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Elvish Fighter

Faust's page

Pathfinder Adventure Path Charter Subscriber. Pathfinder Society Member. 7 posts. No reviews. No lists. No wishlists. 1 Pathfinder Society character.

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Faust (Pathfinder Adventure Path Charter Subscriber)

Elvish Fighter

Thanks! I'll probably break down and just do two orders then, because I'm sure there'll be something else to get by then, to combine with this item, and I need some of the other maps for a specific scenario.
I don't feel too bad about paying the extra shipping, though: I've been very impressed with Paizo product quality across the board, I must say- I even bought the campaign setting hardcover though I am a diehard Greyhawk fan. Seemed to be a bit of "grey" in the Paizo campaign setting. :')

Vic Wertz wrote:
Faust wrote:

I should have been more clear- I ask because it says preorder October but the description says November? Any idea for an actual ship date?

Thanks!
Faust wrote:

Hey, I want to include this map pack as part of a larger order, but I don't want to have to pay extra shipping if this is sent separately because its not out yet. Any idea when this will be available? I've got 5 or so things I want to order at once to combine the shipping.

Thanks!
It should be in our warehouse in late October, but it won't hit retail until early November. We really oughta show the October date in both places...

Faust (Pathfinder Adventure Path Charter Subscriber)

Elvish Fighter

I should have been more clear- I ask because it says preorder October but the description says November? Any idea for an actual ship date?
Thanks!

Faust wrote:

Hey, I want to include this map pack as part of a larger order, but I don't want to have to pay extra shipping if this is sent separately because its not out yet. Any idea when this will be available? I've got 5 or so things I want to order at once to combine the shipping.

Thanks!

Faust (Pathfinder Adventure Path Charter Subscriber)

Elvish Fighter

Hey, I want to include this map pack as part of a larger order, but I don't want to have to pay extra shipping if this is sent separately because its not out yet. Any idea when this will be available? I've got 5 or so things I want to order at once to combine the shipping.
Thanks!

Faust (Pathfinder Adventure Path Charter Subscriber)

Elvish Fighter

Off topic at the beginning, but not later, and hopefully Paizo personnel are monitoring to address a question- WHEN will they PLEASE post map downloads for the last several issues of the Savage Tide campaign. They are just great tools for the DM running the Savage Tide, and I am now at the point to start using these maps. Downloadable maps are much easier and cleaner than scanning. Please create the map downloads for the last several issues of Dungeon!!!
As for evil parties in Savage Tide, that could really be fun, as long as, regarding intra-party interactions in particular, the PCs run them evil-smart and not evil-stupid/shortsighted. Main problem would be at the end in that regard, when it could be a free-for-all. WHich could be a lot of fun. And regarding what another poster mentioned, demon worshippers don't have to have a problem, even in the area previously mentioned in the Spoiler section of that email, IMO. Hey, every demon ultimately thinks it should rule, and alliances are temporary at best- even if previously having been in force a long time for whatever reason. Demon worshippers of any power would know that, or even be told that! Any other demon would think twice about helping another demon consolidate power to the extent Demogorgon is attempting here- because it would automatically preclude them, even as an ally-assuming they are stupid enough to think a demonic ally would still be one after one party no longer needs the alliance- from holding the reins of power themselves, as all demons think they deserve. So your demon worshipper wouldn't have a problem stopping Demogorgon at all, IMO- but he/she would be VERY likely to grab the specific power that becomes available in the last adventure, even if only ostensibly to hand off to his/her demonic patron. IMO of course.
Lastly, PLEASE PUT THE MISSING SAVAGE TIDE MAP DOWNLOADS UP!! PLEASE!!! Have i mentioned please?

Faust (Pathfinder Adventure Path Charter Subscriber)

Elvish Fighter

Heh, thats a great story, hope the school understood after you explained. In my experience it takes a bit of explaining even at higher levels. In college in the Upper Midwest- VERY close to where Erik Mona went to school!- years back we convinced the college to let me teach a D&D "Skills Warehouse" class (that being a class where an "expert" in something teaches others how to do a useful skill) for a full semester, for which I was paid the grand sum back then of $20 per hour! The school administration was surprisingly open to the idea once we showed the books and explained it. The course sold out immediately.
Then the local campus religious group found out about us and went crazy, and tried to stage a "pray-in" to stop us. Turmoil. I went to my parish priest, and then the local bishop to ask about the game (hoping for a counterpoint to the campus religious group). Both said it looked like a very fun game, no problems, it was just a game!
Of course the campus group wasn't dissuaded. They wouldn't look at the books or talk to us, though they left us alone. But after the semester their protests dissuaded the school from renewing the class, though it was a big success. It just wasn't worth the hassle to them. Won the battle, lost the war.

Faust (Pathfinder Adventure Path Charter Subscriber)

Elvish Fighter

I well remember the bane that was player mapping--took too much time for the rare true payoffs. In college the time factor wasn't as much of a problem. But with full time jobs, then family, kids, group memberships, well, it became critical.
So I ditched it entirely. The party does have to designate a mapper of course. But I either create a players map-in sections to add piece by piece where that's important or just to throw them off once in a while-OR, as I use a lot of modified published modules, or just the maps from the modules, I scan the maps, and use Photoshop to alter the map to take out the secret doors, traps, or any other features players cannot see at first glance. Its fast and very easy to do all the maps for 2-3 adventure sessions in a few hours, including printing. We do use scale battlemaps for encounter in rooms, but it really helps to have a 1 page or 4 page taped together overview of a level for the players too.
Because it was done on the computer, even with my only average skill using those programs, there is NO WAY to tell the maps have been altered.
As a side benefit, by doing it this way I can also then create records of the adventures in pdf format, including maps and describing the PCs actions in important battles. The pdf's for our last, 3+ year campaign, totalled 600+ pages and maps of every area explored! Emailing a pdf of the last adventure right before the gaming session further speeds play and limits memory questions, like, where were we again?
The most important thing: Because our groups gaming time is limited, we maximize gaming time by players having pre-made maps-handing them a map without the secrets, then where useful handing them the same map after they find the secrets-shortens a lot of mapping AND description time and speeds their questions on room layouts. More gaming time=happier DM & Players!

Faust (Pathfinder Adventure Path Charter Subscriber)

Elvish Fighter

Though the Wil Save column has far less immediate value to my campaign, I'll confess I've also enjoyed it and consider it a good "rounding out" addition to the mag. A page or two of this I like, and as I also have been playing for nearly as long as you-1979-I find Wil's insights on teaching kids gaming rather insightful. Teaching some myself. Wouldnt want them to expand it by any means, but I consider it a solid complement to a great mag. 'Course, I'd never turn down another map either! But lets keep Wil, IMO



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