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Valeros

Feral's page

Goblin Squad Member. FullStarFullStarFullStarFullStar Pathfinder Society GM. 2,152 posts (55,428 including aliases). 5 reviews. 1 list. No wishlists. 25 Pathfinder Society characters. 29 aliases.


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Liberty's Edge

Well I understand the apprehension to make a ruling if there's a danger of introducing broken content. The game is full of useless/bad/generally underpowered player options. Pushing a whole suite of player options into that category is disappointing but life ultimately goes on.

On the other hand, broken options create a broken experience - especially in an environment where the GM isn't empowered to rein things in when necessary (like PFS).

Liberty's Edge

1 person marked this as a favorite.

The answer seems simple: Remove the clause that states that masterpieces count as bardic performances and/or add a clause that allows them to be used in conjunction with normal bardic performances.

From my experience that's the way most people run them. Are there any edge cases to that ruling that makes masterpieces crazy broken?

Liberty's Edge

I never liked Thor so losing the original Thor for Jane Foster Thor didn't affect me much but I understand the complaints from those that were unhappy with the change. They didn't just kill off original Thor, they kept him around to humiliate him. Now he's on some silly quest for redemption which, if I were a fan of Thor, would be way worse than just killing him off.

Liberty's Edge

6 people marked this as a favorite.

Magical Child is silly and a bit niche but it's far from the worst vigilante archetype. It provides some unique benefits without losing too much.

Brute is just hands down terrible. At some point I'd like to get a hold of whoever wrote it and find out how it was supposed to work.

Liberty's Edge

I don't think Marvel's comics sales are tanking because their fans are all racist/sexist/whatever and I think it's unfair to open with that claim.

Genre fandom simply doesn't like having new things forced on them. Unless you've got the rare breakout hit, appreciation for new characters has to build over time. I think the biggest mistake Marvel made after Secret Wars was introducing new characters at the expense of the traditional favorites en mass. You're not going to force readers to read your new content by killing off/retiring all their favorite characters - you're just going to drive them away.

Personally, I'm very slow to warm to characters. I wasn't terribly interested in any of the ANAD characters and my long time favorite character's reboot, while decently written, suffered a complete personality rewrite to the point where I no longer recognize him. As a result I cancelled my Marvel Unlimited sub and stopped buying single issues in the Marvel app. As a customer, the Marvel reboot was a complete failure for me.

Liberty's Edge

GM, did you see my plea on minotaurs? Or does Baphomet not suffer blasphemers in his domain?

Liberty's Edge

1 person marked this as a favorite.

It's simple: HP is abstraction. 100 hp doesn't actually mean that you can tank a greatsword to the face 14 times. It means you're especially adept at turning those blows to the face into grazing wounds or parrying in a way that gets you thrown into the wall and bruised but otherwise unharmed.

You should look at HP in the same way the rules for action stars works. Bruce Willis gets pummeled, rolls around in broken glass, and falls down flights of stairs but it never feels like he's endured a lethal injury.

Liberty's Edge

It's a bummer you've banned minotaurs. I totally had a minotaur character in mind that was aiming to usurp Baphomet.

Liberty's Edge

Sure, allow dex to damage by default. But you should allow strength to AC too while you're at it. Take away 1.5 strength for two-handing if it really offends you that much. Dex already does a ton of stuff. It's about time strength be allowed to have nice things.

Liberty's Edge

Spoiler:
Bah. Anyone else a little disappointed?

Liberty's Edge

I've really enjoyed Legends these few weeks. I feel like the show shines when they focus on their metaplot instead of filler to pad the season length. Legends is already the shortest CW DC show in terms of season length. I wouldn't mind making it a little shorter if it meant we got more strong episodes like these.

Spoiler:
Am I the only person a little disappointed that the characters didn't even consider not resetting the timeline? Sure, a bunch of superheroes are dead and a few bad guys control the city but think about the good they've accomplished - ending global warming is no small task. I mean, Trump is their president but we have that and we still have to deal with global warming.

Liberty's Edge

Daniel Radcliffe does stuff below his pay grade on occasion but I doubt we'll ever see him on CW television.

I liked how murderous Kadabra was. It made his villainy actually feel villainous. Sometimes the bad guys on the Flash end up being way too Saturday Morning Cartoonish.

Liberty's Edge

Hell has frozen over - Kara admitted she was wrong.

I'm not even mad that Mon El had to out apologize her. I'll take my victories where I can get them.

Liberty's Edge

1 person marked this as a favorite.
Doomed Hero wrote:

Equity is more important than equality.

Different classes have different gear requirements at different levels.

Don't worry about fair. Instead, give found loot to the people who need it most. Shore up weaknesses first, then distribute based on effectiveness.

