I'll probably do another big update after the Inner Sea Combat PDF is available to non-subscribers and I can take a peek to see if there's anything that looks interesting. Sounds like the Ustalavic Duelist archetype shows a bit of promise.
As far as some of the builds I haven't mentioned yet, there are a lot of them that I don't have experience with or knowledge of yet, but I'm trying to focus on the classes and builds where spending a feat slot on Weapon Finesse and pumping up Dexterity instead of Strength is a defensible choice to the hardcore optimization crowd, DPR olympics, etc., which means that builds that I'm rating green or blue and spending a lot of text on need to be able to compare favorably to "Falchion Fred" or AM BARBARIAN. My yardstick for "should this be blue?" is "Is this build at least 90% as good as Falchion Fred or AM BARBARIAN?" and green is generally "is this build good enough to not be completely outclassed by Falchion Fred and AM BARBARIAN?"
I've left off Paladin and Inquisitor so far for the same reason I've left off most Ranger and Cavalier stuff - there are some scary-good static bonuses that you can double up on with Two-Weapon Fighting, but a lot of them are restrictive enough that it would be hard to justify that as your main trick or default fighting style - Favored Enemy (or the x/day replacement ability that the Guide archtype gets), Smite, Bane & Judgment, Challenges, etc., seem to me like very good nova/burst choices that would leave a finesse warrior significantly behind the curve whenever they weren't nova-ing (or fighting their favored enemy in the case of Rangers).
It might be worth it to add different sections on various general groupings of strategies, but a lot of those, to me, look like they fall into the general category of "Win init, then nova", which means that they'll have to compare to blasters and Magi to make sure that the non-sustainable burst damage doesn't end up falling significantly behind a blaster-caster or Magus in damage potential or endurance.
Well, that, and I'm honestly still catching up on missing almost two years of Pathfinder while I was busy running campaigns in other games, and currently keeping up with my home group, who are playing PF with 3.5 books allowed and finesse-boositng house rules in a 15+ level campaign.