Kaigon the Miscreant

Farshaya Freewheeler's page

54 posts. Organized Play character for Something Wicked.


Full Name

Farshaya Freewheeler

Race

| HP 20/20 | AC 18 T 18 FF 13 | Fort +4 Ref +7 Will +3 | Init +6 Perc +8 | SF 2/2

Gender

Male Human UnMonk 2

Size

Med

Age

18

Alignment

LN

Strength 14
Dexterity 18
Constitution 12
Intelligence 10
Wisdom 17
Charisma 7

About Farshaya Freewheeler

Pathfinder Society Info:

PFS #: 76849-6
Faction: Liberty's Edge
Experience: 5
Prestige: 8
Fame: 8
Wealth: 121pp 6gp
Day Job: N/A
Chronicle Sheets:
Scenario First Steps, Part I: In Service to Lore (1 XP) 10-10-14
AP #7 Edge of Anarchy (3 XP) 10-30-16
Scenario Scions of the Sky Key 1/3 (1 XP) 5-13-17

botting instructions:
Farshaya will acrobatics his way into flanking positions in melee, tending to use unarmed strikes and flurrying whenever possible. If a caster is involved, he will attempt to grapple and pin that caster, especially if they are unarmed, as he doesn't yet have improved grapple. He might also just opt for a stunning fist.

Farshaya Freewheeler
Human (Keleshite) unchained monk 2 (Pathfinder Unchained 14)
LN Medium humanoid (human)
Init +6; Senses Perception +8
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Defense
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AC 18, touch 18, flat-footed 13 (+4 Dex, +1 dodge, +3 Wis)
hp 20 (2d10+4)
Fort +4, Ref +7, Will +3
Defensive Abilities evasion
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Offense
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Speed 30 ft.
Melee dan bong +6/+6 (1d3+2/19-20) or
. . siangham +6/+6 (1d6+2) or
. . temple sword +4/+4 (1d8+2/19-20) or
. . unarmed strike +6/+6 (1d6+3)
Ranged sling +6 (1d4+2)
Special Attacks flurry of blows (unchained), stunning fist (2/day, DC 14)
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Statistics
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Str 14, Dex 18, Con 12, Int 10, Wis 17, Cha 7
Base Atk +2; CMB +4; CMD 22
Feats Combat Reflexes, Dodge, Improved Unarmed Strike, Stunning Fist, Weapon Finesse
Traits quain martial artist, reactionary
Skills Acrobatics +9, Climb +6, Perception +8, Stealth +9, Swim +6
Languages Common, Kelish
SQ alternate racial trait (dual talent [Dex, Wis])
Combat Gear
alchemist fire x2
bracers of armor +1
Other Gear
antitoxin x2
dan bong[UC]
siangham
temple sword[APG]
ioun torch ioun stone[APG]
backpack
belt pouch
blanket[APG]
hemp rope (50 ft.)
hot weather outfit
soap
torch (10)
trail rations (5)
waterskin
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Special Abilities
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Combat Reflexes (5 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Flurry of Blows (Unchained) (Ex) As full-rd action, gain extra attacks with unarmed strike/monk weapons.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Stunning Fist (2/day, DC 14) You can stun an opponent with an unarmed attack.