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Just finished. My final time clocked in at just over 23 hours but I'm confident I could have done it in under 20 if I hadn't spent so much time avenging my friends. I didn't finish all the collection quests but there's little point to it other than completionism as I was max level when I still had 5-6 story quests to go.
I did almost everything in the first chapter. I did all the weapon-skill trials and all of the slave missions. I skipped collecting some of the artifacts and most of the herb collections.
I think I might have broken the game recently. I picked up a couple runes that heal me for 41% of my health whenever I perform a certain finisher. I can perform said finisher every 1.66 hits. I'm nigh invulnerable right now.
Mythic Evil Lincoln wrote:
A) I have a character I want to write a fun storyline for involving his/her habits sleeping around.
I’d imagine people are reacting in this way because the OP seems to be suggesting that the character’s actions should prompt some sort of negative response. Does the dwarf needs to roll checks versus liver failure due to his alcohol consumption? Does the wizard slowly go blind from reading his spellbook too often? Why should the bard/barbarian/whatever need to deal with STDs and vengeful/murderous lovers? Does any of this sound especially fun?
Why is the dude/girl sleeping around the only one required to ‘deal with the consequences of their actions’?
Again, I highly recommend the OP (and anyone else in the OP’s shoes) talk to your players before you start up a narrative that involves humiliating their character.
It always amused me that some DMs were much more comfortable with murderous/psychopathic PCs than PCs having anything resembling a sexuality.
If the player’s character’s pursuits offend your or are disruptive, communicate that to him. Don’t come up with some sort of absurd magical STD or bizarre assassination plot and don’t try to ‘punish’ him for his character’s quirks. That’ll come off as petty and unproductive.
Can you tell me more about the setting? Is this set in Golarion?
4d6 ⇒ (6, 1, 5, 6) = 18
4d6 ⇒ (1, 5, 1, 1) = 8
I'd be happy to play the purely non-magical character.
Yes. Swashbuckler is overpowered.
The problem with these comparisons is that they’re always made against the most optimized example possible. A swashbuckler built with a moderate amount of system mastery when paired side by side against any other martial class is going to blow them out of the water. No, he’s not without his weaknesses but it’s still far too powerful.
I suggest you ban swashbuckler until your group gets a bit more experience under their belt.
Lucky Presence (minor): At 1st level, you can touch an ally and grant it a lucky presence. The target of this luck can call upon it to roll any one ability check, attack roll, saving throw, or skill check twice and take the better result. The decision to use this ability must be made before the roll is made. Once used, the effect ends.
What kind of action is it to use? How long does an ally have to use it?
I'll put something together tonight. I'm leaning towards a brawler.