Laori Vaus

Fionnbharanel's page

514 posts. Alias of JAF0.


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congrats to those who made it.. and if you ever need another, please refer back to the thread and pm me... I'd love to have a chance.


Fascinated with the Ifrit and his heritage, and his facility with fire, Fionn grins at Brek with almost childlike reverence. "I like you, firelord. You make fire, and I really like fire. It's so pretty. After all, the sun is the lifegiver, and her flames both destroy and cleanse. It seems that despite our differences, we share much."

Looking up to the taller fellow, she continues on, "And like you, Haleen rescued me as a child and raised me for a time, keeping me safe from a harsh world. Together we might be able to find her and save her from whatever fate has befallen her. That is, assuming she needs saving. And it would do me a world of good to help in the killing of gnolls and those who would aid them. My friends were all killed by gnolls in Kelmarene, and I barely escaped with my life. I owe them some ass-whooping."

That sort of addresses both topics, but basically, Fionn has a deepset hatred of gnolls for killing all her friends. She wants to see good prevail and maybe even win over a few converts if she can...


dank Raikel, you just can't roll a low set if you try, lol


Well, if not, here's my new rolls:

4d6 ⇒ (1, 3, 1, 5) = 10 9
4d6 ⇒ (6, 5, 6, 1) = 18 17
4d6 ⇒ (4, 2, 3, 3) = 12 10
4d6 ⇒ (3, 1, 4, 1) = 9 8
4d6 ⇒ (4, 4, 4, 1) = 13 12
4d6 ⇒ (2, 4, 6, 2) = 14 12
4d6 ⇒ (6, 3, 5, 6) = 20 17

stats: 9 17 10 8 12 12 17
costs: -1 13 0 - 2 2 13 (total 29)

final stats before racial adjustments:

9
17
10
12
12
17


If we rolled really well before, cant we just scale back to 35 points rather than reroll? (my previous total cost of rolled stats was 40)


for Fionn, I'd be satisfied being a prisoner as long as it's possible to recover her gear at some point... Unless of course you just don't like the character in which case it's a moot point.


since Fionn was in a previous LoF game, easy to assume she is wandering into the same area as the PC's currently for the same goal, perhaps with other new characters as her companions? They could meet up along the way... or she can join when PC's are done with the gnoll Rovagug worshipers, though I daresay she might be of some help against them.

When does recruitment close?


hp: 4d8 ⇒ (8, 6, 7, 6) = 27

Fionn is mostly done - all info in profile... still needs a little tweaking - she was in a failed LoF campaign, so would really like to get back into the swing of things.


4d6 ⇒ (2, 4, 4, 4) = 14 12
4d6 ⇒ (5, 6, 4, 2) = 17 15
4d6 ⇒ (6, 6, 2, 6) = 20 18
4d6 ⇒ (4, 6, 4, 1) = 15 14
4d6 ⇒ (4, 6, 5, 3) = 18 15
4d6 ⇒ (2, 6, 4, 1) = 13 12
4d6 ⇒ (2, 1, 4, 1) = 8 dropped

interested in playing a sarenrae cleric. NG,


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

I've played a few pfs mods - including rise of the goblin guild and first steps, plus a few more... but I'm in... though I'd need a new character.


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

I'll use 2 hero points to cheat death at this point, then, to leave Fionn stable at negatives... though it may not matter if we all die...


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn casts burning hands at the two gnolls attacking her.

bh, dc 16 refl save for half: 3d4 ⇒ (3, 2, 1) = 6


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

is it our turns now?


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn again channels to help her friends...

channel heal, excluding kard and wounded gnolls: 2d6 ⇒ (4, 6) = 10


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn moves forward and encompasses all but the kardaswann and the injured gnoll in her channel.

channel: 2d6 ⇒ (2, 6) = 8


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn moves forward 20 feet and fires a crossbow bolt at one of the gnolls.

to hit: 1d20 + 4 ⇒ (18) + 4 = 22

dmg if hits: 1d8 ⇒ 8


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

perception: 1d20 + 13 ⇒ (5) + 13 = 18
init: 1d20 + 1 ⇒ (3) + 1 = 4


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn too has little interest in the lab, and moves on with hopefully the rest of the group.


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

"Be calm, no insult was intended... just a little Dwarven diplomacy... we will fight along side of you against our common enemy... Let's not reduce our strength by fighting among ourselves... "

diplo, aid Tolus: 1d20 + 9 ⇒ (6) + 9 = 15


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn gives her gnoll follower a little push forward and smiles at him, saying, "As my friend says, now is the time for you to prove your mettle and destroy your rivals. Let no enemies survive your might!"

She stays back a little, ready to heal as needed, though she does raise her crossbow, ready to strike until healing is necessary.


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

stealth: 1d20 ⇒ 8

Fionn manages to be only slightly less noisy than Khat, which is amazing considering she is wearing rattly chainmail... still, all things considered, she makes her share of noise coming up the stairs.


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn looks to the others and asks, "Well, what now? That big fellow probably isn't done with us... do we want to face him and more of his minions now? Is everyone up for it?"


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

I'm here!


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

DaWay - have a safe trip - hope it is all quiet and uneventul, and that arrive safely in Seattle.

as for the bargained price, Kara, did you miss the post where daway said the goblin came down to normal market price for the kukri?


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

heh.... it's all good.. just be glad Fionn isn't LG lol, she'd be REALLY pissed.


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

"I would pay this merchant myself if I had any gold... which makes me wonder how Kara intended to pay him, or did she bargain in bad faith from the beginning, knowing she had no gold? Until the merchant is paid, I feel no obligation to share in the bounty of MY Lady's healing with you, Kara. Tolus is right, whether good or evil can wait... but perhaps healing cannot. Consider that when next we are in danger."

