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If you created characters under Adventurer's League Rules with an approved/registered DM for AL is there a way he could run the Curse of Stradh 5e adventure and our characters still be legal for Adventurer's League usage outside of that game, like in Cons and other AL DM's games?
I am running a 5E game through Savage Tide but I took it totally off the rails. The group was borderline amoral and went along with Rowyn's idea of joining the Lotus Dragons and they want to rebuild the guild and undermine the nobles, essentially taking over Sasserine's port and ousting the ruling government in favor of turning it back into a bandit-kingdom cityish thing....
I am going to be running a new 5E campaign that I am building on a stripped down Savage Tide game with a bunch of short adventures placed throughout. I am going for a more sandbox feel to the path.
Is there a rule about making a perception check or something to see an enemy when there is an ally or 2 between you and the enemy?
So my group is playing 5E and we are enjoying it very much. I am not seeing us using the Advantage/Disadvantage system much though and I want to figure out why.
I really like the rule but it is so vague on when to use it that it almost doesn't seem to exist in my game currently and that is really a shame. I want to rectify this.
I am joining a new gaming group and they are in the latter stages of a L5R 1st edition game. What is the game like? Character Gen? Equipment? I don't have the rules yet but I was just looking for some thoughts and stuff on the game in general to get my head on straight. Anything interesting from someone's experience with the game, please post, also any links to resources would be cool.
Believe me, if you enjoy Tabletop RPGs and Virtual Tabletops, you will love this game. What the heck, it's free too!
Hey all, I am doing a bit of mental exercise and would like to make a list of fantasy races, especially some decently obscure ones that could be overlooked. I pretty much have the standard Elves, Dwarves, Gnomes, Halflings, Humans, Goblins, Orcs, Hobgoblins, Lizardfolk....
I am looking at maybe develop a world ala Dawn of Worlds world building game and would like to have a good standard list of races to use that may have some different and interesting races on it.
As a side note, I am surprised that someone hasn't made a Dawn of Worlds electronic version with a fractal world map that can be edited and updated with changes per the Players and Gods....with as many talented computer programmers as there are this would seem to be a cool little project for someone...
Anyway, looking forward to seeing some interesting stuff!!
I have been really enjoying some of the half-way cheesy(or all the way cheesy in some cases) movies that SyFY channel has been playing, especially their originals so I wanted to post some thoughts on a couple that could be looked at for GM inspirations and stuff....
Husk-- A really neat mix or stuff here. Backstory is awesome if you really look at the clues tossed in randomly (would've liked to see more). The movie used some cool "Haunt" moments that remind me of the haunted mansion in Rise of the Runelords, and the Cornfield slayings really reminded me alot of the cornfield ghouls in Rise of the Runelord (second book I think?).
Primal-- Some Chuthlu mythos undertones here but tied to ancient cave? Interesting. Once again I would've loved a bit more backstory on this one. Perhaps some different flashbacks to earlier times...
Anyway I am hoping for some other people to post about some of the shows and how to use them for inspiration in a game.....
Ok, so I am going out of my usual areas of gameplay in an evil goblin campaign that is set to start soon for my group.
Anyone have some ideas on builds? Also some ideas with the build on their role in the party would be really helpful. My GM is allowing most Paizo stuff (she is pretty cool about stuff).
Any help would totally rock. Thanks.
It doesn't say in the description that he has to be able to animate dead just that by performing an 8 hour ceremony he can animate a skeleton or zombie from a corpse that will follow his commands and can't have more HD than the cleric.
I am putting this out there as I am gonna be moving within the next couple of months and would like to see if there is any Pathfinder RPG games going on in the Celebration area of Florida.
So I am just checking up on some math and stuff....
His 1st range increment is 40' from distance. He gets +1 hit, and damage within 30' for PBS....
How many attacks could he get off in a full attack and what should his damage look like?
I would like to know if anyone has a good build for a Barbarian/Sorc/Dragon Disciple that is focused on melee and strength. I was looking at Crossblooded Orc/Draconic, but could be somewhat flexy. Lets assume 20 pt buy, open to different races (would like half-orc or even orc), not concerned with casting other than some self-buffs and such. Would like to figure out what levels to take different classes. Also would like to go to DD10.
So I was going through some of my stuff and realized that a bunch of the stuff I love to use or plan to use was from free PDFs I ran across on the interweb/nets/thingy.
Hope you guys like....
So a dude and his wife decided to make accessories for Lego people to make them look like Sci-fi warriors, Post-apocalyptic, WW2, gangsters, Medieval, Fantasy, Ancient, etc. and sell them. They also made a game up that seems to be a gladiatorial arena called Chains to Champs for 2-6 players and has cards and dice to play. I thought maybe some brickheads here may want to take a look at the site or people could go all nostalgic...
I was looking for a Hero Lab-type of program with less of a cost to it than actual Hero Lab. I can't justify spending $70+ bucks on the program with all the Ultimate books datasets.
So I was thinking about a goblin gunslinger....anyone have any good ideas for builds or a certain archetype for them? I was thinking of Pistolero but I am unsure about what would work well for any gunslingers having never played one. Any ideas on whether or not to multiclass?
I was wondering how it would look with say a sorcerer who used a gauntlet of rust. Is it possible for him to still be able to cast and act well with a single gauntlet on and be able to touch attack any dudes getting close to him? Would he be able to Shocking, Rusting Grasp someone's armor? could any touch attack to a dude's armor be able to combine the rusting with it?
Just wanted to state something and see what happens...
Is there a good auto calc sheet that does the core classes/base classes and includes the core prestige classes that is any good? If so I would love someone to link to them please....I want to make a mix of either barb/pal and sorc and into DD but can't seem to find a good auto calc sheet that includes the stuff specific to said classes.
If I had a half-orc dragon disciple with Elemental spell:acid, bloodline arcana acid(green dragon type, +1 damage per die), and the favored class bonus for fire spell damage(1/2 to damage per level), and I cast a half and half fire/acid ball at 6th level, would the damage be 6d6 +3(half-orc favored class bonus) +6(for bloodline arcana)?
I have a thought for a character (possibly a goblin in an all goblin campaign) but am unsure how to go about it.
Sorry my thoughts are scattered and I can't seem to organize them to give any extra clarity....
Ok, a spellbook with all 0 level CORE spells and 7 1st level spells in it.
My daughter (8) has scored in the post-high school range for advanced reading. She is ranked above the 99th percentile nationwide for her grade. She has devoured just about every decent book I know of that is still within her maturity level and I am looking for ideas on books to buy her that will help her learn more subjects, enjoy the works and grow with her reading skills.
So I decided to play a dwarven (lorekeeper) bard (archivist) in an up-coming game....
So I am looking to start up a new PC and I would like to fill a couple holes in the group if possible....
I wanted to order the Beginners Box and Dungeons of Golarion and the only shipping option is USPS for $21.77.....on $55 worth of stuff.....