<div class="messageboard-quotee">Lazaryus wrote:</div><blockquote> I'm assuming that you lose proficiency with shields. Also add an ability so that lances deal mounted charge damage when you charge, maybe even automatically confirm critical threats made with lances. </blockquote><p>Shields: I can add that line back in. I don't see many people using shields, but several spear weapons will allow the option. Not sure if it's a net gain or not.
<p>Lance damage: I had a line about lances doing triple damage in the Order section (trying to keep good formatting so it is still viable to take the Archetype without the Order and vice-versa). I took it out because every Dragon Knight would use a lance, just like every charging cavalier uses a lance and spirited charge. Damage vs. vanilla cavalier does drop off significantly without it, though, so I'll tack it back on. Right now, it's happens at level 9. I reckon that most Cavs take spirited charge between 5 and 7 depending on race, so that should be fine. I also kept it as tripling for the entire spear group on a charge since the weapon group is pretty tame. It does open some interesting options for Charging Hurlers. That may or may not bite me.</p>Lazaryus wrote:I'm assuming that you lose proficiency with shields. Also add an ability so that lances deal mounted charge damage when you charge, maybe even automatically confirm critical threats made with lances.
Shields: I can add that line back in. I don't see many people using shields, but several spear weapons will allow the option. Not sure if it's a net gain or not. Lance damage: I had a line about lances doing triple damage in the Order section (trying to keep good formatting so it...Flaming Duck2017-05-18T11:32:48ZForums: Homebrew and House Rules: Dragon Knight (Final Fantasy Dragoon)Flaming Duckhttps://paizo.com/threads/rzs2ucue?Dragon-Knight#12017-05-23T08:37:26Z2017-05-18T02:04:37Z<p>I'm not the first to take a stab at making a Final Fantasy styled dragoon, but I figured I'd try it.</p>
<p><a href="https://docs.google.com/document/d/18iJLABOII-VvtT8TiEubpI4E2x1UOKqcxCXIknyNhXE/edit?usp=sharing" target="_blank" rel="nofollow">Dragon Knight</a></p>
<p>Please take a look!</p>I'm not the first to take a stab at making a Final Fantasy styled dragoon, but I figured I'd try it.
Dragon Knight
Please take a look!Flaming Duck2017-05-18T02:04:37ZRe: Forums/Pathfinder First Edition: General Discussion: What happens if someone casts Resurrection on a spiritualist's Phantom?Flaming Duckhttps://paizo.com/threads/rzs2u4uv?What-happens-if-someone-casts-Resurrection-on#22017-01-22T03:29:26Z2017-01-22T03:29:26Z<div class="messageboard-quotee">Balancer wrote:</div><blockquote> As a hypothetical scenario, what would happen? </blockquote><p>Phantoms are Outsiders. So, nothing.Balancer wrote:As a hypothetical scenario, what would happen?
Phantoms are Outsiders. So, nothing.Flaming Duck2017-01-22T03:29:26ZRe: Forums: Rules Questions: Phantom-Spiritualist CommunicationFlaming Duckhttps://paizo.com/threads/rzs2u0rb?PhantomSpiritualist-Communication#22016-11-17T00:34:44Z2016-11-17T00:34:44Z<p>Bump. Am I over thinking this?</p>Bump. Am I over thinking this?Flaming Duck2016-11-17T00:34:44ZForums: Rules Questions: Phantom-Spiritualist CommunicationFlaming Duckhttps://paizo.com/threads/rzs2u0rb?PhantomSpiritualist-Communication#12016-11-16T11:55:05Z2016-11-16T11:55:05Z<p><a href="http://paizo.com/pathfinderRPG/prd/occultAdventures/classes/spiritualist.html" target="_blank" rel="nofollow">Spiritualist</a>
<br />
Specifically, can a phantom and spiritualist communicate while the phantom is within the spiritualist's consciousness? For instance, if the phantom has ranks in a knowledge skill and the spiritualist does not, does the phantom need to be physically manifested to make a skill check?</p>
<p>It is a shared <i>consciousness</i>, is it not?</p>Spiritualist
Specifically, can a phantom and spiritualist communicate while the phantom is within the spiritualist's consciousness? For instance, if the phantom has ranks in a knowledge skill and the spiritualist does not, does the phantom need to be physically manifested to make a skill check?
It is a shared consciousness, is it not?Flaming Duck2016-11-16T11:55:05ZRe: Forums: Advice: Making a Meryl Strife [ranger? Gunslinger? who knows]Flaming Duckhttps://paizo.com/threads/rzs2tq70?Making-a-Meryl-Strife-ranger-Gunslinger-who#42016-06-15T14:30:32Z2016-06-15T14:30:32Z<p>Won't help with the price problem, but you might try Spellscar Drifter. Challenge will help a great deal with damage, and the class does have some face skills and is very cowboy.</p>Won't help with the price problem, but you might try Spellscar Drifter. Challenge will help a great deal with damage, and the class does have some face skills and is very cowboy.Flaming Duck2016-06-15T14:30:32ZRe: Forums: Off-Topic Discussions: General Discussion Regarding BaconFlaming Duckhttps://paizo.com/threads/rzs2tm8o?General-Discussion-Regarding-Bacon#52016-04-24T09:42:43Z2016-04-23T09:55:58Z<p>I, for one, really enjoyed playing Pathfinder Society Scenario 6-04: Bacon Below.</p>I, for one, really enjoyed playing Pathfinder Society Scenario 6-04: Bacon Below.Flaming Duck2016-04-23T09:55:58ZRe: Forums/Pathfinder First Edition: General Discussion: Different Magical Child variantFlaming Duckhttps://paizo.com/threads/rzs2tllw?Different-Magical-Child-variant#22016-04-14T22:22:34Z2016-04-14T22:22:34Z<div class="messageboard-quotee">Mavrickindigo wrote:</div><blockquote><p> I really like the idea of having a magical girl-based class, but really the thing has nothing to do with the magical girl genre. I would love to see a different archetype that is more thematically similar. The Summoner's spell list doesn't really make sense, as magical girls don't really summon things, in general. Most of their abilities come from implements they use, or elements or themes that they represent. I can't really think of a magical girl that uses their animal familiar as a combatant or summons creatures and stuff.</p>
<p>EDIT: I know I could just homebrew it, but I'd love to have something official. </blockquote><p>I think a lot of us are confused as to how this became a pet class. I figured they were always more martial than that. Granted, I do not watch many things that qualify as magical-child genre. Outside homebrewing, the solution is just to dip one level and the go do something else.
</p>
Which means you lose a lot of vigilante goodness, but whatever.</p>Mavrickindigo wrote:I really like the idea of having a magical girl-based class, but really the thing has nothing to do with the magical girl genre. I would love to see a different archetype that is more thematically similar. The Summoner's spell list doesn't really make sense, as magical girls don't really summon things, in general. Most of their abilities come from implements they use, or elements or themes that they represent. I can't really think of a magical girl that uses their animal...Flaming Duck2016-04-14T22:22:34ZRe: Forums: Rules Questions: Magical Child Archetype questionFlaming Duckhttps://paizo.com/threads/rzs2tkbj?Magical-Child-Archetype-question#62016-04-03T23:21:27Z2016-04-03T23:21:27Z<p>Ditto for most of Zerri. It seems to me that the form of the familiar just changes, but you never gain Improved Familiar as the feat. Considering that the familiar eventually gets the change shape universal ability, it feels intentional, if unusual. Given that Animal Guide replaces the entire vigilante specialization and denies access to two-thirds of the talents, having an improved familiar with a familiar archetype is not completely out of left field.</p>
<p>Also, I'm no expert on magical children in pop and anime, but I never envisioned them to be a pet class. Faq'd anyhoo.</p>Ditto for most of Zerri. It seems to me that the form of the familiar just changes, but you never gain Improved Familiar as the feat. Considering that the familiar eventually gets the change shape universal ability, it feels intentional, if unusual. Given that Animal Guide replaces the entire vigilante specialization and denies access to two-thirds of the talents, having an improved familiar with a familiar archetype is not completely out of left field.
Also, I'm no expert on magical...Flaming Duck2016-04-03T23:21:27ZRe: Forums: Advice: Looking for a monster that can jump into dead bodies quicklyFlaming Duckhttps://paizo.com/threads/rzs2tju9?Looking-for-a-monster-that-can-jump-into-dead#42016-03-24T01:35:52Z2016-03-24T01:35:52Z<p>Vetala Vampire. Just have the Vetala nearby or locked into a tomb and it can spam Possess Corpse.</p>Vetala Vampire. Just have the Vetala nearby or locked into a tomb and it can spam Possess Corpse.Flaming Duck2016-03-24T01:35:52ZRe: Forums/Pathfinder First Edition: General Discussion: Dimensional Maneuvers questions (reposition)Flaming Duckhttps://paizo.com/threads/rzs2t8n8?Dimensional-Maneuvers-questions#22016-01-11T02:22:08Z2016-01-11T02:22:08Z<p>There are feats like Quick Reposition that allow for maneuvers to be used in place of attacks. Additionally, given that the Dimensional Agility line calls out monks, it is expected that there are a number of options/archetypes for monks to use combat maneuvers in a more economic fashion.</p>There are feats like Quick Reposition that allow for maneuvers to be used in place of attacks. Additionally, given that the Dimensional Agility line calls out monks, it is expected that there are a number of options/archetypes for monks to use combat maneuvers in a more economic fashion.Flaming Duck2016-01-11T02:22:08ZRe: Forums: Rules Questions: PFS "Jump Man" Rules Interpretation HelpFlaming Duckhttps://paizo.com/threads/rzs2t6r5?PFS-Jump-Man-Rules-Interpretation-Help#402015-12-16T14:44:07Z2015-12-16T14:44:07Z<p>The dragoon was mine. To clarify a few points:</p>
<p>As Cheetah's Sprint does indeed only benefit from a run or charge; the whole Dragoon thing has a two round spool time, and requires a high or absent ceiling.</p>
<p>The Metamagic Rager archetype should be used. On round two you need to charge downward to make Branch Pounce function. If your initial jump is higher than your round two movement, your target may be outside your charge range. Ergo, get Extend metamagic on Cheetah's Sprint to make it last two rounds and maintain a charge lane of up to 700 feet.</p>
<p>A reach weapon and/or Lunge is desirable. Not only is it fashionable for a "dragoon" and works out with the Akitonian Blade, but since you will eat AoO's coming down on larger targets (which will have a higher than average frequency encountered outdoors), reach tactics will help you hit first...although you still land adjacent to the critter and likely eat an AoO anyway if it's not dead.</p>
<p>Note that I have yet to actually use this tactic inside a PFS scenario proper. All the scenarios I seem to play on <i>that</i> character are indoors and full of EXTREME BOOKKEEPING!!!</p>The dragoon was mine. To clarify a few points:
As Cheetah's Sprint does indeed only benefit from a run or charge; the whole Dragoon thing has a two round spool time, and requires a high or absent ceiling.
