paizo.com Recent Posts by Epic Meepopaizo.com Recent Posts by Epic Meepo2019-09-12T23:00:56Z2019-09-12T23:00:56ZRe: Forums: Pathfinder Playtest General Discussion: No need for gendered pronouns to refer to nonspecific charactersEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2vax6&page=2?No-need-for-gendered-pronouns-to-refer-to#612018-09-20T19:11:52Z2018-09-16T17:52:29Z<p>Several years ago, while experimenting with ways to make rules text more concise, I discovered that replacing all pronouns in the PRD with "you" and "your" whenever possible (and changing sentence structure, accordingly) reduced the size of the document by several thousand words.</p>
<p>Quite literally, the PF1 Core Rulebook could have included multiple pages of additional content if it had used "you" and "your" instead of third-person pronouns. In English, the sentence structure you use when speaking directly to the reader can be surprisingly efficient.</p>Several years ago, while experimenting with ways to make rules text more concise, I discovered that replacing all pronouns in the PRD with "you" and "your" whenever possible (and changing sentence structure, accordingly) reduced the size of the document by several thousand words.
Quite literally, the PF1 Core Rulebook could have included multiple pages of additional content if it had used "you" and "your" instead of third-person pronouns. In English, the sentence structure you use when...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-09-16T17:52:29ZRe: Forums: Pathfinder Playtest General Discussion: On the topic of Hit Points Healing -- What about Stamina?Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs4293a&page=2?On-the-topic-of-Hit-Points-Healing-What#882018-09-11T09:58:48Z2018-09-09T02:53:17Z<div class="messageboard-quotee">Jason Bulmahn wrote:</div><blockquote> Healing has been a part of the fantasy RPG experience forever.</blockquote><p>Forcing one player at every table to have no fun because every party requires a dedicated healer was bad game design 40 years ago and it's bad game design today.
<p>If healing is an essential part of the fantasy RPG experience, give every character some baseline healing capabilities (through skills, stamina, wands, or whatnot). Healing spells should be extras for characters who want to optimize their healing, not an unspoken prerequisite for enjoying the game.</p>Jason Bulmahn wrote:Healing has been a part of the fantasy RPG experience forever.
Forcing one player at every table to have no fun because every party requires a dedicated healer was bad game design 40 years ago and it's bad game design today. If healing is an essential part of the fantasy RPG experience, give every character some baseline healing capabilities (through skills, stamina, wands, or whatnot). Healing spells should be extras for characters who want to optimize their healing, not...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-09-09T02:53:17ZRe: Forums: Pathfinder Playtest General Discussion: Furious Focus - Or how to not write rulesEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2vcaa?Furious-Focus-Or-how-to-not-write-rules#342018-08-25T12:19:15Z2018-08-25T04:22:46Z<p>•opens rulebook•</p>
<p>ME: "There's a <i>six-page</i> glossary of descriptors! Not really my style, but I suppose it does remove lots of ambiguity from the rules; traits will finally clarify things like what actions require only the use of your mind, allowing you to take those actions while paralyzed."</p>
<p>PARALYZED: "You have the flat-footed condition and can’t act except to Recall Knowledge and act in other ways that require only the use of your mind (as determined by the GM)."</p>
<p>ME: ...</p>
<p>•flips table•</p>*opens rulebook*
ME: "There's a six-page glossary of descriptors! Not really my style, but I suppose it does remove lots of ambiguity from the rules; traits will finally clarify things like what actions require only the use of your mind, allowing you to take those actions while paralyzed."
PARALYZED: "You have the flat-footed condition and can’t act except to Recall Knowledge and act in other ways that require only the use of your mind (as determined by the GM)."
ME: ...
*flips table*Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-25T04:22:46ZRe: Forums: Running the Game: How to Set DC'sEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2val3?How-to-Set-DCs#172018-09-03T07:11:17Z2018-08-09T05:08:20Z<div class="messageboard-quotee">shroudb wrote:</div><blockquote><p>Asking a master blacksmith (level 7) to lend you your tools should be a really hard level 7 task with preregs (being friendly already andcetc) </p>
<p>Asking the same blacksmith to teach you a common formula should be much easier since thats almost a service he already provides. </blockquote><p>Why isn't a "really hard level 7 task" just a level 9 task? In other words, why aren't things like "easy" and "hard" just modifiers to the base DC?shroudb wrote:Asking a master blacksmith (level 7) to lend you your tools should be a really hard level 7 task with preregs (being friendly already andcetc)
Asking the same blacksmith to teach you a common formula should be much easier since thats almost a service he already provides.
Why isn't a "really hard level 7 task" just a level 9 task? In other words, why aren't things like "easy" and "hard" just modifiers to the base DC?Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-09T05:08:20ZRe: Forums: Magic Items: Wand!Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2vaa9?Wand#122018-09-19T03:36:32Z2018-08-09T04:59:17Z<p>All wands should be <i>spell dueling wands</i>. Those are way more thematic than boring PF1 wands.</p>All wands should be spell dueling wands. Those are way more thematic than boring PF1 wands.Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-09T04:59:17ZRe: Forums: Pathfinder Playtest General Discussion: No need for gendered pronouns to refer to nonspecific charactersEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2vax6?No-need-for-gendered-pronouns-to-refer-to#372018-09-13T23:56:48Z2018-08-09T04:54:35Z<p>A few years ago, I felt the English language was incredibly close to embracing singular "they" as an all-inclusive pronoun of unspecified gender. Since then, I've encountered singular "they" being used as a preferred gender pronoun... which means singular "they" is actually gender-specific, in the same way "he" and "she" are gender-specific. Goodbye, divisive system of binary gender; hello, divisive system of <i>trinary</i> gender.</p>
<p>TL;DR: Labels for people make me sad. :(</p>A few years ago, I felt the English language was incredibly close to embracing singular "they" as an all-inclusive pronoun of unspecified gender. Since then, I've encountered singular "they" being used as a preferred gender pronoun... which means singular "they" is actually gender-specific, in the same way "he" and "she" are gender-specific. Goodbye, divisive system of binary gender; hello, divisive system of trinary gender.
TL;DR: Labels for people make me sad. :(Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-09T04:54:35ZRe: Forums: Skills, Feats, Equipment & Spells: How do you Dent a rope?Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2vatg?How-do-you-Dent-a-rope#42018-08-08T14:04:58Z2018-08-08T07:00:09Z<div class="messageboard-quotee">Lucid Blue wrote:</div><blockquote>I get the "some things are extra bulky and that matters more than weight." But that's a corner case.</blockquote><p>In a system where armor with numerical modifiers can also have the "clumsy" or "noisy" traits, it seems that an item could have a distinct weight and also have the "bulky" trait if that item has a larger than normal impact upon one's encumbrance.
<p>Doing things that way would make the encumbrance system more complicated, but an overabundance of traits seems to make everything in the game more complicated, so encumbrance would fit right in; and at least then we'd know what everything weighs.</p>Lucid Blue wrote:I get the "some things are extra bulky and that matters more than weight." But that's a corner case.
In a system where armor with numerical modifiers can also have the "clumsy" or "noisy" traits, it seems that an item could have a distinct weight and also have the "bulky" trait if that item has a larger than normal impact upon one's encumbrance. Doing things that way would make the encumbrance system more complicated, but an overabundance of traits seems to make everything...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-08T07:00:09ZRe: Forums: Running the Game: How to Set DC'sEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2val3?How-to-Set-DCs#122018-09-03T07:10:13Z2018-08-08T06:16:19Z<p>I'm not really understanding the utility of a two-dimensional DC table.</p>
<p>Wouldn't it be easier for GMs if there was a table with just one DC per level, and you simply increase the level if you want a harder DC? There aren't "low-difficulty" and "high-difficulty" level 10 monsters, so why are there "low-difficulty" and "high-difficulty" level 10 DCs?</p>I'm not really understanding the utility of a two-dimensional DC table.
Wouldn't it be easier for GMs if there was a table with just one DC per level, and you simply increase the level if you want a harder DC? There aren't "low-difficulty" and "high-difficulty" level 10 monsters, so why are there "low-difficulty" and "high-difficulty" level 10 DCs?Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-08T06:16:19ZForums: Skills, Feats, Equipment & Spells: How do you Dent a rope?Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2vatg?How-do-you-Dent-a-rope#12018-08-07T13:48:26Z2018-08-07T04:53:18Z<p>The playtest rulebook uses the term, "Dent," to measure damage to dealt an object. To me, this terminology produces a fair amount of cognitive dissonance. How, for example, would I "Dent" a rope by attacking it with a sword? How would I "Dent" a piece of paper by cutting it with scissors?</p>
<p>It would almost make more sense if objects took generic "Hits" instead of "Dents," as in: this statue has Hardness 10 (5 Hits). That's slightly closer to plain English than the current terminology which equates "damage" with "dents."</p>
<p>—-</p>
<p>Although I'm calling out "Dents," in particular, I think that term exemplifies a larger trend in the game rules. Lots of things are saddled with unusual keywords that don't exactly fit any sort of plain English definition: bulk as a unit of measurement, screening (an apparent neologism), awkward phrases like Focus Activation action, etc.</p>
<p>At times, as in the case of "Dents," the rules seem to read less like English and more like computer code, where the names of variables are assigned arbitrary values as needed, with no regard to the dictionary definitions of the names themselves.</p>
<p>This may or may not be a problem for other readers. I can only speak for myself when I say that much of the terminology in the rulebook comes off as awkward and artificial, so I hope it sees some sort of revision before the playtest process is finished.</p>The playtest rulebook uses the term, "Dent," to measure damage to dealt an object. To me, this terminology produces a fair amount of cognitive dissonance. How, for example, would I "Dent" a rope by attacking it with a sword? How would I "Dent" a piece of paper by cutting it with scissors?
