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Valeros

Feral's page

Goblin Squad Member. FullStarFullStarFullStarFullStar Pathfinder Society GM. 2,134 posts (55,082 including aliases). 5 reviews. 1 list. No wishlists. 25 Pathfinder Society characters. 29 aliases.


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Liberty's Edge

Eh, I don't think that's fair. Mick hasn't murdered anyone all season. I'm pretty sure Sarah has more blood on her hands at this point.

Also, his flamethrower doesn't light things on fire. It's mostly concussive. I think the laser guns the Legion is always toting are more dangerous.

Liberty's Edge

2 people marked this as a favorite.

Definitely abusive. "Lie to me again and I'll drop a mountain on you".

If it'd been a man saying that people would be grabbing the pitchforks and torches.

Liberty's Edge

Spoiler:
That was a concern that Claire brought up a couple times. The monks of K'un-Lun are not well adjusted adults. Their enlightenment comes from denying their humanity.

Liberty's Edge

Regrowing Harold's finger didn't seem unreasonable. Whatever magic the Hand uses was smart and powerful enough to remove his cancer for his first resurrection. Restoring a lost digit didn't seem like a huge leap from that.

Liberty's Edge

At least they're consistent. Despite being a pseudo military government organization, the DEO has no actual rules that apply to the main characters.

Liberty's Edge

I would have stuck with, "I didn't tell you I'm the prince of Daxam because you're f&@$ing racist. It took you multiple episodes to get over your racism when you thought I was just a citizen of Daxam."

Liberty's Edge

1 person marked this as a favorite.

Off the top of my head:

1) Longer more engaging storylines. PFS has a few 2 or 3 part storylines but I want more. PFS does well enough with one-off episodic stories but it really struggles with maintaining an interesting long-term narrative.

2) Chronicles/rewards that matter. I realize the campaign admins are in a tough spot. On one hand, they need to help sell books and making feats/archetypes/etc available sells books. On the other hand, it's hard to make chronicles relevant when everything's open access. In PFS's later seasons' chronicles are a lot more interesting but they still rarely provide any kind of worthwhile rewards.

3) A convincing villain/threat. I know PFS was started with the notion that the Society was, as a whole, more knowledge-focused and mercenary but I miss the good-vs-evil heroics that was more common in Living Greyhawk and Living Forgotten Realms. In PFS the villains are often underwhelming, non-threatening, or just not compelling.

Liberty's Edge

Barry being dumb is one of the narrative flaws I can forgive most of the time. If he was smart he wouldn't need his supporting cast to remind him to use his powers.

Liberty's Edge

3 people marked this as a favorite.

I'm two episodes in and it's been great so far. There's been a few slow sections but no more than what we saw in the other Netflix Marvel shows.

Ignore the representation drama and enjoy.

Liberty's Edge

1 person marked this as a favorite.
Sundakan wrote:

Alex has consistently pissed me off in almost every episode this season. She's worse than f#$%ing Laurel over on Arrow, and that's saying something.

She has such an entitled attitude. She makes the wrong choice, b*!#%es people out for calling her on it, doubles down on the bad choice, and then for some reason everybody apologizes to and makes up with her because her bad choices were cleaned up by them.

It's like everyone in this show is a masochist and Alex is their personal torturer. And mine.

"Oh, please Alex, give me more pain. Make more messes for me to clean up. F*$* up Alex! F%!* up harder! Please!"

Hey, they should also apologize for disrespecting her.

Liberty's Edge

1 person marked this as a favorite.

Practical effects Savitar looked 1000% better than CGI monster Savitar.

Liberty's Edge

You mean the aliens on the registry being exposed to Cadmus because of her blind trust in her father doesn't count as screwing anyone over? Also, keep in mind that the 'forced deportation' was her father's plan. Now that she's forced him to choose a side, what's to stop Cadmus from hunting down all the aliens and executing them one by one? I don't think anything in the episode suggested that they'd lost access to the data from the registry.