The Metamagic Rager archetype should be used. On round two you need to charge downward to make Branch Pounce function. If your initial jump is higher than your round two movement, your target may be outside your charge range. Ergo, get Extend metamagic on Cheetah's Sprint to make it last...Flaming Duck2015-12-16T14:44:07ZRe: Forums: GM Discussion: Please Help Me Select A Scenario For HalloweenFlaming Duckhttps://paizo.com/threads/rzs2sxlr?Please-Help-Me-Select-A-Scenario-For-Halloween#62015-10-02T01:27:38Z2015-09-13T01:21:28Z<p>4–03: The Golemworks Incident is also super creepy.</p>4–03: The Golemworks Incident is also super creepy.Flaming Duck2015-09-13T01:21:28ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=8#3802015-08-12T20:51:06Z2015-08-12T20:51:06Z<p>Ed will use her cure stick on the Cap when she can, assuming that no one else beats her to it.
<br />
<span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span>
<br />
<span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span>
<br />
<span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (6) + 1 = 7</span></p>
<p>Whatever brings him awake.</p>Ed will use her cure stick on the Cap when she can, assuming that no one else beats her to it.
[dice=CLW]1d8+1[/dice]
[dice=CLW]1d8+1[/dice]
[dice=CLW]1d8+1[/dice]
Whatever brings him awake.Radical Edward (alias of Flaming Duck)2015-08-12T20:51:06ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=8#3712015-08-11T10:30:55Z2015-08-11T10:30:55Z<p><b>"Ed is fixing it!!!"</b></p>
<p><span class="messageboard-dice"><b>K. Engineering:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (18) + 16 = 34</span>
<br />
<span class="messageboard-dice"><b>K. Engineering:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (16) + 16 = 32</span>
<br />
<span class="messageboard-dice"><b>K. Engineering:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (19) + 16 = 35</span></p>
<p><span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (18) + 5 = 23</span>
<br />
<span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (20) + 5 = 25</span>
<br />
<span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (8) + 5 = 13</span></p>
<p>Ed will soldier on through the smoke, and hold her breath if she has to. If something comes up in conversation that allows her to get some azers home, she will signal the adults that she may accommodate them, however, preventing explosions are her priority.</p>
<p>@Ember: <span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (6) + 13 = 19</span>
<br />
<b>"Wait Emby! Don't break it! Ed can fix it, now! Cap, what should Emby do?"</b></p>
<p><span class=messageboard-ooc>Yeah, I'd like to live, please!</span></p>"Ed is fixing it!!!"
[dice=K. Engineering]1d20+16[/dice]
[dice=K. Engineering]1d20+16[/dice]
[dice=K. Engineering]1d20+16[/dice]
[dice=Fort Save]1d20+5[/Dice]
[dice=Fort Save]1d20+5[/Dice]
[dice=Fort Save]1d20+5[/Dice]
Ed will soldier on through the smoke, and hold her breath if she has to. If something comes up in conversation that allows her to get some azers home, she will signal the adults that she may accommodate them, however, preventing explosions are her priority.
@Ember:...Radical Edward (alias of Flaming Duck)2015-08-11T10:30:55ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=8#3662015-08-08T07:30:19Z2015-08-08T07:30:19Z<p>Ed still has protection from fire active.</p>
<p><span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (18) + 5 = 23</span></p>Ed still has protection from fire active.
[Dice=Fort Save]1d20+5[/Dice]Radical Edward (alias of Flaming Duck)2015-08-08T07:30:19ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=8#3632015-08-08T03:10:22Z2015-08-08T03:10:22Z<p><span class=messageboard-ooc>Huh.</span></p>
<p>She'll do that. Ignoring Mooks.</p>
<p>Round 1 <span class="messageboard-dice"><b>Knowledge Engineering:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (9) + 16 = 25</span>
<br />
Round 2 <span class="messageboard-dice"><b>Knowledge Engineering:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (11) + 16 = 27</span></p>
<p>+Techno Jazz</p>Huh.
She'll do that. Ignoring Mooks.
Round 1 [dice=Knowledge Engineering]1d20+16[/Dice]
Round 2 [dice=Knowledge Engineering]1d20+16[/Dice]
+Techno JazzRadical Edward (alias of Flaming Duck)2015-08-08T03:10:22ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=3#1302015-08-07T06:09:13Z2015-08-07T06:09:13Z<p>Doh, I totally forgot about haste being active. When Ed jumped, the result was 12 higher. I'm not sure how I forgot, because Ember only cast it a month ago!</p>
<p>Ed will be closer to the console.</p>Doh, I totally forgot about haste being active. When Ed jumped, the result was 12 higher. I'm not sure how I forgot, because Ember only cast it a month ago!
Ed will be closer to the console.Flaming Duck2015-08-07T06:09:13ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=3#1292015-08-07T06:06:39Z2015-08-07T06:06:39Z<p>I may have Saturday open before 9. Maybe. I will know my Sunday schedule tomorrow.</p>I may have Saturday open before 9. Maybe. I will know my Sunday schedule tomorrow.Flaming Duck2015-08-07T06:06:39ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=8#3552015-08-06T22:43:33Z2015-08-06T22:43:33Z<p>Protection, fortunately! I think I still took some damage...although 20d6 is for submerged. Did Ed go all the way under?</p>
<div class="messageboard-quotee">CRB wrote:</div><blockquote>Lava or magma deals 2d6 points of fire damage per round of exposure, except in the case of total immersion (such as when a character falls into the crater of an active volcano), which deals 20d6 points of fire damage per round.</blockquote><p>Protection, fortunately! I think I still took some damage...although 20d6 is for submerged. Did Ed go all the way under?
CRB wrote:Lava or magma deals 2d6 points of fire damage per round of exposure, except in the case of total immersion (such as when a character falls into the crater of an active volcano), which deals 20d6 points of fire damage per round.Radical Edward (alias of Flaming Duck)2015-08-06T22:43:33ZForums: Rules Questions: Airwalk and JumpingFlaming Duckhttps://paizo.com/threads/rzs2ssnm?Airwalk-and-Jumping#12015-08-06T07:49:13Z2015-08-06T07:49:13Z<p><a href="http://paizo.com/pathfinderRPG/prd/spells/airWalk.html" target="_blank" rel="nofollow">Airwalk</a></p>
<p>If a character is airwalking and wants to gain / lose altitude, can they jump and "land" on the air? Or jump out of the air to the ground, as a counter?</p>
<p>It seems to me that if it is possible to jump on the air, then you should be able to climb higher with a series of "bunny hops" upward. On one hand, jumping is separate from airwalking, so is not limited to the 45 degree angle, but that somewhat subverts the first paragraph of the spell. Ergo, can you jump on air?</p>
<p>Thanks!</p>Airwalk
If a character is airwalking and wants to gain / lose altitude, can they jump and "land" on the air? Or jump out of the air to the ground, as a counter?
It seems to me that if it is possible to jump on the air, then you should be able to climb higher with a series of "bunny hops" upward. On one hand, jumping is separate from airwalking, so is not limited to the 45 degree angle, but that somewhat subverts the first paragraph of the spell. Ergo, can you jump on air?
Thanks!Flaming Duck2015-08-06T07:49:13ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=8#3512015-08-06T07:28:59Z2015-08-06T07:28:59Z<p><span class=messageboard-ooc>Shit is real. Ed is WAY past finesse.</span></p>
<p><span class="messageboard-dice"><b>Knowledge Engineering:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (2) + 16 = 18</span>...Does she think J's remote control can shut down the portals, or does she need to be at the console? If she thinks the remote control will work, she goes that'a'way, otherwise the console. If she needs to approach the console, she will use the following:</p>
<p>Edward fiddles with some doo-dads on her person before a massive power surge bursts out and smashes into Tig-0! <span class=messageboard-ooc>Ed casts lightning bolt (DC 20)</span></p>
<p><span class="messageboard-dice"><b>Lightning!!!:</b></span> <span class="messageboard-dice">8d6 ⇒ (1, 3, 2, 4, 4, 1, 2, 2) = 19</span></p>
<p>She then backs up a step, before hurtling the lava, hoping to the gods that Ember's protection holds.</p>
<p><span class="messageboard-dice"><b>Acrobatics:</b></span> <span class="messageboard-dice">1d20 ⇒ 7</span></p>
<p><b>"Aiiiiiie!</b></p>
<p><span class=messageboard-ooc>The dice favor me, I see.</span></p>Shit is real. Ed is WAY past finesse.