It would almost make more sense if objects took generic "Hits" instead of "Dents," as in: this statue has Hardness 10 (5 Hits). That's slightly closer to plain English than the current terminology which...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-07T04:53:18ZRe: Forums: Skills, Feats, Equipment & Spells: Weapon dice scaling should be automatic and not item-basedEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2v9ns?Weapon-dice-scaling-should-be-automatic-and#112018-08-07T03:38:29Z2018-08-07T03:38:29Z<p>It seems strange to me that damage from cantrips automatically scales but damage from weapons does not.</p>
<p>Either casters should have to pay for potency runes on their wands (or whatever) in order to heighten their cantrips, or non-casters should have their weapons (or even just their magic weapons) automatically heightened in potency as they advance in level.</p>
<p>Alternately, I saw someone suggest in another thread that additional damage dice be replaced with "plus proficiency modifier" to damage. That sounds like it would work nicely. (In fact, something similar does work nicely in Starfinder, where Weapon Specialization grants "plus level" to damage. Substituting proficiency modifier for raw level just adds more nuance to weapon proficiencies.)</p>It seems strange to me that damage from cantrips automatically scales but damage from weapons does not.
Either casters should have to pay for potency runes on their wands (or whatever) in order to heighten their cantrips, or non-casters should have their weapons (or even just their magic weapons) automatically heightened in potency as they advance in level.
Alternately, I saw someone suggest in another thread that additional damage dice be replaced with "plus proficiency modifier" to...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-07T03:38:29ZRe: Forums: Skills, Feats, Equipment & Spells: Close MatchEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2vajz?Close-Match#62018-08-07T03:30:16Z2018-08-07T03:10:07Z<p>There should be no game mechanics tied to gender. In fact, aside from Close Match, there are no game mechanics tied to gender (based on a search of the rulebook for the word, "gender"). Close Match really stuck out like a sore thumb when I read it.</p>There should be no game mechanics tied to gender. In fact, aside from Close Match, there are no game mechanics tied to gender (based on a search of the rulebook for the word, "gender"). Close Match really stuck out like a sore thumb when I read it.Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-07T03:10:07ZRe: Forums: Magic Items: Magic weapons are now virtually required to be effective.Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2vaax&page=2?Magic-weapons-are-now-virtually-required-to#552018-08-13T23:44:28Z2018-08-07T02:29:02Z<div class="messageboard-quotee">Ultrace wrote:</div><blockquote>It doesn't allow the Conan type unless they always have their signature weapon on hand. Was there never a story where Conan was captured and disarmed, or had to grab a plain standard sword or axe from a fallen enemy? I think the story would have become far less compelling if he suddenly had to hit everyone 4-5 times as much just because he didn't have his super special sword. </blockquote><p>Minor nitpick:
<p>The very first Conan story ever written, <i>The Phoenix on the Sword</i>, takes its title from a magic rune a sage had to place on Conan's sword because only a sword enchanted with that magic rune could harm the demon summoned by Conan's enemies.</p>
<p>I don't disagree with your overall point, but you didn't pick the best example when calling out an iconic character who doesn't depend on magic weapons.</p>Ultrace wrote:It doesn't allow the Conan type unless they always have their signature weapon on hand. Was there never a story where Conan was captured and disarmed, or had to grab a plain standard sword or axe from a fallen enemy? I think the story would have become far less compelling if he suddenly had to hit everyone 4-5 times as much just because he didn't have his super special sword.
Minor nitpick: The very first Conan story ever written, The Phoenix on the Sword, takes its title from...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-07T02:29:02ZRe: Forums: Pathfinder Playtest General Discussion: [Closed] Non-Binary Gender Inclusion but with a ContradictionEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2vash?Closed-NonBinary-Gender-Inclusion-but-with-a#32018-09-07T18:55:01Z2018-08-07T01:58:41Z<p>I'll go one further and say I'd like to see the word "gender" removed from all game mechanics.</p>
<p>In fact, a quick search of the rulebook shows that the Close Match feat is the only rules text that contains the word, "gender." The gender-based penalty on disguises mentioned in Close Match feat doesn't actually seem to exist in anywhere else in the rules, making the Close Match feat the only instance in the game of gender having a game mechanical effect on one's character.</p>I'll go one further and say I'd like to see the word "gender" removed from all game mechanics.
In fact, a quick search of the rulebook shows that the Close Match feat is the only rules text that contains the word, "gender." The gender-based penalty on disguises mentioned in Close Match feat doesn't actually seem to exist in anywhere else in the rules, making the Close Match feat the only instance in the game of gender having a game mechanical effect on one's character.Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-07T01:58:41ZRe: Forums: Classes: Questions about the barbarian classEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2va2c?Questions-about-the-barbarian-class#112018-08-05T18:44:54Z2018-08-05T18:44:54Z<div class="messageboard-quotee">Almarane wrote:</div><blockquote>It seems like those feats state "until you stop raging" or "while you are raging". </blockquote><p>I find the "while you are raging" wording problematic, because that, to me, implies a continuous effect that provides a benefit when certain conditions are met.
<p>Compare that language to this plain English statement: "While you are wielding a sword, you are armed." In plain English, this statement continues to apply even when aren't wielding a sword. The truth value of the opening phrase has no effect on the statement's duration.</p>Almarane wrote:It seems like those feats state "until you stop raging" or "while you are raging".
I find the "while you are raging" wording problematic, because that, to me, implies a continuous effect that provides a benefit when certain conditions are met. Compare that language to this plain English statement: "While you are wielding a sword, you are armed." In plain English, this statement continues to apply even when aren't wielding a sword. The truth value of the opening phrase has no...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-05T18:44:54ZRe: Forums: Classes: Questions about the fighter classEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2va2n?Questions-about-the-fighter-class#62018-08-05T18:33:36Z2018-08-05T18:33:36Z<p>Something else about the fighter class that made me wonder:</p>
<p><b>Will saves:</b> Why are fighters only trained in Will saves while rangers are expert in Will saves? That seems backwards to me, especially now that rangers are not spellcasters. Rangers have no Will-related class features, while fighters at least get Bravery by default. It feels almost as if the fighter and ranger saving throw proficiencies got swapped in a copy-paste error during layout.</p>Something else about the fighter class that made me wonder:
Will saves: Why are fighters only trained in Will saves while rangers are expert in Will saves? That seems backwards to me, especially now that rangers are not spellcasters. Rangers have no Will-related class features, while fighters at least get Bravery by default. It feels almost as if the fighter and ranger saving throw proficiencies got swapped in a copy-paste error during layout.Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-05T18:33:36ZRe: Forums: Classes: Questions about the bard classEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2va2f?Questions-about-the-bard-class#142018-08-05T18:29:19Z2018-08-05T18:29:19Z<div class="messageboard-quotee">shroudb wrote:</div><blockquote> <div class="messageboard-quotee">Davor Firetusk wrote:</div><blockquote> In thinking more if were going with the 10th level caster or no caster paradigm in 2E, it makes more sense to trying and make the bard more like the Alchemist and not a cast, but with more hard wired special abilities, or just keep stealing from the 1E Masterpieces and bard get a selection of those, and also gets rids of the mysterious some how the bard is now occult, which does not match any lore from any incarnation of the game. </blockquote><p>i always saw bards as the kind of people who meddled in everything, trying to find bits of lore and stories about legends, cursed places, magical items, rumors and such.
<p>that fits nicely with the wider scope that "occultism" received in the 2nd edition. </blockquote><p>If bards are supposed to meddle in everything... why can't they meddle in arcane, divine, and primal magic?
<p>Making the jack-of-all-trades class the iconic occult specialist seems weird to me.</p>shroudb wrote:Davor Firetusk wrote: In thinking more if were going with the 10th level caster or no caster paradigm in 2E, it makes more sense to trying and make the bard more like the Alchemist and not a cast, but with more hard wired special abilities, or just keep stealing from the 1E Masterpieces and bard get a selection of those, and also gets rids of the mysterious some how the bard is now occult, which does not match any lore from any incarnation of the game.
i always saw bards as the...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-05T18:29:19ZRe: Forums: Classes: Questions about the barbarian classEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2va2c?Questions-about-the-barbarian-class#72018-08-04T22:13:15Z2018-08-04T22:13:15Z<p>On re-reading the barbarian, I'm actually noticing multiple feats with action icons whose effects are described as continuous benefits with no apparent duration. I think some of this has to do with the rage descriptor having special rules, but it wouldn't hurt if a developer combed through all of the class feats with action icons and made sure their effects have clear-cut durations.</p>On re-reading the barbarian, I'm actually noticing multiple feats with action icons whose effects are described as continuous benefits with no apparent duration. I think some of this has to do with the rage descriptor having special rules, but it wouldn't hurt if a developer combed through all of the class feats with action icons and made sure their effects have clear-cut durations.Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-04T22:13:15ZRe: Forums: Playing the Game: Unarmored Defense - Untrained?Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2v9t9?Unarmored-Defense-Untrained#192018-08-03T20:19:34Z2018-08-03T20:19:34Z<p>I couldn't find a way to mark this thread as a FAQ candidate, so I'm just going to post here to bump the thread.</p>
<p>The whole unarmored defense proficiency question bothered me the whole time I was reading the rulebook.</p>I couldn't find a way to mark this thread as a FAQ candidate, so I'm just going to post here to bump the thread.
