The first Adventure Path was written to a very loose outline, with authors dropping in dangling plots here and there in an attempt to leave fertile ground for future authors in the series. Many of these threads, such as the Sign of the Smoking Eye template, were picked up by the authors closing out the series. Others, such as Celeste and the Ebon Triad, were not.
I'm sad to say that Celeste does not appear again in the Shackled City Adventure Path.
I am pleased to say, however, that she _will_ appear in the _next_ Adventure Path, and will play a fairly important role. The truth behind her mysterious character will come out eventually, and we're hoping it will be all the sweeter because it will have been about a year in the making.
Oh, by the way, the current plan is to include appendices in the second Adventure Path that include suggestions regarding inserting the campaign into the Eberron and Forgotten Realms campaign settings, written by some of the foremost experts on those worlds.
I'm really excited about our current plans, and it's definitely a Herculean effort not to just post my full outline here on the message boards!
Which reminds me. One difference for the next Adventure Path will be short "The Path Ahead" articles every five issues or so that will chart out in broad strokes where the storyline is going, what NPCs you might want to try to keep alive, etc. We'll also be doing fairly extensive "concept" art for important characters and locales, and hope to build excitement through these articles.
I'm glad most people seem to have enjoyed the Shackled City. I suspect you're really going to like what we have in store for 2005.
--Erik Mona
Editor-in-Chief
Dungeon