[Dice=Knowledge Engineering]1d20+16[/dice]...Does she think J's remote control can shut down the portals, or does she need to be at the console? If she thinks the remote control will work, she goes that'a'way, otherwise the console. If she needs to approach the console, she will use the following:
Edward fiddles with some doo-dads on her person before a massive power surge bursts out and smashes into Tig-0! Ed casts lightning bolt (DC 20)
...Radical Edward (alias of Flaming Duck)2015-08-06T07:28:59ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=3#1212015-08-03T03:19:28Z2015-08-02T20:56:43Z<p>Scott is at GenCon. Guess that didn't go out to all!</p>
<p>OR</p>
<p>The portal exploded. It's a temporal bomb. We are stuck forever in Limbo.</p>Scott is at GenCon. Guess that didn't go out to all!
OR
The portal exploded. It's a temporal bomb. We are stuck forever in Limbo.Flaming Duck2015-08-02T20:56:43ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=7#3462015-07-27T23:59:41Z2015-07-27T23:59:41Z<p><span class="messageboard-dice"><b>Bluff:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (11) + 17 = 28</span></p>
<p><b>"Whoa! Who reversed the polarity of the neutron flow?"</b></p>
<p>Ed will continue to roll for whatever to shut things down. If she ascertains that no more can be done from here, she will move.</p>
<p><span class="messageboard-dice"><b>Knowledge Engineering:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (17) + 16 = 33</span>
<br />
<span class="messageboard-dice"><b>Disable Device:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (1) + 16 = 17</span></p>[dice=Bluff]1d20+17[/dice]
"Whoa! Who reversed the polarity of the neutron flow?"
Ed will continue to roll for whatever to shut things down. If she ascertains that no more can be done from here, she will move.
[dice=Knowledge Engineering]1d20+16[/dice]
[dice=Disable Device]1d20+16[/dice]Radical Edward (alias of Flaming Duck)2015-07-27T23:59:41ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=3#1172015-07-27T10:14:55Z2015-07-27T10:14:55Z<p>Yeah, Ed's gonna be pretty committed now. Seems like the boom is close, so just figure her actions that'a'way.</p>Yeah, Ed's gonna be pretty committed now. Seems like the boom is close, so just figure her actions that'a'way.Radical Edward (alias of Flaming Duck)2015-07-27T10:14:55ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=3#1142015-07-26T22:31:43Z2015-07-26T10:35:01Z<p>For 1d120+115, that's actually a really low Sense Motive, lol.</p>For 1d120+115, that's actually a really low Sense Motive, lol.Flaming Duck2015-07-26T10:35:01ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=7#3302015-07-25T20:38:34Z2015-07-25T20:38:34Z<p><span class=messageboard-ooc>I'll take it!</span></p>
<p><b>"Ahhhh, Ed's got the HOTFOOT!"</b> Ed cries as she leaps up to the battery, as if to escape the lava - but Ed is fine! It's all a feint for the battery!</p>
<p><span class="messageboard-dice"><b>Bluff:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (9) + 17 = 26</span></p>I'll take it!
"Ahhhh, Ed's got the HOTFOOT!" Ed cries as she leaps up to the battery, as if to escape the lava - but Ed is fine! It's all a feint for the battery!
[dice=Bluff]1d20+17[/dice]Radical Edward (alias of Flaming Duck)2015-07-25T20:38:34ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=7#3262015-07-25T01:47:37Z2015-07-25T01:47:37Z<p><b>"Owie...and lotsa fire!"</b></p>
<p>Ed starting trying to remove the battery that started this mess. I'm pretty sure this was where Jethzarai was when he installed it. Can she uninstall it prone? If not, she will stand.</p>
<p><span class="messageboard-dice"><b>Knowledge Engineering:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (5) + 16 = 21</span>+Technologist
<br />
<span class="messageboard-dice"><b>Disable Device:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (11) + 16 = 27</span></p>"Owie...and lotsa fire!"
Ed starting trying to remove the battery that started this mess. I'm pretty sure this was where Jethzarai was when he installed it. Can she uninstall it prone? If not, she will stand.
[dice=Knowledge Engineering]1d20+16[/dice]+Technologist
[dice=Disable Device]1d20+16[/dice]Radical Edward (alias of Flaming Duck)2015-07-25T01:47:37ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=7#3212015-07-24T08:30:27Z2015-07-24T08:30:27Z<p><span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (12) + 5 = 17</span>
<br />
<span class="messageboard-dice"><b>Fort Save:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (8) + 5 = 13</span></p>
<p>Ed throws another [Snowball]! <b>"Cold Fight!</b></p>
<p><span class="messageboard-dice"><b>Ranged Touch:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span>
<br />
<span class="messageboard-dice"><b>Cold Damage:</b></span> <span class="messageboard-dice">5d6 ⇒ (1, 2, 6, 4, 2) = 15</span></p>[dice=Fort Save]1d20+5[/Dice]
[dice=Fort Save]1d20+5[/Dice]
Ed throws another [Snowball]! "Cold Fight!
[dice=Ranged Touch]1d20+5[/Dice]
[dice=Cold Damage]5d6[/dice]Radical Edward (alias of Flaming Duck)2015-07-24T08:30:27ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=3#1072015-07-24T08:27:08Z2015-07-24T08:27:08Z<p>Aye, I was more worried about shutting down portals in the midst of combat. Right now, Tig is a non-combat, but as soon as we start repairing something he becomes one. I figured we'd take out JZ first, and then I'd do something about the portal. Think that'll be too late?</p>Aye, I was more worried about shutting down portals in the midst of combat. Right now, Tig is a non-combat, but as soon as we start repairing something he becomes one. I figured we'd take out JZ first, and then I'd do something about the portal. Think that'll be too late?Flaming Duck2015-07-24T08:27:08ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=3#1032015-07-23T07:26:45Z2015-07-23T07:26:45Z<p>I was hoping one of the Mephits would suddenly explode due to our sudden 4 player adjust. Or remember it forgot to vote and run out of the room. I would love to see that in game... :)</p>I was hoping one of the Mephits would suddenly explode due to our sudden 4 player adjust. Or remember it forgot to vote and run out of the room. I would love to see that in game... :)Flaming Duck2015-07-23T07:26:45ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=7#3102015-07-22T03:33:58Z2015-07-22T03:33:58Z<p>Ed is dismayed that her hacking isn't working, and so with a pouty face, she steps away from the fray, reaches into her pack and pulls out [[casts]] a snowball, before tossing it at Jethzarai. <b>"Hi-yaaa!"</b></p>
<p><span class="messageboard-dice"><b>ranged touch:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span>
<br />
<span class="messageboard-dice"><b>Snowball:</b></span> <span class="messageboard-dice">5d6 ⇒ (4, 6, 6, 2, 2) = 20</span></p>Ed is dismayed that her hacking isn't working, and so with a pouty face, she steps away from the fray, reaches into her pack and pulls out [[casts]] a snowball, before tossing it at Jethzarai. "Hi-yaaa!"
[dice=ranged touch]1d20+5[/dice]
[dice=Snowball]5d6[/dice]Radical Edward (alias of Flaming Duck)2015-07-22T03:33:58ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=7#3062015-07-19T02:21:46Z2015-07-19T02:21:46Z<p><span class=messageboard-ooc>Not a re-roll, it looked like I was hit by a firebolt as well as a fireball. Not quite sure what's happening, but since Ember was handing out fire resistance candy, I figured it was fine either way.</span></p>Not a re-roll, it looked like I was hit by a firebolt as well as a fireball. Not quite sure what's happening, but since Ember was handing out fire resistance candy, I figured it was fine either way.Radical Edward (alias of Flaming Duck)2015-07-19T02:21:46ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=6#3002015-07-18T20:16:43Z2015-07-18T20:16:43Z<p><span class="messageboard-dice"><b>Reflex:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (5) + 7 = 12</span>
<br />
<span class="messageboard-dice"><b>Reflex:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (19) + 7 = 26</span></p>
<p>..But Ember gave Edward a resist fire (20), and so save Edward some burns!</p>[Dice=Reflex]1d20+7[/Dice]
[Dice=Reflex]1d20+7[/Dice]
..But Ember gave Edward a resist fire (20), and so save Edward some burns!Radical Edward (alias of Flaming Duck)2015-07-18T20:16:43ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=6#2982015-07-17T09:06:42Z2015-07-17T09:06:42Z<p><span class=messageboard-ooc>Oy vey</span></p>
<p><b>"Arrrrrrrgh!"</b> Edward cries, <b>"Why is all the things down here big fat, stupid, jerks!?"</b></p>
<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 ⇒ 15</span></p>
<p>Given that Jethro-Rocket-Pack will not let her undo his explosion-doing, and T-I—Gah-Oh will go balistic if she fixes it anyway...Ed is done messing around!</p>
<p><span class="messageboard-dice"><b>concentration:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (19) + 19 = 38</span>
<br />
Edward will cast Suggestion (DC 21) on Jethzari: <b>Destroy Tig-0!!!</b></p>Oy vey
"Arrrrrrrgh!" Edward cries, "Why is all the things down here big fat, stupid, jerks!?"
[Dice=Initiative]1d20[/dice]
Given that Jethro-Rocket-Pack will not let her undo his explosion-doing, and T-I--Gah-Oh will go balistic if she fixes it anyway...Ed is done messing around!
