|Eric Clingenpeel Venture-Lieutenant, Michigan—Central Michigan|
I feel it would be more likely that alignment descriptions would be read if they were in the guide.
lol. Sorry, that catches me as being funny. If everyone actually read the guide you might have a point, but then if everyone read the guide we'd have quite a bit fewer threads on these boards asking things that are quite clearly found in the guide.
EDIT: Seriously, just this last weekend at a local table I was running the exclusive for, one of the players was shocked (and he thought he should just rip up his character sheets) because I mentioned that he's supposed to own the resources he uses for his character. He was playing a 6th lvl character and was just finding this out?!
I really like d20pfsrd.com -- it's nice to have everything in one place indexed, searchable, and with the table of contents, also including the Paizo sources. However, when they deviated from the community license and had to go pure-SRD (meaning that some names were changed) the site did become somewhat less useful. It's still quite useful, but not as useful as before.
Yeah, I tend to still search there. Funny story, a friend made a dwarven stonelord, and part of his backstory was he was the great-grandson or something of the last king of such-and-such dwarven kingdom. Great. So he searched for a trait that would allow him to reflect that. He found this trait and he used it, because it worked quite well, and allowed him to be a prince...
During a session when he gave his title to be allowed through a noble's entrance, I inquired if he had a trait or feat that showed he was of noble lineage. He was like "Yeah, I have a trait called Prince" I said cool and we continued.
After the game I inquired where he got it from, since it wasn't a big deal at the time and I was just curious. First, he wasn't sure. *sigh* so I searched... and laughed...
The trait was renamed because of PFSRD not being a fan site anymore and having to rename things. The actual trait is called "Keleshite Princess" :D
Needless to say, he's since changed the trait... But you know I'm not going to be able to let him forget that for one mission his big tough dwarven paladin was a Keleshite princess... :D
Stormfriend, when I first started running games, I was like you, I wanted to run something new every time so that I could get character credit for it. After a while, I started enjoying running scenarios just for the sake of running them for different groups. It is fun to see how different player/character combinations handle the same challenges in different ways. I'm at the point that I could really care less if I get character credit or not, now I'm all about the table credit so I can get my 5th star. ;)
As others have said, this is something that unfortunately I don't think will ever see the light of day. If you are only running games for the character credit, there's still a ton of scenarios for you to run.
I already informed some of the PTBs of my opinions on the optional fight, but I'll share them here as well.
While I don't have a problem with there being some really hard fights in a scenario, I don't think the optional fight should EVER be able to have a really good chance to cause a TPK. Optional fights should be about using up a few resources, not be the hardest fight in the scenario. They should add a bit of flavor to the scenario be used to tell part of the story. Unless the players dice are really cold and the GM's dice are really hot, I don't think an optional encounter should ever result in a death, let alone the entire party.
That's one reason why I won't have these demons chase down pcs that flee from them. I have them wait, follow the PCs to see how they deal with Vega then teleport away to inform Tancred.
The other demons (dretches, quasits, and babaus) that say they focus on the NPCs are "background baddies" ie they're fighting at the same time as your guys, but your players don't affect them and they don't affect your players. You simply tell your players that the bad guys on the map (Arastrax plus the other baddies that are listed in the encounter) are focusing on the players and the players need to focus on them. It makes the fight a little abstract, but they should be able to roll with it.
Many PFS scenarios have similar situations where your group only has to focus on the bad guys listed, but need to realize that everyone in the area is doing pretty much the same thing as you with their own bad guys.
Did I describe that well enough?
As for timing things... Some like to run it like a combat, giving each player an equal amount of time, and going in turns. You just need to be conscious that while you only have two fights, you also need to keep the roleplaying flowing quickly too. Don't skimp too much on the Roleplaying, as that can be the best part of the scenario.
An excellent question, and one that's been asked before (though I don't fault you for asking again.)
Several people worked together and created this list. It looks like it is a little out of date, but it lists up to 4-08, so not too bad.
Oh please! Everyone knows the middle is where its at! It's all about the chewy gooey goodness!
Had a 5th lvl musket master, 5th lvl tiefling rogue, 7th lvl cleric of calistria, and 7th lvl Seelah pregen. Went really well, for the first half, they made some amazing influence checks. The gunslinger was Taldan, and with the aids he got a 35 intimidate check against Tancred, while the cleric had ~+16 with out the weaknesses that the rogue rooted out so was getting around 30 by taking 10.
