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I made pictures for each of them and had a flipboard so that it was:
As Leathert said Nigel is the only one that had been in a scenario prior to the wedding.
Tancred has been mentioned in several since, but not before and I think the only one he's actually shown up in is Vengeance at Sundered Crag.
Hamaria has been in a couple, namely Penumbral Accords and the Grand Convocation prior to the wedding, and Day of the Demon after it.
For Woo, I played him as they talked to him he kept drinking (it helped that they kept plying him with drinks) and he slowly got more and more intoxicated as the conversation went on.
One things I see a lot of people forget when it comes to purchased combat-trained animals is they have a specific list of things that they're trained to do.
Combat Training (DC 20): An animal trained to bear a rider into combat knows the tricks attack, come, defend, down, guard, and heel.
Note that attack is only listed once. If they want their animal to attack anything besides humanoids, monstrous humanoids, giants, or other animals, they have to make a DC 25 (27 if the animal is injured) Handle Animal check as a full round action. There's no rules for retraining tricks, and it'd take several scenarios to train an untrained animal to be able work in combat and until then its a waste of money or a danger until it knows at least attack, down, and heel tricks.
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I've thought about this quite a bit.
1) I've got several hunters in my gaming group and they've all said that especially with modern arrows they sharpen them after every use.
Pathfinder Card Game Subscriber
I'm afraid I have to agree with ol' 3 eyes... The class decks weren't really balanced out when they came out. Our ranger player has realized this, and the cleric I'm playing opted to not take the 2nd lvl spell she could have gained because none of them fit her. The swashbuckler at least works somewhat with the rogue deck, but I was very disappointed that she has 0 cards in the deck that she can use that heal. I'd love a staff of minor healing, or a surgeon. Instead I was stuck with a conch shell or a Raconteur.
If you guys have any more class decks in the works, please limit them to either 3 characters, or make basic class decks and have specific expansions people can purchase. Like a spell deck, item deck, ect. so they can customize their resources better.
Rules for those are in the Guide to Organized play, so they should still be legal to have from game to game.
The four spells are masterwork transformation, continual flame, secret page, and secret chest the last three are from the CRB so should still be legal in CORE. Nothing has been said otherwise to make me think any different.
While the addition to Bonekeep was good, only BK1 is an exclusive. Season 2 EX was Midnight Mauler, 3-EX The Cyphermage Dilemma, 4-EX The Day of the Demon, 5-EX Bonekeep 1.
It might seem like nothing, but it is a difference. I have chronicles for 3-EX not 4-15.
Also, is there going to be a BK4? I know originally there was, but I haven't heard anything about it. I thought they were stopping at 3...
EDIT: Sorry, after reading my post, it sounds very negative. I really like the sheet, I'm just throwing that stuff out there to help it maybe improve. A sheet like that is something I've needed for a long time. :)
Swift, not every boon on a scenario's chronicle are for that PC only. There are a few that open spells or archetypes to all your characters. Mike's said that those will be campaign specific. So if you get a chronicle in Classic that allows you to create a new character and use Sin Magic, you wouldn't be able to make a Gluttony mage in Core. Same with Eyes of the Ten. Getting a that boon in Classic wouldn't let you apply it to a Core character. Its just trying to keep everything on the same side. (Also, I believe you have to have a copy of the chronicle for the new character and if they had allowed it you'd have a Classic and a Core sheet on the character and they're not wanting that for Core characters. Make sense?)
As for Holiday/Novel/GM Boons/Con boons, I'm pretty sure that Mike has said that those can go on either Classic or Core characters, unless it opens up a new race.
Now, I love making complex characters from a dozen sources like a lot of people, but I'm looking forward to remaking my 2nd/3.0/3.5 Elven Archer for Core, though I am a bit sad I won't be able to have durable adamantine ghost salted arrows... ;)
Joe M. wrote:
I was going to post this exact same thing but waited to see if someone else had posted it already. :) For years before there was an official item called journal I bought spellbooks and used them as journals. They're books of high quality paper, they don't have to contain spells. In fact I've seen a spellbook that actually contained nothing but notes on certain subjects in a PFS scenario.
I've got an account I'm willing to sell. PM me if anybody is interested.
I joined the kickstarter the first day so I have all the daily deals.
In a family PFS game my cousin and her husband used to use electronic dice. They started to miss actually rolling the dice and stopped using them.
I usually prefer players to use real dice and always bring several sets with me so players that forgot them or don't have them yet can borrow them. I hadn't considered having sets with oversized d20s... that's a nice idea. :D
Sadly I have yet to have a table of Library of the Lion go off without a fight. I almost did, but the group talked the person who was sure she had the correct placement into swapping one and they triggered the combat. If she had gone with her reasoning they would have been fightless. Almost had a death because of it too. :)
Overall I thought it was a great scenario. We did have one unfortunate death. A PC got critted by the raging, power-attacking greatclub wielding barbarian with his readied action. I thought it was kind of odd for a barbarian to ready an action while raging, but I guess there's nothing really against it.
So... one thing that confused me was I thought the idea of an "evergreen" scenario was that it could be run in the future during any season and it would fit in without connecting with any particular metaplot, yet the end note is all about this season's metaplot. I understand its replayable, but is that really all an evergreen scenario is going to be, just replayable? That note won't make any sense in a year or two when the sky key is already found. Unless of course we'll never find it all, which would also be disappointing.
All I can say is your VO must have way more time than I do, I sure wouldn't want to report everything that is played in my region. I guess it's the VO's choice, but the way it's usually meant to work is the organizer for each location/city reports their own games. This is the first I've heard of a VO wanting everyone to send reports to him so that he can do it himself.
As for the delegate, I believe the person who created the event or VCs can add reporters (since we can also edit events).
I thought for sure you were going to ask about taking a racial trait instead of a race trait. Thank you for not being one of those players. ;)
As for your actual question, its not clear. My gut says as long as you played him with the trait before Aug 15th, 2014 then you should be ok. But that may not be the official case. I don't remember if Mike has previously ruled about their race traits through adoption or not.
What Toshiro mentions is only for things from the ARG. That book treats races a bit more strict than other books. But since your trait is from Blood of Fiends, the ARG's rules don't apply.
Bill, what Jiggy mentions is pretty much how the ITS is supposed to work. Here's a post from Mike on it
The GM signs off on purchases when he signs the bottom of the Chronicle sheet, something he is already doing. He or the player adds one sentence in the Notes section. "items purchased -XXXX GP - See ITS #X."