[dice=concentration]1d20+19[/dice]
Edward will cast Suggestion (DC 21) on Jethzari: Destroy Tig-0!!!Radical Edward (alias of Flaming Duck)2015-07-17T09:06:42ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=2#932015-07-15T00:21:43Z2015-07-15T00:21:43Z<p>[Spoiler omitted]</p>[Spoiler omitted]Flaming Duck2015-07-15T00:21:43ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=6#2892015-07-15T00:18:31Z2015-07-15T00:18:31Z<p><span class="messageboard-dice"><b>K. Engineering:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (14) + 16 = 30</span>+Technologist</p>
<p>Ed tugs on the sleeves of Ember and Captain Steves and stage whispers <b>"Battery goes there. Was built there."</b> Taking additional cues from the two, she adds <b>"Can Ed help? As long as we don't 'splode the place, Ed wants to help!"</b></p>
<p>She pauses a second, and takes on a thoughtful look. <b>"SoooOOOoooo J-rai...is machine mage alive? A zombie? A robot-zombie? Ed has been confused...when did the mecha-mage say all that?"</b></p>[Dice=K. Engineering]1d20+16[/Dice]+Technologist
Ed tugs on the sleeves of Ember and Captain Steves and stage whispers "Battery goes there. Was built there." Taking additional cues from the two, she adds "Can Ed help? As long as we don't 'splode the place, Ed wants to help!"
She pauses a second, and takes on a thoughtful look. "SoooOOOoooo J-rai...is machine mage alive? A zombie? A robot-zombie? Ed has been confused...when did the mecha-mage say all that?"Radical Edward (alias of Flaming Duck)2015-07-15T00:18:31ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=2#902015-07-12T02:34:24Z2015-07-12T02:34:24Z<p>Wow, just saw the picture of the new guy. BADASS!</p>Wow, just saw the picture of the new guy. BADASS!Flaming Duck2015-07-12T02:34:24ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=6#2812015-07-11T22:54:10Z2015-07-11T22:54:10Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 ⇒ 2</span>
<br />
<b>"Ai-yaa! More peoples! We are trying to stop our robot friend from 'sploding the place! He's evil now, ya know!" Let's be friends!</b> Ed waves to the newcomer.
<br />
<span class="messageboard-dice"><b>diplomacy:</b></span> <span class="messageboard-dice">1d20 + 25 ⇒ (3) + 25 = 28</span></p>
<p>She also cautions him / it: <b>"Don't fix the portals or attack the robot right now, 'kay?"</b></p>[Dice=Perception]1d20[/Dice]
"Ai-yaa! More peoples! We are trying to stop our robot friend from 'sploding the place! He's evil now, ya know!" Let's be friends! Ed waves to the newcomer.
[dice=diplomacy]1d20+25[/dice]
She also cautions him / it: "Don't fix the portals or attack the robot right now, 'kay?"Radical Edward (alias of Flaming Duck)2015-07-11T22:54:10ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=2#892015-07-11T02:34:13Z2015-07-11T02:34:13Z<p>That's what I meant. I can't see us disabling portals in combat, so if we all take a moment to position ourselves and before resuming, maybe we can mob Tig-0 into scrap before he does much of anything. As long as we don't actually attack or fix a portal we are paused, apparently.</p>
<p>Ed and Pinpi were both intent on hitting themselves with wands, but that is over multiple rounds, so are we in pseudo-rounds?</p>That's what I meant. I can't see us disabling portals in combat, so if we all take a moment to position ourselves and before resuming, maybe we can mob Tig-0 into scrap before he does much of anything. As long as we don't actually attack or fix a portal we are paused, apparently.
Ed and Pinpi were both intent on hitting themselves with wands, but that is over multiple rounds, so are we in pseudo-rounds?Flaming Duck2015-07-11T02:34:13ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=2#872015-07-10T18:54:33Z2015-07-10T18:54:33Z<p>Fine and dandy. Really!</p>
<p>What is everyone's opinion on what to do next? If the scenario works against a non-violent resolution, we can just line up and murder hobo the robo. Murder robo the hobo.</p>Fine and dandy. Really!
What is everyone's opinion on what to do next? If the scenario works against a non-violent resolution, we can just line up and murder hobo the robo. Murder robo the hobo.Flaming Duck2015-07-10T18:54:33ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=2#842015-07-10T08:06:24Z2015-07-10T08:06:24Z<p>It's a robot - generally not known for their free will in the first place.</p>It's a robot - generally not known for their free will in the first place.Flaming Duck2015-07-10T08:06:24ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=2#822015-07-10T08:02:55Z2015-07-10T08:02:55Z<p>I guess I could also spam Charm Monster until it sticks, and then just use the opposed charisma check to shut the robot up. I still have my reroll, just in case, and it'd avoid delving into table variance too much.</p>
<p>Or we could just murder hobo the robot. Because murder hobo is the way of the pathfinder.</p>
<p>What does everyone else want to do?</p>I guess I could also spam Charm Monster until it sticks, and then just use the opposed charisma check to shut the robot up. I still have my reroll, just in case, and it'd avoid delving into table variance too much.
Or we could just murder hobo the robot. Because murder hobo is the way of the pathfinder.
What does everyone else want to do?Flaming Duck2015-07-10T08:02:55ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=6#2752015-07-10T07:48:38Z2015-07-10T07:48:38Z<p><b>"No one hit the robot. No one fix a portal. Ed is gonna heal Ed. Pinpis' got tentacled'd too!"</b></p>
<p>Ed will pull out her wand and heal herself, and Pinpi if called for.
<br />
Actions may change if combat (fighting, since already in rounds) starts again.</p>
<p><span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span>
<br />
<span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (7) + 1 = 8</span>
<br />
<span class="messageboard-dice"><b>CLW:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (4) + 1 = 5</span></p>"No one hit the robot. No one fix a portal. Ed is gonna heal Ed. Pinpis' got tentacled'd too!"
Ed will pull out her wand and heal herself, and Pinpi if called for.
Actions may change if combat (fighting, since already in rounds) starts again.
[dice=CLW]1d8+1[/dice]
[dice=CLW]1d8+1[/dice]
[dice=CLW]1d8+1[/dice]Radical Edward (alias of Flaming Duck)2015-07-10T07:48:38ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=2#812015-07-10T07:45:38Z2015-07-10T07:45:38Z<p>It is no purpose. You've nerfed it because it prolongs combat without actually altering anything. We can buff more, and that's about it. I can try more suggestions like Kro proposes but ultimately if the GM hates mind controlling effects, then Ed is screwed a bit :(</p>
<p>I can also try suggesting Tig go dismantle the Azers, or wait in the anteroom for 30 minutes, but am still wasting spells on things the GM is apparently gonna nerf if it's not a "reasonable suggestion"...</p>It is no purpose. You've nerfed it because it prolongs combat without actually altering anything. We can buff more, and that's about it. I can try more suggestions like Kro proposes but ultimately if the GM hates mind controlling effects, then Ed is screwed a bit :(
I can also try suggesting Tig go dismantle the Azers, or wait in the anteroom for 30 minutes, but am still wasting spells on things the GM is apparently gonna nerf if it's not a "reasonable suggestion"...Flaming Duck2015-07-10T07:45:38ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=6#2732015-07-09T18:04:40Z2015-07-09T18:04:40Z<p><b>"Uhh....dunno! As long as command line stays, Tiggy won't fight! Depends on gods is how long single instance is, so Ed can't say! Eight hours, max!</b> Ed finishes with a sotto whisper to Suli and Ember: <b>"Just don't provoke the robot."</b></p>
<p>Ed will attempt to discern how long Tig-0's homicidal tendencies are suppressed for.
<br />
<span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 ⇒ 2</span> and <span class="messageboard-dice"><b>K. Engineering:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (6) + 16 = 22</span></p>
<p>Edward will also go back to dismantling portals unless Tig-0 resumes combat.
<br />
<span class="messageboard-dice"><b>K. Engineering:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (3) + 16 = 19</span> + Technologist
<br />
<span class="messageboard-dice"><b>K. Disable Device:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (2) + 16 = 18</span></p>"Uhh....dunno! As long as command line stays, Tiggy won't fight! Depends on gods is how long single instance is, so Ed can't say! Eight hours, max! Ed finishes with a sotto whisper to Suli and Ember: "Just don't provoke the robot."
Ed will attempt to discern how long Tig-0's homicidal tendencies are suppressed for.
[Dice=Sense Motive]1d20[/dice] and [Dice=K. Engineering]1d20+16[/dice]
Edward will also go back to dismantling portals unless Tig-0 resumes combat.
[Dice=K....Radical Edward (alias of Flaming Duck)2015-07-09T18:04:40ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=2#772015-07-09T00:47:27Z2015-07-09T00:47:27Z<p>The other point, if you demand that Alchemists use two hands for one of their keystone and primary abilities, is you are essentially saying that alchemists cannot be armed except for natural attacks or armor spikes (which they aren't even proficient in!) and meanwhile, wizards can wield daggers and quarterstaff while casting fireball. Supernatural abilities are more like spells than weapons :)</p>
<p>If your imagination cannot wrap your head around it still, consider as an example:</p>
<p>I flavor my alchemist, Hein, as making his bombs from clay-like or putty-like chemicals - he's grenadier after all, why not use C4? So one hand comes off his crossbow and dips into his munitions pouch (so selecting the type of bomb), and then quickly scoops up a bit of primer from another pouch and mashes them together with the liquid catalyst. I can see that happening in 3 seconds with only one hand :). Pinpi, of course, may use completely different alchemical ingredients, but the mechanics will be the same at a per-round basis :).</p>The other point, if you demand that Alchemists use two hands for one of their keystone and primary abilities, is you are essentially saying that alchemists cannot be armed except for natural attacks or armor spikes (which they aren't even proficient in!) and meanwhile, wizards can wield daggers and quarterstaff while casting fireball. Supernatural abilities are more like spells than weapons :)
If your imagination cannot wrap your head around it still, consider as an example:
I flavor my...Flaming Duck2015-07-09T00:47:27ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=2#762015-07-09T00:22:04Z2015-07-09T00:22:04Z<p>Alchemy is a Supernatural ability and only requires a single hand. I don't have the ruling off-hand, but it acts more like spell casting in this instance - that is, it is not a weapon. Think of it like a weapon-like spell, such as scorching ray. You can use scorching ray in a grapple, albeit with a concentration check, and STILL get to make the ranged touch attack that might provoke. Bombs are supernatural, but still provoke (per their description), if Tig-0 threatens while grappling, but don't require a concentration check since they are supernatural.</p>
<p>Short answer, bombs are weapon-like supernaturals, not weapons.</p>Alchemy is a Supernatural ability and only requires a single hand. I don't have the ruling off-hand, but it acts more like spell casting in this instance - that is, it is not a weapon. Think of it like a weapon-like spell, such as scorching ray. You can use scorching ray in a grapple, albeit with a concentration check, and STILL get to make the ranged touch attack that might provoke. Bombs are supernatural, but still provoke (per their description), if Tig-0 threatens while grappling, but...Flaming Duck2015-07-09T00:22:04ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=2#732015-07-07T10:40:37Z2015-07-07T10:40:37Z<p>Me likes the natural 1. Me likes a lot. When I'm not rolling it.</p>
<p>Can we rename him Ultron?</p>Me likes the natural 1. Me likes a lot. When I'm not rolling it.
