Jason Nelson wrote:
Pinkie Pie, is that you?
And I do have to agree, that idea sounds both cool and more than a little funny as the players and DM work to justify it. "How did my pony survive a fall into that pit filled with acid and sharks?"
Yeah, I'm getting the same thing from my spellcasters as well, but that's partly because while the wizard has been one multiple times, the oracle is a first time divine user, and chose the worst set up for his character so he's only got minimal battlefield control spells. He's starting to wish he was a sorcerer now just so he could have some offensive spells.
Dumb and OT question: what are good battlefield control spells for an oracle?
Heine Stick wrote:
What he said. Rest assured, when it comes out I'll definitely be getting a copy!
And that's a typically great review there, End.
Neil Spicer wrote:
I suspect Jason will find his way here soon, but I think the delay on Ultimate War is owing to the progress he's made on the Mythic "monster" line-up, as well as getting everything in line for the recent Kickstarter to put out our first hardcover book. That's not to say there hasn't been progress with Ultimate War, however. I believe he's fairly deep into the writing and development of it. So, hang in there. The Ultimate plug-ins have been very popular so far, and I'm certain this one will get our focused attention very soon.
This is good to hear, and it's even better to know that the problems come from too much success rather than all sorts of real world problems hitting. Thanks for the response!
she had an unhealthy fascination with the human form (most winter wolves seem to enjoy having hands)
So Greta is the Winter Wolf version of that one pony from MLP:FiM who's nuts about hands? Could make for an amusingly creepy quirk of hers if she obsesses over hands to the point of keeping some of them around (severed from the former owners) as trophies.
Sean Riley wrote:
In the hopes this does not cause trouble, you can find some of the stuff you listed in the Book of the River Nations Complete Reference by Jon Brazer Enterprises. Parts of it may be a little out of date with the current version of the kingdom building rules, but until Ultimate Rulership came out it was the best 3rd party reference for these things.
If nothing else it can serve as inspiration for your own ideas.
Thanks for the kind words and for the link you listed. I never even heard of that site before, maybe I'll check it out.
I posted my own review for this one. One thing I'll add is that I wish there was a spell or other way to enhance the intelligence of animals under an anthropomorphic animal spell, though there's nothing stopping anyone from houseruling that you can cast awaken on them to raise their IQ's a bit.
I also love the potential for in-setting problems they raise. I can see some of these guys working with both the clergy of Abadar ("Kindling the lamp of reason within the minds of beasts.") and of Lamashtu ("New twisted children for Our Mother of Monsters!"). For that matter, how will more normal druids react to this other than 'badly'?
The protecting a community aspect could also work well with a campaign that uses the kingdom-building rules; not only can the shaman magically shield her community, she can summon beast-men to defend it!
I have got to use one of these guys in a game sometime, somehow.
Thanks! I really do like both those ideas. Especially the duration increase; I long thought on putting together some sort of 'Improved Alter Self' that would have a duration in hours instead of minutes.
Dumb question time, does this book say anything about non-evil worshippers or worship of evil gods? For instance, do some people make offerings to Lamashtu to convince her to turn her monsters aside from their path when they travel, or maybe offer a chicken or the like to Urgathoa to ask her to not sicken them with plague, and so forth?
Ultimate War has an alternate "combined arms" method for building units that uses that term in place of "armies."
There will definitely be more ship types available, drom canoes and rafts to barges, greatships, and galleasses.
The more I hear about this book the more and more I want it.
But what are 'drom canoes'? And galleasses? You'll be including rules for the battleships of the Venetian fleet? Oh my, this is such good news.
It sounds great, but I think I have all the PDFs* in this one already. I just better hope they didn't provide any new material for them...
* Just as a guess:
1) The ones covering the new Taskshaper and Luckbringer and Divine Channeler classes.
2) The 'Secrets' PDFs for the Oracles, Gunslingers, Inquisitor, and Magus
3) The PDFs for both Tactical Archetypes PDFs and the one for new combat maneuvers.
And I do want to say that if RP did include all of that, whoever gets this will be delighted with it.
I've looked through this in the stories and I really like the idea that the dragon is
plot spoiler:. That's a goal I would have never seen as something dragons would care about. And the new monsters are great. Nice and Lovecraftian!
trying to discover more about the Dark Tapestry and the Dominion of the Black
I do like the idea for this book, I always love more evil outsiders, though (and this is just a nit-picky thing) I had the idea that 'Mythic' monsters would be more like unique beings than whole races of horrors. Though of course everything I've seen described here can be used like that.
Whatever the case, I'm looking forward to getting this one. I just hope we also still get some non-mythic monsters from you guys too.