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Eric Hinkle's page

2,768 posts. 93 reviews. 3 lists. 1 wishlist.


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Oceanshieldwolf wrote:
That article appears to be from 2011, as do the comments. Or am I missing something?

Oy, I didn't even notice that. My apologies everyone.

Still, while I'd love to see a Kolchak movie, Kolchak himself should be some mug, not especially good-looking or the like. He ought to convey the feeling of a half-honest used car salesman, and I have a hard time thinking of someone in Hollywood who can manage 'unimpressive at first glance, but competent when the chips are down.'

No, seriously, they're making a movie about the old Night Stalker series.

And Johnny Depp will be Kolchak.

I hope this doesn't end up another Lone Ranger and Tonto. Though I doubt Hollywood will have the same budget problems with this movie. After all, does a Kolchak the Night Stalker movie really need a $100 million dollar budget?

And am I alone in just not seeing Johnny Depp as Kolchak?

Dragon78 wrote:
Anyone else see this past Saturday's episode?

I saw it and it made me laugh quite a bit. I do wish they could have done a little more with Discord putting Spike and Big Mac into a LARP of the game, but nothing's perfect. It was a good episode.

I like the Intrigue Archetypes, Legendary Vigilantes, and Legendary Villains: Vigilantes ideas!

I've been told this movie is doing badly. Can anyone verify or disprove that?

Just looking at it, I love the new archetypes. The Dread Champion (a vigilante antipaladin -- great idea!) and Gore Fiend especially; the latter comes off as a cross between Hannibal Lecter and Jason Voorhees. And there's the Hellion and Plague Scion.

And just the fluff for the Crimson Dreadnaught PrC, brrr.

1 person marked this as a favorite.

Wow, everyone seems to be loving this one.

1 person marked this as a favorite.
Currahee Chris wrote:
Just curious but does anyone else really dig throwing their parties up against Hags? I really do as they just seem like really evil, vile foes. There is so much fun to be had with them!!!

Hag covens are great, especially when you bring in their monstrous servants -- ogres, trolls, or marsh giants. I wonder why they seem to be used so rarely in official adventures as major villains.

Fourshadow wrote:

I really like Life Blast as well. It finally gives Druids, Rangers, Hunters something to smack undead around.

My oldest son and I rather like the Gravedigger Investigator archetype. As he said it, "You can have Bob the Skull from Dresden" (of course, so can most Occultists, but it is still cool).

I mostly like the Gravedigger because they can use a shovel as a weapon. I'd love to see one with a magically enhanced shovel that they used to battle their enemies.

I have to say that one of my favorite archetypes in the book are the druidic ones, the devolutionist and life channeler. The latter has a very 'Golden Bough/Wicker Man' feel to it; and the devolutionist feels like something from a 70's Gaia's revenge movie, or maybe the original version of The Crazies.

I do wish we'd gotten an occult ritual that made it possible to do what the life channeler does with its rampant growth ability, but have it affect an even larger area at the price of keeping the 'Harvest King' around for a longer time. Just to see how PCs react when the friendly villagers who have been showering them with flowers, and the gorgeous women/men have been throwing themselves at their feet, suddenly whip out the masks and robes and start singing, "Harvest is icumen in..."

The spells are awesome too, even if most feel like they'd work better for haunts than in the hands of the PCs. Except for that life blast spell. I love that! Druids may not be the go-to guy for anti-undead purposes that clerics are, but they do oppose everything unnatural, and they needed something to smack those shambling corpses with. It just feels so very 'druidic', with the sacrifice of life to defeat undeath.

The Archive wrote:
KestrelZ wrote:

More directly, what happens when a changeling uses a magic item that specifically changes their gender? (such as girdle of opposite gender, or elixir of sex shifting, or a certain draw of the Harrow deck of many things - "the Twin").

Ah, the question of immovable versus unstoppable.

Well, there's an answer for one of those three. An elixir of sex shifting doesn't affect races with no sexual differentiation. So, such an elixir used on a changeling would do nothing.

Wow, seriously? I was kind of wondering about a Changeling character that drank an elixir of sex shift to make sure their mother couldn't somehow forcibly change them into a hag. Back to the drawing board.

Thank you, Mister Seitz.

What a cheery and deliciously evil assortment they are!

And while it's not meant as a joke, dark desolation sounds comical to me. It just reminds me of an old minor Lil' Abner character, Joe Bfstplk, who was the unluckiest man in the world. To the point where he had a little thundercloud following him everywhere, and when something somehow went well for him, he got immediately zapped with a lightning bolt.

However it gets done, I'd love to see something eventually done with the troop type/template/whatever. Especially if we get ideas on how to make one up.

Also, Geryon was once an asura rana? When and where was this revealed?

This one sounds great. Who doesn't love a good curse?