Can we rename him Ultron?Flaming Duck2015-07-07T10:40:37ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=6#2642015-07-07T07:23:24Z2015-07-07T07:23:24Z<p><span class=messageboard-ooc>Not quite sure if we are all supposed to post in whatever order...</span></p>
<p>On her turn, assuming that the robot is not in pieces.</p>
<p>Ed gasps in pain as the robot shows its true evil colors! She will 5-foot step back (into Cap's square if he moves on his turn) and while it was rebuffed before, she'll try again...REPROGRAM!</p>
<p>Ed defensively <span class="messageboard-dice"><b>Concentration:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (17) + 19 = 36</span> casts Suggestion, suggesting that Tig-0 obey Ed for a year and a day. She will use Eastern Mysteries to bump the spell's DC to 23.</p>
<p><b>"No fighting Tiggy!"</b></p>Not quite sure if we are all supposed to post in whatever order...
On her turn, assuming that the robot is not in pieces.
Ed gasps in pain as the robot shows its true evil colors! She will 5-foot step back (into Cap's square if he moves on his turn) and while it was rebuffed before, she'll try again...REPROGRAM!
Ed defensively [dice=Concentration]1d20+19[/dice] casts Suggestion, suggesting that Tig-0 obey Ed for a year and a day. She will use Eastern Mysteries to bump the spell's DC to
...Radical Edward (alias of Flaming Duck)2015-07-07T07:23:24ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=2#712015-07-06T23:55:41Z2015-07-06T23:55:41Z<p>As initiative was rolled, what was the states of the portals?</p>As initiative was rolled, what was the states of the portals?Flaming Duck2015-07-06T23:55:41ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=6#2612015-07-06T07:58:35Z2015-07-06T07:58:35Z<p><b>"Aaah! My Blackberry, maybe!"</b></p>
<p><span class="messageboard-dice"><b>Reflex Save:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span></p>"Aaah! My Blackberry, maybe!"
[Dice=Reflex Save]1d20+7[/Dice]Radical Edward (alias of Flaming Duck)2015-07-06T07:58:35ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=2#692015-07-06T02:35:02Z2015-07-06T02:35:02Z<p>They might have since we picked some up. I don't remember who was holding the leftovers from the closet. Ed will just forgo using her Blackberry for the remainder of the scenario duration, just to be safe.</p>They might have since we picked some up. I don't remember who was holding the leftovers from the closet. Ed will just forgo using her Blackberry for the remainder of the scenario duration, just to be safe.Flaming Duck2015-07-06T02:35:02ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=2#672015-07-05T20:39:37Z2015-07-05T20:39:37Z<div class="messageboard-quotee">VTPbP wrote:</div><blockquote>"Note about the map. Tig-0 is 15 ft. up. I used a transparent square to show the location. Cap & rogers are working on their respective portals when this happens, so I moved icons back to them.. "</blockquote><p>Did you mean Ed and Pinpi, by the way?VTPbP wrote:"Note about the map. Tig-0 is 15 ft. up. I used a transparent square to show the location. Cap & rogers are working on their respective portals when this happens, so I moved icons back to them.. "
Did you mean Ed and Pinpi, by the way?Flaming Duck2015-07-05T20:39:37ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=6#2592015-07-04T23:33:45Z2015-07-04T23:33:45Z<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 ⇒ 15</span></p>[dice=Initiative]1d20[/Dice]Radical Edward (alias of Flaming Duck)2015-07-04T23:33:45ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=6#2562015-07-04T05:16:24Z2015-07-04T05:16:24Z<p><b>"Edward can do it!"</b> Ed suits actions to words and leaps back into the machines.</p>
<p>Ed will continues dismantling portals until there are no more working portals, or adjacent hostiles are a thing.</p>
<p><span class="messageboard-dice"><b>K. Engineering:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (3) + 16 = 19</span>+Technologist
<br />
<span class="messageboard-dice"><b>Disable Device:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (18) + 16 = 34</span></p>
<p><span class="messageboard-dice"><b>K. Engineering:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (13) + 16 = 29</span>+Technologist
<br />
<span class="messageboard-dice"><b>Disable Device:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (20) + 16 = 36</span></p>
<p><span class="messageboard-dice"><b>K. Engineering:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (20) + 16 = 36</span>+Technologist
<br />
<span class="messageboard-dice"><b>Disable Device:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (13) + 16 = 29</span></p>"Edward can do it!" Ed suits actions to words and leaps back into the machines.
Ed will continues dismantling portals until there are no more working portals, or adjacent hostiles are a thing.
[dice=K. Engineering]1d20+16[/dice]+Technologist
[dice=Disable Device]1d20+16[/dice]
[dice=K. Engineering]1d20+16[/dice]+Technologist
[dice=Disable Device]1d20+16[/dice]
[dice=K. Engineering]1d20+16[/dice]+Technologist
[dice=Disable Device]1d20+16[/dice]Radical Edward (alias of Flaming Duck)2015-07-04T05:16:24ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=5#2502015-07-03T10:03:27Z2015-07-03T10:03:27Z<p><span class=messageboard-ooc>I ACTUALLY laughed out loud to that one!</span></p>
<p><b>"Yaaaaa!"</b> Ed nods emphatically. <b>"Portals overloadin' and 'splodin' was a bad thing for like eight whole minutes, and now your zombie-robot overlord is telling our zombie-robot overlord to get to 'sploding'! Ed thinks it's still bad."</b> She finishes with a sage look, while dropping a pile of old wires in Pinpi's afro. Edward thumbs her chest dramatically, saying <b>"Edward wants a better explaination!"</b></p>I ACTUALLY laughed out loud to that one!
"Yaaaaa!" Ed nods emphatically. "Portals overloadin' and 'splodin' was a bad thing for like eight whole minutes, and now your zombie-robot overlord is telling our zombie-robot overlord to get to 'sploding'! Ed thinks it's still bad." She finishes with a sage look, while dropping a pile of old wires in Pinpi's afro. Edward thumbs her chest dramatically, saying "Edward wants a better explaination!"Radical Edward (alias of Flaming Duck)2015-07-03T10:03:27ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=5#2482015-07-03T02:47:44Z2015-07-03T02:47:44Z<p>Ed pokes her head out of a pile of scrap and wires.
<br />
<b>"Huh? Why initiate the I-D-F-D-S! Tell Ed why!"</b></p>
<p><span class=messageboard-ooc>Seriously, wtf.</span></p>Ed pokes her head out of a pile of scrap and wires.
"Huh? Why initiate the I-D-F-D-S! Tell Ed why!"
Seriously, wtf.Radical Edward (alias of Flaming Duck)2015-07-03T02:47:44ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=5#2392015-06-30T09:52:16Z2015-06-30T09:52:16Z<p><span class=messageboard-ooc>This what you want?</span></p>
<p>Ed continues working...
<br />
<span class="messageboard-dice"><b>K. Engineering:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (20) + 16 = 36</span>+Technologist
<br />
<span class="messageboard-dice"><b>Disable Device:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (18) + 16 = 34</span>
<br />
<b>"Well, we're fixing them! Tiggy, you sure that the portals are gonna 'splode? What timeline you thinkin'? Ed knows - and this is a suggestion - if you connect to the network, you can automatically update your chronometer. Also, Ed suggests McAfee Free. Maybe help Tiggy's speech 'pediment!</b>
<br />
She sounds like she's gonna keep working and talking unless someone stops her or a portal explodes. Let's see what happens first!</p>This what you want?
Ed continues working...
[Dice=K. Engineering]1d20+16[/Dice]+Technologist
[Dice=Disable Device]1d20+16[/Dice]
"Well, we're fixing them! Tiggy, you sure that the portals are gonna 'splode? What timeline you thinkin'? Ed knows - and this is a suggestion - if you connect to the network, you can automatically update your chronometer. Also, Ed suggests McAfee Free. Maybe help Tiggy's speech 'pediment!
She sounds like she's gonna keep working and talking unless someone stops her...Radical Edward (alias of Flaming Duck)2015-06-30T09:52:16ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=5#2352015-06-29T18:32:16Z2015-06-29T18:32:16Z<p>Ed will do whatever stops portals from exploding. She'll spare a moment to look over Cap's battery and portal, to see if that disabled it.</p>Ed will do whatever stops portals from exploding. She'll spare a moment to look over Cap's battery and portal, to see if that disabled it.Radical Edward (alias of Flaming Duck)2015-06-29T18:32:16ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=5#2282015-06-27T23:55:06Z2015-06-27T23:55:06Z<p><span class=messageboard-ooc>Uggg..seriously...this laggy PbP sucks sometimes.</span></p>
<p>Ed would have spoken up if she sees the Captain start moving with intent to break. She still believes that she can fix it without breaking it...that wouldn't have changed. So Cap ignores her (totally fine, she's a kid), and if the first swing didn't take it out, she would have spoken up harder.</p>
<p><b>"Ed can fix it, Cap! Let Ed Fix it!"</b></p>
<p><span class=messageboard-ooc>I can hit it with a Make Whole later too. </span></p>Uggg..seriously...this laggy PbP sucks sometimes.
