Unchained's Revised Action Economy has now been out for a while. It got very mixed reviews then, and probably still has and the core of the issue is that it moves power around and you either accept it or dont.
We need to review actual play of these rules now.
I would like to hear from people who have been using the RAE in their games, how has it affected your combat and fluidity and which classes. I am thinking of starting a new game and on the fence on implementing this (mostly everything else Unchained is though).
What Im particularly looking for:
- Has movement "creep" become a problem? You can now do 60ft movement + 1 action. People crossing battle maps faster?
- Does combat feel different? Is it more fluid?
- Have Swift action classes been hurt (magus, warpriest etc)? Did you house rule this?
- Have unused builds and strategies come into play? (demoralise, feinting, hit and run)
- Is there a notable difference in play compared to the old system?
- Did you houserule something? If so, what? Case by case swift actions etc...
- Rocket tag. Is it happening less, more? Less at higher levels?
There are some things I like about the system...ranged can move shoot and hide, one big hit enemies are more dangerous (action economy usually made these enemies weaker), hit and run like pseudo spring attack from everyone, no more million attacks at high levels (might make combats last more rounds but the same duration), limits casters to chose mobility or casting when quickening spells, feinting works.
All in all I wonder if there is a point to this system apart from shifting power balance slightly or if it'll just bring too many headaches for little benefit.
I dont see Paladins using smite, Rangers using Instant enemies and other really dramatic buffs needing an action a problem. I think the middle ground buffs are the problematic ones (f.ex monks).
There is a very very long discussion of RAE here which I did follow when it was going on and have re read most of it. However, we need play experience now:
Is anyone...using this system at all? Or did it just get dust forgotten...