Lirianne

Esme, Traveling Player's page

26 posts. Alias of Great Green God.


Full Name

Esme Highspire

Race

Halfling

Classes/Levels

Bard (street performer) 1 | HP: 12 | AC: 17 T: 14 FF: 14 | CMD: 11 | F: +2 R: +6 W: +4 (+2 v fear) | Init: +3 | Perc: +3 | Speed: 20' |

Gender

Female

Age

28

Special Abilities

bardic performance 7 rounds/day (disappearing act [DC 13], distraction, fascinate [DC 13], gladhandling, hero points (1), streetwise

Alignment

CG

Deity

Shelyn

Languages

Common, Elven, Halfling

Occupation

Player

Strength 10
Dexterity 16
Constitution 12
Intelligence 13
Wisdom 13
Charisma 16

About Esme, Traveling Player

Esme Ivoryspire
Female halfling bard (street performer) 1
CG Small humanoid (halfling)
Init +3; Senses Perception +3
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Defense
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AC
17, touch 14, flat-footed 14 (+3 armor, +3 Dex, +1 size)
hp 12 (Con)
Fort +2, Ref +6, Will +4; +2 vs. fear
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Offense
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Speed
20 ft.
Melee mwk rapier +5 (1d4/18-20) or
_____ dagger +4 (1d3/19-20)
Ranged sling +4 (1d3)
Special Attacks bardic performance 7 rounds/day (disappearing act [DC 13], distraction, fascinate [DC 13]), Hero Points (1)
Bard (Street Performer) Spells Known (CL 1st; concentration +4)
_____ 1st (2/day) — cure light wounds, remove fear
_____ 0 (at will) — ghost sound (DC 13), know direction, lullaby (DC 13), prestidigitation
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Statistics
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Str
10, Dex 16, Con 12, Int 13, Wis 13, Cha 16
Base Atk +0; CMB -1; CMD 12
Feats Combat Expertisev, Cosmopolitan (handle animal, survival), Point-blank Shotv
v = virtual feat
Traits rich parents, teacher's pet (Knowledge (history))
Skills Acrobatics +9, Bluff +4, Climb +2, Diplomacy +7 (+8 to influence crowds and gather information), Disguise +4, Handle Animal +7, Intimidate +3 (+4 to influence crowds), Knowledge (history) +7, Knowledge (local) +6, Perception +3, Perform (act) +7, Perform (oratory) +7, Profession (fortune-teller) +5 (+7 with mwk fortune-tellers deck), Stealth +11; Racial Modifiers +2 Perception
Languages Common, Elven, Halfling, Skald, Varisian
SQ gladhandling, streetwise
Other Gear mwk studded leather, dagger (2), mwk rapier, sling, sling bullets (20), large chest, cleric's vestments, courtier's outfit, entertainer's outfit, fake courtier's jewelry (worth 5 gp, 1 lb), masterwork fortune-teller's deck, peasant's outfit, pocketed scarf, roar cord, scholar's outfit, trail rations (5), traveler's outfit, twine (50'), heavy wagon, waterskin (2), whetstone, light horse (combat trained)(2), 105 gp, 2 sp, 7 cp