Ed would have spoken up if she sees the Captain start moving with intent to break. She still believes that she can fix it without breaking it...that wouldn't have changed. So Cap ignores her (totally fine, she's a kid), and if the first swing didn't take it out, she would have spoken up harder.
"Ed can fix it, Cap! Let Ed Fix it!"
I can hit it with a Make Whole later too.Radical Edward (alias of Flaming Duck)2015-06-27T23:55:06ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=5#2192015-06-25T18:43:13Z2015-06-25T18:43:13Z<p><b>Edward can fix it without breaking it! Something coming through?</b></p>
<p><span class=messageboard-ooc>I dunno, if we want to keep it intact, I know Pinpi's got a stellar Disable Device too, so if you guys want to risk fighting off hazards/ fire critters, we can keep it in one piece. Or we will all explode and die. Well, not Ember, but either way is fine with me. </span></p>
<p>Ed moves to the nearest portal than.</p>Edward can fix it without breaking it! Something coming through?
I dunno, if we want to keep it intact, I know Pinpi's got a stellar Disable Device too, so if you guys want to risk fighting off hazards/ fire critters, we can keep it in one piece. Or we will all explode and die. Well, not Ember, but either way is fine with me.
Ed moves to the nearest portal than.Radical Edward (alias of Flaming Duck)2015-06-25T18:43:13ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=5#2152015-06-25T00:43:33Z2015-06-25T00:43:33Z<p>Edward will do so with SCIENCE! Somehow.</p>
<p><b>Aaaaahh! Portals gonna 'splode! Or beltch fire monsters! Edward is not sure! Ed can fix it, maybe!</b> She cries to the adults.</p>
<p>Another <span class="messageboard-dice"><b>Knowledge Engineering:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (6) + 16 = 22</span><span class=messageboard-ooc> (not including any Technologist bonus)</span>, if the first one was insufficient. She may not have console access, so perhaps a <span class="messageboard-dice"><b>Disable Device:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (18) + 16 = 34</span> as well.</p>
<p>If we are not in rounds, she will attempt these from the main control area first, and move to the portals if there is no option to fix at the main control.</p>Edward will do so with SCIENCE! Somehow.
Aaaaahh! Portals gonna 'splode! Or beltch fire monsters! Edward is not sure! Ed can fix it, maybe! She cries to the adults.
Another [Dice=Knowledge Engineering]1d20+16[/Dice] (not including any Technologist bonus), if the first one was insufficient. She may not have console access, so perhaps a [Dice=Disable Device]1d20+16[/Dice] as well.
If we are not in rounds, she will attempt these from the main control area first, and move to the portals if...Radical Edward (alias of Flaming Duck)2015-06-25T00:43:33ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=5#2112015-06-24T02:59:32Z2015-06-24T02:59:32Z<p>Ed will scamper behind Tig-0, totally in her element.</p>
<p><span class=messageboard-ooc>Ed cannot fail the Eng. Check</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (8) + 0 = 8</span></p>
<p><b> Ohh, how about a nice game of chess?....wait, Tiggy! You'll explode things if you switch those now! Let Ed fix it first! Pinpi, tell Tiggy to stop trying to explode things!</b></p>
<p><b>Uh...these things being...</b> Ed scratches her head.
<br />
<span class="messageboard-dice"><b>Knowledge Engineering:</b></span> <span class="messageboard-dice">1d20 + 16 ⇒ (18) + 16 = 34</span> to determine what this place does. <span class=messageboard-ooc> Does not include any bonus from Technologist </span></p>
<p>Ed will attempt to fix things before playing chess on the busted console. She can use Knowledge Engineering or Make Whole, possibly.</p>Ed will scamper behind Tig-0, totally in her element.
Ed cannot fail the Eng. Check
[Dice=Perception]1d20+0[/Dice]
Ohh, how about a nice game of chess?....wait, Tiggy! You'll explode things if you switch those now! Let Ed fix it first! Pinpi, tell Tiggy to stop trying to explode things!
Uh...these things being... Ed scratches her head.
[Dice=Knowledge Engineering]1d20+16[/Dice] to determine what this place does. Does not include any bonus from Technologist
Ed will attempt to fix things...Radical Edward (alias of Flaming Duck)2015-06-24T02:59:32ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=2#572015-06-21T21:09:44Z2015-06-21T21:09:44Z<div class="messageboard-quotee">Quote:</div><blockquote>4d6 ⇒ (6, 6, 1, 2) = 15 damage to creatures with the fire subtype: Reflex DC 15 for half.</blockquote><p>Sorry...I guess I just saw the relfex for half and forgot the first part!Quote:4d6 ⇒ (6, 6, 1, 2) = 15 damage to creatures with the fire subtype: Reflex DC 15 for half.
Sorry...I guess I just saw the relfex for half and forgot the first part!Flaming Duck2015-06-21T21:09:44ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=5#2022015-06-21T10:16:20Z2015-06-21T10:16:20Z<p><span class="messageboard-dice"><b>Craft Alchemy:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (19) + 7 = 26</span></p>
<p><b>Just super anti-fire foam! Much better than the old flame pro-tardant Polymascotfoamalate! Probably here cause the core will be full of fire. Or maybe on fire...it also could be made of fire. Fire.</b> Edward ends in an awkward giggle, her hand behind her head.
<br />
<b>Anyway, wands out! Annnnnnnd, good to go!</b>
<br />
Edward will take a moment to heal up.</p>
<p><span class=messageboard-ooc>Out of combat 2 charges for 11 hp off a wand OK?</span></p>
<p>[Spoiler omitted]</p>[Dice=Craft Alchemy]1d20+7[/Dice]
Just super anti-fire foam! Much better than the old flame pro-tardant Polymascotfoamalate! Probably here cause the core will be full of fire. Or maybe on fire...it also could be made of fire. Fire. Edward ends in an awkward giggle, her hand behind her head.
Anyway, wands out! Annnnnnnd, good to go!
Edward will take a moment to heal up.
Out of combat 2 charges for 11 hp off a wand OK?
[Spoiler omitted]Radical Edward (alias of Flaming Duck)2015-06-21T10:16:20ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=4#1992015-06-21T03:13:23Z2015-06-21T03:13:23Z<p><span class=messageboard-ooc>What kind of check would it be? And actually...Ein or Pinpi make better knowledge checks that Ed!</span></p>What kind of check would it be? And actually...Ein or Pinpi make better knowledge checks that Ed!Radical Edward (alias of Flaming Duck)2015-06-21T03:13:23ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=4#1972015-06-21T02:28:29Z2015-06-21T02:28:29Z<p><span class="messageboard-dice"><b>Fort:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (14) + 5 = 19</span>
<br />
<span class="messageboard-dice"><b>Reflex:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (19) + 7 = 26</span></p>
<p><b>Ew!</b></p>
<p><span class=messageboard-ooc>Is it still expanding? I'd start wanding people too, otherwise try to deal with the foam.</span></p>[dice=Fort]1d20+5[/dice]
[dice=Reflex]1d20+7[/dice]
Ew!
Is it still expanding? I'd start wanding people too, otherwise try to deal with the foam.Radical Edward (alias of Flaming Duck)2015-06-21T02:28:29ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=4#1942015-06-20T23:23:42Z2015-06-20T23:23:42Z<p><b>Edward sees nothing here...but heat might be from other fire!</b> She gestures to the next room. And, after a brief conversation with the dog, Ein jumps into the familiar pouch (and off the field). <b>One fire resist please!</b> Edward calls to Ember.</p>
<p><span class=messageboard-ooc>In case that was not clear, to me, it sounds like this room is a literary warning for the next. </span></p>Edward sees nothing here...but heat might be from other fire! She gestures to the next room. And, after a brief conversation with the dog, Ein jumps into the familiar pouch (and off the field). One fire resist please! Edward calls to Ember.
In case that was not clear, to me, it sounds like this room is a literary warning for the next.Radical Edward (alias of Flaming Duck)2015-06-20T23:23:42ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=4#1882015-06-18T23:43:28Z2015-06-18T23:43:28Z<p><span class=messageboard-ooc>Same as before, I think. Once it's checked for traps we go through. I'm not waiting three days to get to the other side.</span></p>Same as before, I think. Once it's checked for traps we go through. I'm not waiting three days to get to the other side.Radical Edward (alias of Flaming Duck)2015-06-18T23:43:28ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=4#1842015-06-18T05:46:03Z2015-06-18T05:46:03Z<p><span class=messageboard-ooc>Assuming that Ember and Pinpi are on board with moving on, I say we look for the power station. Tig-0 can bring its warmongering robo-ass if it wants. Only if the party is done here...</span></p>
<p>Ed will move across the bridge to the core looking area.</p>Assuming that Ember and Pinpi are on board with moving on, I say we look for the power station. Tig-0 can bring its warmongering robo-ass if it wants. Only if the party is done here...
