Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ

Eric Brittain's page

Goblin Squad Member. Pathfinder Card Game Subscriber. FullStarFullStarFullStarFullStarFullStar RPG Venture-Captain, California—San Diego. 595 posts (666 including aliases). 1 review. 7 lists. No wishlists. 24 Pathfinder Society characters. 1 alias.


1 to 50 of 225 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Shadow Lodge ***** RPG Venture-Captain, California—San Diego

1 person marked this as a favorite.

Has anyone stopped to consider that the only way we 'know' that someone was a member of the Ten was through a note left conveniently in a place that the PCs found it?

Since it is written down it can't be wrong, can it? Someone couldn't deliberately spin a narative that the PCs would unflinchingly accept without question becausethey have been habituated by their long service in the Pathfinder Society to believe notes that they conveniently find. Notes that tell them someone is good and someone else is bad.

That would never happen. Could never happend because PCs are never lied to or manipulated to serve someone elses ends.

Hopefully my view on this is clear.

I see the Pathfinder Society as having many levels much like old mystery cults. To me the Eyes of the Ten is the story of Elisa P. being inducted into the next higher level of the mystery.

You only see what the agents of the Society have carefully crafted for you to see. You do not see it all and do not even understand what you do see.

Layers within layers within layers.

Shadow Lodge ***** RPG Venture-Captain, California—San Diego

2 people marked this as a favorite.
GM Lamplighter wrote:
By all means, play it, run it, whatever you want. Enjoy. I just feel that it isn't three times as valuable to the campaign as someone running scenarios, which are designed for PFS, which aren't just slugfests, which include things beyond initiative. Isn't that what the credit is for, really, for the time and effort spent running games for PFS?

I believe that it is a great thing that there are so many different types of play opportunities at the Pathfinder Society Buffet table.

Everyone's fun is a little bit different.

There is something for everyone.

Shadow Lodge ***** RPG Venture-Captain, California—San Diego

1 person marked this as a favorite.

Congrats man. Well deserved.

Shadow Lodge ***** RPG Venture-Captain, California—San Diego

1 person marked this as a favorite.

The order of this list from my experience is as follows:

1. My attitude This is most important thing in determining whether I will have a good time. If I am in a deep funk the odds are against me enjoying myself. Contrariwise if my attitude is good my chances are better.

2. The other players at the table The people that you play with also have a significant impact on the chances of the game being fun. A rocking group can turn even the most humdrum experience into a blast.

3. The GM A good GM can add a lot to the table experience. Turning even a very dull scenario into a good time.

4. The scenario itself A well written scenario can also support bringing the awesome.

5. The environment that you are playing in If you find yourself playing in a less than supporting location it can be harder to focus on the event and can detract from a good time. if you can't hear the GM or other players it can be hard to stay engaged in the event.

Shadow Lodge ***** RPG Venture-Captain, California—San Diego

3 people marked this as a favorite.
Acedio wrote:
Hrothdane wrote:
Management felt lazy that day and just disallowed the archetype.
They have a lot of work and not a lot of hands.

Management (and your local gaming community) always looking for more hands to help and make the burden lighter.

Shadow Lodge ***** RPG Venture-Captain, California—San Diego

2 people marked this as a favorite.

I follow the "no go-back-sees" rule.

Once an player or enemies actions have been completed and another's actions have started there is no going back.

This of course is more relaxed with less experienced players at lower level tables.

Shadow Lodge ***** RPG Venture-Captain, California—San Diego

1 person marked this as a favorite.

Congratulations and welcome to the group!

Shadow Lodge ***** RPG Venture-Captain, California—San Diego

2 people marked this as a favorite.

jtaylor73003 a whole lot of stuff has been thrown at you in this thread and I will add my voice to the chorus that states that the experience you had is not the norm for most Pathfinder Society (PFS) play.

The flavor of each local community varies as you move from region to region, judge to judge, and table to table. In general areas tend to have a reasonably consistent style/flavor. I would strongly suggest reaching out to your local venture captain to let them know about the experience you had with this game. Such feedback is incredibly valuable and helps the local community improve by highlighting any potential 'bad actors' and allowing the early mitigation of their impact.

I would also echo the others who have suggested trying to find a game with a different GM in your area. If this is the only GM in your area please consider investigating online play or play by post. Both of these options allow you to connect with other wonderful members of the larger PFS community.

I sincerely hope that you give PFS another chance. It is a great way to meet a bunch of amazing new people and have a great fun time.

