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It has been my great honor and pleasure serving under your guidance Mike. I am so thankful for all you have done in growing PFS and supporting us Venture-Officers. I take a lot of pride in my position and if it wasn't for your hard work and dedication I wouldn't have taken the step to be a VO. Most players don't know how much time and sweat you've poured into making PFS the great organization that it is but I'm sure with the foundation you've built it will continue to thrive.
FLite, you're confusing Guard with Defend. Defend is protecting a person, Guard is protecting an area.
It is my honor to announce that Jim Tinklenberg has joined the ranks of 5-star GMs. For quite some time Jim has been one of my favorite GMs for Pathfinder Society, and I've tried to sit at his tables when he runs at some of the local cons and gamedays we both attend. Between his amazing use of voices that fit characters perfectly, his solid system mastery, his dedication of well over 1100 hours of running games (not counting his prep or driving time), and his willingness to travel across half the state in order to run a scenario he really likes, he is definitely deserving of being counted as one of the top GMs for PFS. His skill at GMing is one of the reasons he was at the top of my short list of GMs I wanted to run Eyes of the Ten for our local group.
If anyone deserves recognition for awesomeness, and what better proof of awesome than a bunch of shiny stars, it is Jim Tinklenberg. It is clearly evident at Jim’s tables that he works very hard to have every player enjoy their experience and come back for more. His NPCs have life and voice of their own, whether they were given one in the written material or not, and change to fit the PCs at the table with a vast variety of boisterous accents and memorable characterization. Even the most mediocre scenario will come to life if Jim is the GM, it is always a pleasure to play at his table. Always organized, Jim can draw maps quickly on the fly, recite rules off the top of his head, make good rulings on unexpected player shenanigans, and he is humble to boot! Jim certainly has my vote for ALL THE STARS!
From the first time I played with Jim, I knew he was the type of person that I love having at the table. As a self-described "failed actor," he's constantly going the extra mile to bust out funny voices and make each NPC unique. Especially when it comes to roleplay-heavy adventures, there isn't a single GM I'd rather have behind the screen than Jim. He's one of those rare souls who seems to enjoy GMing just as much as he loves playing, and he's always driving hundreds of miles to run games for complete strangers. He spends a lot of time, energy, and money making sure that everyone has fun and he's been instrumental in building PFS in Michigan.
You know, I think this is a fantastic solution for those that don't want to buy pdfs, and don't want to carry around all their books. Cut out the pages they use from their hardcovers...
(Even I'm not sure if I'm joking or not...)
The first special I ever played was I think 4 tables playing Year of the Shadow Lodge special. We had a high level cleric come to our table to restore ability damage or something that would have severely crippled one of the characters. There were also a few area buffs if I remember correctly. Its how I fell in love with the multitable specials. I know in that special it actually called out at some points that higher tables could directly help lower tables.
There are some fights where grouping the enemies makes sense. A few weeks ago, I played a high level game where there were waves of 4-8 monsters and the GM rolled for each one. It took him longer to roll and put them in initiative than it did for us to kill them. We all would have been fine if he'd have just put them on the same initiative. That game ran 6 hours and using the separate initiatives was a part of why it took so long.
For smaller fights I'll occasionally roll individual initiatives, but when I do group them together, they each act separately. So I have goblin one take his entire turn, then goblin 2, then 3, etc. They should never all move then all attack from the new location since it doesn't work that way.
Pathfinder Card Game Subscriber
Those red minis you saw were most likely the demons they handed out at the Pathfinder Society special on Friday night. The only way you could get them was by playing that one slot, and NO ONE but Paizo employees knew they were coming. It was a surprise even to us VOs. So the woman didn't lie to you, there was only the one goblin promo that she could give you.
Hey Furry, I've done quite a bit with roll20 if you want to chat off boards about it. As for your questions:
I believe you have to subscribe to be able to save characters. Most PFS games online don't require sheets because it does take a while to input everything.
What I and a lot of those I've played with have done is save our macros that we use for a specific character in notepad or something and then copy/paste when we play that character.
With roll20, webcams are off, at least all the games I've played. A mic is good, a headset is better. If you're just using your computer's speakers and a mic you can pick up feedback or echoes depending on room configuration.
Some GMs have you send a copy of your character sheet so that they can see it, though not all.
