There is no good solution. Allowing Crane Style into your game has rapidly brought you to the end of what I call 'The Deos Theory'. In short, allowing players unhindered optimization will inevitably bring you the problem you have now - there's no way to challenge the overpowered character without crushing everyone else or singling him out with custom-made encounters that will leave him frustrated.
In short, the only real solution is to talk to him about it. See if he'll consider rebuilding or accepting a blanket nerf to crane style. I suggest taking away the attack deflect but leaving the fighting defensively bonus in place.
Crane Style is overpowered. Anyone that says otherwise is ignorant of its function in actual play. Even in the theoretical scenario where the party fights nothing but dragons with 8 attacks that always hit, the crane styler is still bounds ahead of a non-crane styler. In my current highest level game (17th) I'm still waiting for the 'sweet spot' where crane style loses its luster.
The DM is really excited about his injury chat. Getting him to nix it doesn't seem like an option.
I have no idea what the chart actually looks like. He's never showed it to us. From the half dozen encounters we've been through I've seen 20% arcane spell failure, temporary muteness, and now fatigue. This is the first time my character has been seriously crippled by it but it's not something I'd like to sit through again.
The Jingasa would work but that's only once per day and fairly pricey.
I'm in a game with a DM that's using a homebrewed injury chart that gets rolled on whenever you get hit. At first it was some neat flavor but recently the nasty side of it has reared its ugly head and I find myself looking for ways to opt out of it. The first hit on the last encounter fatigued my barbarian rendering me crippled.
The DM ruled that stuff that protects from precision based damage will protect you from the injury chart so I find myself in search of cheap and/or readily available feats or magic items for negating such things. My current character is a bard/barbarian. I'm considering retiring him and bringing in an alchemist because I know they can get 75% fortification by level 4.
This was Sven's custom Coldborn.
Humanoid (Human/Shapechanger) (0 RP)
As we mentioned earlier, if you'd prefer standard/core races, we'd be happy to adjust. Ultimately, we want a DM that's willing to help us run a fun and engaging game. We're all really excited about this AP and we want a bit more than the Video Game Experience™.
(I just made that up.)
I’m not normally one to start a thread like this but I find myself out of options.
A group featuring myself and 3-4 others would like to continue a RoW game started on Myth-Weavers. For a few different reasons we need to part ways with our current DM but we’d love to find someone willing to pick up where he left off. Is there a hero among you willing to answer the call? =)
The party for potentially interested DMs.
The characters are all 20 point buy but the previous DM had some pretty generous rules for races so many of the characters are modified versions of the base race (for example the catfolk has str/dex instead of dex/int). If this is a problem, I’m sure we can work something out.
We just finished clearing the lodge which I believe should put us around level 2 but, again, if this is a problem, we can work something out.
If you’re interested or would like more information, please PM me or post here.
I find myself in a tough situation. I have a DM running an AP for myself and a few others who seems to have a nebulous understanding of magic items and character wealth.
Recently he hand picked the following items for the party.
+1 adamantine polearm of throwing
The breastplate was for my character. This is for my 18 dex archer.
I initially thought nothing if it. I assumed it was a mistake and privately contacted the DM. He assured me it was right. When I brought up the disparate values of the items he said he wasn't worried about the value. He believed them all to be roughly the same effectiveness.
I asked him if it could be mithril. He said no.
I find myself at an impasse. I'm tempted to drop out if the game but I'm worried it might look petty. I'm okay with getting the short end of the stick (not everyone is going to get the best share of the haul). I'm more worried about what this means. I'm worried about future hauls. Will I continue to get minor tertiary upgrades while everyone else gets the cream of the crop?
What should I do? I like the DM and his game but I've done my due diligence. Drop out of the game? Suck it up and live with being under-geared and out-performed?
The DM pinged me back and, after thinking about it, changed his mind. Tally another win for communication and decent DMs. Thanks you-know-who if you read this.
I apped for Choon’s game and moved over to Tallgrass’s when I didn’t make the cut. Unfortunately, it looks like Tallgrass fell off the face of the earth.
It’d be a shame for the Aspis branch to never get off the ground. Is there another DM that might be able to take over? I considered offering to pick it up but I don’t want to omit myself should a spot open up for me in Choon’s game.
The system currently forces players to choose between thematics and efficiency. I'll admit concessions along these lines will always be an issue, it's especially glaring when it comes to animal companions. A bear shaman should have a big powerful companion. For such an iconic animal, bears are currently very lacking.
I'm considering throwing my hat in. I'd be bringing a shoanti barbarian of some sort.
Just as a warning, I was in another Rise PBP that died after the first book and am running one of my own (currently in book 2). Will either of these facts be a problem?
Edit: Derp. That's called out in Rule #5. App to come...
My app was a bit later so I missed that question.
I prefer a good mix of combat and social interaction. I’m not a big fan of dungeon crawls - doubly so in PBP.
I’d also like opportunities to explore Magnimar and do stuff solo or in smaller groups assuming that’s possible. The City of Monuments is a big place. It seems a shame to zerg every experience as a full sized group.