Anything that isn't usable by someone in the party, sell and split the take.

I also suggest against this. As I mentioned in CoT game, if you distribute loot based on weaknesses and effectiveness all of the loot ends up in the hands of the fighter.

Liberty's Edge

Well it is a little anal retentive but that doesn't mean it's wrong. =P

I wouldn't bother doing this for one-offs or shorter campaigns like the Paizo modules. I only really put in the effort for APs that are planning to go the distance or several level-spanning homebrew campaigns.

Liberty's Edge

1 person marked this as a favorite.
Alynthar42 wrote:
What exactly do you mean by "Zero Sum," if you don't mind my asking? It's obviously a game theory reference, but it could mean a handful of different things.

By 'zero sum', I typically use the system Pink Dragon mentioned.

Pink Dragon wrote:

I think the fairest way is to:

1. Split coins equally among the party members.
2. Put all healing magic in the "party" pool for use on everyone as needed.
3. Total up the re-sale value of everything else and split the re-sale value evenly. Inquire whether any party member wants to buy a specific item for the re-sale value and, of so, that gets subtracted from his share. Lay-away plans can be an option.

Yes, it might make sense to let the fighter nab the belt of giant strength +4, the ring of protection +2, and the amulet of natural armor +2 but doing so would deprive the entire party of treasure. Docking his share of the wealth by an amount equal to what he's taking means everyone gets at least some loot.

Liberty's Edge

1 person marked this as a favorite.

With the exception of healing/curative consumables, I'm fond of zero sum. I've been in too many games where the party uses the 'need' model and 90% of the party's wealth ends up on the fighter.

In one CoT game I was in, at level 8, the most valuable item that wasn't on the party fighter or inquisitor was a non-masterwork composite bow on the ranger. Never again!

Liberty's Edge

2 people marked this as a favorite.

Most BBC programming has similarly short or shorter seasons and it's grown on me over the years. American television and anime could learn a thing or two about telling more concise stories with less filler.

Liberty's Edge

Eh, I don't think that's fair. Mick hasn't murdered anyone all season. I'm pretty sure Sarah has more blood on her hands at this point.

Also, his flamethrower doesn't light things on fire. It's mostly concussive. I think the laser guns the Legion is always toting are more dangerous.

Liberty's Edge

2 people marked this as a favorite.

Definitely abusive. "Lie to me again and I'll drop a mountain on you".

If it'd been a man saying that people would be grabbing the pitchforks and torches.

Liberty's Edge

Spoiler:
That was a concern that Claire brought up a couple times. The monks of K'un-Lun are not well adjusted adults. Their enlightenment comes from denying their humanity.

Liberty's Edge

Regrowing Harold's finger didn't seem unreasonable. Whatever magic the Hand uses was smart and powerful enough to remove his cancer for his first resurrection. Restoring a lost digit didn't seem like a huge leap from that.

Liberty's Edge

At least they're consistent. Despite being a pseudo military government organization, the DEO has no actual rules that apply to the main characters.

Liberty's Edge

I would have stuck with, "I didn't tell you I'm the prince of Daxam because you're f+$&ing racist. It took you multiple episodes to get over your racism when you thought I was just a citizen of Daxam."

Liberty's Edge

1 person marked this as a favorite.

Off the top of my head:

1) Longer more engaging storylines. PFS has a few 2 or 3 part storylines but I want more. PFS does well enough with one-off episodic stories but it really struggles with maintaining an interesting long-term narrative.

2) Chronicles/rewards that matter. I realize the campaign admins are in a tough spot. On one hand, they need to help sell books and making feats/archetypes/etc available sells books. On the other hand, it's hard to make chronicles relevant when everything's open access. In PFS's later seasons' chronicles are a lot more interesting but they still rarely provide any kind of worthwhile rewards.

3) A convincing villain/threat. I know PFS was started with the notion that the Society was, as a whole, more knowledge-focused and mercenary but I miss the good-vs-evil heroics that was more common in Living Greyhawk and Living Forgotten Realms. In PFS the villains are often underwhelming, non-threatening, or just not compelling.

Liberty's Edge

Barry being dumb is one of the narrative flaws I can forgive most of the time. If he was smart he wouldn't need his supporting cast to remind him to use his powers.

Liberty's Edge

3 people marked this as a favorite.

I'm two episodes in and it's been great so far. There's been a few slow sections but no more than what we saw in the other Netflix Marvel shows.

Ignore the representation drama and enjoy.

Liberty's Edge

1 person marked this as a favorite.
Sundakan wrote:

Alex has consistently pissed me off in almost every episode this season. She's worse than f#$%ing Laurel over on Arrow, and that's saying something.

She has such an entitled attitude. She makes the wrong choice, b*!#%es people out for calling her on it, doubles down on the bad choice, and then for some reason everybody apologizes to and makes up with her because her bad choices were cleaned up by them.

