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Pathfinder Society Scenario #39: The Citadel of Flame (PFRPG) PDF
***( )( ) by incantor98

Pathfinder Society Scenario #4–19: The Night March of Kalkamedes (PFRPG) PDF
***** by incantor98

Pathfinder Campaign Setting: Shattered Star Poster Map Folio
***** by Feros

Pathfinder Campaign Setting: Skull & Shackles Poster Map Folio
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Pathfinder Society Scenario #4–19: The Night March of Kalkamedes (PFRPG) PDF
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1,703 posts. 45 reviews. 2 lists. 1 wishlist.



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1 person marked this as a favorite.

I'll make sure to get this one. Pathfinder meets Expedition to the Barrier Peaks.


1 person marked this as a favorite.

That looks like a nice list, and I imagine that a cavalier of mine might like riding a war elk. The latter might also be something to breed for a new kingdom in a Kingmaker game.


1 person marked this as a favorite.

Demond Lords? Kaiju? Great Old Ones? The finally-updated-after-all-this-time Nosferatu template?

Curse you for producing yet another book I must buy, Paizo! ;)


1 person marked this as a favorite.
Fire Mountain Games wrote:

Endzeitgeist is quite correct. To expand a little, MinionQuest is three completely optional sidequests where instead of playing the bad guys ruthlessly conquering Talingarde you play their much put upon, unfairly treated underlings.

MinionQuest is intended to be used as three one-shots that over the course of the campaign allow for humorous interludes as a change of pace to the usually serious tone of "Way of the Wicked".

And yes, they've just been funded on Kickstarter and will come out sometime hopefully early next year.

Good news!

Fire Mountain Games wrote:

Success in MinionQuest is mostly measured by not getting eaten by the PCs' pet ogre.

Gary McBride
Fire Mountain Games

Ah, so that's why the villains keep Grumblejack around! He's in charge of management-employee relations.


1 person marked this as a favorite.
Aberrant Templar wrote:
thistledown wrote:
I do not see Conan among them - he would be a Shoanti. They are the 'Big guy topless barbarian' race with a bit of native american mixed in.

I totally agree with you that Shoanti are a better Cimmarians.

I'm reading "Bran Mak Morn, the Last King" right now and everything about the Kellid (especially the shamanism, the native american influences and the corruption from the Worldwound) strikes me as pure Robert E. Howard Pict. Not real life picts. Howard Picts.

I can totally see a tribe of mutated, corrupted Kellids living in the ruins of Sarkonis ruled over by a small group of uncorrupted kings ... fighting a losing war against both the demons of the Worldwound and the legionary invaders from the South.

Bonus points if the last king makes a deal with worm demons. :-)

Does he also cut a deal with Areelu Vorlesh*, the Witch of the Moors?

* -- Given how she's supposed to be a witch working that demonic transformation rite, she seems sppropriate for a 'Worms of the Earth' shout out.


1 person marked this as a favorite.

Congratulations, End!


1 person marked this as a favorite.
VRMH wrote:
301. A double has taken your place and no-one believes you're the real you!

556: A doppleganger took your place, everyone found out, and they prefer them TO you.


1 person marked this as a favorite.

Once again, I'm really looking forward to this one, especially for the information on the redcaps and what is probably the most utterly revolting monster in folklore, the nuckelavee. I so love how Paizxo handles the dark and evil fey.

Pity there won't be any kelpies but you can't have everything.


1 person marked this as a favorite.

One quick question here: if someone were to do a PDF that expanded on the Evil Organization rules with more actions, more trouble your group could get into, etc, would anyone else be interested in buying it? Because to me it's one of THE best articles that have been included in the entire AP.


1 person marked this as a favorite.

Something I thought of when I read book 5; while it seems impossible, wouldn't it be great if you could con Sir Richard the paladin into going along with the villains to confront Thorn at his lair, and seeing him go all holy avenger-powered smite on the lich's undead backside?

And then afterwards you explain everything to him, he despairs, and BAM! He joins the Dark Side in utter despair.


1 person marked this as a favorite.

This one looks and sounds like it's going to be something great. I'll be keeping my eyes open for it.


3 people marked this as a favorite.

This one looks like it'll be good. I am kinda hoping we get something for gunslingers who want to go the elephant gun route and take dragons down via flying lead.


1 person marked this as a favorite.

This sounds like it'll be great.


2 people marked this as a favorite.

I've looked at it. It is system-neutral and I didn't see any real mention of the Spellplague; and it is chock full of those little bits of setting (favored food and drink, curses people use, the names the various races use for each other...) that made me fall in love with the Realms.


2 people marked this as a favorite.
Evil Lincoln wrote:
Those consequences are all on-par with the social implications of playing a half-orc. :)

And now I'm imagining a half-orc as King Morgo Skull-smasher the first. And all the court nobles are fainting in horror.