Fionnn helps the merchant to his feet and brushes him off.. "Perhaps you should wend your way home... this is not the time or place to be out and about, I think. I offer you this in partial payment of what you are owed. I know it is not of equal value, but it is all I have to spare. I'm sorry." She hands him her small scimitar.


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

"But you didn't pay him the bargained cash for the knife... so in essence, unless you return it, you have stolen it. I am ashamed of you."


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

did Kara actually pay him for the kukri? I thought you said she didn't, now you're saying you gave him what he asked for.. so I'm confused.


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

"I disagree, as would Sarenrae herself. What Kara did bordered on evil. She tried to slay someone who intended her no harm and with whom she had made a bargain. She failed to keep her promised part of the deal, and while I care not for the law of it one way or another, the attempt at the taking of his life for no reason, I take serious offense at. You may serve your Mistress, but I am no slave, and I saw no offensive action on the part of this goblin. He's just trying to make a living in this horrid place. Kara's action on the other hand was wrong. If you try again to kill the goblin, I will heal him again."

Fionn stands protectively over the recumbent form of the goblin, protecting him, fairly trembling with anger.


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn moves to the fallen goblin and with small cry of despair tries to determine his condition. If he's unconscious, he's obviously no longer bleeding after Arizhel bandaged him... so no need to stabilize him. If he's dead, there's nothing she can do,

heal check: 1d20 + 7 ⇒ (9) + 7 = 16

but if he's alive still, she will cast cure light wounds on him,

CLW: 1d8 + 4 ⇒ (7) + 4 = 11

"Sorry, little fellow. She shouldn't have done that."

Fionn turns to Kara with a disapproving little scowl. "You owe this fellow for the knife. I think you should pay him the fair price you settled on. You might also consider that if I run short of healing later when you are in need, why that is so."


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn looks shocked at Kara, blinking in surprise. "He came down to a fair price... there was really no call for that... "


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn casts two spells in succession... THe first on Khatijah

cure moderate wounds on Khat: 2d8 + 4 ⇒ (2, 5) + 4 = 11

Then a second spell on Tolus...

cure light wounds on Tolus: 1d8 + 4 ⇒ (7) + 4 = 11


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

When all who need healing are gathered around If you haven't posted that you moved close but are wounded, please assume that Fionn would have waited for you and you are included in the channel, just posting it now to save some time, Fionn channels energy.

channel heal: 2d6 ⇒ (3, 3) = 6

When she is done, she says, "I can do it again, if you are still in need of healing, or I can do individual heals if it's just one or two of you left."


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

"Anyone still in need of healing? Now would be a good time to do so, if I can get you all to gather round, away from the dying gnolls so I don't accidentally heal any of them."


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

how can Taldor accidentally crit Fionn from 20' away? just curious


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Those are some very heavy issues to deal with, Adam.... I wish you well through your healing process. Take care.


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Again Fionn channels energy from about 20-25' behind her companions, catching only them and not the gnolls, excluding any gnolls in range with selective channeling.

channel heal: 2d6 ⇒ (5, 2) = 7


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Wow Arizhel.. when it rains it pours... Hope things smooth out for you soon.


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn again maneuvers so she can heal the party without healing gnolls, and excluding injured gnolls that fall within the area of her channel with her selective channeling.

channel healing: 2d6 ⇒ (3, 5) = 8


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn sends a burst of healing energy, including the party but excluding wounded gnolls, like the one Tolus just hit.

channel healing: 2d6 ⇒ (1, 3) = 4

ouch that was pathetic, sorry guys the dice are not happy with me tonight


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn casts Cure MOderate wounds then rushes up to touch Kara, while trying to stay out of reach of the gnolls on Kara.

CMW: 2d8 + 4 ⇒ (6, 4) + 4 = 14

If we still have them, she directs her gnoll to attack one of Kara's opponents.

gnoll to hit: 1d20 + 3 ⇒ (16) + 3 = 19

damage if hits: 1d8 + 3 ⇒ (4) + 3 = 7


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn takes a 5' step back from the gnoll that attacked her and sends a firebolt at him.

to hit, ranged touch: 1d20 + 4 ⇒ (10) + 4 = 14

dmg if hits: 1d6 + 3 ⇒ (2) + 3 = 5


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn moves close enough to channel energy to heal the party, excluding the two gnolls that Malak just hit.

channel heal: 2d6 ⇒ (3, 6) = 9


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn lifts her crossbow and fires at one of the approaching gnolls.

to hit: 1d20 + 4 + 1 ⇒ (4) + 4 + 1 = 9

... and misses badly


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn moves into position so she can get everyone in the party with her spell and casts 'bless'.


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn claps her hands in glee at the sight of the fire bursting out of the ogre... then moves forward to get in range of her spells/abilities...

I figure she was far enough back it will probably take a double move for her to get close enough to do anything useful


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Fionn follows at a distance, not being stealthy or anything like it... she simply walks along behind the others.


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

congrats.... what is a CPT?


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

Oh, yeah, almost forgot:

hp: 1d8 ⇒ 6


HP 50/50; AC 23, (T 13, FF 20); saves fort 5, refl 2, will 7 (+4 v s fear/despair);bab 3 melee 3, ranged 4; CMB 3, CMD 17; init +3; cleric (theologian)/5 F gnome
skills:
diplomacy 9, heal 7, knowl history 6, knowl religion 6, linguistics 7, perception 13, sense motive 7, stealth 3, profession cook 9, spellcraft 4

ok... done leveling her...

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