It's like everyone in this show is a masochist and Alex is their personal torturer. And mine.

"Oh, please Alex, give me more pain. Make more messes for me to clean up. F*$* up Alex! F%!* up harder! Please!"

Hey, they should also apologize for disrespecting her.

Liberty's Edge

1 person marked this as a favorite.

Practical effects Savitar looked 1000% better than CGI monster Savitar.

Liberty's Edge

You mean the aliens on the registry being exposed to Cadmus because of her blind trust in her father doesn't count as screwing anyone over? Also, keep in mind that the 'forced deportation' was her father's plan. Now that she's forced him to choose a side, what's to stop Cadmus from hunting down all the aliens and executing them one by one? I don't think anything in the episode suggested that they'd lost access to the data from the registry.

She's not dark side, she's dangerously unstable and in a position with way too much power.

Liberty's Edge

So she's emotionally stable now because she got what she wanted?

That doesn't seem unhealthy to you?

Liberty's Edge

Doomed Hero wrote:
I'm just going to leave this here.

If this was reddit I'd give you gold for posting that link.

Liberty's Edge

3 people marked this as a favorite.

Ugh. Alex is the worst, I was really hoping she'd be 'lost in space' for a few episodes so someone approaching rational could be put in charge.

Kara was also obnoxious these last couple episodes but at least she's starting to see that her sister is out of control. Also, Kara you didn't 'love being a reporter'. You constantly griped about the rules that come with responsible reporting. You're not cut out to be a reporter. You should be a superhero which, surprise, YOU ALREADY ARE.

Liberty's Edge ****

1 person marked this as a favorite.

Stick to your guns and tell them to leave Bob alone. A single optimized character is enough to steamroll most PFS scenarios. If someone wants to play something unoptimized because it's fun for them, let them be.

Liberty's Edge

I'm going to be disappointed if this book doesn't include new versatile performances for bards. =P

Liberty's Edge

I'd prefer high tier but if everyone else is hankering for low I'll cope.

Liberty's Edge

A straight up 1v1 battle between high level martials is also pretty boring. Flipping a coin would be quicker and more interesting.

Liberty's Edge

.

Liberty's Edge

I'll give it my best shot.

Everyone should dedicate all of their efforts and resources toward serving their own self interests. People are at their best and most productive when doing so. Anything that enables people to not pursue their self interests hurts society as a whole. Government that stops people from pursuing their own self interests hurts society as a whole.

Liberty's Edge

Oh! Oh! Pick me!

I'm indifferent on core vs non-core. I'll go either way.

Liberty's Edge

Quote:
This spell makes spoiled, rotten, diseased, poisonous, or otherwise contaminated food and water pure and suitable for eating and drinking. This spell does not prevent subsequent natural decay or spoilage. Unholy water and similar food and drink of significance is spoiled by purify food and drink, but the spell has no effect on creatures of any type nor upon magic potions. Water weighs about 8 pounds per gallon. One cubic foot of water contains roughly 8 gallons and weighs about 60 pounds.

Stale bread is edible. Staleness is usually the result of the fat/oils within bread becoming inert and fully solid again (hence why warming it up brings it back to life somewhat).

Moldy bread, on the other hand, would be a valid use for this spell since mold is clearly a contaminant.

Liberty's Edge ****

Bah! I suppose I need one more special in that case.

Tonya, can you clarify what you meant when you said "These scenarios may be run by any 4-star or 5-star GM or a Venture-Officer at any time." I spoke with the online venture captain and he's under the impression that the play by post limitations are still in place.

Liberty's Edge ****

Fun Fact: Upon further review, I'm already at 9 specials.

1x Pathfinder Society Special: Year of the Shadow Lodge (RPG)
1x Pathfinder Society Special: Blood Under Absalom (RPG)
1x Pathfinder Society Special: Siege of the Diamond City (RPG)
2x Pathfinder Society Special: Ruins of Bonekeep—Level Two: Maze to the Mind Slave (RPG)
2x #6–98: Serpents Rise (RPG)
2x #7–98: Serpents' Ire (RPG)

I'm at 10 if #3-16: The Midnight Mauler counts when I ran it in 2014. When did Midnight Mauler stop counting towards the 5 star special count?

Liberty's Edge ****

Thanks Tonya. Does your 'at any time' supersede the old restrictions there used to be on play by post games for specials?