1 person marked this as a favorite.
Ravenmantle wrote:
Tirisfal wrote:
Paizo wrote:
"...expand your arsenal with the latest and most effective in undead-fighting gear, tactics, and character options."
Am I the only one excited about this line? Everyone else is talking about being vampires, and I want some new ways to kill them :)
Huzzah!

Eat hot stake, Ed Cullen!


4 people marked this as a favorite.
Set wrote:
Gorbacz wrote:
I dearly hope that Paizo's FRPGD offering for 2013 is an all-Kobold scenario by Sir Pett!

I totally heard that it's going to be My Little Bonies, a scenario where everyone plays undead magical ponies.

So help me, I would buy this. Then again, I'd buy Ponyfinder.


1 person marked this as a favorite.

Can we please get some details on the new cavalier orders?


1 person marked this as a favorite.

This is a great issue! Love the Dracochymist, Kobold Scion, Hellrider (Finally we get cavalier hellknights), and the Pyromania feats.


1 person marked this as a favorite.

This is a great issue, and I really love the Dragon-Blooded PrC. It's great on its own and it gives me ideas for how to do similarly 'transformative' PrCs of my own one day.


1 person marked this as a favorite.

Will, there be any new information on the Varki nomads of the Land of the Linnorm Kings in this book? I see the Erutaki are going to be included, which is good news, and I'm hoping for the Varki as well.


1 person marked this as a favorite.
Dragon78 wrote:
Well maybe one day Paizo will do Catfolk of Golarion book and we can have different subspecies like the Aasimar and Tiefling books.

Hmm, add in kitsune, gnolls, and ratfolk (and hopefully a lupine race, and maybe something like those 'horse-headed people' in Razmiran) and we can have Furries of Golarion! XD


1 person marked this as a favorite.
scrmwrtr42 wrote:
Does Pathfinder have an analogue to the Beast of Gevaudan? Although I suppose any large wolf-like monster would work for that, like a Worg.
The Devil in Gray, from the Ustalav book, I think. No stats, though, as far as I've seen.

Yeah, I'd like to see one such myself, though it should be easy enough to do by giving a normal worg or winter wolf the Advanced and Giant templates and/or a few character levels (that, or have some evil druids or clerics of Lamashtu following it around to cast buffing and healing spells on it).

They made one such other reference briefly in Cities of Golarion, when they mentioned how in Lastwall they once had such a harsh winter that the river froze over. Then a pack of werewolves lead by 'a bob-tailed brute named Courtaud' entered the city to feast on the citizenry before getting killed. It's made even better by the fact that they took it from real history.


1 person marked this as a favorite.

Information on knightly steeds and breeds of horses? That alone makes me want this.

And I hope we get some hints on how to fit the various cavalier orders into Golarion. For instance, what conflicts of interest might there be with a Hellknight cavalier between his Hellknight order and his cavalier order?


1 person marked this as a favorite.

Caepio_Alazario, thanks for that list, it is VASTLY appreciated.

And am I alone in feeling that the Church of Razmir is a Golarion-esque version of Scient --- I mean the Clams?


1 person marked this as a favorite.
KTFish7 wrote:
grabbed it, am looking over it now.

That's odd, I thought the tentacles would be grabbing you.


2 people marked this as a favorite.

Say, what ab out evil followers for Abadar and Irori? In the hopes of avoiding the beaten-to-death 'greedy merchant' stereotype for Abadar ("Mwuahahah! Money, money, money!" -- I see his clergy as being more like Scrooge McDuck, myself), how about a city defender who turns their city into a police state to 'protect it from the barbarian/criminal hordes'?

And with Irori, maybe someone so stuck on self-perfection that the self becomes the only thing worth anything? Or a monastic teacher who callously cripples or maims their students because "By removing their main strength, I am forcing them to confront their weakness and overcome it"?

Any other ideas?


1 person marked this as a favorite.
Liz Courts wrote:

In no particular order:

Pathfinder Paper Minis: Part #1, Part #2, Part #3 for Skull & Shackles (and the rest are forthcoming).
01 Games: Crimson Sea Virtual Boxed Set: Also available as individual PDFs here, but the Boxed Set is the best bang for your buck. LOTS of maps: port cities, galleons, islands, etc.
So What's the Pirate Ship Like Anyway? from Raging Swan Press.
Battlemap: Pirate and Ghost Ship from Lord Zsezse Works.
Sunken Ship from Savage Mojo.
Armada from Louis Porter Jr. Design.
Book of Magic: Pirate Spells from Jon Brazer Enterprises.
The Island of Life from Necromancers of the Northwest.
Legendary Races: Cyclops from Purple Duck Games.
Grave Undertakings: The Ship of Fools from TPK Games.

