Roy Greenhilt

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Pathfinder Adventure, Adventure Path Subscriber. 32 posts. No reviews. No lists. No wishlists.




Pathfinder Adventure, Adventure Path Subscriber

I was hoping to get my order much sooner, but it is still in pending status. Please cancel my order.


Pathfinder Adventure, Adventure Path Subscriber

Due to recent tightening of the pursestrings, I'll need to have this order and my subscriptions cancelled until further notice. I plan to subscribe again sometime soon, though. Thanks.


Pathfinder Adventure, Adventure Path Subscriber

I received a message that the payment method was declined, and while looking over the account, noticed that the amount included the items from my previous package. Is there any way those can be taken off the current order and the charge tried again?


Pathfinder Adventure, Adventure Path Subscriber

I'd like for the following three items in my current pending order to be delayed until next month's shipment if possible:

CotCT Map Folio
Second Darkness AP #1
and the Second Darkness Companion

If you can, please do.

I'd also like to know if I purchase the Beta playtest right now if it would appear on this shipment. I thought I might be able to get it a GenCon but life has gotten in the way. So I'll settle for purchasing it this way. :(


Pathfinder Adventure, Adventure Path Subscriber

I got the alert email saying order #944565 is about to ship, but my delayed order of the Gazeteer is not included in the item list. Will it still be included in the package when everything is sent?


Pathfinder Adventure, Adventure Path Subscriber

I just read on another thread that no Pathfinder AP items are to be shipped in May after #9, which I just received notice of. However, will the next in the Planet Stories line, "The Samarkand Solution" be shipping in May? If so, could my shipment of AP #9 be delayed until this book is released?


Pathfinder Adventure, Adventure Path Subscriber

Status shows that this was sent on December 27th, the day after the others in my Planet Stories order. I received that first package promptly, but the second part has not yet arrived. I'd like to know if there's any reason to this. Could the holiday rush have delayed one package and not another? And delayed it for a couple of weeks?

Please help me, I was actually looking forward to reading Elak of Atlantis!


Pathfinder Adventure, Adventure Path Subscriber

I'm about to run my umpteenth session of Three Faces of Evil and need to come up with a way to bring in the 3 new PCs who are replacing those who died last game (near TPK!). But I've run out of ideas! I've used these so far:

Gelch Tilgast, who mentioned bringing down Smenk to original PCs, hires a elven rogue to keep an eye on the group as they infiltrate Dourstone's mine. Player stayed two games.

Original PCs enter mine, but Capt Trask is pressured by the Lord Mayor to bring the 4 back, as Smenk and Filge are accusing them of attempted murder. Three enter with militia man who dies almost immediately. PCs died 3 sessions later.

Now I need 3 more stories, but don't know which to use. General ideas (not class or race based) would be nice. As would ideas involving bringing these PCs into the AoW plot. Any help?


Pathfinder Adventure, Adventure Path Subscriber

I’m now entering my second session of TFoE and am happy to use the PCs time spent in the caverns trying to come up with an answer to my question:

What happens now that they have set up house in the Old Observatory?

It’s only a day after they decided to move in, but the group has announced to much of the town their intentions of ownership. They also feel they should have it for free. I’m of a different mind and believe that Mayor Neff wouldn’t take too kindly to rough folk moving in and would charge them a tax for doing so. But what is an appropriate amount?

It’s acknowledged that the place was once a site for priests of Celestian, and I think that would be a factor in the pricing. I also want it to be something fairly heavy so the gold-laden PCs feel the dent in their accounts, so I’m thinking of placing it at around 300 gp yearly.

Has anyone else had a similar problem or any advice on the question?


Pathfinder Adventure, Adventure Path Subscriber

I have a question about the doorway to the True Tomb:

Would it close behind any characters as they enter or leave the room?

This is pretty important because my group is close to reaching the room, but don’t have any information on the Wind Dukes, like the name used to open the coffin. This will probably prompt them to visit Allustan, forcing them to leave the room, which may seal itself behind them.The info in the adventure implies it would close, but that would be...bad.

I’m thinking of having the door stick at about halfway up allowing them entrance and exit from the room, but with some effort (ducking under). Does that sound viable?


Pathfinder Adventure, Adventure Path Subscriber

I'm currently running "The Whispering Cairn" (after a 3 month interlude) and am preparing each session with details of the upcoming adventures. Just recently, rumors began spreading of Smenk's involvement with Dourstone.

Now, the party's cleric works for Dourstone under duress (her family being indentured and all) and I am looking to completely describe Smenk's life. In the opening of "The Three Faces of Evil," it is mentioned that Smenk's right-hand man is killed as a warning to the mine manager, but who is this guy? Is he written about elsewhere? Did I overlook him in the Overload?


Pathfinder Adventure, Adventure Path Subscriber

I'm about to begin running the AoW for a group of 3 players, and am confident in my ability to work out the new ELs. But I'm worried I won't be able to keep the same elements of the original write-up. For instance, with what do I replace the tomb mote? or the lurking strangler? And still have the "freaky little creatures" moments?

Any suggestions will be appreciated and evaluated


Pathfinder Adventure, Adventure Path Subscriber

I'm about to run AoW within a couple of weeks and am still deciding on the rules for PC creation. The biggest dilemma I'm having comes with my desire to use the awesome Greyhawk regional feats, but don't know how to make them viable for players. I was thinking of making them free at first level, but am afraid it could throw off the power level of the game (or else have to add them to all PCs).

Has anyone else used them in their campaign and how so?


Pathfinder Adventure, Adventure Path Subscriber

I've been running my players through this fantastic adventure as an introduction to the WoG after years of generic or home-brewed worlds. It was supposed to get them used to the world and its geography and important characters (I've been referencing topics constantly) before running RttToEE. Of course, it seems the following game will now be the AoW path.

Anyway, they tackled the first two levels fairly quickly, but have now begun to slowly take on Kerzit's Fane. With only a week of game time passing for both the Great Hall and Tomorast's Hold, it's been two weeks for less than half the Fane.

Now, I'm wondering if there are any logical ways for the remaining enemies to react. Yug-Anark, Aldest and Nemill are all dead, along with every one of the Seeker guards. Could Eli contact someone to recruit more Seekers? How do the gnolls act after the death of their leader- the only person keeping them near the humans? Could any of the dead be replaced, at all.

I want some rationale behind the dungeon and activity around the characters, and have done some of this myself, but would like more input from other players. And as it seems that my players will be taking more time between encounters and fewer encounters per day, any reactive tactics on the part of the dungeon's denizens would be appreciated


Pathfinder Adventure, Adventure Path Subscriber

I’d like to know the depth of each level of the dungeon. I assume both Kerzit's Fane and The Statuary are of the same depth, since there’s no mention of a slope in the description of area 87, but how deep is the slope to level 1, and how far down do the stairs from areas 12, 27 and 45 go?