Golden-Esque wrote: Anticlimax - The Test of the Starstone is a "shell game" in which a being places the starstone under a cup and mixes it up with other cups. Each player must successfully guess which cup the stone is under in order to become a deity. *spoiler* -- The stone ends up in his left coat pocket. Aroden knew where he was going to put it.
Evil Lincoln wrote:
I second this idea.
Aelryinth wrote:
I've always been of the opinion that if you're going to make psionics completely different from magic, then arcane and divine should be completely separate as well. My own preference, however, is to just have all of them be just different traditions of magic, with complete transparency between them. I like DSP's treatment in Psionics Unleashed for that very reason.
If your Barbarian is using his mental stats as dump stats in order to gain a pure strength build, you may want to remind him to play his character as, not exactly slow, but maybe more redneck. Advise him to come up with ideas that his character will think is great, but may cause more plot to develop. One of my favorite characters was one I played at an exhibition game at a small convention right after 3rd edition was released. I was playing a half-"ogre" barbarian. (Half-orc, but big, dumb, and ugly enough that it was an in-character running gag that he must be part ogre. Another running gag was that he had trouble remembering his name, since he always just called himself "me".) He ended up with a Str of 19, and I gave him an int of 6. I kept doing things that would have gotten the other characters extremely angry, except that it always made the players bust out laughing in the process.
The DM was almost laughing too hard to do a facepalm.
Thammuz wrote:
Players Guide to Eberron, page 17. |