Sveinn Blood-Eagle

Erland Frey's page

684 posts. Alias of psionichamster.


Gender

Winter Witch 6 [HP 29/29 // AC 13/12/11] [Fort +3, Ref +4, Will +6] Flight Hex Used: 1 min

Size

Icicle wand +5 (1d4+2+1cold), +1 Raven's Head Morningstar +5 (1d8+2), Crossbow +6 (1d8)

Languages

Skald, Hallit, Sylvan, Aklo, Draconic

Strength 12
Dexterity 14
Constitution 12
Intelligence 20
Wisdom 12
Charisma 12

About Erland Frey

Character Sheet:

Erland Frey

Male Human Winter Witch 6

CG Medium humanoid (human)

Init: +2; Senses: Perception +1 (+3 if Fiske w/in 5’)

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DEFENSE

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AC 13 touch 12 flat-footed 11 (Dex +2, Natural +1)

HP 29 (6d6+6)

Fort +3 Ref +4 Will +6

Resist: Cold 5

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OFFENSE

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Speed: 30

+1 Raven's head morningstar +5 (1d8+2 20/x2)

icicle wand +5 (1d4+2 +1cold 19-20/x2)

spear +4 (1d8+1 20/x3)

dagger +4 (1d4+1 19-20/x2) Range: 10

masterwork crossbow +6 (1d8 19-20/x2) Range: 80; Ammo: 30 normal

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STATISTICS

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Abilities: Str 12 Dex 14 Con 12 Int 20 Wis 12 Cha 12

BAB 3 CMB +4 CMD 15

Feats: Extra Hex (cauldron), Extra Hex (Healing; CLW 1/day/person), Brew PotionB, Extra Hex (feral speech), Spell Focus(Conjuration), Tongues

Traits: Failed Winter Witch Apprentice, Highlander (+1 stealth, class skill, additional +1 stealth in hills/mountains)

SQ: Favored Class (Witch; skills), Skilled, Ice Magic (+1 DC for [cold] spells), Cold Flesh (constant endure elements vs. cold)

Hexes: Flight (feather fall at will, levitate 1/day, fly up to 6 min/day in 1 min increments), Cauldron, Healing (2d8+6), Slumber (6 rounds, DC 18), Feral Speech (speak with animals at will), Tongues (as spell, 6 min/day)

Skills: Craft (Alchemy) +22, Diplomacy +8, Fly +11, Heal +5, Intimidate +11, Knowledge (Arcana) +13, Knowledge (Local) +12, Knowledge (History) +11, Knowledge (Nature) +12, Knowledge (Planes) +12, Spellcraft +14, Stealth +14, Use Magic Device +13

Languages: Skald, Hallit, Sylvan, Aklo, Draconic, Giant

Combat Gear: acid (3), alchemist’s fire (1), oil (3), icicle wand (31 charges), Wand of Spider Climb (17 charges), pearl of power 1]/i] []

Scrolls: magic weapon, CLW, stinking cloud, comprehend languages (2), dispel magic, remove disease, remove sickness (2), see invisibility

Potions: CLW (2) Mage Armor, Reduce Person, Lesser Restoration (3), 1100gp reagents

Equipment: masterwork backpack, bedroll, belt pouch, candles (10), chalk (10), flint & steel, ink, inkpen, iron pot, mess kit, soap, spell component pouch, torches (10), trail rations (5 days), waterskin, masterwork light crossbow, 30 bolts, dagger, spear, small tent, winter blankets (2), snowshoe materials, [i]+1 Raven's head morningstar, amulet natural armor +1, circlet of persuasion, cauldron of brewing

Coin 3410gp 4 sp 3cp

Spells Prepared (CL 6, Concentration +11; Patron: Transformation) Conjuration spells +1 DC

Cantrips: dancing lights, detect magic, ray of frost, stabilize

1st (DC 16): ray of enfeeblement, mage armor, CLW, charm person

2nd (DC 17): glitterdust, CMW, see invisibility, bear's endurance

3rd (DC 18): lightning bolt, fly, beast shape 1

Spells Known by Fiske: 1st: blend, charm person, cure light wounds, enlarge person, jump(P), icicle dagger, mage armor, ray of enfeeblement, reduce person, sleep, unseen servant

2nd:bear's endurance(P), cure moderate wounds, fog cloud, glitterdust, see invisibility, twilight haze

3rd: fly, lightning bolt, heroism, sleet storm, beast shape 1(P)

Familiar: Cat named Fiske

Size Tiny; Speed 30 ft.; HP 14 (6d8-6) AC 17 (Dex +2, NA +3, Size +2); Fort +3, Ref +6, Will +5 Attack 2 claws +7 (1d2-4), bite +7 (1d3-4)Ability Scores Str 3, Dex 15, Con 8, Int 8, Wis 12, Cha 7; Special Qualities low-light vision, scent Feats: Weapon Finesse; Skills: Climb +7, Perception +10, Sense Motive +7, Stealth +17; SQ: Alertness, Improved Evasion, Share Spells, Empathic Link, Deliver Touch Spells, Speak w/ Master

BAB 2; CMB+2; CMD 8 (12 vs trip)

Description:

Spoiler:
Erland stands just over 6’ tall, with broad shoulders and a relatively thin frame. He relishes the cold of the mountains, wearing what most would consider too little clothing for the harsh climate. He wears his dirty blonde hair shoulder length, roughly cut with a dagger and often whipping wildly in the breeze. He takes somewhat better care of his beard, keeping it clipped about ¾” long. His eyes are a piercing light blue, and his pale skin seems to have an almost frost-bitten hue to it.

Background:

Spoiler:
Erland hails from the mountains of Irrisen originally, but left after failing in his bid to become an apprentice to the White Witches. Whether from his overall good nature, desire to heal and keep others from harm, or simply his masculinity combined with a lowborn birth, he was rejected and left the land behind. He wanders the lands now, seeking out adventure and excitement, as well as an opportunity to grow in his magical prowess. Erland comes from Ulfen stock originally, hardy and strong people who laugh loud, fight viciously, and love to live life to its fullest.