|Erik Mona Publisher, Chief Creative Officer|
|5 people marked this as a favorite.|
*gets to the magic items section**dies*
This is too perfect for this world, too pure. The cursed items and minor artifacts are amazing, and do a fantastic job of implying encounters or entire campaigns.
Glad to hear it. I'd guess about 70% of the items in this book came from the initial brainstorming sessions Brandon and I put together. Other freelancers wrote most of those items and added a bunch of their own, but this book was somewhat unusual in that the magic items and many of the spell concepts were determined as part of the overall outline, and freelancers were assigned specific item concepts rather than "write 50 items," or whatever.
It was really fun to be involved so heavily in the outlining of this book, and it's interesting to see how people react to what amounts to a relatively subtle "behind the scenes" change from our normal operating procedure.