She's not dark side, she's dangerously unstable and in a position with way too much power.

Liberty's Edge

So she's emotionally stable now because she got what she wanted?

That doesn't seem unhealthy to you?

Liberty's Edge

Doomed Hero wrote:
I'm just going to leave this here.

If this was reddit I'd give you gold for posting that link.

Liberty's Edge

3 people marked this as a favorite.

Ugh. Alex is the worst, I was really hoping she'd be 'lost in space' for a few episodes so someone approaching rational could be put in charge.

Kara was also obnoxious these last couple episodes but at least she's starting to see that her sister is out of control. Also, Kara you didn't 'love being a reporter'. You constantly griped about the rules that come with responsible reporting. You're not cut out to be a reporter. You should be a superhero which, surprise, YOU ALREADY ARE.

Liberty's Edge ****

1 person marked this as a favorite.

Stick to your guns and tell them to leave Bob alone. A single optimized character is enough to steamroll most PFS scenarios. If someone wants to play something unoptimized because it's fun for them, let them be.

Liberty's Edge

I'm going to be disappointed if this book doesn't include new versatile performances for bards. =P

Liberty's Edge

I'd prefer high tier but if everyone else is hankering for low I'll cope.

Liberty's Edge

A straight up 1v1 battle between high level martials is also pretty boring. Flipping a coin would be quicker and more interesting.

Liberty's Edge

.

Liberty's Edge

I'll give it my best shot.

Everyone should dedicate all of their efforts and resources toward serving their own self interests. People are at their best and most productive when doing so. Anything that enables people to not pursue their self interests hurts society as a whole. Government that stops people from pursuing their own self interests hurts society as a whole.

Liberty's Edge

Oh! Oh! Pick me!

I'm indifferent on core vs non-core. I'll go either way.

Liberty's Edge

Quote:
This spell makes spoiled, rotten, diseased, poisonous, or otherwise contaminated food and water pure and suitable for eating and drinking. This spell does not prevent subsequent natural decay or spoilage. Unholy water and similar food and drink of significance is spoiled by purify food and drink, but the spell has no effect on creatures of any type nor upon magic potions. Water weighs about 8 pounds per gallon. One cubic foot of water contains roughly 8 gallons and weighs about 60 pounds.

Stale bread is edible. Staleness is usually the result of the fat/oils within bread becoming inert and fully solid again (hence why warming it up brings it back to life somewhat).

Moldy bread, on the other hand, would be a valid use for this spell since mold is clearly a contaminant.

Liberty's Edge ****

Bah! I suppose I need one more special in that case.

Tonya, can you clarify what you meant when you said "These scenarios may be run by any 4-star or 5-star GM or a Venture-Officer at any time." I spoke with the online venture captain and he's under the impression that the play by post limitations are still in place.

Liberty's Edge ****

Fun Fact: Upon further review, I'm already at 9 specials.

1x Pathfinder Society Special: Year of the Shadow Lodge (RPG)
1x Pathfinder Society Special: Blood Under Absalom (RPG)
1x Pathfinder Society Special: Siege of the Diamond City (RPG)
2x Pathfinder Society Special: Ruins of Bonekeep—Level Two: Maze to the Mind Slave (RPG)
2x #6–98: Serpents Rise (RPG)
2x #7–98: Serpents' Ire (RPG)

I'm at 10 if #3-16: The Midnight Mauler counts when I ran it in 2014. When did Midnight Mauler stop counting towards the 5 star special count?

Liberty's Edge ****

Thanks Tonya. Does your 'at any time' supersede the old restrictions there used to be on play by post games for specials?