Ok everybody, we've got 20 of our 25 GM slots filled currently for Tavern Con! We still need a 5-star GM to sign up for True Dragons of Absalom for Saturday morning's slot. If no one else signs up, you'll have to settle for me... We also need one more GM to sign up for the Special Sunday morning. We need three more 4-star GMs if we want to be able to run a full 5 tables of Serpents Rise Sunday afternoon. I'll step up to run it if no one else does, but as Serpents Rise qualifies as a special for obtaining your 5th star I'd like to allow any 4-stars that need their specials a chance to run.
Given that they are looking for gems they might be able to use for making sage gems, it is possible they would like already magical gems to study the ways of enchantment on them and if the gem itself has already borne an enchantment it might make it suitable to disenchant then re-enchant. Until Mike or John gives an official answer, I'm going to run my tables by allowing magic gems. As others have said, expensive gems are few and far between even if you allow magical ones.
Greetings! It's that time of the year when we start looking for GMs for Tavern Con 2015 in Ithaca, Michigan! TC this year is the last weekend in August, the 29th & 30th. We've got 5 slots of Pathfinder Society planned and we're hoping to be able to offer 5 full tables of the 4 star special, Serpents Rise on Sunday afternoon!
We've got plans for some nice GM gifts as well as free playing if you GM a slot. So, if you like combining Pathfinder and drinking and fancy yourself a GM, please click on the link and sign up. :)
(This is only for GM sign-ups currently, if you don't sign up to GM something, please don't bother signing up to play yet... Thanks)
Pathfinder Card Game Subscriber
First World Bard wrote:
Frencois, how did Balazar's player lose her hand twice before going? You only draw up at the end of your turn, not each turn. Maybe I am not understanding your situation. Also, Balazar will always power Padrig by putting a card from hand on top of the deck, so that is one card not lost to a hand wipe.
I was wondering that as well. Maybe he meant since she didn't have cards in hand she didn't do anything on her actual turn except draw at the end?
Talon Stormwarden wrote:
It's open to whomever signs up to play. I've been able to play 2 out of the last three years and had a lot of fun. The food is fantastic and the atmosphere is energized. It did feel a bit crowded last year, but that's a good thing, right? :)
So combined with this you think you're stuck with it even if you haven't played it after 1st lvl? Even though it says you may change any aspect of a character before playing as a character above 1st level?
No pot, just a pod you put in and the hot water runs through. <shrug> I was the only one in the room I think that used it and everything tasted fine to me.
Chris Mortika wrote:
Chris, in your example, until you've actually PLAYED him as a sorcerer he is not a sorcerer. You can change anything about it until the character is actually played after 3xp.
When you choose to take a Chronicle sheet for GM credit, you must decide which of your characters receives the Chronicle sheet when you fill out the tracking sheet for that table. You must apply Chronicle sheets in the order they are received. The only exception is when you hold a higher tier Chronicle for a lower-tier character. In either case, you do not need to build the character until you actually play it.
good to know - I'll try to schedule my travel so I have time on Wednesday to stock up. Also seems like something a bunch of PFS GM's could coordinate together (runs to the grocery store either before slots start or if someone has a table finish early.
Also a note, there are small coffee makers in the Marriott rooms. Last year I brought cup-o-noodles with me and had a few super cheap hot meals by just running water through the coffee maker.
Basically, assuming you haven't played him already since the blog went live, you're allowed to switch him and can change anything that was affected by the change. So you can't change feats just because you feel like it was a poor choice it has to have been affected by the change in classes. It applies more for rogues because of the free weapon finesse and dex to damage than the barbarian. Barbarian only changed how rage works and reworked some of the powers. So raging vitality could be swapped out, and maybe a few other feats that worked with the old rage but not with the new one, but you couldn't decide to swap out endurance for power attack, since nothing prevents endurance from working exactly as it did before.
Two years ago was Pathfinder's 5th anniversary and Paizo's 10th. The scenarios they chose for GenCon was a collection of seasonal favorites. That was the only year they've done more than the newest season and the previous season's scenarios. At the time they explained why they were doing throwback scenarios, but now everyone seems surprised when they don't see them every year.
If you're looking for specific scenarios, you might talk to Mark Stratton and see if he can't schedule them for Wednesday at Scottys.
Thursday, July 30