Can we get any further hints on just what some of these curses do? Do any of them transform you into a monster or the like?

2 people marked this as a favorite.
Wannabe Demon Lord wrote:

Parlangua. MMCJawa brought this one to my attention in the Arcadia thread.

Honey Island Swamp Monster/Letiche

In the case of the Letiche, this is actually an older Native American term for a monster that was very similar to the modern HISM cryptid reported by Cajuns. There may not even be a connection between the two, but it's very easy to simply conflate them in order to give the HISM a less clunky name, which would be absolutely necessary here considering that it would exist in settings other than Earth. And I'm almost certain that at least a handful of sightings have described it as having crustacean pinchers, though neither of the websites I linked to have mentioned that. The cartoon Secret Saturdays, which featured numerous B & C list cryptids and folklore creatures featured it that way. Suffice to say I like it better when it isn't just another Sasquatch variant.

Thanks for the links! My own personal take on HISM, at least for game purposes, would be to make him a lizard man that's bigger and more savage than usual. Kind of like the Scape Ore Swamp Lizard Man.

Wannabe Demon Lord wrote:
Never heard of Peremalfait, but that one's pretty cool. I love moss monsters, and a mossy Bogeyman would be unique considering my personal collective interpretation of Bogeys as a collective group. Thanks for mentioning it, it will be very useful to me, and I hope to see it in the game. I can't seem to find anything on the Cajun Wild Hunt. Got a link?

Peremalfait is best known these days for having been one of the more unusual monsters in the original Kolchak:the Night Stalker. Basically a living nightmare summoned from the dreams of a comatose Cajun, it was sort of like a more human-like shambling mound with an appetite for crushing people to death, and it left pools of stagnant water and swamp weeds behind when it killed people.

As for the Cajun Wild Hunt I'll have to ask a friend of mine who has the only book I ever read that mentioned it; it was pretty rare, being one of those little collections of local legends that he got on his one trip to the Big Easy.

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As always End, that was a great review. I like the edges about organizing your own cult and cremating fallen allies to make ghosts out of them. Now that one's original!

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Ye gods, another Bestiary? Well, that's it, I'm done with these books, no way will I ever get anoth --

Strange new player-character-suitable races like the canine rougarou,

Okay, maybe just one more. PS: Please let the rougarou be wolflike, and not humanoid pugs or something.

And more on the Four Horsemen, Archdevils, and the Wild Hunt and Krampus is good too. More templates are always great.

Wannabe Demon Lord wrote:

Little nervous about the Rougarou. I'm worried that it won't be used to its full potential as a lot of the abilities it had in the myth are beyond what PCs are capable of by default. Kind of similar to how I feel about the Kitsune and Tengu. I think Cynocephali might have been a better choice for the role of PC dog-men.

Still, I'm glad to see it in some form. Nice to see something from Cajun folklore. I'm pleased that the roster of new world creatures is slowly but surely expanding. Another Cajun creature I'd like to see is the Letiche, or Honey Island Swamp Monster. Especially if they use the less down-to-earth version, with reptilian and crustaceal features along with hominid ones. Another is the Parlangua, a near invulnerable crocodilian humanoid with a potential sonic attack.

A bit OT but I never even heard of Letiche or Parlangua, though I've never read a lot about Cajun folklore besides Rougarou, Peremalfait, and the Cajun version of the Wild Hunt. Oh, and those legends about Jean Lafitte's Black Dogs. Do you know of any websites with information on these critters?

Franz Lunzer wrote:


All spells presented are Necromancy (haunted) spells, and have (at least) the emotion, fear and mind-affecting descriptors.
They can be neutralized like haunts and have info on their respective haunt-like manifestation.
** spoiler omitted **...

Thank you, Mister Lunzer. That was incredibly helpful.

And now I have one more reason to get this book.

Since someone else provided the spell list (thanks Luthorne), as described right here:

Besmara's Grasping Depths (cleric 5, inquisitor 6, shaman 6, spiritualist 5, witch 6)
Crafter's Nightmare (bard 2, druid 2, medium 1, mesmerist 2, occultist 2, psychic 2, sorcerer/wizard 2, spiritualist 2, witch 2)
Frigid Souls (cleric 4, druid 4, ranger 3, shaman 4, sorcerer/wizard 4, witch 4)
Grim Stalker (cleric 7, magus 6, shaman 7, sorcerer/wizard 7, summoner 6, witch 7)
Horrifying Visage (bard 3, cleric 3, inquisitor 3, magus 3, psychic 3, shaman 3, sorcerer/wizard 3, spiritualist 3, witch 3)
Mischievous Shadow (bard 4, magus 4, medium 3, shaman 4, sorcerer/wizard 4, spiritualist 4, summoner 4, witch 4)
Skin Tag (alchemist 1, medium 1, occultist 1, shaman 1, sorcerer/wizard 1, witch 1)
Unsettling Presence (bard 2, medium 1, mesmerist 2, occultist 2, psychic 2, shaman 2, sorcerer/wizard 2, witch 2)
Urgathoa's Beacon (antipaladin 2, cleric 2, inquisitor 2)

Can we get some hints on what these spells do?

