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Stone Giant

Fabius Maximus's page

895 posts (896 including aliases). No reviews. No lists. 1 wishlist. 1 alias.


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Belazoar wrote:

And ive been told i could not be a christian because i had long hair. By a preachers wife, in front of the rest of the youth group.

Does that mean that devil worship makes your hair grow? I may have to try that out.

Aranna wrote:

I have always wanted to run a planescape style game especially around the city of doors. I love reading old settings and I had a great deal of fun with Ravenloft and Dark Sun but no one seems to like the idea of Planescape around here. I mean to me it seems like you can do so much with such a wide open mix, the stories almost write themselves.

Me, too. I started relatively late with D&D and would want to try out Planescape, Dark Sun and Ravenloft. Alas, Planescape loses a lot in translation to another language and no one I know is interested in playing the other two.

I also own the Dresden Files RPG PDFs, which I didn't use to play it yet.

My group's not finished yet, but I'll bite.

1) 4. The unnecessarily huge amount of background information is scattered through the modules and contradicts itself frequently. You have to make a study out of it to get a clear picture of what's supposed to be going on. The maps are unusable as handouts and the layouts of the mayor's mansion as well as Walcourt look as if they were designed by Numerobis.

2) 4. The story is really disjointed and doesn't make much sense right from the start. Before I stopped following it (for the most part), my players got very frustrated at times. Take module 2 for example: The play itself is great. But the plan involving it to get into the mayor's party is much too complicated.

3) If you straighten out the plot, it's an 8. Unedited, it's a 5. You can find several good roleplaying opportunites, but the inevitable frustration among the players will lower their motivation to do so.

4) 6. There are a few very hard encounters for a standard party with PB 15 to be found, which could end in a TPK. It gets harder without a standard party, especially if there is no Cleric.

5) 4. Like Scaevola, I had to heavily modify the campaign, including changing the order of the module, dropping the last one and changing the plot. I may be dropping module 4, as well. (Which is a pity, because it looks to be the best of them all. Unfortunately, it doesn't fit well in the campaign.)
While Cot can be modified, it's a lot of work. You have to dig through a lot of chaff to get to the core of the matter before you can start cutting things.

I just read that Stone Brewing will set up a facility in Berlin soon. Can anyone comment on the quality of their beer?

Name: Ilomera
Race: Varisian
Classes/levels: Bard 8
Adventure: Mother of Flies
Location: The alley leading to Goren One-Ear's shop
Catalyst: Maglin and his merry band of council thugs
The Gory Details: Disclaimer: Yes, her level was a bit low for that encounter, but it's a party of 5. I also took two of the thugs away and reduced their fireball globes' damage by one die.

The whole thing was a mess of bad preparation and bad tactics from the start. The party noticed the ambush before it could start. They got hit by a few fireballs nonetheless, dispatched one thug quickly, incapacitated another and weakened a third. The party's wizard was injured pretty badly and used Greater Invisibility to hide, after which he struck at the attackers; the Druid wildshaped into a bird and resorted to aerial lightning strikes. The party's bruiser held his own against Kruthe, while the Wizard, Magus and Ilo dispatched the rest of the thugs. However, none of them could match Maglin's Stealth check result.
Weirdly enough, Ilo managed to succeed on the Fortitude save against Maglin's death attack. Unfortunately for her, I rolled almost maximum damage on his regular sneak attack, which she couldn't take after being weakened by the fireballs.
The bruiser took out Maglin and Kruthe shortly afterward, but it was too late for Ilo, who had bled out.

The party may be able to come up with the funds to get her raised, but they lack a cleric to go to, as they don't want to get involved with the church of Asmodeus.

Ross Byers wrote:
I though Space Orks just had a cockney accent.

I thought the inhabitants of Sigil spoke cockney.

Brom wrote:
ALSO, German is a rather rough dialect. I speak quite a lot because I lived there for 3 years.

Which German dialect would that be? They are pretty varied.

German is actually a very "open" sounding language, with regional dialects getting really soft (especially on the coast).

EDIT@Jeremias: I disagree that English is harsher than German. They are both pretty soft. If you want a harsh sounding language (and I don't mean this disparagingly), look to Arabic or Spanish.

