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Lem

Fippin's page

349 posts. Alias of P.H. Dungeon.


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(Male Halfling Ranger 1/Cleric 4)

Fippin continues to watch the auction with curiosity. He tries to sneak through the crowd to more closely watch the folks that seem to be doing all the bidding- like the crook bearer. He doesn't really care if they happen to notice him, as long as Esteban doesn't see him, he'll just try to make sure they think he's watching the auction and not them.

Stealth/Perception: 1d20 + 10 ⇒ (4) + 10 = 14

1d20 + 8 ⇒ (14) + 8 = 22

(Male Halfling Ranger 1/Cleric 4)

I doubt he'd have much problem with that. He still has some halfling gypsy in him.

(Male Halfling Ranger 1/Cleric 4)

Maybe, but Fippin tries to live a modest lifestyle. He would have spent most of it or donated it to the church of Desra during the time that has passed between then and now. He has enough on him to cover a modest lifestyle, but not much beyond that. He's an explorer at heart, and just wants to see what's over the next hill. He's not a greedy adventurer.

(Male Halfling Ranger 1/Cleric 4)

Fippin is broke.

(Male Halfling Ranger 1/Cleric 4)

Fippin has been busy wandering among the crowd taking in all the sights of the auction. However when he spots Esteban he fades back into the crowd with a sick feeling in his stomach.

He hurries back to find Sykala and Ix.

Did you see? Did you see? Esteban is here? How in the nine hells did he end up here?

(Male Halfling Ranger 1/Cleric 4)

Fippin's along for the ride. He doesn't really have any money to spend at an auction. He leaves his bow and other gear back at the lodge, and carries only his shortsword and dagger. He looks around taking in the scene.

(Male Halfling Ranger 1/Cleric 4)

Thank you Korian, your hospitality is most appreciated. Now what do you have to eat?

Fippin is ready to rest and fast forward to the auction, whenever the party is ready

(Male Halfling Ranger 1/Cleric 4)

Deserts, pyramids and ancient treasures- well that sounds quite interesting, maybe better than the insect infested jungle of my previous adventure. Not that I have anything against jungles mind you. I had always wanted to see one, but now I have, and well... I don't need to see one again for a while.

(Male Halfling Ranger 1/Cleric 4)

wasn't Hurg a dwarf

(Male Halfling Ranger 1/Cleric 4)

It should be noted that traveling with Ixius and Sykala is a halfling. His hair has been bleached blonde from sun, and he wears comfortable traveling clothing that looks a little too warm for the southern climate, yet he doesn't seem to be sweating or hot. He has been quite distracted by the wonders of the busy new city that is Sothis, but he finally realizes things are happening and he steps forward to introduce himself.

Greetings, my name Fippin. I'm a follower of Desra and an avid explorer. Your hospitality is much appreciated.

(Male Halfling Ranger 1/Cleric 4)

I didn't realize that this had started, but I'd like to play if there's still room. Is it 6th level he's at now?

Tarren the Dungeon Master wrote:

Flash and Fippin?

I think you would be at the lodge as well.

(Male Halfling Ranger 1/Cleric 4)

Like the others have said- Thanks for the game. I enjoyed that adventure. I would be a cool one to play in RL. I'd be into doing Entombed with Pharoahs at some point. I'd probably keep running Fippin.

Fippin is happy to jump aboard the ship with Ix and see where the winds of fate blow him.

(Male Halfling Ranger 1/Cleric 4)

Fippin doesn't care all that much about treasure anyhow.

"You know Keliwyn that sounds like a fine idea...

(Male Halfling Ranger 1/Cleric 4)

What's with all the fuss today? Fippin asks the dwarf

(Male Halfling Ranger 1/Cleric 4)

Fippin isn't sure if he wants to know what's going on. He gets out of the canoe and unloads his pack of gear, doing his best to mind his own business.

(Male Halfling Ranger 1/Cleric 4)

Fippin is happy to have a nice quiet trip back to Bloodcove

(Male Halfling Ranger 1/Cleric 4)

Gotta love those return trips, always so much less hassle.

(Male Halfling Ranger 1/Cleric 4)

dexterity check: 1d20+2=18

(Male Halfling Ranger 1/Cleric 4)

The canoes don't have room for all that gold, and as far as I'm concerned it's blood money. The gods know its story and they will curse anyone who tries to spend it. I have no wish to anger the gods. If you are that greedy then you can fill your canoe as full as you want.

