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Erostil Vramir's page

95 posts. Alias of Jestem.

Full Name

Erostil Vramir




Bard 1












Common, Daemonic, Infernal

Strength 13
Dexterity 19
Constitution 10
Intelligence 14
Wisdom 10
Charisma 14

About Erostil Vramir


Male Dhampir Bard 1

CG Medium Humanoid (Dhampir)

Init +4;
Senses Darkvision, Low-Light Vision; Perception +2


AC 17, touch 14, flat-footed 13. . (+2 armor, +1 shield, +4 Dex)

hp 8 (1d8)

Fort +0, Ref +6, Will +2

Defensive Abilities Negative Energy Affinity; Resist
Undead Resistance

Weakness Light Sensitivity


Spd 30 ft.

Melee Rapier +4 (1d6+1/18-20/x2) and
. . Sap +4 (1d6+1/20/x2) and
. . Unarmed Strike +3 (1d3+1/20/x2)

Ranged Sling +4 (1d4+1/20/x2)

Special Attacks Bardic Performance (standard action) (6 rounds/day, Bardic Performance: Countersong, Bardic Performance: Distraction, Bardic Performance: Fascinate (1 targets) (DC 12), Bardic Performance: Inspire Courage +1

Spell-Like Abilities Detect Undead (3/day)

Bard Spells Known (CL 1, +3 melee touch, +4 ranged touch):
1 (2/day) Charm Person (DC 13), Chord of Shards (DC 13)
0 (at will) Know Direction (DC 12), Mending, Detect Magic, Spark (DC 12)


Str 13, Dex 19, Con 10, Int 14, Wis 10, Cha 14

Base Atk +0; CMB +1; CMD 15

Feats Bard Weapon Proficiencies, Weapon Finesse

Traits Charming, Pioneer: Ride

Skills Acrobatics +7, Bluff +8, Climb +0, Diplomacy +6, Escape Artist +7, Fly +3, Knowledge (Arcana) +3, Knowledge (Dungeoneering) +3, Knowledge (Engineering) +3, Knowledge (Geography) +3, Knowledge (History) +3, Knowledge (Local) +3, Knowledge (Nature) +3, Knowledge (Nobility) +3, Knowledge (Planes) +3, Knowledge (Religion) +3, Perception +2, Perform (Wind Instruments) +6, Sense Motive +4, Sleight of Hand +7, Stealth +7, Swim +0, Use Magic Device +6

Languages Common, Daemonic, Infernal

SQ Bardic Knowledge +1 (Ex), Resist Level Drain (Ex)

Combat Gear Buckler, Bullets, Sling (30), Lamellar cuirass, Rapier, Sap, Sling; Other Gear Backpack, Masterwork (empty), Bedroll, Blanket, Marked Cards, Spade or shovel, String (50'), Waterskin, Whetstone


Bardic Knowledge +1 (Ex) Add + 1 to all knowledge skill checks.

Bardic Performance (standard action) (6 rounds/day) Your performances can create magical effects.

Bardic Performance: Countersong (Su) Counter magical effects that depend on sound.

Bardic Performance: Distraction (Su) Counter magical effects that depend on sight.

Bardic Performance: Fascinate (1 targets) (DC 12) (Su) One or more creatures becomes fascinated with you.

Bardic Performance: Inspire Courage +1 (Su) Morale bonus on some saving throws, attack and damage rolls.

Charming +1 Bluff/Diplomacy/save DC for a language-dependent spell vs. targets who could be sexually attracted to you.

Darkvision (60 feet) You can see in the dark (black and white vision only).

Light Sensitivity (Ex) Dazzled as long as they remain in bright light.

Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.

Negative Energy Affinity (Ex) You are alive, but react to positive/negative energy as though you were undead.

Resist Level Drain (Ex) Negative levels don't impose penalties or become permanent, but still kill if exceed HD.

Undead Resistance +2 save vs. disease, mind affecting effects.

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