If you need any help in connecting with your local venture officer, finding other games in your area, or getting connected with the PFS online community please drop me a private message and I would be happy to help out.

It really is a fun ride to be part of this vast, diverse, and thriving community of gamers.

Shadow Lodge ***** RPG Venture-Captain, California—San Diego

1 person marked this as a favorite.

The duties of each VL will be different because they are determined by the VC that brought them on board.

The VL role exists to help out the VC in the means and manner required for their specific area.

In general the VLs tend to have specific recurring events or territories that they are responsible for.

Shadow Lodge ***** RPG Venture-Captain, California—San Diego

3 people marked this as a favorite.

To quote a great judge whose table I sat at many years ago, "If you can believe in magic missiles, you can believe in this."

Some parts of the game are just the way they are and do not fit well with real world examples. I suggest just accepting that they are just the way that the world works.

Shadow Lodge ***** RPG Venture-Captain, California—San Diego

1 person marked this as a favorite.

A 5-foot step can certainly be part of a readied action.

The PRD Combat Section under special actions wrote:

Readying an Action: You can ready a standard action, a move action, a swift action, or a free action. To do so, specify the action you will take and the conditions under which you will take it. Then, anytime before your next action, you may take the readied action in response to that condition. The action occurs just before the action that triggers it. If the triggered action is part of another character's activities, you interrupt the other character. Assuming he is still capable of doing so, he continues his actions once you complete your readied action. Your initiative result changes. For the rest of the encounter, your initiative result is the count on which you took the readied action, and you act immediately ahead of the character whose action triggered your readied action.

You can take a 5-foot step as part of your readied action, but only if you don't otherwise move any distance during the round

Shadow Lodge ***** RPG Venture-Captain, California—San Diego

2 people marked this as a favorite.
Muser wrote:
My character was in a web, blinded by darkness, inside difficult terrain and helpless inside a summoned creature's threatened area all at the same time, yet the it was not the worst part of the con special, Sheila Heidmarch's ruthlessness was. What a complete villain. My inquisitor had to go get an atonement and seriously reconsider her occupation.

I am in complete agreement that Sheila is a very bad person. My running theory is that she was/is a Lisalan cultist. This explains why so soon after Pathfinder agents recover Lisalan info about Krune that the cultists have it as well. It also explains why she does not give the briefing in Waking Rune.

Shadow Lodge

1 person marked this as a favorite.
Pathfinder Card Game Subscriber
PRD Combat section wrote:
Wielding a Weapon Two-Handed: When you deal damage with a weapon that you are wielding two-handed, you add 1-1/2 times your Strength bonus (Strength penalties are not multiplied). You don't get this higher Strength bonus, however, when using a light weapon with two hands.

So the proper equation would be:

1d10 + (1.5*4)
or
1d10 + 6

Shadow Lodge ***** RPG Venture-Captain, California—San Diego

3 people marked this as a favorite.
Unklbuck wrote:

How about boons for GM's who don't attend the cons?

it really cheeses my ass to GM for essentially nothing other than the chronicle sheet when others GM at Cons and get all kinds of neat boons.
Not everyone can attend a Con...some of us have real jobs.
Treating your everyday GM's as second class citizens will drive them away.

Perhaps instead of thinking of it as 'GMIng for nothing' you consider instead that you are paying back a debt.

A debt that you incur every time you play. A debt for all of the time you have enjoyed playing.

Without judges there would be no PFS campaign and it is most certainly unfair and unsustainable to have only a small subset of any gaming community carry the responsibility for judging.

Without the contribution to the community by the people who benefit from the community, the community whithers and dies. Everyone must pay back to the larger group in some way (which does not have to be judging). If there is someone in a community that only takes and does not give back they should be asked to seek their fun elsewhere.

So thinking of it this way you make everything PFS possible and ensuring that our hobby continues to grow.
----
As a note, a convention only requires 15 tables. If you can't manage to get together 15 tables in your area there are online conventions to tide things over until your community can support a 15 table event.

Shadow Lodge ***** RPG Venture-Captain, California—San Diego

5 people marked this as a favorite.

I wish that selfishness was illegal everywhere.

In all seriousness and after long though I have come to believe that selfishness (defined as the lack of considering the other people at the table when contemplating your behavior) above all other things is the single largest cause of problems in our hobby.

1 to 50 of 225 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>

©2002–2015 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.