The whole unarmored defense proficiency question bothered me the whole time I was reading the rulebook.Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-03T20:19:34ZForums: Classes: Questions about the rogue classEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2va36?Questions-about-the-rogue-class#12018-09-24T19:11:35Z2018-08-03T19:35:47Z<p>The following are a few random questions I had while reading the rogue class.</p>
<p><b>Footpad’s Focus:</b> Why isn’t there any sort of synergy between this feat and Bludgeoner?</p>
<p><b>Battle Assessment:</b> How does this differ from a Recall Knowledge action? And, assuming there is a bigger difference than I am seeing, why is this a rogue feat instead of a fighter feat?</p>
<p><b>Dread Striker:</b> Why isn’t this also a fighter feat?</p>
<p><b>Poison Weapon:</b> Where is the simple poison generated by this feat coming from? Shouldn’t this feat involve some sort of rules for crafting a simple poison instead of just handwaving its existence?</p>
<p><b>Dispelling Slice:</b> Is it intentional that you can use this on an ally to end a harmful spell whose effect is worse than the damage you would deal with Dispelling Slice?</p>
<p><b>Perfect Distraction and Reactive Distraction:</b> How are these feats not powers? Isn’t every class ability that produces a spell effect supposed to be a spell in PF2? And even if they somehow aren’t spells, shouldn’t these feats have the same descriptors as the <i>mislead</i> spell they are duplicating?</p>
<p><b>Implausible Infiltration:</b> How is this feat not a power? And even if it is somehow not a spell, how does it not have any descriptor indicating that moving through a solid object is a magical action?</p>The following are a few random questions I had while reading the rogue class.
Footpad’s Focus: Why isn’t there any sort of synergy between this feat and Bludgeoner?
Battle Assessment: How does this differ from a Recall Knowledge action? And, assuming there is a bigger difference than I am seeing, why is this a rogue feat instead of a fighter feat?
Dread Striker: Why isn’t this also a fighter feat?
Poison Weapon: Where is the simple poison generated by this feat coming from? Shouldn’t this...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-03T19:35:47ZForums: Classes: Questions about the paladin classEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2va2w?Questions-about-the-paladin-class#12018-09-09T22:19:02Z2018-08-03T19:15:25Z<p>The following are a few questions I had while reading through the paladin class</p>
<p><b>Oath Feats:</b> Should you lose the benefits of these feats if you fail to follow your paladin’s code? As written, these feats are “other paladin abilities” that are not lost if you fail to follow your code, which seems a bit silly for something that’s supposed to be a sacred vow.</p>
<p><b>Armored Fortitude:</b> Why does this grant you a bonus on saving throws against things like poison and disease, but only when wearing armor? Why is your immune system dependent upon (the non-magical properties of) the armor you wear?</p>
<p><b>Vengeful Oath:</b> This feat says it cannot be used to determine a creature’s alignment, so what happens if I try to use it to damage a creature I believe to be evil but which is not actually evil? How does the feat fail to deal damage in such a way that I do not know it failed? There is literally no game mechanic which makes the “no determining alignment” restriction workable in that situation.</p>
<p><b>Loyal Warhorse:</b> What do critical hits have to do with Retributive Strike?</p>
<p><b>Second Ally:</b> Shouldn’t this list righteous ally as a prerequisite (since multiclassed and fallen paladins might not actually have a first righteous ally, let alone a second)?</p>
<p><b>Sense Evil:</b> How long, exactly, does it take to sense an evil aura?</p>
<p><b>16th-level paladin feats:</b> If you didn’t pick righteous ally (blade) on 3rd level, it is entirely possible you may not qualify for any of these feats on 16th level. Shouldn’t there be at least one feat on this level with less-stringent prerequisites?</p>The following are a few questions I had while reading through the paladin class
Oath Feats: Should you lose the benefits of these feats if you fail to follow your paladin’s code? As written, these feats are “other paladin abilities” that are not lost if you fail to follow your code, which seems a bit silly for something that’s supposed to be a sacred vow.
Armored Fortitude: Why does this grant you a bonus on saving throws against things like poison and disease, but only when wearing armor?...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-03T19:15:25ZForums: Classes: Questions about the fighter classEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2va2n?Questions-about-the-fighter-class#12018-08-03T18:57:38Z2018-08-03T18:57:38Z<p>The following are a few assorted questions and comments I had while reading through the fighter class.</p>
<p><b>Open Feats:</b> For clarity, shouldn’t all of these feats have the following reminder text: “Requirements: You have not used an attack action this turn.”</p>
<p><b>Press Feats:</b> For clarity, when exactly can these be used? It seems like press feats are supposed to be used any time after you make your first attack on your turn, but the actual rules use circuitous language about multiple attack penalties, which seems to be a very roundabout way of explaining things. Wouldn’t it just be easier to add the following reminder text to each press feat: “Requirements: You have used at least one other attack action this turn.”</p>
<p><b>Exotic Weapon Training:</b> Why does this grant trained proficiency with an exotic weapon when fighters are already trained with all exotic weapons? Is that just there for multiclassing purposes?</p>
<p><b>Revealing Stab:</b> How does getting a weapon stuck in you necessarily immobilize you? If the answer involves pinning a target to a nearby surface, what happens if the target is flying in the air or swimming in a vast expanse of water? Also, what happens if the target is amorphous?</p>
<p><b>Whirlwind Strike:</b> Why does this have the open descriptor? There are only a small number of edge cases where you are going to have more than three actions on your turn, so adding this restriction seems to be largely unnecessary.</p>
<p><b>Impossible Volley:</b> How much ammunition does this require?</p>
<p><b>A question/comment about fighters in general:</b> Why does the fighter class, in particular, involve so many conditional restrictions upon the use of its abilities?</p>
<p>So many fighter feats seem to read like, “whenever you are wielding a one-handed piercing weapon with one hand free, and are already in a dueling stance, and haven’t used an attack action yet this turn, and are adjacent to an enemy, you can Stride double your speed and Strike with the required weapon, but only if you end that movement adjacent to a different enemy, and when you do, your movement doesn’t trigger reactions if you move in a straight line and the phase of the moon is just right.”</p>
<p>I understand the desire to give fighters something more interesting to do than just move and attack, but to me, “keeping track of what conditional actions I get to use this round,” doesn’t qualify as interesting. That’s just bookkeeping. The fighter would be much more interesting if most fighter feats were useful in a wide variety of circumstances with a wide variety of weapons. Then, instead of asking, “Which of these conditional actions can my fighter actually use this round?”, I can ask, “Which of these broadly-applicable actions does my fighter <i>want</i> to use this round?” That’s much more interesting.</p>The following are a few assorted questions and comments I had while reading through the fighter class.
Open Feats: For clarity, shouldn’t all of these feats have the following reminder text: “Requirements: You have not used an attack action this turn.”
Press Feats: For clarity, when exactly can these be used? It seems like press feats are supposed to be used any time after you make your first attack on your turn, but the actual rules use circuitous language about multiple attack penalties,...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-03T18:57:38ZForums: Classes: Questions about the druid classEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2va2j?Questions-about-the-druid-class#12018-08-03T18:51:33Z2018-08-03T18:51:33Z<p>The following are a couple questions I had while reading through the druid class.</p>
<p><b>Armor Proficiency:</b> I understand that metal armor is anathema for druids, but how does that prevent their armor training in light and medium armor from applying to metal armor? If I am trained in light leather armor, how am I not also trained in light leather armor with metal studs on it? And if I somehow can’t conflate training in leather armor with training in metal-studded leather armor, how am I then proficient with ironwood-studded leather armor, which is functionally identical to metal-studded leather armor except it isn’t made of metal?</p>
<p><b>Druid Order Feats:</b> Is it really necessary to add separate druid order benefits to certain druid feats? If a benefit granted by a druid feat is important to the identity of a druid order, wouldn’t it make more sense for that to be a benefit of the order itself, not the benefit of an otherwise unrelated druid feat? And if the benefit is more important to the identity of the feat than to the order, shouldn’t it just be a benefit granted to every druid who takes the feat, regardless of their order? In other words, shouldn’t a druid order work more like a cleric domain, in that it provides one or two thematic benefits without locking a character out of half of their feat benefits?</p>The following are a couple questions I had while reading through the druid class.
Armor Proficiency: I understand that metal armor is anathema for druids, but how does that prevent their armor training in light and medium armor from applying to metal armor? If I am trained in light leather armor, how am I not also trained in light leather armor with metal studs on it? And if I somehow can’t conflate training in leather armor with training in metal-studded leather armor, how am I then...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-03T18:51:33ZForums: Classes: Questions about the bard classEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2va2f?Questions-about-the-bard-class#12018-08-03T18:44:07Z2018-08-03T18:44:07Z<p>The following are a few assorted questions I had while reading through the bard class.</p>
<p><b>Spellcasting:</b> Why can’t each bard choose their own spell list instead of all bards using the occult spell list? Sure, many bards delve into occult lore. Aren't others inspired by nature and trained by druid circles? Aren't others professors at arcane academies? Aren't others inspired by deities to perform sacred hymns in temples? The bard is supposed to be the jack-of-all-trades class that can follow any number of paths, so it seems like a better candidate for the “choose your own spell list” benefit than the sorcerer class.</p>
<p><b>Bardic Lore:</b> Shouldn’t your proficiency in Bardic Lore improve if you are legendary in any skill with the Recall Knowledge action, not just Occultism? Bardic Lore has no more of a connection with Occultism than it does with any other knowledge skill.</p>
<p><b>Eclectic Skill:</b> Shouldn’t the benefit of this feat improve if you are legendary in any skill with the Recall Knowledge action, not just Occultism? Eclectic Skill has no more of a connection with Occultism than it does with any other skill.</p>
<p><b>Mental Prowess and Mental Stronghold:</b> Why do these require Bardic Lore? Neither of these feats builds upon the benefits of Bardic Lore in any way, so the Bardic Lore prerequisite seems completely arbitrary, in a way that PF2 feat prerequisites are not supposed to be.</p>The following are a few assorted questions I had while reading through the bard class.