The rest of us push off and start making our way down river with 3 of the 4 canoes, which we have loaded with what useful supplies (fresh water, rations, etc... as we can scrounge).

(Male Halfling Ranger 1/Cleric 4)

Esteban my greedy friend. If you wish to bring your gold then you and Hurgh share a canoe. Whatever the two of you can fit in there is fine by me. Just don't try to load any of it in the other canoes. I want nothing to do with it.

Fippin and Keliwyn can take one canoe. Bass and Ix another. Esteban and Hurgh can ride in the third, and we'll tow the forth behind us as a spare.

(Male Halfling Ranger 1/Cleric 4)

Fippin has Keliwyn thank the Ekujae for their generosity and he heads with Keliwyn and Baas towards the canoes.

He calls out to Esteban and Hurg as he goes. Are you two coming with us or are you going to stay here and help the Ekujae burn the place to the ground?

(Male Halfling Ranger 1/Cleric 4)

Fippin whisper to Keliwyn- "Keliwyn explain to them that we helped rescue their kind and that Petrune is the one that is responsible for animating them into zombies. We are happy to turn him over to them, so that they can deal with him as they see fit. We only ask that they allow us to leave in peace, and we promise that we will not come back."

(Male Halfling Ranger 1/Cleric 4)

I'm moving tomorrow so I'll be offline until Wednesday

(Male Halfling Ranger 1/Cleric 4)

Is the River Queen operational because staying here for the night doesn't seem like it will be safe. I hope you aren't planning on trying to leave without us. That would be a stupid thing to do, as you know full well you'll need our help during the return voyage.

(Male Halfling Ranger 1/Cleric 4)

We drag Petrune with us to the workshop

"Esteban. What are you up to?"

(Male Halfling Ranger 1/Cleric 4)

Fippin doesn't give a crap about what Petrune says and with the rest of the party standing nearby he asks Baas to secure the wizard and gag him.

If we really need you will untie you.

(Male Halfling Ranger 1/Cleric 4)

I think Esteban is a little antsy to get out of here. Let's go see if the boat is in working order.

And now that everyone is together.

Fippin looks at Petrune.

But first. Baas hold him. Keliwyn tie him up and I'll gag him.

Fippin still keeps his sword ready to run Petrune through if he tries any funny business.

(Male Halfling Ranger 1/Cleric 4)

So you are expecting an attack from them?

(Male Halfling Ranger 1/Cleric 4)

Are the Ekujae around? Can we turn Petrune over to them? Let's get a big angry band of them over here and explain to them that this is the guy who's been animating them into zombies and using them as slaves.

(Male Halfling Ranger 1/Cleric 4)

Fippin didn't make his.

(Male Halfling Ranger 1/Cleric 4)

I think you're right, but I'm getting sick of keeping an eye on him. I think we should turn him over to the Ekujae- he whispers.

(Male Halfling Ranger 1/Cleric 4)

Fippin stays behind and keeps an eye on Petrune, while he gather up the heads. Hopefully, Keliwyn and Baas are all with him.

(Male Halfling Ranger 1/Cleric 4)

What's going on with Petrune? I assume that Fippin, Keliwyn and Baas are still with him.

Fippin is still ready to plunge his sword into the mage. If he has his spell book on him or anything else that looks useful- scrolls, staff etc.. I demand he hand them over. If he has none of that we can see him to the river. What modes of transportation are left?

(Male Halfling Ranger 1/Cleric 4)

What means of water transport are still left? And does Petrune have his spell book with him?

(Male Halfling Ranger 1/Cleric 4)

Then we start leading him out of the tunnels. Fippin walks behind him with his sword still ready.

Keep your hands still and don't talk. If I see you do make any movements that look like spell casting then I'm going to to stick this sword in your spine.

I guess there is still a crocodile nearby to intimidate him as well.

(Male Halfling Ranger 1/Cleric 4)

Fippin moves with Petrune keeping his sword ready to thrust if the mage tries anything.

Friends, let's escort this souless sorcerer out of these tunnels. Then we can worry about any literature you want from him. The zombie behind me is particularly smelly, and I'd prefer not to have to worry about it trying to eat my brains.