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Ssalarn wrote:
there was a vulturefolk Lichador,

A lichador? Does he use his mask as a phylactery? Man that sounds like a great idea.

Ssalarn wrote:
a rhinofolk Luchador (Sumo), a tigerfolk Masked Beast, a centaur Luchador (Freestyle), a turtlefolk Luchador (Oil Wrestler) who worked in at least one good turtle wax joke, and a standard human Luchador (also Freestyle if I recall correctly), wondering why he was in a zoo.

Sounds like either an 80's Saturday Morning cartoon or an El Santo movie. This PDF sounds like it is freaking amazing.

This one sounds like it might work well with the vaguely-Slavic feel of most Kingmaker campaigns. Heck, I'd get it just to see what they do with the vukodlak.

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16. The party breaks a binding/Iron Flask/whatever and a VERY powerful evil outsider appears, more then strong enough to lay waste the group. It rears up with a mad laugh, looks you over, freezes, and bows its head to the ground before one PC. It then says, "Be careful, oh great one. The Others will find you soon and I am unable to defend you this time<' and vanishes.

So, information on Molthune AND a system for using militia/mercenaries? While the latter will have to be ***** amazing to make me forsake Legendary Games' books on mass combat, I'll still enjoy reading it.

I'll be interested just to see what it has to say about fighting less commonly written about monsters like plants, oozes, and vermin.

That sounds nice and creepy. The Hannibal Lecter alchemist.

Luthorne wrote:
Eric Hinkle wrote:
Luthorne makes this sound like one heck of a book.

That's because it is, obviously! Lots of fun material, even if I'm pretty focused on new shapeshifter stuff. The devourer alchemist is pretty darn cool, as is the unfettered soul ki power, I love the cryptid vigilante, and the poppet witch looks pretty amazing. Sadly, I prefer to stick to spontaneous casters, but it's a super-cool concept. Anyways, yeah, very neat product.

Okay, just what is the devourer alchemist?

Alexander Augunas wrote:
Luthorne wrote:
Alexander Augunas wrote:

Thanks Luthorne.

Tell me, which Adaptations are you referring to? I looked through my notes when I put thi together and didn't find any reminders of teased adaptations.

You mentioned it here...greater hybrid shape and true hybrid shape adaptations. Though you also said it was going to be Everyman Options: Shapeshifter, so maybe that's still in the future, I had just assumed that product evolved into this one...

Aw, crap.

Yeah, totally slipped my mind. I'll put it in the que "for realz" this time and make sure it happens in a future product. You're right that the original concept for an EMO: Shapeshifters got merged into this product, but that doesn't mean I can't still do another one somewhere down the line! (Or find a place to put this in sooner.)

I'll be looking forward to that.

I just downloaded the updated version of this and it's great. I really love the new art (more kitsune, yay) and the new macrosized adventures looks amazing. Enlarge that PC and let him punch Cthulhu in the face!

Luthorne makes this sound like one heck of a book.

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Thanks to Franz Lurner for answering my question and so many others.

And I must say that I'm amused that Paizo gave us feats to reproduce that sub-sub-genre of horror, the Evil Hand. Of course some of the gamers I've known would get themselves jailed just so they could send their hand off to strangle an enemy in his sleep.

"Why, how could I have killed Lord Bilious, Mister Hellknight, sir? I was here the whole time!"

Luthorne wrote:
And looks like the update's gone through...check your downloads, everyone!

Thanks for letting us know, Luthorne.

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May we get some in formation concerning this bit from the blurb:

An exploration of how different faiths of the Inner Sea region and beyond deal with haunts and the influence of the spirit world.

What faiths get listed, and how do they handle it? I assume that Cayden Caylien's worshipers mostly go the 'Wow, we brewed up a good batch this time' when the ghosts start coming through the walls.

I have a PDF of this book and I love it. I've got to get the hardcover.

While it's minor I love the one suggestion for a Slasher villain called the Skulltaker, a sapient(?) bear that hunts people down to take their heads. Reminds me of the old legends about Bigfoot in the Nahanni/Valley of the Headless Men as well as classic 70's 'Gaia's Revenge' flicks like Grizzly and Prophecy: A Monster Movie all at once.

I do wonder where they got the name 'Bloody Jake' for the 'Hillbilly slasher' Slayer archetype, though.

And I do admit, I wish more was done with the familial phylactery for the lich.