Liberty's Edge

I'm not sure I'm following your question Jos. The problem with constitution on rage is that it makes the barbarian's defining class feature into a death trap after a certain level because when you go down (which will happen eventually) you drop out of rage and instantly die. Paizo patched this with different feats here and there (Raging Vitality being the most popular one) but I still don't like the idea of using feats to patch bad design. Unchained Rage does this better by making the bonus temporary hitpoints but I'd rather just axe the extra hitpoints entirely and make the barbarian better able to avoid injury while he's hulking out. Dexterity is the obvious solution because it already ties directly into AC but dodge, natural armor, or some kind of morale bonus would work too. A big spike in DR might work similar to what 5e did. In 5e barbarians straight up take half damage from all physical sources while raging.

I don't know if constitution = armor bonus is enough. If we're stepping away from hitpoints as the vehicle for barbarian durability in combat you should aim to make the naked barbarian competitive with the fullplate his figher and paladin comrades gets to wear. I would start it at constitution + 3 and have it bump every third level. That puts the average 14 con barbarian in scale mail at level 1 (the same as the fighter), banded mail at level 6, plate mail at level 12, and +2 plate mail at 18. If the barbarian starts with more constitution or grabs constitution items he can catch up or even slightly get ahead of the standard paladin in plate armor.

Liberty's Edge ****

1 person marked this as FAQ candidate. 1 person marked this as a favorite.

I'm currently stuck at the 'specials' requirement myself. What's the current status of multi-table specials in play-by-post?

For example, could I run three simultaneous tables of Year of the Shadow Lodge to create a legal event? Could I run four for Race for the Runecarved Key?

Liberty's Edge

JosMartigan wrote:
If including rage as an option, I'd go with the rage offered for urban barbarian. It gives a floating bonus to str, dex, or con, and can be split among those stats. I'm pretty sure it also doesn't penalize AC and skills the same way regular rage does.

Savage technologist rage is exactly what rage should have always been.

SRD wrote:

A savage technologist can enter rage as a barbarian, except she gains a morale bonus to Strength and Dexterity instead of Strength and Constitution, and she does not take a penalty to Armor Class. She retains the bonus on Will saving throws. When a barbarian ability would increase the savage technologist’s Strength while raging, it increases her Dexterity instead.

This ability alters rage.

Liberty's Edge

There's a dozen different ways to tweak barbarians to help push them toward better fulfilling the fantasy.

I'd probably start with scaling back the number of rage powers, condensing them in power and utility, and sticking in assorted smaller perks (like terrain focus and endurance) where there used to be rage powers. In addition, there should be rage powers that do stuff or offer abilities while not in rage and they're enhanced while raging.

Liberty's Edge

1 person marked this as a favorite.

I've had my beef with the modern d20 barbarian (3.5 and Pathfinder) for a while largely because it struggles to fulfill the fantasy. Off the top of my head these are the first problems that come to mind:

* A barbarian should being durable without wearing heavy armor.

Fantasy artwork typically portrays barbarians in little to no armor, often sporting nothing but a loincloth. This is simply not broadly viable within d20. I know there's a couple archetypes that help in this regard but they're only small steps toward addressing the shortcoming. Part of the problem is that the barbarian fantasy leans toward strength and constitution, not dexterity. Pathfinder has taken great strides towards allowing dexterity to replace strength to fulfill the wiry swashbuckler archetype. It has done little to enable the opposite - the dauntless bare-chested barbarian.

* Even when it works, barbarians are a burden on resources.

Between the barbarian's limited access to armor and a class feature that penalizes their AC, it's clear barbarians are meant to endure incoming damage through having a larger pool of hitpoints as opposed to armor class/avoidance. The problem here is that the modern barbarian hasn't done anything to address the increased drain on resources such a approach creates. MMOs often have multiple tanking classes with different approaches to being durable similar to the fighter vs barbarian dynamic but MMO characters that tank via a larger pool of HP often have tricks that make them easier to heal. Barbarians have no such ability.

* Barbarians should be more than their rage.