That's all I've got handy. :)

Liz (and Cheapy), thanks a lot! I really do appreciate this.


1 person marked this as a favorite.
KTFish7 wrote:
Review up here and at RPGNow, another solid addition to the Bullet Point series.

I just want to say that I love that review. I'm definitely getting this in a few days when I have the cash.


1 person marked this as a favorite.

I just got this and I love it. It was helpful to finally find out just what exactly a jezail is.

And that boarding gun... *shudder* I know what I'd get for the Big Fighter in any Skull & Shackles campaign that allowed firearms. Seriously, it sounds like a sawed-off shotgun made for King Kong.


1 person marked this as a favorite.

I just got the PDF and will pick up the hardcover just as soon as I can. This is an amazing book and I love it!

I didn't think I'd be very enthused with the core races chapter, being more a fan of the odder races, but man oh man did Paizo prove me wrong. Great work on all of them, with the Saltbeard dwarves standing out the most right now. I do so hope we get to see a Cap'n Axebeard and Clan Saltbeard in the Skull & Shackles AP. Be a great way to do something different with the classic dwarf.

And for humans...blessed Besmara, the Buccaneer archetype? Whoever came up with that one, THANK YOU.

Thanks for the extra information on the kitsune and other Tian nonhuman races. Feats, archetypes, it's all great.

This is a wonderful, wonderful book and I'll be sure to give it a proper review once I actually get my grubby mitts on a copy for myself.

Thank you, Paizo!


1 person marked this as a favorite.

Great news! Congratulations! To my mind it's a must-have for any Kingmaker campaign.


2 people marked this as a favorite.

I've been looking forward to this myself. Rite Publishing has renewed my interest in Japanese-inspired fantasy RPG material, which I once thought long since burned out.


1 person marked this as a favorite.
gamer-printer wrote:
Not quite the same, but Rite Publishing has In the Company of Henge - which are the anthropomorphic shapechangers of Japanese folklore. And the henge feature multiple versions (subspecies) in that single publication.

Thanks for linking to that one, I'd forgotten about it completely. It's a great PDF, and the ones they have covering kappas and tengu are also great (and kinda-sorta anthropomorphic if you're into midget turtle wrestlers and sword-wielding birdmen).


1 person marked this as a favorite.

I know what I'm getting next! Your work on expanding Kingmaker is among my absolute favorite 3rd party works for Pathfinder.


3 people marked this as a favorite.
Celestial Pegasus wrote:

I'm going to toss up a weird reply: Feeblemind. It's a spell-level 5 choice whose counter, Heal, is spell-level 6. That's a pretty big gap. A big gap in which one could be reduced to a barely-sentient twit. Potentially a nearly-useless twit if one is a spellcaster.

That's the sort of spell that, if I were faced with the threat of it in real life, would make me shudder at the implications. Do Not Want. The overwhelming majority of my characters Do Not Want, either.

I did once have this idea of a high-level sorcerer who hit someone with a couple of energy drains, then followed that up with feeblemind, then Ultimate Magic's prediction of failure (which causes you to remember every single mistake and failure you ever made all at once, leaving you sickened and shaken for the rest of your life), and then ended it all with a binding that left their enemy trapped in a gemstone, and unaging for as long as they were trapped.

So you basically had someone on the mental level of a five-year-old, locked in a jar, and being psychologically tortured for the rest of their life -- a life that would last forever.


1 person marked this as a favorite.
Fire Mountain Games wrote:

Doug,

I think you have made a very astute analysis of the Mitran church. The Mitran church in Talingarde is certainly a good institution. It focuses on healing the sick, feeding the poor and keeping the populace on the path to eternal salvation.

However, in order to ensure that its good works are done, it has become entrenched in politics and seriously insular about outside corrupting forces. And yes, corruption is inevitable.

In fact, we've already seen some of that corruption in the AP. You've already met one seriously corrupt priest. We get more next book as the PCs go to the capitol of Talingarde -- Matharyn.

But for all the potential for corruption, it is remarkable how uncorrupt the Mitran faith remains. On its balance sheet is far more good than evil. They are a noble institution that is one of the pillars of this noble realm.

And that is why they have to pay.

Isn't it great to be bad?

Gary McBride
Fire Mountain Games

I am glad to hear this. My main big worry was that the Mitrans would turn out to be a gang of purely hypocritical yutzes and there'd be no real 'good guys' for the villains to face. I can set up my own take-on-the-phonies adventures for edgy rogues, but in this AP of yours I want to see real heroes for the villains to cast down.

I suppose my own take on the Mitrans is that they're the Jedi Council from the prequels; they're not what they once were, but they ARE the good guys.


1 person marked this as a favorite.