Spellcasting: Why can’t each bard choose their own spell list instead of all bards using the occult spell list? Sure, many bards delve into occult lore. Aren't others inspired by nature and trained by druid circles? Aren't others professors at arcane academies? Aren't others inspired by deities to perform sacred hymns in temples? The bard is supposed to be the jack-of-all-trades class that can follow any...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-03T18:44:07ZForums: Classes: Questions about the barbarian classEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2va2c?Questions-about-the-barbarian-class#12018-09-08T21:01:13Z2018-08-03T18:38:14Z<p>The following are a few assorted questions I had while reading through the barbarian class.</p>
<p><b>Totems:</b> Why are the names assigned to barbarian totems not called totem themes, the same way names assigned to bard muses are called muse themes? It makes more sense to have a totem with a fury theme than a totem that is literally named Fury, for example.</p>
<p><b>Giant Totem Anathema:</b> Is it intended that giant totem barbarians who refuse contests of strength suddenly forget how to use oversized weapons? The anathema for other totems are arguably reasonable, since other totems with anathema produce magical (or anti-magical) effects, but the benefit of the giant totem has no descriptor to indicate it is anything more than extraordinary weapon training that applies even when not raging. How can that suddenly go away?</p>
<p><b>No Escape:</b> What happens if the triggering foe uses a movement type you cannot use with the Stride action granted by No Escape?</p>
<p><b>Cleave, Great Cleave, and Whirlwind Strike:</b> Why do these feats have the rage descriptor? Aren’t these just adaptations of non-rage feats from PF1? Why add new restrictions on their use?</p>
<p><b>Animal Rage:</b> Is this an action you can take while raging to modify your rage, an action you can take while not raging to start raging in a different way, or a continuous ability that modifies your rage? The feat has an action icon, but the first sentence in its effect describes a benefit that always applies when you rage, not an effect which occurs when you perform an Animal Rage action. Also, shouldn't this ability have a minimum duration that applies even after your rage ends? Otherwise, animal totem barbarians keep turning into animals and back again every 6 to 18 seconds, which seems weird.</p>
<p><b>Come and Get Me:</b> For clarity, shouldn’t this say “until you stop raging” instead of “while you are raging”?</p>
<p><b>Dragon Totem Wings:</b> For clarity, shouldn’t this say “until you stop raging” instead of “while you are raging”? Alternately, shouldn't this ability have a minimum duration that applies even after your rage ends? Otherwise, dragon totem barbarian will have wings that keep appearing and disappearing every 6 to 18 seconds, which seems weird.</p>
<p><b>Giant’s Lunge:</b> For clarity, shouldn’t this say “until you stop raging” instead of “while you are raging”?</p>
<p><b>Contagious Rage:</b> For clarity, shouldn’t this say “until you stop raging” instead of “while you are raging”?</p>
<p><b>Quaking Stomp:</b> Where on the map do the permanent fissures created by this feat appear? If the answer is “GM’s discretion,” isn’t this essentially requiring the GM to create an alternate version of every tactical map in every adventure, each representing an existing tactical map with added fissures that will inevitably be created once the barbarian starts fighting?</p>The following are a few assorted questions I had while reading through the barbarian class.
Totems: Why are the names assigned to barbarian totems not called totem themes, the same way names assigned to bard muses are called muse themes? It makes more sense to have a totem with a fury theme than a totem that is literally named Fury, for example.
Giant Totem Anathema: Is it intended that giant totem barbarians who refuse contests of strength suddenly forget how to use oversized weapons? The...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-08-03T18:38:14ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Homebrewing, Houseruling, and Playtest Feedback.Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2v989&page=2?Homebrewing-Houseruling-and-Playtest-Feedback#572018-07-28T09:42:45Z2018-07-28T02:42:39Z<div class="messageboard-quotee">John Lynch 106 wrote:</div><blockquote> Why not use the ordinary Pathfinder homebrew forum and just mark it as PF2? </blockquote><p>I can only control where I post things. I can't control where dozens of other homebrew enthusiasts post suggested changes to the playtest rules. And, based on what I saw during the first-edition playtest, I expect to see lots of posts about proposed rule changes showing up in the playtest forum. Why not direct them towards a specific subforum to keep them separate from posts about actual playtest data?
<p>In fact, haven't several of the more recent Paizo playtests divided their forums into a "playtest feedback" subforum and a separate "playtest discussion" subforum? I think it would be useful to have similar signposts in this latest playtest: "Post your Doomsday Dawn playtest feedback over here, post your suggested rule changes over there, argue about alignment and goblins over yonder." Something like that, to make the threads in the playtest forums easier to navigate.</p>John Lynch 106 wrote:Why not use the ordinary Pathfinder homebrew forum and just mark it as PF2?
I can only control where I post things. I can't control where dozens of other homebrew enthusiasts post suggested changes to the playtest rules. And, based on what I saw during the first-edition playtest, I expect to see lots of posts about proposed rule changes showing up in the playtest forum. Why not direct them towards a specific subforum to keep them separate from posts about actual playtest...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-07-28T02:42:39ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Homebrewing, Houseruling, and Playtest Feedback.Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2v989?Homebrewing-Houseruling-and-Playtest-Feedback#472018-07-27T03:25:10Z2018-07-27T03:21:34Z<p>Related question:</p>
<p>Can we get a "Homebrew" playtest sub-forum? That way, posters and moderators can keep homebrew suggestions separate from direct feedback about the rules-as-written.</p>
<p>This would benefit homebrewers by giving them a place where they can get creative without feeling like they're creating a distraction, and it would benefit folks testing the rules-as-written by eliminating the need to sift through homebrew suggestions they won't be using in their playtest games.</p>Related question:
Can we get a "Homebrew" playtest sub-forum? That way, posters and moderators can keep homebrew suggestions separate from direct feedback about the rules-as-written.
This would benefit homebrewers by giving them a place where they can get creative without feeling like they're creating a distraction, and it would benefit folks testing the rules-as-written by eliminating the need to sift through homebrew suggestions they won't be using in their playtest games.Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-07-27T03:21:34ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Born of Two WorldsDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/community/blog/v5748dyo5lkyt&page=7?Born-of-Two-Worlds#3452018-07-25T19:04:57Z2018-07-25T05:54:28Z<p>So the optimal half-elf build is now a full elf with Adoptive Ancestry (human), because that build gets pretty much everything a human with Half-Elf gets, plus some additional elf stuff, right?</p>So the optimal half-elf build is now a full elf with Adoptive Ancestry (human), because that build gets pretty much everything a human with Half-Elf gets, plus some additional elf stuff, right?Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2018-07-25T05:54:28ZForums: Pathfinder Playtest Prerelease Discussion: Resonance, Spell Points, and Vancian CastingEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2v804?Resonance-Spell-Points-and-Vancian-Casting#12018-07-01T20:07:34Z2018-07-01T20:07:34Z<p>If I’m playing a cleric in PF2...</p>
<p>...I use my gold to purchase the magic items I want, and I then activate those items in nearly any combination by spending points from a single Resonance pool.</p>
<p>...I use my class feats to select the domain powers I want, and I then activate those powers in nearly any combination by spending points from a single spell point pool.</p>
<p>...I use my spell slots to prepare the spells I want, and... I’m locked into casting that exact, immutable combination of spells by an archaic fire-and-forget spellcasting system from the 1980s.</p>
<p>One of these things is not like the others.</p>
<p>Why can’t my cleric purchase magic items using gold, select domain powers using feats, prepare spells using spell slots, and then activate any of them by spending points from a single resource pool?</p>
<p>Or, at most, have two resource pools for magic: a generous number of spell points for routine things (like class powers and non-heightened spells) plus a few spell surges per day for particularly potent effects (like heightened spells and magic items designed to be used only a small number of times per day).</p>
<p>If necessary, limit the number of magic items that can be active at any one time and adjust the power level of non-heightened spells to match the power level of class powers and magic items available at the same class level. (Make a non-heightened 9th-level spell equivalent in power to a 17th-level class power, for example.)</p>
<p>That seems like it would be a simpler, cleaner magic system than the hodgepodge of Resonance, spell points, prepared casting, and spontaneous casting appearing in the PF2 playtest.</p>If I’m playing a cleric in PF2...
...I use my gold to purchase the magic items I want, and I then activate those items in nearly any combination by spending points from a single Resonance pool.
...I use my class feats to select the domain powers I want, and I then activate those powers in nearly any combination by spending points from a single spell point pool.
...I use my spell slots to prepare the spells I want, and... I’m locked into casting that exact, immutable combination of spells...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-07-01T20:07:34ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paladin Mechanics (Non-Alignment) Wish ListEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2v55p?Paladin-Mechanics-Wish-List#462018-05-15T07:31:20Z2018-05-15T07:31:20Z<div class="messageboard-quotee">HWalsh wrote:</div><blockquote> I feel you are upset that Paladins are still lawful good and that, now, you might be trying to take it out on us Epic Meepo... I know from your post history what side of the debate you come in on. I get being upset. However coming in with an agenda like this, effectively trying to stealth in the alignment argument isn't really cool.</blockquote><p>I’d appreciate it if you refrain from ascribing false motives to my behavior. I haven’t played in a Pathfinder game using the alignment system in years; to me, debating alignment mechanics is about as relevant as debating the best way to design a Myspace page. Alignment mechanics are an amusing hypothetical to consider for playtesting purposes but otherwise have no relevance to me.
<p>Something I do find relevant is class design in general. You made a convincing argument in favor of narrowly-defined classes elsewhere, so I decided to make a parallel argument relevant to this thread's topic as a means of playing devil's advocate (hence the alias on my previous post). I find that considering the possibility of a narrowly-defined class is a useful thought experiment to perform when contemplating possible expansions to that class.</p>
<p>You are welcome to disagree with me if you want, but please do so without making ad hominem attacks.</p>HWalsh wrote:I feel you are upset that Paladins are still lawful good and that, now, you might be trying to take it out on us Epic Meepo... I know from your post history what side of the debate you come in on. I get being upset. However coming in with an agenda like this, effectively trying to stealth in the alignment argument isn't really cool.