Olaf, I'm sorry, but you went down fairly quickly.
The Shadow Demon and Babaus gave them quite a bit of trouble. Had to call it on time (two of the three players have WoW raiding on Mondays and since one of them is their guild leader...) We decided they'd have run away (it was getting really bad by this time) but the random NPC influences weren't really affected, since most of the rolls were so high, they could afford to lose a point here or there.
The Gunslinger took one target with Seelah aiding, (though Seelah was much better) while the cleric went after another target on her own. As I said, the rogue sniffed around for their weakness and then informed the others of what she found. It ended up working really really well.
As I said, they all had a great time.
One thing I did is I made a full page, color flip stand for the NPCs. Picture the table flip ads that a lot of restaurants have for their specials. I made it so when I flip the picture so the players can see the image of the character (I came up with one for each NPC) the side facing me has their influence information/background/etc.
NPC pic -->/\<-- info
This has worked well for me, and the players can look at the picture to help them remember who they're talking to, and I don't have to keep searching in the scenario for the information I need.
I think Defenders of Nesting Swallow has kind of a western theme (Far East western...) The players defend a small town from bandits.
In Goblinblood Dead they're sent to protect a caravan as it goes through a forest.
Pallid Plague has a race to stop a disease from spreading, involves a lumbercamp and is sort of on the frontier.
Murder on the Silken Caravan is another guard the caravan, and is actually set in the desert.
I don't know a lot of the older higher level scenarios, so can't really comment on them. These are the closest ones I've played that could be seen as having some western flavor. But as Zauron said there aren't any obvious western scenarios.
DM Jeff wrote:
The third level, the Enigma Vaults, actually has entrances to both Sanctum of a Lost age and the Dark Menagerie.
I won't put words in Kyle's mouth, but I'm telling you you're wrong about how it all works.
If a PFS legal class or archetype says you can pick from X feats and lists a Bestiary feat, then that feat is "specifically granted by another legal source". You'll never find a Bestiary feat written out in another legal source, why would they? It is already in the Bestiary, they just have to reference it.
Fighting defensively isn't a standard action. You can do it as part of a standard action attack, or as part of a full-attack action.
Fighting Defensively as a Standard Action: You can choose to fight defensively when attacking. If you do so, you take a –4 penalty on all attacks in a round to gain a +2 dodge bonus to AC until the start of your next turn.
Fighting Defensively as a Full-Round Action: You can choose to fight defensively when taking a full-attack action. If you do so, you take a –4 penalty on all attacks in a round to gain a +2 dodge bonus to AC for until the start your next turn.
Since when you Aid Another you're making an attack, you can take your penalty and fight defensively.
Also, Aid Another isn't always a standard action, certain feats can change what type of action it is. Swift Aid makes it a swift action, though reduces the bonus granted, Team Up makes it a move action if you have two allies adjacent to the enemy, while Bodyguard makes it an AoO but only for AC.
I have a question that is purely bookkeeping related. Would a GM be able to mark their own chronicle sheet as having influenced everyone on the Impressive Influence list?
Mark Moreland wrote:
Yes, each PC's Chronicle sheet should reflect that PC's individual influence results. A GM could choose not to have the influence of a particular NPC if she chose not to (not all of them will be good to have influence with, while others will be beneficial) but she can have as many of them as she wants.
I pledged $35 the first day. I was excited for the MMO, and wanted to help in addition to getting the digital copy. The fact that they added the super-dungeon pdf and now the boon on top of it, makes me really happy I decided to pledge. I was shocked at how upset people were getting over the boon. To me it seems like a smart move to get PFS players to check out the MMO, and for those who were only interested in the MMO to potentially check out PFS.
Thursty, I gotta say, this is an amazing scenario. Just finished reading it and it is now all pretty from the many highlighters I used to keep everything organized. :)
I have been running all the Blakros scenarios to lead up to this one, and I was planning on running this last Thursday, but decided against it (and good thing, since it didn't get in my downloads until after noon Thursday). Instead I ran Storming the Diamond Gate... I was thrilled when I saw Desimere's brother show up as one of the guests. I can't wait to see what my players think of meeting him. :D
Well done again, and I'm really looking forward to running it.