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Netopalis, those are some pretty good recommendations. I might throw in Confirmation after First Steps 1 instead of Severing Ties.
Murder on the Throaty Mermaid is an excellent murder mystery and has long been one of my favorite scenarios. If you can, try not to tell your players the scenario's name before they sit down.
I told my players it was called "Escort on the Throaty Mermaid... ;)
If it ever happens again, I'd stick the characters in a room together and tell them. "Ok, now we find out who is the world's best assassin... There can be only one!"
Its $1.15 to mail a piece of paper from the US to an international location. I just mailed a boon to the Netherlands last week. Personally I see any form of electronic copying (whether scanning or copier) as too close to cheating for me. (Sadly last year's GenCon boons were all badly made copies, so it made it that much easier for people to cheat by copying them).
Purple Fluffy CatBunnyGnome wrote:
I blame dragnmoon... he's always eating vowels...
It is my great pleasure to announce that Doug Miles has run his 500th table of Pathfinder Society this last weekend. That's well over 2000 hours of entertainment that he's provided to the PFS community.
For those that have had the pleasure to sit at Doug's tables over the years, you know that not only is he a dedicated volunteer (as the 500 tables show) but he is a great storyteller. I don't know of anyone that has walked away from a game at Doug's table that hasn't had a good time. He takes the time to carefully prep the scenarios he runs, hand drawing maps, digging into the background of the setting, and bringing NPCs to life. He can take brand new players and seasoned veterans and make both feel a sense of thrill and excitement in his games.
I'll be the first in this thread to thank Doug for the scenarios I'd have the privilege to play with him running.
My first ever con game Doug ran Midnight Mauler. I was so thrilled to get a chance to play a game run by a 5 star gm! At that time it was a big deal to me, and it was a great game. We had a party of 5, all casters. As a second level magus, I ended up being the "tank". Thankfully we had a good balance of other casters, and we succeeded at saving the Master of Swords.
My second game that Doug ran, he contacted me and asked if my home PFS group would like him to come up and run the new exclusive, Cyphermage Dilemma. I was ecstatic that he'd be willing to come up and run this special scenario for our small group. We treated him well, and had a great time fighting pirates and saving scholars.
It must be a trend, since the last game he ran for me was also the new exclusive, Day of the Demon. We got a group of Michigan venture-officers together, along with some dedicated volunteers from the region and played the exclusive before we had to run it for our respective regions. Running this slot 0 was a great blessing for me, since I very rarely get a chance to play a scenario before I run it. It was also a fun time and I got to play with other organizers and share stores that all of us could relate to.
So, I'd love for others to jump in and share their congratulations to Doug, and share a story or two about his tables. Let's see how big this thread can grow and how many lives Doug has touched by he generous offering of his time and talents!
Well, Totenpfuhl, just try to remember that most people that come to GenCon have spend a lot of money to be there, so try to make it the best game you can, even if it is the last slot on Sunday.
I try to get as much sleep each night as I can so I can be as fresh my last slot as I am on my first slot (doesn't usually happen exactly, but I do try, and my last slot last year I was surprised at just how much energy the table did have.)
It sounds like you have the option selected to only allow traits based on the background selected.
Go to Configure Hero in Character Menu. Then scroll down to Ultimate Campaign. There's a subsection called Ultimate Campaign Character Backgrounds. Make sure that Unrestricted Traits & Drawbacks is selected.
Just bought this and I have yet to run it. I am once again disappointed by the volume of books required to run the scenario (Core Rulebook, APG, ARG, Bestiary 1-4). Seems to be that if I want to run two season 4/5 games at a con or my local gaming store I have to bring half my gaming shelf.
Dshagins, if you weren't aware of it already, there's a great resource for PFS Gms HERE Most scenarios have had stat block cheat sheets made for them. Since GMs are allowed to use the PRD, as long as you have the time to prep beforehand, you can print off the sheets and not have to rely on books/internet for stats. That's what I do every week for the games I run, or at least have the cheat sheets on my tablet so I can read them off of it. I wasn't a huge fan of them making all the hardcovers into core assumption for the GMs, but letting us use the PRD goes a long way to helping prep.
Thanks guys! I definitely wasn't expecting it this morning. I'm looking forward to continuing to help my region grow. A couple of years ago, I'd have never thought there'd be enough PFS in the area to support a VC, but after traveling around the last year, it is quite a bit busier than I thought. Thanks to all the players and especially the GMs in my area, if you ever need anything, feel free to email me and I'll do whatever I can to help.
A man pulled in to a roadside diner. He ordered coffee and started looking at the menu. He thought breakfast sounded good, so he ordered the Eggs Benedict. When his meal came he looked at the waitress strangely and asked, "Why did you serve it on a hubcap?" She replied, "Well, honey, there's no plate like chrome for the hollandaise."
