Fun fact: the word Crystal comes from the greek work meaning 'ice'. Which is strange because ice as we think of it is polycrystalline, rather than simply crystalline (though some ice is true crystals, I doubt Tybalt's body would be).
The spell shatter is a strange spell when you think of it, because glass, for example, is not crystalline at all (it's amorphous), yet that's definitely one of the things that it should work against.
Also, just a note that the wards don't seem to prevent kidnapping (at least in certain cases, they might have been beefed up since then though). I can think of at least two cases - Ephebe and Vai have both been stolen out of the school at some point.
I fell asleep early last night, sorry for the lack of posts. At least I'm wellrested now! Will catch up later today!
Apologies for the delay. Had a busy friday. Got work today too. Will try to get Archimedes moved on anyway so he's not waiting on me.
Lyn if you wanted you could have your new girl run into Midori at the showers. Just thought of that, though might not work since there are likely seperate showers/change rooms for the younger students.
Ah well, just thought I'd put that out there.
EDIT: Could also be Morrivan. Or anyone! It's a mystery!
What book so entranced you? And nothing at all wrong with taking a day off for the sake of book. Glad you had a good day. :)
There are rules in the Dragonstar setting for Light armour which can get up to +8 AC I think. I will look at the PDFs I have when I get home. Of course, Power Armour gives like 17 AC or something like that, so obviously it's another 'setting specific' thing that Lyn will have to approve, but given the power level in the game, should be fine.
GM Capt Wombat wrote:
A amoral violent story of kids killing kids.
[sarcasm]Riiiight. Cause it's totally not a story about the ethics of survival (at which point does killing for the sake of survival become right/wrong), and it's definitely not a commentary about the voyeurism in society vis-a-vis 'reality' shows. Yup, definitely a completely one-dimensional story with no subtleties at all, and completely about the violence. Uh-huh. It's a shame those themes aren't in the book at all.
Oh well, at least we have a MacGuyver wanna-be to fix all the things with his brain so that we don't have to think for ourselves.[/sarcasm]
(I actually have no opinion of Doctor Who, since I haven't seen enough of it to make a real judgement. Just being contrary. ;P)
Prestige Classes serve a specific design purpose though, and since they've improves the late-game for a lot of classes, taking Prestige Classes is actually a real choice now (compared to 3.5 when there wasn't really a point to taking more than 1 Wizard level + prereqs for whatever prestige you wanted).
I'd prefer more archetypes/prestige classes to more base classes, because adding Base classes just makes power creep all that much worse.
Matt Thomason wrote:
Ahhh that might be it. Thanks. :)
My personal favourite paladin I ever played was one who regretted every single time she had to strike something down with her blade - lots of roleplay there.
It's not about 'whether or not I break my code'... it's about your character's emotions, and how they feel about what they've done. To my character, killing was sometimes a necessary evil, but she loathed striking down even a Chelish Hellknight.
In Dragonstar Laser is Fire damage while Ion weapons are electric. Plasma is somewhere in the middle as Icehawk said. Definitely not force damage.
Since it's pretty much "rule of cool" here, a collapsible energy weapon polearm would be fine, though to be completely honest it will likely not see overmuch use.
My hypercognition thing was just an example.
I have a level 3 character who can transmute almost any non-living matter into metal, and sometimes does it by accident.
Hell, there's an elementary school, maybe you /are/ still a kid. IE: 10-12ish age category, and you don't know what to do with all the info you get from Hypercog, and it overwhelms you sometimes and you shut down or simply cease interacting with the world to go inside your own mind?
Lots of possibilities, but we're just tossing ideas out.
Damiani is verbose, but he's actually a softie under all those words. ;)
I believe what Dami is saying is - don't limit yourself to features that exist solely within classes that exist.
For example, a Marshal is an excellent support character, but to account for the 'genius' aspect of your character, he could have the equivilent of constant Hypercognition, which would give you essentially Sherlock Holmes level of thought processing, but will require lots of work with whomsoever you are sharing a scene at any given time.