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Bard

Fizbert Toppletotter's page

21 posts. Alias of Fanguar.


Classes/Levels

Male Halfling Rogue (knife master/scout) 3

About Fizbert Toppletotter

Unnamed Hero
Traveller Gnome Bard 1
CG Small humanoid (gnome)
Init +2; Senses low-light vision; Perception +7
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Defense
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AC 16, touch 13, flat-footed 14 (+3 armor, +2 Dex, +1 size)
hp 9 (1d8+1)
Fort +1, Ref +4, Will +3; +2 bonus vs. [language-dependant], glyph, symbol or writing-related spells
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Offense
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Speed 20 ft.
Melee dagger +0 (1d3-1/19-20/×2) and
dagger +0 (1d3-1/19-20/×2)
Special Attacks bardic performance, bardic performance: countersong, bardic performance: distraction, bardic performance: fascinate, bardic performance: inspire courage
Spell-Like Abilities
1/day—arcane mark, comprehend languages, message, read magic
Bard Spells Known (CL 1st; concentration +5):
1st (2/day)—cure light wounds, saving finale (DC 15)
0 (at will)—daze (DC 14), detect magic, light, prestidigitation (DC 14)
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Statistics
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Str 9, Dex 14, Con 12, Int 12, Wis 12, Cha 18
Base Atk +0; CMB -2; CMD 10
Feats Breadth of Experience, Skill Focus (Perform (string instruments)), Taunt
Skills Bluff +9, Diplomacy +9, Knowledge (arcana) +4, Knowledge (dungeoneering) +4, Knowledge (engineering) +4, Knowledge (geography) +4, Knowledge (history) +4, Knowledge (local) +10, Knowledge (nature) +4, Knowledge (nobility) +4, Knowledge (planes) +4, Knowledge (religion) +4, Linguistics +5, Perception +7, Perform (sing) +8, Perform (string instruments) +11; Racial Modifiers +2 Perception
Languages Celestial, Common, Daemonic, Elven, Gnome, Sylvan
SQ bardic knowledge, magical linguist
Other Gear Studded leather armor, Dagger, Dagger, Musical instrument (Lyre), 17 GP
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Special Abilities
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Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Bardic Performance (standard action) (9 rounds/day) Your performances can create magical effects.
Bardic Performance: Countersong (Su) Counter magical effects that depend on sound.
Bardic Performance: Distraction (Su) Counter magical effects that depend on sight.
Bardic Performance: Fascinate (1 targets) (DC 14) (Su) One or more creatures becomes fascinated with you.
Bardic Performance: Inspire Courage +1 (Su) Morale bonus on some saving throws, attack and damage rolls.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Magical Linguist +1 effective level for [language-dependent], glyph, symbol, or writing-related spells. +2 save vs. these spells.
Taunt You can demoralize opponents using Bluff rather than Intimidate (see the Intimidate skill description for details) and take no skill check penalty for being smaller than your target.

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