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Intellect Devourer

Eric Clingenpeel's page

Goblin Squad Member. Pathfinder Card Game Subscriber. FullStarFullStarFullStarFullStarFullStar RPG Venture-Captain, Michigan—Alma. 2,834 posts (2,963 including aliases). 8 reviews. 1 list. 2 wishlists. 23 Pathfinder Society characters. 2 aliases.


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Shadow Lodge

Pathfinder Card Game Subscriber

If you're wanting to use your own set to help get PFSACG going in your area, you should get Skull & Shackles. RotR isn't a part of the organized play.

Shadow Lodge

Pathfinder Card Game Subscriber

Hmmm... I know I lost around 5, but I can't tell which. Not a big deal for me as there's not much difference between 276 and 271, but still... <shrug> figured I'd report it as well.

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

Thea and Nicholas summed up the responsibilities pretty well. As for the rewards, VLs get all the scenarios for free and access to the private VO forums. There's a couple of other perks, but those are the big ones.

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

They usually post the file a week or two before they open ticket sales.

Shadow Lodge

Pathfinder Card Game Subscriber

The +2 GM rating is because you ran a module. Modules are worth two tables of credit for counting towards your gm stars. Scenarios are worth one, so the +2 GM rating isn't needed for them. It has nothing to do with prestige points, just GM star table credit.

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

I made pictures for each of them and had a flipboard so that it was:
picture --> /\ <-- information/dcs/background
It made knowing who the PCs were talking to and gave them hints how to approach them. I wish I could have shared it, but some of the art wasn't under CUP.

As Leathert said Nigel is the only one that had been in a scenario prior to the wedding.

Tancred has been mentioned in several since, but not before and I think the only one he's actually shown up in is Vengeance at Sundered Crag.

Hamaria has been in a couple, namely Penumbral Accords and the Grand Convocation prior to the wedding, and Day of the Demon after it.

For Woo, I played him as they talked to him he kept drinking (it helped that they kept plying him with drinks) and he slowly got more and more intoxicated as the conversation went on.

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

One things I see a lot of people forget when it comes to purchased combat-trained animals is they have a specific list of things that they're trained to do.

PRD wrote:
Combat Training (DC 20): An animal trained to bear a rider into combat knows the tricks attack, come, defend, down, guard, and heel.

Note that attack is only listed once. If they want their animal to attack anything besides humanoids, monstrous humanoids, giants, or other animals, they have to make a DC 25 (27 if the animal is injured) Handle Animal check as a full round action. There's no rules for retraining tricks, and it'd take several scenarios to train an untrained animal to be able work in combat and until then its a waste of money or a danger until it knows at least attack, down, and heel tricks.

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

1 person marked this as a favorite.
pH unbalanced wrote:
After reading all this, I've been struck by the very strong urge to play a Mystic Theurge.

You too? I'm thinking of doing it for CORE. :D

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

I've really had fun with my Vudrani telekineticist healer. I play him when I can, though now its a fight between him and my ratfolk hunter d'Jariae and his tiger companion Ta'am. They're the same level so it is hard to pick. :)

Shadow Lodge

Pathfinder Card Game Subscriber

My players just got done slaughtering Ekkie last night.

Spoiler:
After the fact, I told her what a cool NPC she was and they all felt kind of bad about not giving her a chance. They just kept threatening to crush the skull instead of just giving it to her... :/

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

Michael Eshleman wrote:
And yes, the three Masters do count as Venture-Captains.

Do you have proof of that? I've never seen them ever called Venture-Captain and it was brought up the other night. I looked through the Field Guide quickly, but didn't see anything giving them the title.

Shadow Lodge

Pathfinder Card Game Subscriber

Meh... I've already got 271 tables reported... I'm not too worried... ;)

Shadow Lodge

Pathfinder Card Game Subscriber

So, is there any chance of this happening? I just started using my -1 number even though I can't register it. With the problems of reporting games without characters registered, I'm wondering if I'll always have an issue with my -1 now. :/

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

Yeah, you'll want to add the scenarios you're reporting not just use the show all button.

Shadow Lodge

Pathfinder Card Game Subscriber

I've thought about this quite a bit.

1) I've got several hunters in my gaming group and they've all said that especially with modern arrows they sharpen them after every use.
2) Most pictures I've seen of medieval arrowheads show a tiny blade attached to the shaft.
3) You can use an arrow as an improvised weapon and it does damage as a dagger of its size. Now, does that mean just the d4 or does that mean it can be piercing or slashing damage as well? I lean towards the later which leads me to believe it has enough of an edge to sharpen.

Shadow Lodge

1 person marked this as a favorite.
Pathfinder Card Game Subscriber

I'm afraid I have to agree with ol' 3 eyes... The class decks weren't really balanced out when they came out. Our ranger player has realized this, and the cleric I'm playing opted to not take the 2nd lvl spell she could have gained because none of them fit her. The swashbuckler at least works somewhat with the rogue deck, but I was very disappointed that she has 0 cards in the deck that she can use that heal. I'd love a staff of minor healing, or a surgeon. Instead I was stuck with a conch shell or a Raconteur.

