|Matt Banach RPG Superstar 2009 Top 16 , Marathon Voter 2013, Dedicated Voter 2014, Star Voter 2015 aka Ezekiel Shanoax, the Stormchild|
Aura faint transmutation; CL 5th
Slot armor; Price 4,510 gp; Weight 15 lbs.
This glistening gray +1 leather armor can change its shape and appearance up to three times per day upon command to assume the form of a normal set of clothing or a different type of armor, though it retains all its properties (including weight) when so disguised. The armor always has a rough texture, no matter what appearance it might present.
Once per day upon command the armor completely envelopes the wearer, assuming the shape and appearance of any object of the same size category as the wearer for up to 8 hours, so long as the wearer remains immobile and the wearer's body fits inside the mimicked object. The wearer gains a +20 circumstance bonus to Disguise checks when imitating objects in this manner.
Once per day upon command the armor exudes a thick slime that acts as a powerful adhesive for up to 1 hour. An adhesive-covered wearer gains a +4 circumstance bonus to Climb checks, CMD against disarm attempts, and saving throws against effects that cause the wearer to drop something held. Additionally, an adhesive-covered wearer gains a +2 circumstance bonus on combat maneuver checks to initiate a grapple, maintain a grapple, and pin a foe. Any enemy an adhesive-covered wearer grapples takes a -2 penalty on attempts to break or escape the grapple. Any weapon that strikes an adhesive-covered wearer becomes stuck unless its wielder succeeds at a DC 17 Reflex saving throw, and if stuck can only be pulled free with a successful DC 17 Strength check; this does not affect unarmed strikes or natural weapons. The wearer can dissolve the adhesive upon command.
Requirements Craft Magic Arms and Armor, alter self, resinous skin; Cost 2,410 gp