Guard Captain Blacklock

Faylin's page

26 posts. Alias of Roshan.


About Faylin

Faylin is a veteran adventurer from the snowy reaches of northern Avistan. Born of the mighty Ulfen, Faylin was raised as a warrior and often sent to test himself against the mightiest of creatures. Learning at the hands of their veteran swords Faylin grew to be a true hunter of the frozen wastes.

FAYLIN
Male Human (Ulfen) fighter 13
NG medium humanoid (human)
Init +3; Senses Perception +0
--------------------
DEFENSE
--------------------

AC 35 touch 13 flat-footed 32 (+13 Armor, +9 Shield, +3 Dex)
hp 141 (13d10+65) DR 3/-
Fort +13 Ref +7 Will +4 (+3 Will vs. fear)
Defensive Abilities Armor Training 3, Bravery +3, Bodyguard, Fortified Armor Training, In Harm’s Way, Missile Shield, Ray Shield
--------------------
OFFENSE
--------------------

Speed 40 ft.
Melee +3 defending longsword +25/+20/+15 (1d8+12/19-20) or +1 flail +21/+16/+11 (1d8+8) or trident +22/+17/+12 (1d8+9)
Ranged trident (thrown) +19/+14/+9 (1d8+9)
Offensive Abilities Antagonize, Improved and Greater Bull Rush, Power Attack (-4 to hit, +8 to dmg), Spellbreaker (Casting Threatens)
--------------------
STATISTICS
--------------------

Base Atk +13; CMB +19 (+21 bullrush); CMD 32 (47 vs bullrush, 45 vs trip)
ACP -7 (-1 Armor, -6 Shield)
Favored Class (Fighter) +13 vs Trip and Bullrush
Str 18 (22) Dex 16 Con 16 (20) Int 12 Wis 10 Cha 12
Special Qualities Weapon Training III (flails +1, close +2, heavy blades +3)
Feats Antagonize, Bodyguard, Combat Reflexes, Disruptive, Improved Bull Rush, Greater Bull Rush, In Harm's Way, Missile Shield, Persuasive, Power Attack, Ray Shield, Shield Focus, Skill Focus (Intimidate), Spellbreaker
Skills Acrobatics -1, Appraise +1, Bluff +1, Climb +3, Craft (Untrained) +1, Diplomacy +18, Disguise +1, Escape Artist -4, Fly -4, Intimidate +27, Perform (Untrained) +1, Profession (Soldier) +11, Stealth -4, Swim +3
Languages Common, Dwarven, Elven, Gnome, Infernal, Skald
Combat Gear +4 adamantine full plate (32,500), +3 defending adamantine longsword (32,315 gp), +4 mithril tower shield (17,180 gp), +1 flail (2,308 gp), +1 trident x2 (2,315 gp), masterwork quickdraw light wooden shield x2 (203 gp)
Other Gear +4 belt of physical might (str/con) (40,000 gp), boots of striding and springing (5,500 gp), Heavy Combat Trained Warhorse [Tricks: attack, come, defend, down, guard, and heel] (300gp)
--------------------
TRAITS
--------------------

Charming Blessed with good looks, you've come to depend on the fact that others find you attractive. You gain a +1 trait bonus when you use Bluff or Diplomacy on a character that is (or could be) sexually attracted to you, and a +1 trait bonus to the save DC of any language-dependent spell you cast on such characters or creatures.
Helpful You see nothing wrong with letting others achieve greatness so long as the job gets done. Whenever you successfully perform an aid another action, you grant your ally a +4 bonus instead of the normal +2.
--------------------
SPECIAL ABILITIES
--------------------

Armor Training (Ex) You are more maneuverable while wearing armor. Whenever you are wearing armor, you reduce the armor check penalty by 3 and increase the maximum Dexterity bonus allowed by your armor by +3

Bravery (Ex) You gain a +3 bonus to Will saves against fear effects.

Weapon Training (Ex) Attacks with a weapon from listed groups, gain a bonus on attack and damage rolls. Heavy Blades +3, Spears +2, Flails +1