Rage is fun sometimes but all of the barbarian's combat tricks and utility is tied into it. There are lots of situations where +2 to hit, +2/+3 to damage, and a 2hp per HD is not worth being hit 10% more often. Without favored enemy, rangers still have an animal companion and spells. Without smite paladins still have lay on hands/channel and spells. Without rage a barbarian is a d12 warrior. This makes them feel like a one-trick pony which hurts the fantasy that is supposed to be the savage barbarian. A barbarian should be cunning and deadly without always being debilitatingly angry all the time.

Liberty's Edge

Corsario wrote:
So a Half Witch - Half Ulfen "Fey Foundling" Lycanthropic bear that practices Tien medicinal traditions and just arrived to Garund... really?

Um, yes? His name means 'bear' and I thought that tied nicely into his calling as a healer and protector.

I thought everything else was explained well enough. Ulfen and jadwiga hook up all the time (they're from neighboring kingdoms) and the witches are known for dealing with the fey up there. The rest is pretty standard 'adventurer backstory' stuff.

Liberty's Edge

I forgot about background skills.

Crunch 2.0:
Bjorn
Male human (Ulfen) oracle (pei zin practitioner) 1 (Pathfinder Player Companion: Healer's Handbook 20, Pathfinder RPG Advanced Player's Guide 42)
NG Medium humanoid (human)
Init +0; Senses Perception +0
--------------------
Defense
--------------------
AC 15, touch 10, flat-footed 15 (+4 armor, +1 shield)
hp 13 (1d8+5)
Fort +4, Ref +0, Will +2; +2 vs. death
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee longspear +3 (1d8+4/×3)
Space 5 ft.; Reach 5 ft. (10 ft. with longspear)
Oracle (Pei Zin Practitioner) Spells Known (CL 1st; concentration +4)
. . 1st (4/day)—bless, cure light wounds, endure elements
. . 0 (at will)—create water, detect poison, guidance, light
. . Mystery Life
--------------------
Statistics
--------------------
Str 16, Dex 10, Con 18, Int 10, Wis 10, Cha 16
Base Atk +0; CMB +3; CMD 13
Feats Fey Foundling[ISWG]
Traits child of nature
Skills Acrobatics -4 (-8 to jump), Diplomacy +7, Heal +4, Linguistics +1, Profession (herbalist) +8, Sense Motive +4, Survival +6
Languages Common, Polyglot, Skald
SQ healer's way (1d6), master herbalist, oracle's curse (lycanthropy)
Other Gear hide armor, buckler, longspear, backpack, hemp rope (50 ft.), trail rations (2), waterskin
--------------------
Special Abilities
--------------------
Fey Foundling Magical healing works better on you
Healer's Way (1d6 hit points, 4/day) (Su) As a standard action (swift on self), touch channels positive energy to heal.
Lycanthropy (bear) You can only speak and understand language as if you were an animal while in combat.
Master Herbalist (Su) Can ID potions using Profession (herbalist) and in 1 rd.

Liberty's Edge

Background:
In some cultures the bear is the symbol of the warrior - a juggernaut of muscle and bestial rage whose mighty roar makes the blood of foes run cold in their veins. For others, the bear is a healer and guardian of wild places first that only chooses violence as a last resort. Against all odds, it was the latter path that Bjorn Stonehand chose to honor his namesake.

Bjorn was born as the result of a dalliance between a mighty viking berserker and an ice witch of Irrisen. His mother, having little use for a son sired by a brute with no arcane talent traded her newborn babe for favor with her dark patron. In the witch-kingdom of Irrisen unwanted children often face such a fate (or worse) but in Bjorn's case he did not meet his end baked into bread for trolls or with his soul torn from his body and transplanted into a witch-cursed porcelain doll. Instead he was traded several times, eventually being gifted to a clan of relatively benign ice fey.

The child was made to work but the fair folk were not overly cruel and raised and educated Bjorn better than any orphanage in Whitethrone ever could have. This education even included helping him nurture the magical gifts passed down by his mother. More importantly, he never lacked for food allowing Bjorn to take full advantage of his father's genes until he grew until he grew into the classic image of a burly strapping ulfen warrior.