I’d appreciate it if you refrain from ascribing false motives to my behavior. I haven’t played in a Pathfinder game using the alignment system in...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2018-05-15T07:31:20ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paladin Mechanics (Non-Alignment) Wish ListDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2v55p?Paladin-Mechanics-Wish-List#272018-07-10T13:54:39Z2018-05-14T19:21:48Z<p>If paladins are going to hold a special place in the game world as recognizable champions of righteousness, the paladin class needs to be narrowly defined. Adding non-traditional class features to the paladin chassis cheapens the value of that chassis by making it unrecognizable as a paladin. Non-traditional features should be reserved for archetypes or for other, more-generic classes.</p>
<p>A paladin is and always has been a knight in shining armor. Unless we abandon that theme, the abilities of the paladin class need to reflect it. Like the worthiest Arthurian knights, paladins tend the wounds of the righteous and smite the wicked in hand-to-hand combat. They ride noble steeds and wield magic swords. They say prayers, uphold ideals, and go on quests to retrieve holy relics.</p>
<p>No part of the Arthurian ideal involves, for example, sprouting angel wings or shooting beams of light at enemies. Magic of that sort has nothing to do with the source material of the paladin class, and completely redefines the role of paladins in the world. If someone wants to play an angel-winged warrior that fires beams of light, they should be able to do so with some other class that better accommodates that role.</p>
<p>Unless and until the traditional concept of the paladin is completely abandoned, the paladin class should include only abilities that are appropriate for idealized Arthurian knights in shining armor.</p>If paladins are going to hold a special place in the game world as recognizable champions of righteousness, the paladin class needs to be narrowly defined. Adding non-traditional class features to the paladin chassis cheapens the value of that chassis by making it unrecognizable as a paladin. Non-traditional features should be reserved for archetypes or for other, more-generic classes.
A paladin is and always has been a knight in shining armor. Unless we abandon that theme, the abilities of...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2018-05-14T19:21:48ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Paladin Class PreviewDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/community/blog/v5748dyo5lkrq&page=35?Paladin-Class-Preview#17302018-07-25T17:29:21Z2018-05-11T06:20:02Z<p>My first character in the PF2 playtest is going to be a CG paladin.</p>
<p>Not a house-ruled, variant paladin. Not an alignment-removed, optional-rule paladin. A rules-as-written paladin who is LG at the time of character creation and immediately thereafter converts to CG. It's possible, if not likely, that his character sheet will list “CG” as his alignment and “paladin” as his class (not “ex-paladin” or “fallen paladin” or “paladin 1/fighter X”; just plain “paladin”).</p>
<p>His in-character motivation is to prove by example that being righteous is about more than following strictures and keeping company with celestial beings. He eschews the alignment restriction in the paladin’s code and parts ways with his righteous companion so he can walk a more humble path: demonstrating to the common folk that even those who fall short of a traditional paladin’s exacting standards can triumph over evil.</p>
<p>My goal with this character will be to test how viable it is to play a rules-as-written playtest paladin who strays from the LG alignment and never atones. Per the paladin preview blog, this paladin will lose his spell point pool and his righteous companion, so I will choose every class option I can that makes no reference to these abilities. I will then attempt to play this suboptimal paladin in level-appropriate adventures to see how well (or how poorly) he is able to meaningfully participate.</p>My first character in the PF2 playtest is going to be a CG paladin.
Not a house-ruled, variant paladin. Not an alignment-removed, optional-rule paladin. A rules-as-written paladin who is LG at the time of character creation and immediately thereafter converts to CG. It's possible, if not likely, that his character sheet will list “CG” as his alignment and “paladin” as his class (not “ex-paladin” or “fallen paladin” or “paladin 1/fighter X”; just plain “paladin”).
His in-character motivation...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2018-05-11T06:20:02ZForums: Starfinder General Discussion: Your arm's off... It's just a flesh wound.Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2ujbm?Your-arms-off-Its-just-a-flesh-wound#12017-08-20T18:16:26Z2017-08-20T15:35:37Z<p>So your level 2 soldier takes a critical hit from a level 2 ember flame doshko. The attack deals 4 points of damage, all of which is dealt to your stamina. Then you fail a save against the weapon's critical hit ability and the doshko severs your arm... without having dealt any hit point damage. Monty Python level hillarity ensues.</p>So your level 2 soldier takes a critical hit from a level 2 ember flame doshko. The attack deals 4 points of damage, all of which is dealt to your stamina. Then you fail a save against the weapon's critical hit ability and the doshko severs your arm... without having dealt any hit point damage. Monty Python level hillarity ensues.Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2017-08-20T15:35:37ZRe: Forums: Starfinder General Discussion: So about building characters for starship stuff. . .Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2ujam#52017-08-20T15:23:27Z2017-08-20T15:23:27Z<div class="messageboard-quotee">travis Carson wrote:</div><blockquote>The mystic might not be very useful in combat, but when that alien pops up on your view screen we all know who we want to negotiate a deal for the crew. </blockquote><p>The envoy?travis Carson wrote:The mystic might not be very useful in combat, but when that alien pops up on your view screen we all know who we want to negotiate a deal for the crew.
The envoy?Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2017-08-20T15:23:27ZRe: Forums: Product Discussion: [Eric Morton Presents] Custom Class Builder (coming soon)Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rnrt?Eric-Morton-Presents-Custom-Class-Builder#462017-01-05T19:07:38Z2017-01-05T19:07:38Z<div class="messageboard-quotee">Eric Hinkle wrote:</div><blockquote> I'm sorry to hear that, sir. Please pardon my asking, but may we assume that also means the Animal Races PDFs that you were doing are also finished? </blockquote><p>Your assumption is correct. Releasing any product as an independent publisher would violate the spirit of my current employment contract.Eric Hinkle wrote:I'm sorry to hear that, sir. Please pardon my asking, but may we assume that also means the Animal Races PDFs that you were doing are also finished?
Your assumption is correct. Releasing any product as an independent publisher would violate the spirit of my current employment contract.Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2017-01-05T19:07:38ZForums: Product Discussion: Alternate history/historical fantasy campaign settingsEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2u3ta?Alternate-history-historical-fantasy#12017-01-05T06:38:41Z2017-01-05T06:38:41Z<p>Most campaign settings I've encountered take place in original fantasy worlds. Our Earth might exist in a given fantasy campaign setting, but it is invariably distant (in time or in space) from the central focus of the campaign.</p>
<p>Has anyone published a fantasy campaign setting that instead takes place on an alternate version of historical Earth? Several computer RPGs have settings of that sort, but I'm more interested in settings for Pathfinder and other pen-and-paper RPGs. Do campaign settings of that sort exist? Is there any interest in campaign settings of that sort?</p>
<p>Examples would include things like a magi-tech interpretation of Plato's Atlantis, a dark fantasy version of Britain in the years following the death of King Arthur, or a timeline where the Trojans defeated the ancient Greeks using powerful ritual magic.</p>Most campaign settings I've encountered take place in original fantasy worlds. Our Earth might exist in a given fantasy campaign setting, but it is invariably distant (in time or in space) from the central focus of the campaign.
Has anyone published a fantasy campaign setting that instead takes place on an alternate version of historical Earth? Several computer RPGs have settings of that sort, but I'm more interested in settings for Pathfinder and other pen-and-paper RPGs. Do campaign...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2017-01-05T06:38:41ZRe: Forums/RPG Superstar™: General Discussion: When is the next RPG Superstar Season?Eric Mortonhttps://paizo.com/threads/rzs2ttyf?When-is-the-next-RPG-Superstar-Season#472017-05-01T00:56:02Z2017-01-05T04:53:33Z<p>Bummer.</p>
<p>Open playtests and RPG Superstar were what initially drew my attention to Paizo back in the day and were two of the main reasons I remained interested in Paizo and its products throughout the years. Now both have gone the way of the dodo.</p>
<p>I perfectly understand Paizo's reasoning, though, and I don't hold it against them.</p>Bummer.
Open playtests and RPG Superstar were what initially drew my attention to Paizo back in the day and were two of the main reasons I remained interested in Paizo and its products throughout the years. Now both have gone the way of the dodo.
I perfectly understand Paizo's reasoning, though, and I don't hold it against them.Eric Morton2017-01-05T04:53:33ZRe: Forums: Product Discussion: [Eric Morton Presents] Custom Class Builder (coming soon)Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rnrt?Eric-Morton-Presents-Custom-Class-Builder#442017-01-05T04:36:35Z2017-01-05T04:36:35Z<div class="messageboard-quotee">redpandamage wrote:</div><blockquote> When will the final product be out? </blockquote><p>Unfortunately, the final product is on indefinite hiatus. A non-compete clause in my current employment contract precludes me from owning and operating a rival publishing company.redpandamage wrote:When will the final product be out?
Unfortunately, the final product is on indefinite hiatus. A non-compete clause in my current employment contract precludes me from owning and operating a rival publishing company.Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2017-01-05T04:36:35ZRe: Forums: 4th Edition: 5e monster sources?Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2tb2a&page=2?5e-monster-sources#592016-08-05T17:56:19Z2016-08-05T17:46:11Z<div class="messageboard-quotee">SmiloDan wrote:</div><blockquote><p> Can one of you flip the images and do mirror images of each monster?</p>
<p>Then we get MORE MONSTERS! :-D </blockquote><p>I've re-purposed my 198 stat blocks. They use the same illustrations that Threeshades is using, but I've given each of them a twist that should make it different from other adaptations of the same monster.
<p>When I eventually finalize my page layout and rewrite my flavor text, you'll get MORE MONSTERS!</p>SmiloDan wrote:Can one of you flip the images and do mirror images of each monster?
Then we get MORE MONSTERS! :-D
I've re-purposed my 198 stat blocks. They use the same illustrations that Threeshades is using, but I've given each of them a twist that should make it different from other adaptations of the same monster. When I eventually finalize my page layout and rewrite my flavor text, you'll get MORE MONSTERS!Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2016-08-05T17:46:11ZRe: Forums: 4th Edition: 5e monster sources?Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2tb2a&page=2?5e-monster-sources#582016-07-29T20:03:41Z2016-07-29T20:03:41Z<div class="messageboard-quotee">Threeshades wrote:</div><blockquote> <a href="https://dl.dropboxusercontent.com/u/76671398/monstersupp-grayrender.jpg" target="_blank" rel="nofollow">Here is a little taste</a> of what the book will look like on the inside. </blockquote><p>Nice!Threeshades wrote:Here is a little taste of what the book will look like on the inside.