Ed will move across the bridge to the core looking area.Radical Edward (alias of Flaming Duck)2015-06-18T05:46:03ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=4#1812015-06-17T10:04:08Z2015-06-17T10:04:08Z<p>Ed will move behind Roger, pushing him to the exit, either the hole or the doors, if nothing stops her. <b>Bye-Bye ladies! Have fun giving Jezzy your robot brain! Um...is Jezzy up ahead?</b> Ed shrugs. <b>You coming Tigger?</b></p>Ed will move behind Roger, pushing him to the exit, either the hole or the doors, if nothing stops her. Bye-Bye ladies! Have fun giving Jezzy your robot brain! Um...is Jezzy up ahead? Ed shrugs. You coming Tigger?Radical Edward (alias of Flaming Duck)2015-06-17T10:04:08ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=4#1772015-06-15T00:18:06Z2015-06-15T00:18:06Z<p>Having been rebuffed in her hacking attempt, Ed flops back to the floor.
<br />
<b>Ed is BORED! Let's go find Jezzi, now!</b>
<br />
Ed proceeds to look around the room for any more exits or interesting things.</p>Having been rebuffed in her hacking attempt, Ed flops back to the floor.
Ed is BORED! Let's go find Jezzi, now!
Ed proceeds to look around the room for any more exits or interesting things.Radical Edward (alias of Flaming Duck)2015-06-15T00:18:06ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion&page=2#522015-06-13T23:39:43Z2015-06-13T23:39:43Z<p>Also, does it strike anyone as ominous that the robot ally just attempted to execute Order 66? Who's the good guy here?</p>Also, does it strike anyone as ominous that the robot ally just attempted to execute Order 66? Who's the good guy here?Flaming Duck2015-06-13T23:39:43ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=4#1712015-06-13T22:43:40Z2015-06-13T22:43:40Z<p><span class=messageboard-ooc>I feel like this is going to end so badly for us...</span></p>
<p>Edward's fingers begin moving as if using a virtual haptic device as she casts Charm Monster and hacks Tig-0 (DC 22). She will then tell Tig-0 to settle down and ignore the "Malfunctioning robots" with an opposed charisma check, if the spell takes.</p>
<p><span class="messageboard-dice"><b>Charisma Check:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (18) + 10 = 28</span></p>I feel like this is going to end so badly for us...
Edward's fingers begin moving as if using a virtual haptic device as she casts Charm Monster and hacks Tig-0 (DC 22). She will then tell Tig-0 to settle down and ignore the "Malfunctioning robots" with an opposed charisma check, if the spell takes.
[dice=Charisma Check]1d20+10[/dice]Radical Edward (alias of Flaming Duck)2015-06-13T22:43:40ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion#502015-06-13T19:45:59Z2015-06-13T19:45:59Z<p>Does anyone think I should mind control Tig-0? It's really the problem child here.</p>Does anyone think I should mind control Tig-0? It's really the problem child here.Flaming Duck2015-06-13T19:45:59ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=4#1692015-06-13T19:21:06Z2015-06-13T19:21:06Z<p>Edward, still on the ground, glances over at Tig-0, then back to the Azers. <b>Ed's robot overlord thinks you are misbehaving robots. Ed's dog thinks you are fire people. And Edward just wants to see the robot brain.</b>
<br />
To Tig-0: <b>What is misbehaving with the fire robots? Can't we just go around?</b> <span class="messageboard-dice"><b>diplomacy:</b></span> <span class="messageboard-dice">1d20 + 26 ⇒ (5) + 26 = 31</span></p>
<p><span class=messageboard-ooc>Seriously, our robot is gonna be the instigator? Robot demands you fight this!</span></p>Edward, still on the ground, glances over at Tig-0, then back to the Azers. Ed's robot overlord thinks you are misbehaving robots. Ed's dog thinks you are fire people. And Edward just wants to see the robot brain.
To Tig-0: What is misbehaving with the fire robots? Can't we just go around? [dice=diplomacy]1d20+26[/dice]
Seriously, our robot is gonna be the instigator? Robot demands you fight this!Radical Edward (alias of Flaming Duck)2015-06-13T19:21:06ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion#472015-06-12T07:19:59Z2015-06-12T07:19:59Z<p>Did Ein know if these ladies are outsiders or humanoids? That might affect which charm spell I'm about to use...</p>Did Ein know if these ladies are outsiders or humanoids? That might affect which charm spell I'm about to use...Flaming Duck2015-06-12T07:19:59ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=4#1632015-06-09T06:34:52Z2015-06-09T06:34:52Z<p>Edward turns to look at her dog, before rapidly calming down.
<br />
<b>Huh? 'Kay!</b>
<br />
She rolls over until she is on the floor in front of the women. <b>Let Edward see your robot brain! Edward will tell you all about it - and trust Ed - you don't want to eat it!</b> Ed finishes with a pointed and serious look on her face. Still on the floor. After talking to her dog.</p>
<p><span class="messageboard-dice"><b>diplomacy:</b></span> <span class="messageboard-dice">1d20 + 25 ⇒ (1) + 25 = 26</span></p>
<p><span class=messageboard-ooc>...a 1. I'm pretty sure Paizo dice hate me.</span></p>Edward turns to look at her dog, before rapidly calming down.
Huh? 'Kay!
She rolls over until she is on the floor in front of the women. Let Edward see your robot brain! Edward will tell you all about it - and trust Ed - you don't want to eat it! Ed finishes with a pointed and serious look on her face. Still on the floor. After talking to her dog.
[dice=diplomacy]1d20+25[/dice]
...a 1. I'm pretty sure Paizo dice hate me.Radical Edward (alias of Flaming Duck)2015-06-09T06:34:52ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossEin the Dog (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=4#1622015-06-09T06:29:39Z2015-06-09T06:29:39Z<p>Ein tilts his head and tries to determine what the two women are, robot zombie or otherwise.
<br />
<span class="messageboard-dice"><b>Knowledge Planes:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (4) + 10 = 14</span>
<br />
<span class="messageboard-dice"><b>Knowledge Religion:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (1) + 10 = 11</span></p>
<p>[Spoiler omitted]</p>Ein tilts his head and tries to determine what the two women are, robot zombie or otherwise.
[Dice=Knowledge Planes]1d20+10[/dice]
[Dice=Knowledge Religion]1d20+10[/dice]
[Spoiler omitted]Ein the Dog (alias of Flaming Duck)2015-06-09T06:29:39ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=4#1612015-06-09T06:22:25Z2015-06-09T06:22:25Z<p>Edwards stops to digest Tig-0's information. An alarmed expression sets itself in her features, as she throws up her hands and enters into the personal space of the two women.
<br />
<b>Aaaaaaaah! You're killing them! What is that? Robot heart? Robot spleen? No? No! It's gotta be the brain! ROBOT BRAINS!</b>
<br />
Edward dashes back and forth between Suli and Ember shaking each furiously!
<br />
<b>Does Suli understand? Emby, robot-zombies EAT robot brains!</b>
<br />
Edward keels over at the foot of the group, having worked herself into an alarmist frenzy.</p>Edwards stops to digest Tig-0's information. An alarmed expression sets itself in her features, as she throws up her hands and enters into the personal space of the two women.
Aaaaaaaah! You're killing them! What is that? Robot heart? Robot spleen? No? No! It's gotta be the brain! ROBOT BRAINS!
Edward dashes back and forth between Suli and Ember shaking each furiously!
Does Suli understand? Emby, robot-zombies EAT robot brains!
Edward keels over at the foot of the group, having worked herself...Radical Edward (alias of Flaming Duck)2015-06-09T06:22:25ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=4#1562015-06-07T20:16:22Z2015-06-07T20:16:22Z<p>If they ignore Edward, then Edward is still more interested in the shiny.</p>If they ignore Edward, then Edward is still more interested in the shiny.Radical Edward (alias of Flaming Duck)2015-06-07T20:16:22ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=3#1502015-06-05T18:08:31Z2015-06-05T18:08:31Z<p><span class=messageboard-ooc>Also: are they reacting to Tig at all?</span></p>Also: are they reacting to Tig at all?Radical Edward (alias of Flaming Duck)2015-06-05T18:08:31ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=3#1492015-06-05T02:15:18Z2015-06-05T02:15:18Z<p><span class=messageboard-ooc> K. Engineering from before was a 27. If that's not enough, Ed would use Technomancy for another +10...</span></p>K. Engineering from before was a 27. If that's not enough, Ed would use Technomancy for another +10...Radical Edward (alias of Flaming Duck)2015-06-05T02:15:18ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=3#1462015-06-04T17:42:23Z2015-06-04T17:42:23Z<div class="messageboard-quotee">PbP wrote:</div><blockquote>"argue who will get to present some important item to someone named Jethzerai."</blockquote><p><span class=messageboard-ooc>Is that item not present? Even if I couldn't understand them, I figured it'd be at the center of things...</span>PbP wrote:"argue who will get to present some important item to someone named Jethzerai."
Is that item not present? Even if I couldn't understand them, I figured it'd be at the center of things...Radical Edward (alias of Flaming Duck)2015-06-04T17:42:23ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=3#1422015-06-04T07:02:57Z2015-06-04T07:02:57Z<p><span class=messageboard-ooc>Did I know what this thing is, or do I need to use Technomancy?</span></p>Did I know what this thing is, or do I need to use Technomancy?Radical Edward (alias of Flaming Duck)2015-06-04T07:02:57ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=3#1352015-06-02T06:46:41Z2015-06-02T06:46:41Z<p><b>"Eh?"</b> Peeking around the group, Edward spies the interesting item. She attempts to "appear" in front of the firey-haired people.
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<span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 ⇒ 1</span>
<br />
and takes a look at the item in question:
<br />
<span class="messageboard-dice"><b>K. Engineering:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (6) + 21 = 27</span></p>
<p><span class=messageboard-ooc>Lol, so bad!</span></p>"Eh?" Peeking around the group, Edward spies the interesting item. She attempts to "appear" in front of the firey-haired people.