But yeah: I find this whole idea rather silly, as well

Fair enough. Just don't say you weren't warned. ;)

Brom the Obnoxiously Awesome wrote:
Paladin of Baha-who? wrote:
There's a whole lot of national and ethnic stereotypes there...
No, its based on the sound of the language.
Brom wrote:
Orc: Czech or German (again, rough and gruff)

Yeah, right. I take it you only heard these languages in Hollywood movies? And yes, you should explain why Halflings supposedly speak Maori.

At least you didn't give Dwarves a Scottish accent...

Insain Dragoon wrote:

That's why you don't planar bind things that can come back to bite you. If someone planar bound an Ice Devil or a Genie then that'd be like kidnapping a noble and would call for serious repercussions.

Bargests, Chaos Beasts, Soul Eaters, Several Demons, several elementals, Qlipphophs, and some more are good examples of servants for Binding or fire and forget weapons as with Gate.

Planar Binding OT:
If one of my player's characters was dumb enough to summon Barghests, Demons or Qlippoth, there would be repercussions.

Using Soul Eaters already is a gamble, at best, because if they fail to kill a target, they return and attack their summoner. And elementals have superiors.

Jazzai Moonbreaker wrote:
Thanks and why is that? What is wrong with it?

The system is terribly clunky. I also doubt that you will find a game that won't use the "world" of Aventuria, where every climate and every fantasy trope is contained on a continent the size of Africa.

I don't really know how far Gangelt is from Cologne or Aachen, but there is a Pathfinder Society Venture Captain for that region.

This is the official forum for Pathfinder in Germany (and in German). I linked the Gamer Connection subforum directly. It could be you get lucky there.

As far as new systems go: Don't get suckered into trying The Dark Eye (Das Schwarze Auge). Trust me.

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The Infernal Syndrome, part 4 of Council of Thieves, should work well on its own, too.

The Death of Venice: How Venice Maintained Its Power, Until Forced to Commit Suicide

Opening Paragraph wrote:
OK, here’s the thing: the head of the Venetian state was called a Doge. It’s a regional spin on Dux (or Duke) but that’s beside the point, because you’ll all be picturing that f*****g dog anyway. For a time I despaired and judged you in advance, finding you lacking and basic. But then I remembered that Venetians also named part of their land army “The Dalmatian Guard,” and there’s only so much self-sabotage I’m willing to mitigate. So have your giggles, and hopefully they won’t derail the story — because this one’s kind of sad.

That is an excellent question.

leo1925 wrote:
Anorak wrote:
Disagree with the above. Are you sure you're not thinking the Worldwound ganbit?
I haven't read worldwound gambit yet (since i have read a lot of bad things about that book it's quite low on my reading list).

I consider The Worldwound Gambit the best PF Tales novel to date. YMMV.

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I half suspect that Nick gave Murphy one of the Coins (maybe Deirdre's) because of the dream Harry had and what his subconscious tells him later.

I also have been thinking for a long time now that Mac's the original Merlin.

Best line in the book: "You are a genuine Greek god. You're the Lord of the Underworld. named your dog Spot?"

JohnLocke wrote:

Hi everyone!

Until June 3rd, you can download Battlefield 3 for free via EA's Origin client. A bit of an older game (released 2011) but still worth playing, especially if it's free!

It's not free if Origin is included in the "deal".

Pan wrote:
on the lester/jerry thing, I think they are being very heavy handed with lester's motivations and treatment on the show. Jerry was a normal guy who had big dreams and took steps that quickly escalated out of his control in the film. Lester was bullied by a classmate, his wife, and even his brother in ridiculous proportions. The film did a good job of making Jerry a belivable character where as lester is more like a caricature of a person in the show. IMO

Unfortunately, there are persons like Lester in real life.

Stiehl9s wrote:
I wont disagree with that Fabius.

I just wanted to underscore their differences. Both Lester and Jerry are somewhat similar, as they are both what you could call "losers". However, I remember Jerry as being more erratic and sloppy in his mannerisms, while Lester is so tightly wound he'd explode if prodded in the wrong place.

Maybe I should rewatch the movie, though.

Stiehl9s wrote:
Im enjoying the show for the most part. My only gripe is that Lester seems to be a duplicate of Jerry (William H Macy from the movie) in regards to mannerisms and personality. Billy Bob is just too cool in this role.