As Bjorn came of age he began to more and more resemble the brutish men his fey masters had little love for. Faced with their servant's unwanted transformation the fey granted Bjorn his freedom and sent on his way. Without a family and lacking any specific attachments within the world of man, Bjorn wandered. His travels took him across the Land of Linnorn Kings and south through Varisia. Along the way he dabbled in different trades wherever he was given the chance but it was herbalism and the healing arts that he was drawn to. Eager to further his understanding he sought out places and people of learning going as far east as mysterious Tian Xia.

Most recently his travels have brought him back west to Sargava's colonies in hopes of learning from the witchdoctors of the native Mwangi tribes.

Crunch:
Bjorn
Human (Ulfen) oracle (pei zin practitioner) 1 (Pathfinder Player Companion: Healer's Handbook 20, Pathfinder RPG Advanced Player's Guide 42)
NG Medium humanoid (human)
Init +0; Senses Perception +0
--------------------
Defense
--------------------
AC 15, touch 10, flat-footed 15 (+4 armor, +1 shield)
hp 13 (1d8+5)
Fort +4, Ref +0, Will +2; +2 vs. death
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee longspear +3 (1d8+4/×3)
Space 5 ft.; Reach 5 ft. (10 ft. with longspear)
Oracle (Pei Zin Practitioner) Spells Known (CL 1st; concentration +4)
. . 1st (4/day)—bless, cure light wounds, endure elements
. . 0 (at will)—create water, detect poison, guidance, light
. . Mystery Life
--------------------
Statistics
--------------------
Str 16, Dex 10, Con 18, Int 10, Wis 10, Cha 16
Base Atk +0; CMB +3; CMD 13
Feats Fey Foundling[ISWG]
Traits child of nature
Skills Acrobatics -4 (-8 to jump), Diplomacy +7, Heal +4, Profession (herbalist) +8, Survival +6
Languages Common, Skald
SQ healer's way (1d6), master herbalist, oracle's curse (lycanthropy)
Other Gear hide armor, buckler, longspear, backpack, hemp rope (50 ft.), trail rations (2), waterskin
--------------------
Special Abilities
--------------------
Fey Foundling Magical healing works better on you
Healer's Way (1d6 hit points, 4/day) (Su) As a standard action (swift on self), touch channels positive energy to heal.
Lycanthropy (bear) You can only speak and understand language as if you were an animal while in combat.
Master Herbalist (Su) Can ID potions using Profession (herbalist) and in 1 rd.

Liberty's Edge

I wasn't fond of yesterday's episode for a number of reasons.

*Ray put the whole of reality at risk for what? Because he's a fan of Arthurian legend? Because he wants to swing a glowing sword around? Ugh.

*Why is Darkh always portrayed as a goon? Was he pulled from time before he got his magical powers? This was a man that had the means to bring about nuclear apocalypse not too long again. Again, ugh.

*"We're not killers". You kill people ALL THE TIME. When it's nazis, or russians, or future-cops, you have no problem killing people in droves. Your resume lists your occupation as 'ASSASSIN'.

*I'm all for Sarah embracing her sexuality but if it'd been a man that was flirting with all of history's ladies, there'd be cries of misogyny left and right. In any case the last scene with Guinevere was cringe. Why?

*Why wouldn't they assume Rip still has command over the ship? Why wouldn't they ask Gideon about that? Why are all the characters consistently stupid?

Liberty's Edge

Sounds good. You won't need to change a thing. For multi-part modules like this you don't actually need to follow PFS rules to get PFS credit.

I'll put something together and post it later today.

Liberty's Edge

My hero. =P

Liberty's Edge

I'm potentially interested though I haven't been rejected from a recruitment thread this year yet. I'd like to bring a healing-focused oracle.

