O-Sayumi

Feng Luwei's page

103 posts. Organized Play character for KingOfAnything.


Race

| hp -5/8 4nl | AC 12, tch 12, ff 10 | CMD 11 | Init +2 | Perc. +0 S. Motive +0

Gender

Female N Kitsune Sorcerer 1

About Feng Luwei

Feng Luwei
Female kitsune sorcerer (nine-tailed heir) 1 (Pathfinder Player Companion: Blood of the Beast 13, Pathfinder RPG Bestiary 4 175)
N Medium humanoid (kitsune, shapechanger)
Init +2; Senses low-light vision; Perception +0
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Defense
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AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 8 (1d6+2)
Fort +1, Ref +2, Will +2
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Offense
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Speed 30 ft.
Melee dagger +2 (1d4-1/19-20) or
. . bite +2 (1d4-1)
Spell-Like Abilities (CL 1st; concentration +5)
. . 3/day—dancing lights
Bloodline Spell-Like Abilities (CL 1st; concentration +5)
. . 7/day—laughing touch
Sorcerer (Nine-Tailed Heir) Spells Known (CL 1st; concentration +5)
. . 1st (4/day)—deja vu[OA], lock gaze[UC] (DC 18)
. . 0 (at will)—daze (DC 17), detect magic, mage hand, message
. . Bloodline Fey
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Statistics
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Str 9, Dex 14, Con 12, Int 14, Wis 10, Cha 18
Base Atk +0; CMB -1; CMD 11
Feats Eschew Materials, Weapon Finesse
Traits among humans, spiritual forester
Skills Acrobatics +4, Bluff +8, Disguise +8 (+10 to appear human while assuming specific human form), Knowledge (planes) +7, Spellcraft +6; Racial Modifiers +2 Acrobatics
Languages Common, Sylvan, Tien, Varisian
SQ bloodline arcana (+2 DC for compulsion spells), change shape, kitsune magic
Combat Gear potion of cure light wounds; Other Gear dagger, backpack, bedroll, belt pouch, flint and steel, mess kit[UE], soap, torch (9), torch, trail rations (5), waterskin, 90 gp
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Special Abilities
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Bloodline Arcana: Fey (Ex) +2 to save DCs from spells of the Compulsion subschool.
Change Shape (Su) Assume a single human form.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Kitsune Magic Kitsune add 1 to the DCs of any saving throws to resist enchantment spells that they cast.
Laughing Touch (7/day) (Sp) As a standard action, if melee touch hits, foe can take only move actions for 1 rd.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.