Only that Jerry was a feckless fool, while Lester is a sociopath.

The 8th Dwarf wrote:
Ireland is not heavily forested. Nirmathas is Sherwood Forest. The Irish were not known as bowmen. The Welsh were the best bowmen the English had.

Ireland is not heavily forested now. It once was. But most of the wood went into ship-building.

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feytharn wrote:
Aranna wrote:
Sissyl wrote:
Won't everyone be surprised when that car causes the downfall of civilization? Poor guy was willing to fight for us... now there is no more hope... *pinches the last candle to extinguish the last point of light*

Hmmm... are you saying evil demons shaped as cars are being sold on the west coast? They should put THAT in the tourism guides.

Its probably more like car shaped demons being summoned in Bavarian car factories...

The driving habits of their owner sure are fiendish.

I'll stay with Pathfinder. Me and the people in my group own a sizeable collection of 3.5 and PF material. We don't need another High Fantasy RPG system.

Major_Blackhart wrote:
There's also the Black Eagles of Lord Arnefax of Lambreth

By the gods! SIX years!

roll4initiative wrote:
I have a barbarian based on the Maori warriors of New Zealand. Been trying to find a Golarion match for that. Boomerangs are in the rules.

The Bonuwat people in Garund struck me as a rough equivalent of the Samoan people.

It's simply fantastic.

Sara Marie wrote:
robot chris: dip in glue and cover in glitter and seal

Is it a whole seal or do you chop it up first? I'm just asking because all the honking will probably get on my nerves after a while.

shadowkras wrote:

Bears wont destroy the universe though.

Bears wont eat other bears, they might even become friendly of other wild animals, there are cases of bears walking side by side with people without attacking them.

I dont think Azathoth can be that friendly if he wanted to.

Please, dont take the "idiot god" term too literally, he isnt mindless.

As an example:
Lemures are completely mindless and still evil to core.

Lemures and other evil outsiders are made from evil souls. They are evil incarnate. Azatoth isn't. He just exists.

And remember: Destruction can also be a good thing. Take forest fires, for example.

Which version are you using? Mine is 29.0.1. Most of my add-ons worked fine after the last update.

The missing title bar is weird and I got the add-on bar back with an add-on.

Hi James,

I've got another question about nascent demon lords. Under the obediences listed for Sithhud, Treerazer and Yamasoth, there are no profane boni mentioned, only the boons. Is that intentional?

I ask because it looks like an oversight. It's weird that they wouldn't grant the most fundamental bonus for an obedience. They are also the last three nascent demon lords in that chapter.

James Jacobs wrote:
Fabius Maximus wrote:

Hi James,

I just stumbled over Izyagna's entry in "Lords of Chaos". Her obedience lists as benefit "Gain a +4 profane bonus on saves against charm effects". Given that her area of influence is swarms and you have to meditate inside an ant swarm to get that benefit, shouldn't it be swarm effects?

Nope. She's also a demigod of angry mobs, remember, and thus of mob mentality and hiveminds. The fact that you gain a bonus against charms is because when you worship her to that extent, you have multiple additional fragments and minds and personalities in your head that make it more difficult to charm you as a whole. In effect, the ants you meditated among are bolstering your mind by giving it a sort of hivemind effect against being controlled via charm.

She offers no special defenses against swarms. If you can't meditate in an ant swarm on your own, you're doing it wrong and should worship another god, in other words! :-P

Thanks. That does make sense.

That's pretty much it. It's the same old, stupid plot.

Hi James,

I just stumbled over Izyagna's entry in "Lords of Chaos". Her obedience lists as benefit "Gain a +4 profane bonus on saves against charm effects". Given that her area of influence is swarms and you have to meditate inside an ant swarm to get that benefit, shouldn't it be swarm effects?

Brilliant! Thank you.

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Marik Whiterose wrote:

It's true

JJ Abrams' Almost Human axed after one season

Fox just doesn't get SciFi.

Fox doesn't understand the concept of broadcasting episodes in the correct order.

Sara Marie wrote:
money chris: ...Is ice cream valid coffee creamer?