Also -- is the haunt related to the witchflame related at all to the little adventure sketch about a murderous and vengeful witchflame that we got in Ultimate Intrigue?

Having read a copy of this book, wow but Ken Hite is as bizarre as ever. In all the good ways.

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Going by everything I heard about it, Jem and the Holograms was unspeakable garbage. Why make a movie about an obscure 80's cartoon, and then throw out everything that people actually liked about the original?

And I saw Sharknado the 4th Awakens last weekend. Dumb as dirt, but man was it ever fun. Now why can't more stupid movies at least be this entertaining?

And then there's classics like [i]The Horror of Party Beach{/i] where we learn that radiation can turn drowned corpses into frogman vampires.

Chemlak wrote:
A little bird tells me that Legendary Games have an upcoming product called Ultimate Factions, and one of the mechanics included is a way to introduce kingdom-level effects for groups and organisations trying to achieve their own goals.

*Perks ears up.* Really? Now that sounds like something I could use. May I know where you heard about this?

Luthorne wrote:
Eric Hinkle wrote:
CrinosG wrote:

Got my copy last night.

So... Nice to see Alain is still his charming self.

I have yet to get my copy (some on, Saturday!). What happens to the ever-humble and polite Alain?
** spoiler omitted **

Thanks, Luthorne!

But I thought the whole reason the others took Alain along on adventures was so they could fling him to the hungry ghoul/angry dragon/lecherous medusa while they made their escape?

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CrinosG wrote:

Got my copy last night.

So... Nice to see Alain is still his charming self.

I have yet to get my copy (some on, Saturday!). What happens to the ever-humble and polite Alain?

May we get a few hints on just what the 'expanded rules for curses' are?

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Mark Moreland wrote:
Kobold Cleaver wrote:
Well, it really gets my Goat that they listed the 1973 Wicker Man, and not the superior, much more terrifying 2006 version.
This is one of those cases of sarcasm not coming through on the Internet, right?

Well, I know some people who told me with a straight face that Christopher Lee wished he was half the actor that Nicolas Cage is. Yeah. I really couldn't think of anything to say to that.

Then again I know some ladies who told me Lee's Dracula couldn't be worth anything because it's not like he was asked to appear in Twilight, now, was he?

Luthorne wrote:
Blood ties, bloodbath, boneshaker, curse terrain, curse terrain (greater), curse terrain (lesser), curse terrain (supreme), death clutch, decollate, flesh puppet, flesh puppet horde, flesh wall, grasping corpse, hunger for flesh, hunger for flesh (mass), massacre, plundered power, sacramental seal, symbol of exsanguination, torpid reanimation, and wither limb are all necromancy spells on the cleric spell list.

Wow, that's such a cheery list of spells. I mean, we get no description at all (I'll wait for the book), but just the names!

Bloodbath sounds like it's just the spell for female characters who want to get their Elizabeth Bathory vibe on.

So this has been removed from the site? Rats!

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Dragon78 wrote:

This would have been a great book for alternate racial traits(and racial feats) for actual horror themed races like Dhampir, Changling, Tiefling, Deep One Hybrid, Skinwalker, etc..

They have to leave something for the Horror Realms and Horror Heroes books. At least I hope we get some of what you mentioned in them.

I remember how a while ago e were told that the book would have rules for how to make a 'people suit' a la Silence of the Lambs. Did that make it in the book, and what exactly does it do for you?

For that matter, who the heck wants one besides a Kuthite?

Creighton Broadhurst wrote:

As we hurtle toward the end of July, we've got three new articles for you gaming folder, this week!

10 Rumours About the Haunted House

I hope you enjoy the articles and that they make your GMing just a little bit easier!

Enjoy the weekend--

I definitely enjoy that one. I'm looking forward to getting that Haunted Houses PDF when it becomes available.

1 person marked this as a favorite.

Thanks Rysky, and thanks everyone else who answered my questions here.

And a monster resurrected by the PTSD of its slayers? That's nice and creepy

Several people have mentioned how great the stalker/slasher template is. May we get a general idea of what it provides?

I was delighted to see Night of the Demon on that list, for some reason it's usually forgotten when people describe the great horror films.

I do kind of wonder why The Great God Pan is listed as body horror. I would swear that it's a definite Cosmic Horror tale myself.

And talking Body Horror, would anyone disagree that Island of Lost Souls with Charles Laughton would fit perfectly there?

The All-Seeing Orb wrote:
Eric Hinkle wrote:

Two questions:

1) What are the new story feats? I'm especially curious about the Tainted/Horrific Love one that got mentioned some time ago.

2) The book supposedly contains lists of what monsters are suited for what sort of horror. Just what kinds of monsters work best for slasher horror?

** spoiler omitted **

Thanks ASO.

Hmmm, so the Tainted Love story feat allows you

to play Tatyana from Ravenloft?

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