Its also quite possible (without knowing the scenario) that the GM was mistaken in letting the paladin know the NPC was evil. You have to be either a divine caster, or have 5+ HD to detect as evil. I've caught myself several times saying whether or not the paladin detects evil. Many don't realize that it takes 5+ hd to even detect as faint.
j b 200 wrote:
seriously I want a picture of this filled to the brim w/ the CRB and HC books.
Ok, ask and ye shall receive.
I picked it up at GenCon, and have been using it for my weekly gaming needs since. Replaced my entire backpack, except when I need to bring large minis.
Unfortunately the watermark is always the same shade of gray, and occasionally the headers/footers they use for their products often doesn't allow for enough contrast to show the watermark clearly. As long as I can make out that there is something printed there, I'll allow it. We (most GMs anyway) aren't out to police legal sources. If its not perfectly clear, but we can make out some variation on color, it ok in my book and at my table.
If only more players had your attitude, these forums would be a much nicer place. :D Welcome to the Society!
I feel it would be more likely that alignment descriptions would be read if they were in the guide.
lol. Sorry, that catches me as being funny. If everyone actually read the guide you might have a point, but then if everyone read the guide we'd have quite a bit fewer threads on these boards asking things that are quite clearly found in the guide.
EDIT: Seriously, just this last weekend at a local table I was running the exclusive for, one of the players was shocked (and he thought he should just rip up his character sheets) because I mentioned that he's supposed to own the resources he uses for his character. He was playing a 6th lvl character and was just finding this out?!
I really like d20pfsrd.com -- it's nice to have everything in one place indexed, searchable, and with the table of contents, also including the Paizo sources. However, when they deviated from the community license and had to go pure-SRD (meaning that some names were changed) the site did become somewhat less useful. It's still quite useful, but not as useful as before.
Yeah, I tend to still search there. Funny story, a friend made a dwarven stonelord, and part of his backstory was he was the great-grandson or something of the last king of such-and-such dwarven kingdom. Great. So he searched for a trait that would allow him to reflect that. He found this trait and he used it, because it worked quite well, and allowed him to be a prince...
During a session when he gave his title to be allowed through a noble's entrance, I inquired if he had a trait or feat that showed he was of noble lineage. He was like "Yeah, I have a trait called Prince" I said cool and we continued.
After the game I inquired where he got it from, since it wasn't a big deal at the time and I was just curious. First, he wasn't sure. *sigh* so I searched... and laughed...
The trait was renamed because of PFSRD not being a fan site anymore and having to rename things. The actual trait is called "Keleshite Princess" :D
Needless to say, he's since changed the trait... But you know I'm not going to be able to let him forget that for one mission his big tough dwarven paladin was a Keleshite princess... :D
Stormfriend, when I first started running games, I was like you, I wanted to run something new every time so that I could get character credit for it. After a while, I started enjoying running scenarios just for the sake of running them for different groups. It is fun to see how different player/character combinations handle the same challenges in different ways. I'm at the point that I could really care less if I get character credit or not, now I'm all about the table credit so I can get my 5th star. ;)
As others have said, this is something that unfortunately I don't think will ever see the light of day. If you are only running games for the character credit, there's still a ton of scenarios for you to run.
I already informed some of the PTBs of my opinions on the optional fight, but I'll share them here as well.
While I don't have a problem with there being some really hard fights in a scenario, I don't think the optional fight should EVER be able to have a really good chance to cause a TPK. Optional fights should be about using up a few resources, not be the hardest fight in the scenario. They should add a bit of flavor to the scenario be used to tell part of the story. Unless the players dice are really cold and the GM's dice are really hot, I don't think an optional encounter should ever result in a death, let alone the entire party.
That's one reason why I won't have these demons chase down pcs that flee from them. I have them wait, follow the PCs to see how they deal with Vega then teleport away to inform Tancred.
The other demons (dretches, quasits, and babaus) that say they focus on the NPCs are "background baddies" ie they're fighting at the same time as your guys, but your players don't affect them and they don't affect your players. You simply tell your players that the bad guys on the map (Arastrax plus the other baddies that are listed in the encounter) are focusing on the players and the players need to focus on them. It makes the fight a little abstract, but they should be able to roll with it.
Many PFS scenarios have similar situations where your group only has to focus on the bad guys listed, but need to realize that everyone in the area is doing pretty much the same thing as you with their own bad guys.
Did I describe that well enough?
As for timing things... Some like to run it like a combat, giving each player an equal amount of time, and going in turns. You just need to be conscious that while you only have two fights, you also need to keep the roleplaying flowing quickly too. Don't skimp too much on the Roleplaying, as that can be the best part of the scenario.
An excellent question, and one that's been asked before (though I don't fault you for asking again.)
Several people worked together and created this list. It looks like it is a little out of date, but it lists up to 4-08, so not too bad.