Nice!Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2016-07-29T20:03:41ZRe: Forums: 4th Edition: 5e monster sources?Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2tb2a&page=2?5e-monster-sources#532016-07-26T03:16:24Z2016-07-26T03:16:24Z<div class="messageboard-quotee">bookrat wrote:</div><blockquote> The two of you should collaborate on it so you're not repeating work already completed. </blockquote><p>Sadly, we're both already repeating an unknown amount of work performed by WotC freelancers. At least two of the monsters we're working on (firbolg and vargouille) are scheduled to appear in WotC's new 5e monster book this November. In theory, any number of additional monsters we're working on could also be in that book.bookrat wrote:The two of you should collaborate on it so you're not repeating work already completed.
Sadly, we're both already repeating an unknown amount of work performed by WotC freelancers. At least two of the monsters we're working on (firbolg and vargouille) are scheduled to appear in WotC's new 5e monster book this November. In theory, any number of additional monsters we're working on could also be in that book.Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2016-07-26T03:16:24ZRe: Forums: 4th Edition: 5e monster sources?Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2tb2a?5e-monster-sources#482016-07-25T03:09:08Z2016-07-25T03:09:08Z<div class="messageboard-quotee">Threeshades wrote:</div><blockquote><p> Hey everyone, I thought I'd let you all know I just started working on a fairly big project with which to debut on the DM's guild. I decided to stat out <b>all</b> the official monster illustrations available from the DMs guild creator resources.</p>
<p>That's over 160 monsters, and I will aim to make the document available in print on demand, so you will be able to get a physical book!</p>
<p>Not sure what to call it yet. </blockquote><p>Hm. That's the exact same project I've been working on for the past two months.
<p>I've finished 198 stat blocks to go with the 160 illustrations (though I haven't finished all of the lair actions for the legendary monsters yet) and I'm about half way through the page layout required by the DMs Guild print on demand service. I'm procrastinating a lot, though, because I'm finding the page layout work on this project unusually tedious. You'll probably publish your version of this book long before mine is ready.</p>Threeshades wrote:Hey everyone, I thought I'd let you all know I just started working on a fairly big project with which to debut on the DM's guild. I decided to stat out all the official monster illustrations available from the DMs guild creator resources.
That's over 160 monsters, and I will aim to make the document available in print on demand, so you will be able to get a physical book!
Not sure what to call it yet.
Hm. That's the exact same project I've been working on for the past...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2016-07-25T03:09:08ZRe: Forums: 5th Edition (And Beyond): 5th Edition Background Generator PDFEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2trs6?5th-Edition-Background-Generator-PDF#72018-10-04T16:19:11Z2016-07-09T01:02:33Z<p>Also, thanks for the kind words, bookrat.</p>
<p>And thanks for the insightful critique of the Resource (food and drink) feature. I'll take your thoughts into consideration when compiling errata.</p>Also, thanks for the kind words, bookrat.
And thanks for the insightful critique of the Resource (food and drink) feature. I'll take your thoughts into consideration when compiling errata.Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2016-07-09T01:02:33ZRe: Forums: 5th Edition (And Beyond): 5th Edition Background Generator PDFEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2trs6?5th-Edition-Background-Generator-PDF#62018-10-04T16:19:11Z2016-07-09T00:45:05Z<p>The <i>5th Edition Background Generator</i> is now live in the <a href="http://paizo.com/products/btpy9nj9?5th-Edition-Background-Generator" target="_blank" rel="nofollow">Paizo store</a>.</p>The 5th Edition Background Generator is now live in the Paizo store.Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2016-07-09T00:45:05ZRe: Forums/Gamer Life: General Discussion: Paizo Blog: Mourning RiteEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/community/blog/v5748dyo5lixk?Mourning-Rite#272016-07-10T15:30:59Z2016-07-08T18:53:57Z<div class="messageboard-quotee">Ciaran Barnes wrote:</div><blockquote> I didn't know he was going to be a father soon. Tragic. </blockquote><p>Steve's sister posted the following in a comment on <a href="http://www.freelanceknight.com/gamecreditsww-saying-goodbye-to-steven-d-russell-of-rite-publishing/" target="_blank" rel="nofollow">this blog</a>:
</p>
<div class="messageboard-quotee">Nikole Gardner - Steve's Sister wrote:</div><blockquote><p>The thing that scares me the most is that Steven’s (and Miranda Russell) baby, who is due this winter, will never have the opportunity to know what an extraordinary person his/her father was.</p>
<p>I have been overwhelmed by the outpouring of love, compassion and concern everyone has shared for Steven. So many of you have shared memories and stories you had with him. I look ahead to the future and wish I could remember them all so we can share them with his son/daughter.</p>
<p>I have set up a gmail account for anyone that would be willing to share stories/memories/thoughts of Steven so when Miranda feels the time is appropriate, she can share the account with their child. I’m hoping this will give him/her a small glimpse into the amazing life his/her father lived and what a caring, giving, creative, loving person he was.</p>
<p>babyrussell2017@gmail.com
<br />
</blockquote><p>Ciaran Barnes wrote:I didn't know he was going to be a father soon. Tragic.
Steve's sister posted the following in a comment on this blog:
Nikole Gardner - Steve's Sister wrote:The thing that scares me the most is that Steven’s (and Miranda Russell) baby, who is due this winter, will never have the opportunity to know what an extraordinary person his/her father was.
I have been overwhelmed by the outpouring of love, compassion and concern everyone has shared for Steven. So many of you have...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2016-07-08T18:53:57ZRe: Forums/Gamer Life: General Discussion: Paizo Blog: Mourning RiteEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/community/blog/v5748dyo5lixk?Mourning-Rite#212016-08-11T05:32:45Z2016-07-08T02:43:32Z<p>I never had the opportunity to meet Steve in person, but I had the pleasure of working with him a few times, and I can say without a doubt he was one of the most enthusiastic and supportive people I've ever met. He had a way of making everyone he talked to feel like the most important person in the room, and he was genuinely interested in seeing everyone around him excel.</p>
<p>I still remember our first conversation from a few years back. I was pitching an idea for a product and I mentioned, as part of introducing myself, that I had written several articles for Dragon magazine. Out of curiosity, Steve asked their names, so I rattled them off. The list included an obscure pair of articles I had written some ten years earlier.</p>
<p>Imagine my surprise when Steve not only recognized those two titles, but cited his favorite part of the first article off the top of his head. As it turns out, Steve, gaming enthusiast that he was, kept a binder filled with photocopies of all his favorite Dragon magazine articles for ease of reference. To this day, knowing that I contributed to that binder remains the biggest compliment I have ever received as a game designer.</p>
<p>But the great thing about Steve was that he did that for everyone he worked with. He could cite all of his freelancers' best work, and he could push them to produce more of it, because he wanted everyone around him to succeed. He was an amazing collaborator, an amazing publisher, and an amazing man.</p>
<p>This week, the industry lost a muse and quite a few people lost a friend.</p>I never had the opportunity to meet Steve in person, but I had the pleasure of working with him a few times, and I can say without a doubt he was one of the most enthusiastic and supportive people I've ever met. He had a way of making everyone he talked to feel like the most important person in the room, and he was genuinely interested in seeing everyone around him excel.
I still remember our first conversation from a few years back. I was pitching an idea for a product and I mentioned, as...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2016-07-08T02:43:32ZRe: Forums: 5th Edition (And Beyond): 5th Edition Background Generator PDFEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2trs6?5th-Edition-Background-Generator-PDF#32018-10-04T16:19:11Z2016-07-07T16:17:00Z<div class="messageboard-quotee">bookrat wrote:</div><blockquote> Nifty! Did you happen to see my <a href="http://paizo.com/threads/rzs2t8u4?Bookrats-Advice-on-Designing-Background" target="_blank" rel="nofollow">guide to designing background features</a> when writing that? If so, I hope it helped! </blockquote><p>I was unaware of that particular thread until just now, but I see it offers some good advice. If someone creates a feature based on your advice in that thread, their feature should be perfectly balanced for use with the <i>5th Edition Background Generator</i>; they could substitute it for one of the existing features in the generator without disrupting anything.
<p>I should also note that the <i>5th Edition Background Generator</i> can be used to modify existing backgrounds, so you can use it to create a custom background with any background feature published in any source.</p>bookrat wrote:Nifty! Did you happen to see my guide to designing background features when writing that? If so, I hope it helped!
I was unaware of that particular thread until just now, but I see it offers some good advice. If someone creates a feature based on your advice in that thread, their feature should be perfectly balanced for use with the 5th Edition Background Generator; they could substitute it for one of the existing features in the generator without disrupting anything. I should...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2016-07-07T16:17:00ZForums: 5th Edition (And Beyond): 5th Edition Background Generator PDFEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2trs6?5th-Edition-Background-Generator-PDF#12018-10-04T16:19:11Z2016-07-07T04:37:49Z<p>Some shameless self-promotion:</p>
<p>My <i>5th Edition Background Generator</i> is now available <a href="http://www.drivethrurpg.com/product/187334/" target="_blank" rel="nofollow">here</a> and will soon be available in the Paizo store.</p>
<p>Can't find the right background for your 5e character? No worries, now you can build your own custom background with this 29-page PDF of modular background options. Also included: dozens of sample backgrounds, from bandit and courtesan to templar and vigilante. If you're looking for thousands of new background options, this PDF is for you.</p>Some shameless self-promotion:
My 5th Edition Background Generator is now available here and will soon be available in the Paizo store.
