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About Fist WorgbaneFist Worgbane Male Half-Orc Warden
Strength 18 (+4)
Height: 6' 4"
Maximum Hit Points: 33 Bloodied: 16
Size: Medium
Initiative: 1d20 +2 = + 2 [dexterity]
Armor Class: 16 = 10 + 3 [constitution] + 3 [hide] <Stormheart Warden>
Armor: Hide (25 lb) Shield: None Attacks: Unarmed Melee: +4 [base strength attack] vs AC; damage 1[W]=1d4+4 [strength bonus]
Base Saving Throw: d20 vs 10 Encumberance 4e Normal Load:
Languages: Common; Giant; Rituals Known: none Skills: Acrobatics: +1 = 2 [dexterity] -1 [armor]
Feats: Powerful Charge
At-Will: Basic Melee Attack: By weapon, damage 1[W]+4 [strength bonus] [standard action]
Other Standard Actions: Administer a potion; Aid another; Charge [+1 to basic melee attack or bull rush]; Coup de grace; Equip / stow shield; Ready an action; Total defense; Sustain standard action; Some skills during combat (i.e., Acrobatics -- fast escape; Bluff, Heal -- first aid (use second wind DC10, stabilize the dying DC15, grant a saving throw DC15), Intimidate, Thievery depending on circumstances); Other Move Actions: Crawl; Run [speed 8]; Stand up; Shift; Squeeze; Walk; may include some skills during combat (i.e., Acrobatics, Athletics) Other Minor Actions: Draw / sheathe weapon; Drink a potion; Drop prone; Load a crossbow; Open / close a door; Pick up an item; Retrieve / stow an item; Perception -- active (as per revision),Sustain minor action; Some skills during combat (i.e., Insight) Other Immediate Action: Readied action Other Opportunity Action: Opportunity attack Other Free Actions: Drop held items; End a grab; Talk Other Non-Actions: Delay; Endurance checks; Insight to counter Bluff; Knowledge checks; Perception -- passive Short rest: Healing surges as available Five minutes: Normal escape from restraints (Acrobatics) One hour: Forage; Streetwise check Encounter Powers: Second Wind
Daily Powers: Form of the Fearsome Ram [Level 1][special] Half-Orc * +2 Strength, +2 Dexterity (already included)
Warden * This warden chose the Stormheart might option.
Fist Worgbane's Equipment: 37 lb
4 lb
Total Magic items: Weapon:
Resistances: Action Point Tally: Daily Item Powers Per Day: Heroic Tier Milestones: / / / Death Saving Throw Failures: Background Fist works most days as a rancher outside of the city of Gate Pass. He is not very successful at ranching and has tried several different crops and animals. Usually, he scrapes by in getting enough money and food to make it through another season but usually something drastic happens each year to leave him again scrambling to have anything to show for all his work. In the evenings and winter months when there is less to occupy his time, Fist carves dolls to sell at market. His first were pretty poor and in the end could only be used as fire wood. He is getting better at the carving but the faces at times are pretty simple. His big problem is trying to sew the small dresses for the dolls. He has to get the widow, Treesinger, to help him with that part as he finds the needles are too small often for his chunky fingers. He makes the dolls as he remembers a time when toys were forbidden during the occupation. More about Fist Worgbane: Wishlist for Fist Worgbane Armour Vetrans Armour - Hide - Source Advnturer's Vault (AV) Weapon Vanguard Weapon - 2 Handed (Maul, Axe) - Source AV Note - if you want to bump any of the weapon up to a Superior Weapon like an Executioner's Axe, Full Blade, or Mordenkrad then that is fine with me Arms Bracers of Mighty Striking - Source PH Neck Cloak of Distortion - Source AV Waist Cincture of the Dragon Spirit - Source AV |
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