Romukins wrote:
Alright then. All I remember is that Illithids rebelled against Daelkyr since they were being hunted or something. I could be wrong of course. The skin they used was mainly for their servants, but some of them used it as well.

That sounds like the plot or background of an adventure, maybe from Dungeon magazine. You could try and check the old issues in the Paizo store. Maybe you'll get lucky.

Sara Marie wrote:
Fabius Maximus wrote:
Is the non-mint version still on backorder? Or is there any other reason why it'd shipped seperately from the other book (Deep Magic) in my cart?

Both books in your cart are nearly 7 pounds each. Its cheaper for shipping to your address to ship them in two separate boxes than to ship them together.

sara marie

Thanks. Maybe I'll wait for Amazon after all. *sigh*

Is the non-mint version still on backorder? Or is there any other reason why it'd shipped seperately from the other book (Deep Magic) in my cart?

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Are you sure you got that right? Illithids are the servants of the Daelkyr.

What you describe sounds like a kind fof psychoactive skin, which is a psionic item.

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You probably will get a a better answer at the offical forums at Ulisses Spiele, the publisher responsible for the German translation.

Blayde MacRonan wrote:
Has anyone watched Métal Hurlant Chronicles? Though technically sci-fi, since it is what we in America call Heavy Metal, we can expect some good old fashion fantasy thrown in as well.

I watched the first episode. It's gloriously awful.

Lord Snow wrote:
Can't believe nobody mentioned Doctor Who yet. While it's not, strictly speaking, a "fantasy", the science in it is silly enough to be magic. There are monsters, aliens, distant worlds/times, and a pulp adventure vibe. For me, at least, Doctor who certainly suffices when in need of some pulpy fantasy action. Well, it does when it's good, anyway, so not the last couple of seasons, but there are 4 other that are very nice.

Sorry to be that guy, but that's the first acceptable mention in this thread. The others are pretty much terrible. (I don't count Youtube series, though.)

Vikings - while excellent - doesn't count, as it is based on Nordic sagas. It features a lot of mysticism, but there's no magic.

The only other good example I can come up with is Robin of Sherwood. Magic swords, Celtic gods, a diverse group of adventurers combined with good scripts and good actors (though Jason Connery was a let-down). Even the freaking ninja works and he shouldn't.

Cosmo wrote:

I'm going to guess Imagine Dragons, as I've heard that SnowJade is a big Lou Diamond Phillips fan...

** spoiler omitted **

They just look so smug all the time, don't they?

Which peoples will it represent then?

Well, this is definitely good news. Congratulations.

Lord Fyre wrote:
Fabius Maximus wrote:

You could consider leaving out part 4. It reads like it's a very good adventure. It just doesn't fit well into the AP.

** spoiler omitted **

That is a significantly better plot then the one in the AP.

Why, thank you. *blushes*

If you don't want to change much, I guess the original could work better if you give the PCs more information than originally intended. They need to know more about the Council after part 2. All the background info for the GM is just chaff if it doesn't come into play.

What Lies In Dust:
Also, be consistent. I just noticed today that Aylin pays for information about the whereabouts of all the missing Pathfinders. The thing is: Loremaster Liriam cannot be found in Westcrown, since he left the city for Absalom in the early stages of the Chelish Civil War, which - apparently - Aylin doesn't know. The PCs have no way of finding that out.

Hama wrote:
Well, the whole point is that us not in the U.S. Would survive. Mostly. I hope.

Don't fear. We have our very own huge magma chamber right next door beneath the Mediterranean.

You could just tack it on after the 5th, and having all Hell break loose after the PCs exit the dungeon. The problem is that the AP string the players along endlessly until they even come close to the solution.

My players seem to be very careful. They didn't go near the "ball" after it started lashing out at them. They didn't want to be "cured", either.

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You could consider leaving out part 4. It reads like it's a very good adventure. It just doesn't fit well into the AP.

Part 5:
My group's just finished What Lies In Dust and I will not send them into the Spiral. Rather, I'll skip to Mother of Flies. I made Ilnerik the shadow leader of the Council by holding Eccardian hostage (and making him a vampire called Jair) and using his sister as a socialite to bring him the city's leaders so that he can dominate them. The PCs don't know about the whole conspiracy yet, anyway.

The downside is of course that you'll have to adjust the encounters to fit a lower level party.

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