If you guys have any more class decks in the works, please limit them to either 3 characters, or make basic class decks and have specific expansions people can purchase. Like a spell deck, item deck, ect. so they can customize their resources better.

Shadow Lodge

Pathfinder Card Game Subscriber

Just ran the arena battle tonight... It was done in three rounds. First round the spellslinger got a fireball off on the chariot/ogres. Dropped both ogres and severely hurt the troll. Things went downhill from there... :)

Shadow Lodge

Pathfinder Card Game Subscriber

Hmm... I guess I had assumed that you'd do the same thing to your character deck box as you did to the game box by removing basics/elites, but after checking it just mentions game box.

Shadow Lodge

Pathfinder Card Game Subscriber

So you're asking them to rewrite the code for one section of the forum? If players are interested in knowing what games are there, they can open the forum. AFAIK there's no way for the forum to know when the games are scheduled.

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

Rules for those are in the Guide to Organized play, so they should still be legal to have from game to game.

The four spells are masterwork transformation, continual flame, secret page, and secret chest the last three are from the CRB so should still be legal in CORE. Nothing has been said otherwise to make me think any different.

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

Seekers of Secrets has a timeline. It goes from 4307 until 4709 (present year at the time of publishing).

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

As far as I know her true form is not a secret. I believe she outed herself in Destiny of the Sands part 3.

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

While the addition to Bonekeep was good, only BK1 is an exclusive. Season 2 EX was Midnight Mauler, 3-EX The Cyphermage Dilemma, 4-EX The Day of the Demon, 5-EX Bonekeep 1.

It might seem like nothing, but it is a difference. I have chronicles for 3-EX not 4-15.

Also, is there going to be a BK4? I know originally there was, but I haven't heard anything about it. I thought they were stopping at 3...

EDIT: Sorry, after reading my post, it sounds very negative. I really like the sheet, I'm just throwing that stuff out there to help it maybe improve. A sheet like that is something I've needed for a long time. :)

Shadow Lodge

Pathfinder Card Game Subscriber

Technic League has only been around for around about 200 years. 4509 was when they first started exploring Silver Mount and the current Golarion year is 4715.

As for when Aroden died, that was only 4606, a little over 100 years ago.

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

Swiftbrook wrote:
Michael Brock wrote:
Gotcha. As mentioned earlier in this thread, chronicle boons are campaign specific. So, no cross-campaign mixing.

The term "Chronicle Boon" confused me.

It seems like everything is printed on chronicle sheets. I believe you mean boons on scenario chronicles are legal for that PC (Core PC or Standard PC). And holiday boons, GM boons, GM Star boons, convention boons, etc. are campaign specific (standard campaign unless it specifies it's usable in the Core campaign).

Unfortunately, Mike, you have already made an exception to this. One that I think is unnecessary. You said you can't apply the Eyes of Ten boon to a new Core PC. I don't see any real negative impact in allowing this. But, that's just my opinion.

Overall, I like the looks of the Core campaign. I'll wait and see how the scheduling of scenarios turns out locally and at GenCon.

Swift, not every boon on a scenario's chronicle are for that PC only. There are a few that open spells or archetypes to all your characters. Mike's said that those will be campaign specific. So if you get a chronicle in Classic that allows you to create a new character and use Sin Magic, you wouldn't be able to make a Gluttony mage in Core. Same with Eyes of the Ten. Getting a that boon in Classic wouldn't let you apply it to a Core character. Its just trying to keep everything on the same side. (Also, I believe you have to have a copy of the chronicle for the new character and if they had allowed it you'd have a Classic and a Core sheet on the character and they're not wanting that for Core characters. Make sense?)

As for Holiday/Novel/GM Boons/Con boons, I'm pretty sure that Mike has said that those can go on either Classic or Core characters, unless it opens up a new race.

Now, I love making complex characters from a dozen sources like a lot of people, but I'm looking forward to remaking my 2nd/3.0/3.5 Elven Archer for Core, though I am a bit sad I won't be able to have durable adamantine ghost salted arrows... ;)

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

Joe M. wrote:
GM Lamplighter wrote:
rknop wrote:

...I'm realizing that there is one thing in Ultimate Equipment that I really wish was in the CRB. And that is: the journal.

It seems to me every Pathfinder ought to have one of those. I usually equip all of my characters with one. But, alas, it's not in the CRB, so....

Maybe this, like the Wayfinder, could go into the next Guide to Organized Play?
I just buy my guys a spellbook and use it as a journal.

I was going to post this exact same thing but waited to see if someone else had posted it already. :) For years before there was an official item called journal I bought spellbooks and used them as journals. They're books of high quality paper, they don't have to contain spells. In fact I've seen a spellbook that actually contained nothing but notes on certain subjects in a PFS scenario.

Shadow Lodge Goblin Squad Member

Sorry, mine is now gone. Again, sorry Belthar. :(

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

There's a boon that expands the Day Job Table. I forget what it's called, but it goes 2-3 more steps past 40

Shadow Lodge Goblin Squad Member

I've got an account I'm willing to sell. PM me if anybody is interested.