I'm hoping this goes here as it's more of an opinion then rules question, but -- in your humble opinion, what are the creepiest, nastiest spells in the setting? I don't necessarily mean the biggest and most destructive evocation or the like, but the ones that probably make the Avistani and Garundi (and gamers) shudder and think, "That's got to be the worst thing you can do to someone?"

I'd say that two Urgathoan spells, Ghoul Hunger and Vampiric Hunger, are certainly in the running, given that both of them turn your opponent into a cannibal for a brief period of time. Just imagine how someone must feel when they recover and see that they're been chewing on their dying friend.


1 person marked this as a favorite.
Vic Wertz wrote:
Wolf Munroe wrote:
The book. Hoping it has lots of dhampir love.
Can dhampirs truly love?

Yes, but they SPARKLE! in the sunlight when they do. (So, so sorry.)


1 person marked this as a favorite.
kevin_video wrote:
Eric Hinkle wrote:
PathfinderFan64 wrote:
Gary Have you given any thought to making side quests for each book? Maybe sell them as an optional supplement. There seems to be some demand for them.
I heartily second this.

I third this.

@Eric: I only see one problem with fighting a celestial version of Celeste, and it's that her mortal form took on an ice devil (CR 13) and won (even if she did die). Fighting a celestial version of that would be nearly on par with impossible.

Maybe it's just a celestial bound to protect her resting place? I have to think that a Mitran saint is going to have some major protections set on her resting place.

But even so, robbing that frost glaive from the abbey and then re-animating the saint's body and sending it shambling out into the streets to cause mayhem whilst you make your escape is the kind of thing a properly cheeky villain does! Starting rumors in Farholde afterwards that the nuns are into necromantic rituals and are bringing the wrath of the gods down on everyone's heads would be amusing too, not to mention helpful in keeping one of your enemies preoccupied.


1 person marked this as a favorite.
Fire Mountain Games wrote:

Kevin,

** spoiler omitted **

As far as animating the corpse of the saint, I like where this is going. I suppose you could say that Mitra makes raising his saints impossible, but that doesn't sound like much fun. I say ... let it work!

Hope that helps,
Gary McBride
Fire Mountain Games

If it were me, I'd run it as you work the spell, and the body rises as a mindless zombie... and the saint herself shows up as the celestial she's risen to become, in full fury and leading to a battle right then and there.

But if you win, you can take the gear from the dead celestial!


1 person marked this as a favorite.

A few more questions here:

Did I miss it, or does the whole 'make the dungeon a deathtrap' aspect that you get XP for not actually make things any more difficult for invading adventurers? I figured on setting up something like a % chance for any adventurers you meet inside the Horn to be down in hit points and other expendable assets when encountered. I.e., used their spells, drank some healing potions, and the like.

Also, can we get any hints on how big the Abbey of Saint Cynthia-Celeste is?

Spoiler:
That large-sized diabolic frost glaive sounds like it'd make a great gift for Grumblejack, especially once he becomes a cohort. And there's something just downright amusing about the idea of devil-worshipers sneaking into the place to 'liberate' something that once belonged to a devil from the warrior nuns!

Also, though this is really far more of a rule question than anything else --

Spoiler:
It is possible to use Animate Dead on Jurak the treant and Argossarian the Silver Dragon after defeating them, yes? There's no rule against non-humanoid zombies, is there?


1 person marked this as a favorite.

You had me at "Numerian monsters". To quote a certain purple unicorn: Yes
Yes Yes Yes Yes Yes Yes Yes!


9 people marked this as a favorite.

And here we see Merisiel and Harsk giving some kobolds the bird.


1 person marked this as a favorite.

Sigh, such a pity to read of poor Grumblejack's ignominous end. Pity too; just how often does one find an ogre-sized meat shield/legbreaker that has more personality than "Me ogre, me kill"?


1 person marked this as a favorite.
DJEternalDarkness wrote:

Ogre pick up line:

Hey Sister!

And then afterwards: (Spoilered for the horror)

Spoiler:

"That's the best time I had since Ma."

"Gee, Daddy told me the same thing!"

Forgive me.


1 person marked this as a favorite.

I have this and I love it. These are easily the best Pregens I've eve seen in a fantasy RPG, or any other.

I would like to ask, though, is there any chance we'll ever see this done again for other Adventure Paths in the future? Heck, I'd pay money for such a product for an already-done AP like Kingmaker (yeah, not going to happen, but I can dream).


1 person marked this as a favorite.

The description given for the Plane of Shadow makes it sound like a great place for an adventure of the 'visit the creepy otherworld' variety. I'll be sure to get this when it comes out.


1 person marked this as a favorite.

I am so looking forward to this, just for the agathion options if nothing else.


4 people marked this as a favorite.

So, Minkai goblins who fear octopi... Would a hentai joke be out of line?

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