Would you open to this module being reported for PFS credit? You wouldn't have to change anything about your game or the character-building rules. I could handle all the paperwork for you.

Liberty's Edge

Things to include for maximum rocket tag:

Magus (level 17 with 5 mythic tiers)
Legendary weapon with Foebiter
Mythic Power Attack

Start there and you should be fine.

Liberty's Edge

High levels with mythic tiers is entirely different game. That said, standard encounter building rules are still a good place to start.

For a party of that level you should be looking at a CR 17-18 encounter in total. I'd aim for a level 17 magus with one big minion and a number of cannon fodder. He should have at least as many mythic tiers as the party.

Do you already know how this encounter is going to go down? Is this the typical 'PCs wander into the BBEG's throne room'?

Liberty's Edge

The standard magus is already pretty vicious. How much more dangerous do you want? Are you aiming for a couple dead PCs?

Liberty's Edge

2 people marked this as a favorite.

What do you mean by closed? Typically when people put *closed* in their recruitment thread that means that they're not recruiting (usually because it's a previously established game among friends). Why people do this never made sense to me. If you already know who you're inviting why not just open a discussion thread?

'This campaign is no longer active' is for when you want to flag the game as complete/inactive. The game won't actually go anywhere but it will make it fall off people's campaign summary tab on their profile.

Liberty's Edge

Eh. I actually loved the stuff leading up to Secret Wars and I loved Secret Wars itself. I suppose I was mostly dissatisfied with where the chips landed when the Fantastic Four put the universe back together.

Liberty's Edge

Yeah, I don't claim to have any special insight into what 'status quo' means in this case. My comics news is limited to a spattering of articles and a couple related Youtube channels I follow.

I don't understand the argument that a return to status quo won't make people happy. They're unhappy about the changes. Return to status quo is exactly what they want. It likely won't bring everyone back and they'll probably lose some of their new subscribers but I think the Marvel Money People have determined that shaking things up as much as they did has not proven profitable compared to rehashing the tried and true.

I was never a Thor fan so I don't really care who call themselves Thor these days but I did like Hulk and I'm one of the few people that likes Bruce Banner (when he actually gets to have some character time and agency). I loved Cho when he was introduced as Herc's buddy but I wasn't impressed with him as Hulk and I'm indifferent toward She-Hulk. I would definitely resubscribe if Banner came back as Hulk (assuming he didn't come back completely different like what they did to Hercules).

Liberty's Edge

I realize there's probably a lot of factors involved but I'm not the only person that canceled all their Marvel subs in light of ANAD. There's a reason they're rolling this stuff back and I'm confident the main one is their tanking sales.

Liberty's Edge

This article talks about it some.

From the Article wrote:
I am told, as Marvel brings back the X-Men line with a bang, to expect a return to more of a status quo for titles such as Thor, Iron Man, Hulk and more. A more familiar looking Marvel Universe by the autumn – although, just as with Captain America, as classic-look-characters return, expect new characters to keep a number of their books.

Liberty's Edge

I don't know precisely but that's the promise of the big Marvel 'rebirth' thing that's coming up. I would assume it's going to mean rolling back most of the stuff that happened during/after Secret Wars and ANAD.

Liberty's Edge

Is anyone as excited about the return to status quo as I am? I want to see an evolving narrative but I don't think I liked a single thing in the ANAD line. The only character I continued following was Hercules and that was only out of devotion to the character, not because I was enjoying his stories. Hercules's CW2 tie-in ended months ago so Marvel's getting zero dollars from me currently.

Liberty's Edge

Anyone with any amount of exposure to drug addicts should know that you can't scold someone into breaking an addiction.

Liberty's Edge

Unrelated to the silliness of their magical gun control reform: Did Wilddog's flashbacks bug anyone else? Chewing out his wife over her drug addiction? Sending his daughter to his room when there's obvious signs of a break in? I understand the guy's a little dense but he's supposed to have street smarts.

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