Quote:

Reward Quantity

New Player Pack 1
Destinys Twin 1
Daily Deals 1
Open Enrollment 1
Alliance Pack 1
1 Month game time 2
Head Start 1
Shield Mate 1
Character Name Reservation 1

I joined the kickstarter the first day so I have all the daily deals.

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

In a family PFS game my cousin and her husband used to use electronic dice. They started to miss actually rolling the dice and stopped using them.

I usually prefer players to use real dice and always bring several sets with me so players that forgot them or don't have them yet can borrow them. I hadn't considered having sets with oversized d20s... that's a nice idea. :D

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

I'm sorry for the loss of your friend, June. I'll be keeping Rick's family and friends in my prayers.

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

Sadly I have yet to have a table of Library of the Lion go off without a fight. I almost did, but the group talked the person who was sure she had the correct placement into swapping one and they triggered the combat. If she had gone with her reasoning they would have been fightless. Almost had a death because of it too. :)

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

1 person marked this as a favorite.

Its simple... The note is 400+ years old... The tomb got moved to make room for more houses. ;)

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

I don't remember anyone falling asleep.

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

The rooms are for Wed-Mon. I've GMd the last three years the last two I stuck around until Monday and its been very nice to relax on Sunday evening after running all weekend. Last year I managed to get in a pick-up game of Trial by Machine too.

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

1 person marked this as a favorite.

Overall I thought it was a great scenario. We did have one unfortunate death. A PC got critted by the raging, power-attacking greatclub wielding barbarian with his readied action. I thought it was kind of odd for a barbarian to ready an action while raging, but I guess there's nothing really against it.

So... one thing that confused me was I thought the idea of an "evergreen" scenario was that it could be run in the future during any season and it would fit in without connecting with any particular metaplot, yet the end note is all about this season's metaplot. I understand its replayable, but is that really all an evergreen scenario is going to be, just replayable? That note won't make any sense in a year or two when the sky key is already found. Unless of course we'll never find it all, which would also be disappointing.

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

Another thing to suggest is for them to remember the tenets of PFS, Explore, Report, Cooperate. Yeah the obvious thing is to go to the main hall, but then they don't get the chance to snoop around the museum.

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

My VL printed the map out on a single large sheet and when one of our players saw the circles (it was pretty obvious what they were for) he offered to cut them out before we started. It worked quite well.

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

Huh, I thought I posted here already...

Congrats Alex!

Definitely well deserved from everything I've heard. Now I just need to manage to sit at one of your tables... :/ ;)

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

All I can say is your VO must have way more time than I do, I sure wouldn't want to report everything that is played in my region. I guess it's the VO's choice, but the way it's usually meant to work is the organizer for each location/city reports their own games. This is the first I've heard of a VO wanting everyone to send reports to him so that he can do it himself.

As for the delegate, I believe the person who created the event or VCs can add reporters (since we can also edit events).

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

I think you really screwed your players over. The captain's timer doesn't start until combat starts with the trollhound in F2.

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

2 people marked this as FAQ candidate.

Silbeg, holy is valid. you can choose a +1 or a +2 enhancement. that doesn't mean the total. So if you pick holy or any other +2 enhancement you'd be buying lots of 10 +3 equiv arrows.

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

Merry Christmas everybody!

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

2 people marked this as a favorite.

I thought for sure you were going to ask about taking a racial trait instead of a race trait. Thank you for not being one of those players. ;)

As for your actual question, its not clear. My gut says as long as you played him with the trait before Aug 15th, 2014 then you should be ok. But that may not be the official case. I don't remember if Mike has previously ruled about their race traits through adoption or not.

What Toshiro mentions is only for things from the ARG. That book treats races a bit more strict than other books. But since your trait is from Blood of Fiends, the ARG's rules don't apply.

Shadow Lodge

Pathfinder Card Game Subscriber

I believe that Ena is a Alchemist (Trap Breaker) from Dungeoneer's Handbook.

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

Bill, what Jiggy mentions is pretty much how the ITS is supposed to work. Here's a post from Mike on it

Doing a purchase in front of the GM is as simple as handing him a list on the ITS and saying, these are what I'm purchasing at the beginning of this scenario and to be applied on the Chronicle sheet at the end. Any problems with that, GM? The GM doesn't have to sit there while the player pours through 16 books to find the item he wants.

The GM signs off on purchases when he signs the bottom of the Chronicle sheet, something he is already doing. He or the player adds one sentence in the Notes section. "items purchased -XXXX GP - See ITS #X."

Shadow Lodge

Pathfinder Card Game Subscriber

I like maximizing HP. That at least lets them last a bit longer and lets them use some of their fun abilities.

Shadow Lodge

1 person marked this as a favorite.
Pathfinder Card Game Subscriber

Actually they can't flank.

PRD wrote:
Creatures with a reach of 0 feet can't flank an opponent.

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

Awesome Mike! Thanks a lot. :D

Shadow Lodge ***** RPG Venture-Captain, Michigan—Alma

Well, if someone is interested in purchasing an item for 7500g to do something that a single casting of a 2nd level spell can do for 60g or a scroll for 150g then I don't have a problem with it. At that point they've paid for 50 scrolls of remove disease and it should get rid of them.

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