Can't find the right background for your 5e character? No worries, now you can build your own custom background with this 29-page PDF of modular background options. Also included: dozens of sample backgrounds, from bandit and courtesan to templar and vigilante. If you're looking for thousands of new background options, this PDF is for you.Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2016-07-07T04:37:49ZRe: Forums: Starfinder General Discussion: The Starfinder Society ParadoxDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2tqh5?The-Starfinder-Society-Paradox#302017-03-26T12:35:43Z2016-06-21T05:46:06Z<div class="messageboard-quotee">Steve Geddes wrote:</div><blockquote>I find the whole Aroden's-death-is-forever-going-to-be-a-mystery thing really, really irritating. This one doesn't bug me, for some reason...</blockquote><p>Spoiler from Starfinder AP #1: The PCs discover proof that Aroden traveled forward in time and died as a direct result of whatever events took place during the gap in history.Steve Geddes wrote:I find the whole Aroden's-death-is-forever-going-to-be-a-mystery thing really, really irritating. This one doesn't bug me, for some reason...
Spoiler from Starfinder AP #1: The PCs discover proof that Aroden traveled forward in time and died as a direct result of whatever events took place during the gap in history.Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2016-06-21T05:46:06ZRe: Forums: 4th Edition: Another DMs Guild milestone: Platinum sellersEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2tjuj?Another-DMs-Guild-milestone-Platinum-sellers#132016-06-08T20:08:41Z2016-06-08T20:08:41Z<div class="messageboard-quotee">Lorathorn wrote:</div><blockquote> You might ask around on Google +. There is a vibrant cluster of communities with much experience to share on the matter. </blockquote><p>Thanks for the advice. Looks like I'll have to consider joining Google+.Lorathorn wrote:You might ask around on Google +. There is a vibrant cluster of communities with much experience to share on the matter.
Thanks for the advice. Looks like I'll have to consider joining Google+.Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2016-06-08T20:08:41ZRe: Forums: 4th Edition: Another DMs Guild milestone: Platinum sellersEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2tjuj?Another-DMs-Guild-milestone-Platinum-sellers#112016-06-06T07:15:37Z2016-06-06T07:15:37Z<p>If you don't mind my asking, what are the folks with "metal" bestsellers doing to promote their products? </p>
<p>I recently published a product through the DMs Guild to test the waters but I discovered that my usual promotional strategies aren't available there. When I publish products for Pathfinder, I rely heavily upon the DrivethruRPG publishing tools, and on the fact that Paizo has an official Compatible Products board where everyone goes when they want information about licensed products goes.</p>
<p>Given my lack of those go-to options, I'd be curious to hear what strategies successful sellers are using on the DMs Guild.</p>If you don't mind my asking, what are the folks with "metal" bestsellers doing to promote their products?
I recently published a product through the DMs Guild to test the waters but I discovered that my usual promotional strategies aren't available there. When I publish products for Pathfinder, I rely heavily upon the DrivethruRPG publishing tools, and on the fact that Paizo has an official Compatible Products board where everyone goes when they want information about licensed products
...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2016-06-06T07:15:37ZRe: Forums: 4th Edition: Fun 5th Edition Gestalt Ideas?Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2toem?Fun-5th-Edition-Gestalt-Ideas#62016-06-01T02:11:42Z2016-06-01T02:11:42Z<p>Warning, shameless self-promotion follows:</p>
<p>I just published some rules for <a href="http://www.dmsguild.com/product/184317/Hybrid-Multiclassing?src=slider_view" target="_blank" rel="nofollow">hybrid multiclassing</a> on the DMs Guild. If you want to build some gestalt-style combos that don't actually break the game, you may want to check it out.</p>Warning, shameless self-promotion follows:
I just published some rules for hybrid multiclassing on the DMs Guild. If you want to build some gestalt-style combos that don't actually break the game, you may want to check it out.Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2016-06-01T02:11:42ZRe: Forums: Starfinder General Discussion: What you hope won't be in there.Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2towy&page=2?What-you-hope-wont-be-in-there#992016-06-26T18:26:34Z2016-05-31T07:16:36Z<div class="messageboard-quotee">GypsyMischief wrote:</div><blockquote>I'd dislike seeing vancian magic make an appearance...</blockquote><p>I'm glad someone brought this up. I was starting to get worried when I didn't see Vancian magic mentioned on page 1.
<p>For 30+ years, every time someone put psionics in a D&D or Pathfinder product, a vocal group of objectors would complain, "Psionics is too sci-fi. Power points are too sci-fi. All these pseudo-scientific power names are too sci-fi. It's too different from the feel of the game's traditional magic system."</p>
<p>Now we have Starfinder, and Starfinder <i>is</i> sci-fi. The most sci-fi fi that Paizo ever claimed was fi about sci. And it's a stand-alone game. There is absolutely no excuse for Starfinder to use anything other than psionics as its default magic system. Actual psionics, not Vancian magic with the serial numbers filed off. Psionics with power points that make narrative sense from a pseudo-scientific perspective.</p>GypsyMischief wrote:I'd dislike seeing vancian magic make an appearance...
I'm glad someone brought this up. I was starting to get worried when I didn't see Vancian magic mentioned on page 1. For 30+ years, every time someone put psionics in a D&D or Pathfinder product, a vocal group of objectors would complain, "Psionics is too sci-fi. Power points are too sci-fi. All these pseudo-scientific power names are too sci-fi. It's too different from the feel of the game's traditional magic
...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2016-05-31T07:16:36ZRe: Forums: Product Discussion: [Eric Morton Presents] Animal Races (coming soon)Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2r58t&page=5?Eric-Morton-Presents-Animal-Races#2032016-05-20T00:04:47Z2016-05-20T00:04:47Z<div class="messageboard-quotee">lonewolf23k wrote:</div><blockquote> I'm a tad annoyed because I'm starting a furry game myself, but I have plenty of options from the series already to get started. And I can fudge the rest. </blockquote><p>My apologies for the delay.
<p>If it's any consolation, even if I were following my original release schedule, this series wouldn't be finished for a year or more after the time stamp on this post. My 5e projects have only set this series behind by four or five titles (out of a planned forty-something titles).</p>lonewolf23k wrote:I'm a tad annoyed because I'm starting a furry game myself, but I have plenty of options from the series already to get started. And I can fudge the rest.
My apologies for the delay. If it's any consolation, even if I were following my original release schedule, this series wouldn't be finished for a year or more after the time stamp on this post. My 5e projects have only set this series behind by four or five titles (out of a planned forty-something titles).Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2016-05-20T00:04:47ZRe: Forums: Product Discussion: [Eric Morton Presents] Animal Races (coming soon)Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2r58t&page=4?Eric-Morton-Presents-Animal-Races#2002016-04-08T20:16:31Z2016-04-08T20:16:31Z<p>It's been called to my attention that I have been out of touch with my customer base for a few months, so here's an update:</p>
<p>Since the 5th Edition SRD and the Dungeon Master's Guild dropped a few months ago, I've been taking a detour from the Animal Races product line to familiarize myself with the options those new licenses make available to small publishers. Over the next few months, I'll be doing some playtesting and market research related to that other game system.</p>
<p>Once that's finished, I plan on returning to the Pathfinder-compatible Animal Races product line and releasing new titles. I may also begin releasing 5th Edition conversions of old Animal Races titles, but that's a discussion for a thread in another sub-forum.</p>It's been called to my attention that I have been out of touch with my customer base for a few months, so here's an update:
Since the 5th Edition SRD and the Dungeon Master's Guild dropped a few months ago, I've been taking a detour from the Animal Races product line to familiarize myself with the options those new licenses make available to small publishers. Over the next few months, I'll be doing some playtesting and market research related to that other game system.
Once that's finished,...Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2016-04-08T20:16:31ZRe: Forums: Homebrew and House Rules: Epic Meepo Presents: ArchetypesEpic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2nf0u&page=6?Epic-Meepo-Presents-Archetypes#2912016-02-13T23:48:54Z2016-02-13T23:48:54Z<div class="messageboard-quotee">Nutcase Entertainment wrote:</div><blockquote><p> Any update? </p>
<p>Any Archetypes for Unchained and Occult Adventure? </blockquote><p>An update on my latest archetype-related work:
<p>Instead of posting a limited number of specific archetypes, I am working on a system one can use to create one's own archetypes for any class. I plan on including this system in the final version of the <a href="http://www.drivethrurpg.com/product/167594/Custom-Class-Builder-Preview" target="_blank" rel="nofollow">Custom Class Builder</a>.</p>
<p>My initial plan was to finish the full version of that product by the summer of 2016, but downloads have been relatively sluggish. As a result, several of my other projects have taken on a higher priority than the Custom Class Builder. I do plan on eventually finishing it, though, and I plan on including my rules for archetype creation therein.</p>Nutcase Entertainment wrote:Any update?
Any Archetypes for Unchained and Occult Adventure?
An update on my latest archetype-related work: Instead of posting a limited number of specific archetypes, I am working on a system one can use to create one's own archetypes for any class. I plan on including this system in the final version of the Custom Class Builder.