Liberty's Edge

I'm not sure I'm following your question Jos. The problem with constitution on rage is that it makes the barbarian's defining class feature into a death trap after a certain level because when you go down (which will happen eventually) you drop out of rage and instantly die. Paizo patched this with different feats here and there (Raging Vitality being the most popular one) but I still don't like the idea of using feats to patch bad design. Unchained Rage does this better by making the bonus temporary hitpoints but I'd rather just axe the extra hitpoints entirely and make the barbarian better able to avoid injury while he's hulking out. Dexterity is the obvious solution because it already ties directly into AC but dodge, natural armor, or some kind of morale bonus would work too. A big spike in DR might work similar to what 5e did. In 5e barbarians straight up take half damage from all physical sources while raging.

I don't know if constitution = armor bonus is enough. If we're stepping away from hitpoints as the vehicle for barbarian durability in combat you should aim to make the naked barbarian competitive with the fullplate his figher and paladin comrades gets to wear. I would start it at constitution + 3 and have it bump every third level. That puts the average 14 con barbarian in scale mail at level 1 (the same as the fighter), banded mail at level 6, plate mail at level 12, and +2 plate mail at 18. If the barbarian starts with more constitution or grabs constitution items he can catch up or even slightly get ahead of the standard paladin in plate armor.

Liberty's Edge ****

1 person marked this as FAQ candidate. 1 person marked this as a favorite.

I'm currently stuck at the 'specials' requirement myself. What's the current status of multi-table specials in play-by-post?

For example, could I run three simultaneous tables of Year of the Shadow Lodge to create a legal event? Could I run four for Race for the Runecarved Key?

Liberty's Edge

JosMartigan wrote:
If including rage as an option, I'd go with the rage offered for urban barbarian. It gives a floating bonus to str, dex, or con, and can be split among those stats. I'm pretty sure it also doesn't penalize AC and skills the same way regular rage does.

Savage technologist rage is exactly what rage should have always been.

SRD wrote:

A savage technologist can enter rage as a barbarian, except she gains a morale bonus to Strength and Dexterity instead of Strength and Constitution, and she does not take a penalty to Armor Class. She retains the bonus on Will saving throws. When a barbarian ability would increase the savage technologist’s Strength while raging, it increases her Dexterity instead.

This ability alters rage.

Liberty's Edge

There's a dozen different ways to tweak barbarians to help push them toward better fulfilling the fantasy.

I'd probably start with scaling back the number of rage powers, condensing them in power and utility, and sticking in assorted smaller perks (like terrain focus and endurance) where there used to be rage powers. In addition, there should be rage powers that do stuff or offer abilities while not in rage and they're enhanced while raging.

Liberty's Edge

1 person marked this as a favorite.

I've had my beef with the modern d20 barbarian (3.5 and Pathfinder) for a while largely because it struggles to fulfill the fantasy. Off the top of my head these are the first problems that come to mind:

* A barbarian should being durable without wearing heavy armor.

Fantasy artwork typically portrays barbarians in little to no armor, often sporting nothing but a loincloth. This is simply not broadly viable within d20. I know there's a couple archetypes that help in this regard but they're only small steps toward addressing the shortcoming. Part of the problem is that the barbarian fantasy leans toward strength and constitution, not dexterity. Pathfinder has taken great strides towards allowing dexterity to replace strength to fulfill the wiry swashbuckler archetype. It has done little to enable the opposite - the dauntless bare-chested barbarian.

* Even when it works, barbarians are a burden on resources.

Between the barbarian's limited access to armor and a class feature that penalizes their AC, it's clear barbarians are meant to endure incoming damage through having a larger pool of hitpoints as opposed to armor class/avoidance. The problem here is that the modern barbarian hasn't done anything to address the increased drain on resources such a approach creates. MMOs often have multiple tanking classes with different approaches to being durable similar to the fighter vs barbarian dynamic but MMO characters that tank via a larger pool of HP often have tricks that make them easier to heal. Barbarians have no such ability.

* Barbarians should be more than their rage.

Rage is fun sometimes but all of the barbarian's combat tricks and utility is tied into it. There are lots of situations where +2 to hit, +2/+3 to damage, and a 2hp per HD is not worth being hit 10% more often. Without favored enemy, rangers still have an animal companion and spells. Without smite paladins still have lay on hands/channel and spells. Without rage a barbarian is a d12 warrior. This makes them feel like a one-trick pony which hurts the fantasy that is supposed to be the savage barbarian. A barbarian should be cunning and deadly without always being debilitatingly angry all the time.

Liberty's Edge

Corsario wrote:
So a Half Witch - Half Ulfen "Fey Foundling" Lycanthropic bear that practices Tien medicinal traditions and just arrived to Garund... really?

Um, yes? His name means 'bear' and I thought that tied nicely into his calling as a healer and protector.

I thought everything else was explained well enough. Ulfen and jadwiga hook up all the time (they're from neighboring kingdoms) and the witches are known for dealing with the fey up there. The rest is pretty standard 'adventurer backstory' stuff.

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