About Fei WanRolls:
2d6 + 7 ⇒ (6, 4) + 7 = 17 2d6 + 7 ⇒ (4, 5) + 7 = 16 2d6 + 7 ⇒ (4, 2) + 7 = 13 2d6 + 7 ⇒ (4, 3) + 7 = 14 2d6 + 7 ⇒ (5, 2) + 7 = 14 2d6 + 7 ⇒ (5, 5) + 7 = 17 Str: 17-2=15 (served in town watch, has had some combat training. He is as strong as a kitsune will reasonably be)
Dueling Blade with Power Attack
Defenses
Kitsune
Traits
Equipment
Feats
Face Skills
Rogue Skills
Finesse Training
Sneak Attack
Evasion
Scam Artist
Sticky Fingers
Lucky Save
Background:
Step 1: Write 5 background and concept elements that you feel are important to your image of the character. These can be a concept overview, a list of important life events, a physical description, a personality profile...whatever you need to get an image in your mind. 5 is just a minimum...more elements are encouraged!
(1) Fei Wan grew up on the streets deep in poverty. He never knew his parents, only the half-elf beggar who raised him. Said half-elf was a crippled soldier who lost his leg and became a beggar. Finding the young kitsune in the trash, he raised Fei Wan as his own. (2) He became a thief from a young age. He was a pickpocket as a small child, a trade which became all the easier when he learned how to shift into a fox. (3) Eventually, he began to steal, not just for food, but for the thrill of it. He would take things that he did not need just because he could. This led to more than a few close calls, including being stabbed once by an enraged merchant. (4) While this did not deter him, it did scare his father. Unable to afford an education for the kitsune, he was able to convince Fei to put his energy into something less dangerous. Joining the city watch. He managed this by using his old military connections to get his otherwise unqualified adopted son a position. His father’s idea was that it would sound dangerous enough to keep Fei off the streets, while the safety of the city from any real attack would mean that he would be safe while outgrowing his rebellious streak. (5) After serving for three years, Fei has found himself unable to stand the same daily routine anymore. During that time he was able to earn enough to get himself and his father off the streets. (6) He is now ready to move on. To earn his own way and to discover himself. His father gifted him with his only treasure. An elven blade, a heirloom of his family. The only thing he never sold, stating that Fei was his son, and as such the blade should belong to him. Attached Drawback! Step 2: List at least two goals for the character. At least one of these goals should be one that the character has, while another should be one that you, as a player, want to see developed over the course of the game. (1) To discover what it means to be kitsune. Until this AP he has never met another kitsune, and he desperately wants to know more about his own people.
Step 3: List at least two secrets about your character. One is a secret the character knows, one is a secret that involves him but that he is not actually aware of yet. This will help me in creating plots that center around your character. I will also be creating a third secret which you as a player will not be aware of, so expect some surprises! (1) He, briefly, was part of a gang. He joined because he was operating in their territory. He never exactly left it either...and as a watchman let more than one of them go with a blind eye. Out of fear for what they might do to him, or his father.
Step 4: Describe at least three people that are tied to the character. Two of them are friendly to the character, one is hostile. If you like, you can include an enemy of yours here as well, so I have an instant NPC nemesis to throw at you.
Step 5: Describe three memories, mannerisms, or quirks that your character has. They don't have to be elaborate, but they should provide some context and flavor.
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