[Dice=Stealth]1d20[/Dice]
and takes a look at the item in question:
[dice=K. Engineering] 1d20+21 [/Dice]
Lol, so bad!Radical Edward (alias of Flaming Duck)2015-06-02T06:46:41ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossRadical Edward (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay&page=3#1292015-05-30T08:27:06Z2015-05-30T08:27:06Z<p><b>"He he he he...ummm? There's a button?"</b> Edward responds to Ember with sheepish embarrassment.</p>
<p><span class=messageboard-ooc>I'm not sure. I think once you know what it is and how it works, you know the activation procedure. It just says "a standard action."</span></p>
<p>She adds <b>"Edward thinks you should take a step back before the button button...in case you blow up!"</b></p>"He he he he...ummm? There's a button?" Edward responds to Ember with sheepish embarrassment.
I'm not sure. I think once you know what it is and how it works, you know the activation procedure. It just says "a standard action."
She adds "Edward thinks you should take a step back before the button button...in case you blow up!"Radical Edward (alias of Flaming Duck)2015-05-30T08:27:06ZRe: Forums: Play-by-Post Discussion: [PFS] Fires of Karamoss DiscussionFlaming Duckhttps://paizo.com/campaigns/PFSFiresOfKaramoss/discussion#432015-05-30T00:31:23Z2015-05-30T00:31:23Z<p>I'll be damned. Nice catch!</p>I'll be damned. Nice catch!Flaming Duck2015-05-30T00:31:23ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossEin the Dog (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay#152015-04-29T02:36:59Z2015-04-29T02:36:59Z<p><b>BARK!</b>
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[Spoiler omitted]</p>BARK!
[Spoiler omitted]Ein the Dog (alias of Flaming Duck)2015-04-29T02:36:59ZRe: Forums: Play-by-Post: [PFS] Fires of KaramossEin the Dog (alias of Flaming Duck)https://paizo.com/campaigns/PFSFiresOfKaramoss/gameplay#72015-04-27T00:05:12Z2015-04-27T00:05:12Z<p><b> Bark! Bark! Bark! </b> A cream and white dog bounds into the room after Edward. It moves up and sniffs Edward's breath. <b> Bark! </b> [Spoiler omitted]
<br />
Ein proceeds to inspect the mustered Pathfinders, and look for the ones who will share food!</p>Bark! Bark! Bark! A cream and white dog bounds into the room after Edward. It moves up and sniffs Edward's breath. Bark! [Spoiler omitted]
Ein proceeds to inspect the mustered Pathfinders, and look for the ones who will share food!Ein the Dog (alias of Flaming Duck)2015-04-27T00:05:12ZRe: Forums: Dark Archive: Female Slip on Auction for Interested Handler within the Dark ArchiveAsher Aveth (alias of Flaming Duck)https://paizo.com/threads/rzs2s56y&page=2?Female-Slip-on-Auction-for-Interested-Handler#552015-04-15T01:56:40Z2015-04-15T01:56:40Z<p><i>"The Hellknights are competing to see who has the most shine on their armor, apparently. If the Venture Captain is done chumming the water, I second Heccan's motion to close the auction."</i>
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Asher trails off while looking at the invitation that Jasmine Henderthane proffered to him. <i>"What are these runes in the margins? Wait...are these words?"</i>
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<span class="messageboard-dice"><b>Linguistics:</b></span> <span class="messageboard-dice">1d20 + 18 ⇒ (4) + 18 = 22</span>
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<i>"It looks like someone took Terran, Ignan, and uh, some mangled Aquan, mashed them together, and tried to reproduce Flail-Snail with it! Is...is this math? Suli. Did you write this?"</i></p>"The Hellknights are competing to see who has the most shine on their armor, apparently. If the Venture Captain is done chumming the water, I second Heccan's motion to close the auction."
Asher trails off while looking at the invitation that Jasmine Henderthane proffered to him. "What are these runes in the margins? Wait...are these words?"
[dice=Linguistics]1d20 + 18[/dice]
"It looks like someone took Terran, Ignan, and uh, some mangled Aquan, mashed them together, and tried to reproduce...Asher Aveth (alias of Flaming Duck)2015-04-15T01:56:40ZRe: Forums: Dark Archive: Female Slip on Auction for Interested Handler within the Dark ArchiveAsher Aveth (alias of Flaming Duck)https://paizo.com/threads/rzs2s56y?Female-Slip-on-Auction-for-Interested-Handler#472015-04-14T20:15:07Z2015-04-14T20:15:07Z<p><span class=messageboard-ooc>Asher is sincere in his efforts to find the slave a better place in the world. He has an established history of addressing an individual's needs before an organization's. Also, keenly aware that Jasmine Henderthane's intimidation tactics won't work on him.</span>
<br />
<i>"Did someone leave the front gates open? My notice said this was for Members of the Dark Archive. Using your slave as an excuse seemes pretty audacious, even for you, Henderthane."</i> The eschewment of titles and the smile on his face make it obvious that Asher is baiting Jasmine Henderthane, but is amused, not insulted, by her presence. Returning his attention to the group:
<br />
<i>"I agree that among those bidding, there are none with active evil intent. But Thrune, at least, seems to value the woman as more than a trophy piece. I was broaching the idea of monetary support to his name, my lady."</i></p>Asher is sincere in his efforts to find the slave a better place in the world. He has an established history of addressing an individual's needs before an organization's. Also, keenly aware that Jasmine Henderthane's intimidation tactics won't work on him.
"Did someone leave the front gates open? My notice said this was for Members of the Dark Archive. Using your slave as an excuse seemes pretty audacious, even for you, Henderthane." The eschewment of titles and the smile on his face make it...Asher Aveth (alias of Flaming Duck)2015-04-14T20:15:07ZRe: Forums: Dark Archive: Female Slip on Auction for Interested Handler within the Dark ArchiveAsher Aveth (alias of Flaming Duck)https://paizo.com/threads/rzs2s56y?Female-Slip-on-Auction-for-Interested-Handler#422015-04-14T14:56:51Z2015-04-14T14:56:51Z<p>A wry grin forms on Asher's face as he waves off MeriDoc's comment. <i>"I suppose that was a little abrupt, but between the mech-fiend triplets this morning and the vargouilles still loose in the lower annex, I assumed the worst when word of the auction reached me. As for the event itself...I wasn't saying it was illegal at all, although enabling even sanctioned slavery isn't really my thing."</i>
<br />
Asher takes a long draw of his cigarette before addressing Namaeva directly, clearly choosing to treat her as an equal, not a slave. <i>"Unfourtunately, I doubt I have the funds to buy out your contract, Miss. Not with the coin that these Hellknights are tossing about. Bidding now would only increase the sum that your master walks away with, and like I said, I don't really support slavery. Still, quite a steep price for a slave, even for a skilled one. Is one-upsmanship worth so much?"</i> Asher lets the question hang for a moment while he regards MeriDoc and Maya. Turning to the back of the room, Asher then calls Marcellus Thrune out.
<br />
<span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (6) + 17 = 23</span>
<br />
<i>"I arrived late, but you sounded genuine in your desire to give the woman a good place. I may reconsider my position and donate a sum to your coffers if it keeps Miss Namaeva in safe hands."</i></p>A wry grin forms on Asher's face as he waves off MeriDoc's comment. "I suppose that was a little abrupt, but between the mech-fiend triplets this morning and the vargouilles still loose in the lower annex, I assumed the worst when word of the auction reached me. As for the event itself...I wasn't saying it was illegal at all, although enabling even sanctioned slavery isn't really my thing."
Asher takes a long draw of his cigarette before addressing Namaeva directly, clearly choosing to treat...Asher Aveth (alias of Flaming Duck)2015-04-14T14:56:51ZRe: Forums: Dark Archive: Female Slip on Auction for Interested Handler within the Dark ArchiveAsher Aveth (alias of Flaming Duck)https://paizo.com/threads/rzs2s56y?Female-Slip-on-Auction-for-Interested-Handler#402015-04-14T10:19:37Z2015-04-14T10:19:37Z<p>Asher is strides purposefully into the chamber and swears. <i>"Gorum's great spiked balls, are we holding slave auctions here now, too?"</i> <span class=messageboard-ooc>Asher is an athletic man wearing finely tailored clothing and armor; all of it in muted colors, save for several small rose talismans on his arm and a large tattoo of bird on his neck. A lit cigarette is perched in his mouth.</span> Pushing his cowl back, he sighs at Alminster:
<br />
<i>"I'm not accusing you of anything illegal, but an auction? Here? There are better places and times for that, sir. Zarta's experiment is young, and our members don't always exercise the best judgement when impassioned. They don't need to be given more opportunities to..."</i>
<br />
Asher trails off as he scans the room, and exhales a cloud of fragrant smoke in mild exasperation. He finally turns toward the halfing at the center of the room and offers Namaeva a reassuring smile.
<br />
<i>"It's a work contract, right? Don't worry, we have a lot of colorful people in the Dark Archive, but most are not as bad as the rumors say - just eclectic. Although, I did spend most of the morning talking three twits down from trying to "improve" some of our Numerian robot samples by adding grafts from our Worldwound demon samples."</i>
<br />
Asher says the last with a dark look on his face, and a twitch in his brow.</p>Asher is strides purposefully into the chamber and swears. "Gorum's great spiked balls, are we holding slave auctions here now, too?" Asher is an athletic man wearing finely tailored clothing and armor; all of it in muted colors, save for several small rose talismans on his arm and a large tattoo of bird on his neck. A lit cigarette is perched in his mouth. Pushing his cowl back, he sighs at Alminster:
"I'm not accusing you of anything illegal, but an auction? Here? There are better places...Asher Aveth (alias of Flaming Duck)2015-04-14T10:19:37Z