As I was saying Petrune, I'm a priest, so I'm familiar with matters of the soul. Are you aware of how the gods punish those who animate the dead in the afterlife? It's not pretty. Okay, so maybe you don't worship one of the more traditional gods. Maybe your religious practices are a little darker. I wouldn't be surprised, but what can you really expect from one of those dark gods? Sure they won't care about you animating the dead, but do you really think they'll be all that nice to you when your soul arrives on their doorstep?

You should really consider trying to change your ways. What your doing isn't worth it. Yes, you might be able to acquire enough wealth to live well in this world for a few years, but that time is just a drop in the bucket compared to the amount of time you'll be spending in the afterlife. This world is just a testing ground son. A testing ground to determine what sort of fate your soul deserves, and right now you aren't doing well at the one test that actually really matters.

(Male Halfling Ranger 1/Cleric 4)

So creating a small army of zombie miners isn't a problem for you? It doesn't keep you up at night? That's terrible. You should really be ashamed of yourself. What would your mother think if she knew?

(Male Halfling Ranger 1/Cleric 4)

Well friends, what next? Personally, I say we make sure the slaves have been freed, and then we head home. I don't care what you do with this one. It will be a tough journey back down the river, so he may be useful to have along and we could then part ways later. However, if you feel he needs to be punished for his actions that is up to you. I am not a judge, and he hasn't wronged me personally.

I'll go along with what the rest of you decide. I mean he was animating the dead and has been knowingly working with slavers and for that there should probably be some sort of consequence.

Fippin then brandishes his sword towards Petrune in a scolding but not overly threatening manner.

You do know it's evil to animate the dead don't you? I am a priest. I can help you atone for your misdeeds.

(Male Halfling Ranger 1/Cleric 4)

I see, so where do you fit in? Are you more hired help? By the gods you're a trained wizard, and the best job you could land for yourself is working out here in this heat with all the biting insects. They must be paying you a pretty good salary to make it worth it.

What happened to Gorse again. Did we kill him?

(Male Halfling Ranger 1/Cleric 4)

Fippin moves out of his hiding place in the mist to stand in front of Petrune. He has his sword ready to run him through if he tries to cast a spell or if he tries to sick the zombies on anyone.

"No we don't know. How about you tell us?

(Male Halfling Ranger 1/Cleric 4)

On his turn Fippin uses the last 20' of his teleport movement for the day to teleport to the other side of the two zombies near Petrune. He then uses stealth to stay hidden and try to move closer to the mage so that he can attack him the next round from surprise with his shortsword.

Stealth: 1d20+10=23

(Male Halfling Ranger 1/Cleric 4)

Initiative: 1d20+2=13

(Male Halfling Ranger 1/Cleric 4)

Fippin sacrifices his hold person spell for a cure moderate wounds, healing Baas.

2d8+4=15

That's his last second level spell for the day gone.

(Male Halfling Ranger 1/Cleric 4)

Fippin will just move in behind Bass and be ready to heal him if he starts to look injured.

(Male Halfling Ranger 1/Cleric 4)

I'd be okay with that, but I don't really want Sykala to get herself killed here.

(Male Halfling Ranger 1/Cleric 4)

It may not be that easy to circle back around. We should probably stay and deal with his damn undead.

(Male Halfling Ranger 1/Cleric 4)

"Okay Keliwyn, but we must be quick. I don't want to leave the others alone for long."

Fippin follows Keliwyn back down the tunnel. He's keeping an eye out for a way to come up on Petrune from behind, and also trying to figure out what he's trying to do down here.

(Male Halfling Ranger 1/Cleric 4)

"What do you want then?" Fippin shouts

"There's a reason why you've got people tunneling away down here. What are you looking for?"

(Male Halfling Ranger 1/Cleric 4)

Fippin slides to the back of the line and lets his spirit weapon keep hacking at the zombie that it first attacked.

1d20+6=9, 1d8+1=5

(Male Halfling Ranger 1/Cleric 4)

Fippin's hovering force blade takes a cut at the shambling undead. He commands it to keep attacking that one, and he moves back towards the defensive location.

1d20+6=15, 1d8+2=4

1 to 50 of 349 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>



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