My initial plan was to finish the full version of that product by the summer of 2016, but downloads have been relatively sluggish....Epic Meepo (RPG Superstar 2009 Top 16, 2012 Top 32)2016-02-13T23:48:54ZRe: Forums/RPG Superstar™: General Discussion: Submitted?Eric Mortonhttps://paizo.com/threads/rzs2sthh?Submitted#362015-08-17T02:18:28Z2015-08-15T20:01:42Z<div class="messageboard-quotee">Template Fu wrote:</div><blockquote> I promise to stop feeding on template errors if I get in Top 32! :P </blockquote><p>You're more correct than you know. Once you make the Top 32, the system prevents you from posting under aliases in the Superstar forums. Template Fu will no longer exist here.Template Fu wrote:I promise to stop feeding on template errors if I get in Top 32! :P
You're more correct than you know. Once you make the Top 32, the system prevents you from posting under aliases in the Superstar forums. Template Fu will no longer exist here.Eric Morton2015-08-15T20:01:42ZRe: Forums: Product Discussion: ACG ErrataDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2sjzm&page=3?ACG-Errata#1312015-08-02T03:51:30Z2015-07-24T21:44:38Z<div class="messageboard-quotee">Malwing wrote:</div><blockquote> <div class="messageboard-quotee">DM_Blake wrote:</div><blockquote><p> That's a ton of changes. I'm never going to remember them all.</p>
<p>Think I can send back my ACG to trade it in for the next printing? </blockquote>Seriously, should we be able to? Because I'm looking at almost nine full pages of changes with small font and two columns. This makes this printing of ACG almost obsolete and makes the GM have to remember a lot if he allows this book in case someone is using a hard copy first print. Can I at least get a discount? </blockquote><p>You won't get a discount, but I hear you can pick up <i>Erroneous Origins</i>, a campaign setting tie-in to the errata document which includes a feat that addresses all of your concerns. Also, check out the Classes chapter of <i>Errata Unchained</i>, which includes some important errata the designers always intended to publish in place of the actual errata they published.Malwing wrote:DM_Blake wrote:That's a ton of changes. I'm never going to remember them all.
Think I can send back my ACG to trade it in for the next printing?
Seriously, should we be able to? Because I'm looking at almost nine full pages of changes with small font and two columns. This makes this printing of ACG almost obsolete and makes the GM have to remember a lot if he allows this book in case someone is using a hard copy first print. Can I at least get a discount? You won't get a...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2015-07-24T21:44:38ZRe: Forums/Gamer Life: General Discussion: What is Psionics?Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rkg1?What-is-Psionics#302018-05-07T06:09:57Z2015-06-07T21:51:09Z<div class="messageboard-quotee">LazarX wrote:</div><blockquote> Psionics is essentially magic wearing the clothes of New Age psychic phenomena. Unlike magic, whose literary heritage spans from much older sources, Psionics in the game draws mainly from comic books, horror movies like "Scanners", and the "New Age" movement. </blockquote><p>Psionics is essentially is less sci-fi version of D&D's magic system. Unlike D&D's Vancian magic system, which was lifted directly from a science fiction novel and appears nowhere else in literature or mythology, D&D psionics creates a mechanic that reflects the way most people assume magic would work in a fantasy setting: practioners draw upon a depletable pool of energy which they shape to their will without "preparing" or "memorizing" an abitrary number of fire-and-forget spells.LazarX wrote:Psionics is essentially magic wearing the clothes of New Age psychic phenomena. Unlike magic, whose literary heritage spans from much older sources, Psionics in the game draws mainly from comic books, horror movies like "Scanners", and the "New Age" movement.
Psionics is essentially is less sci-fi version of D&D's magic system. Unlike D&D's Vancian magic system, which was lifted directly from a science fiction novel and appears nowhere else in literature or mythology, D&D...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2015-06-07T21:51:09ZRe: Forums/Pathfinder First Edition: General Discussion: PaizoCon SpoilersDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2sakk&page=4?PaizoCon-Spoilers#1952015-05-26T04:20:13Z2015-05-26T04:20:13Z<div class="messageboard-quotee">Deadkitten wrote:</div><blockquote><p> So I might get blasphemed for this but, one of my friends brought up a good point:
</p>
Does a "superhero" like class like the vigilantee belong in a fantasy RPG? </blockquote><p>If Robin Hood doesn't belong in a fantasy RPG, that game is probably not inspired by Medieval Europe.Deadkitten wrote:So I might get blasphemed for this but, one of my friends brought up a good point:
Does a "superhero" like class like the vigilantee belong in a fantasy RPG?
If Robin Hood doesn't belong in a fantasy RPG, that game is probably not inspired by Medieval Europe.Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2015-05-26T04:20:13ZRe: Forums/Pathfinder First Edition: General Discussion: [Unchained] The Monk UnchainedDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2s6s8&page=26?Unchained-The-Monk-Unchained#12622015-05-04T19:07:56Z2015-05-04T19:07:56Z<div class="messageboard-quotee">kyrt-ryder wrote:</div><blockquote>Every Fly the Wizard has to cast on the Fighter is a Haste, Dispel Magic, Sleet Storm, Stinking Cloud, Hold Person, Displacement, Ray of Exhaustion, Paragon Surge or Slow that the Wizard isn't casting for the party. </blockquote><p>Why would the party wizard need to cast <i>fly</i> for the fighter to drink a <i>potion of fly</i>? If the fighter is doing his job and purchasing basic combat gear, the wizard should rarely, if ever, need to cast common situational buffs on the fighter.kyrt-ryder wrote:Every Fly the Wizard has to cast on the Fighter is a Haste, Dispel Magic, Sleet Storm, Stinking Cloud, Hold Person, Displacement, Ray of Exhaustion, Paragon Surge or Slow that the Wizard isn't casting for the party.
Why would the party wizard need to cast fly for the fighter to drink a potion of fly? If the fighter is doing his job and purchasing basic combat gear, the wizard should rarely, if ever, need to cast common situational buffs on the fighter.Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2015-05-04T19:07:56ZRe: Forums/Pathfinder First Edition: General Discussion: [unchained] How is the new action economy system?Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2s6z0&page=9?unchained-How-is-the-new-action-economy-system#4492015-05-04T09:16:25Z2015-05-04T09:16:25Z<p>All of these arguments about action economy balance have convinced me...</p>
<p><b>I shall use both action economy systems at the same time!</b></p>
<p>At the start of your turn, you choose to use either the normal action economy or the unchained action economy. This choice lasts until the beginning of your next turn. If you have an ability that is not defined in the unchained action economy (like Manyshot), you can only use that ability when also using the normal action economy.</p>
<p>Bam! The unchained action economy is now complete and fully integrated into the game.</p>All of these arguments about action economy balance have convinced me...
I shall use both action economy systems at the same time!
At the start of your turn, you choose to use either the normal action economy or the unchained action economy. This choice lasts until the beginning of your next turn. If you have an ability that is not defined in the unchained action economy (like Manyshot), you can only use that ability when also using the normal action economy.
Bam! The unchained action...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2015-05-04T09:16:25ZRe: Forums/Pathfinder First Edition: General Discussion: [Unchained] Why replace standard multiclassing with variant multiclassing?Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2s7g4&page=2?Unchained-Why-replace-standard-multiclassing#522015-04-27T00:00:43Z2015-04-27T00:00:43Z<div class="messageboard-quotee">kestral287 wrote:</div><blockquote>Wizard VMC gets a familiar at 3...</blockquote><p>Does this mean my eidolon can have a familiar?kestral287 wrote:Wizard VMC gets a familiar at 3...
Does this mean my eidolon can have a familiar?Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2015-04-27T00:00:43ZRe: Forums/Pathfinder First Edition: General Discussion: [unchained] How is the new action economy system?Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2s6z0&page=4?unchained-How-is-the-new-action-economy-system#1722015-04-24T08:35:26Z2015-04-24T08:35:26Z<p>So, a Large demon moves up and attacks a 6th-level paladin who isn't wielding a reach weapon. The paladin then smites and attacks the Large demon...</p>
<p>Using the normal rules:</p>
<p>Large demon moves up to paladin. (move action)
<br />
Large demon attacks paladin. (standard action)
<br />
Paladin 5-foot steps up to Large demon. (5-foot step action)
<br />
Paladin smites Large demon. (swift action)
<br />
Paladin attacks Large demon. (part of full attack)
<br />
Paladin attacks Large demon. (part of full attack)</p>
<p>Demon 1, paladin 2.</p>
<p>Using the alternate rules:</p>
<p>Large demon moves up to paladin. (1 act)
<br />
Large demon attacks paladin. (1 act)
<br />
Large demon attacks paladin. (1 act)
<br />
Paladin 5-foot steps up to Large demon. (1 act)
<br />
Paladin smites Large demon. (1 act)
<br />
Paladin attacks Large demon. (1 act)</p>
<p>Demon 2, paladin 1 (or 2 if two-weapon fighting).</p>
<p>Changing the 5-foot step to cost an attack doesn't seem to do any favors to martials who get jumped by opponents with superior reach.</p>So, a Large demon moves up and attacks a 6th-level paladin who isn't wielding a reach weapon. The paladin then smites and attacks the Large demon...
Using the normal rules:
Large demon moves up to paladin. (move action)
Large demon attacks paladin. (standard action)
Paladin 5-foot steps up to Large demon. (5-foot step action)
Paladin smites Large demon. (swift action)
Paladin attacks Large demon. (part of full attack)
Paladin attacks Large demon. (part of full attack)
Demon 1, paladin 2.
...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2015-04-24T08:35:26ZForums/Pathfinder First Edition: General Discussion: [Unchained] What do the page borders look like?Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2s76e?Unchained-What-do-the-page-borders-look-like#12015-04-20T22:54:18Z2015-04-20T22:54:18Z<p>Seriously. I'm wondering if they "unchained" the trade dress for this book by making page borders unique to Unchained instead of using the standard Pathfinder RPG page borders.</p>
<p>Also, any good artwork in this book?</p>Seriously. I'm wondering if they "unchained" the trade dress for this book by making page borders unique to Unchained instead of using the standard Pathfinder RPG page borders.
Also, any good artwork in this book?Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2015-04-20T22:54:18ZRe: Forums/Pathfinder First Edition: General Discussion: [Unchained] The Monk UnchainedDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2s6s8&page=8?Unchained-The-Monk-Unchained#4002015-05-08T12:32:04Z2015-04-20T05:06:27Z<p>Everyone is missing the point of Formless Mastery. Don't think of it as an unchained monk class feature; think of it as an unchained Crane Wing nerf. If you look at it that way, Formless Mastery is a thing of beauty.</p>
<p>You see, the standard Crane Wing nerf turned a feat that automatically blocked one melee attack into a feat that provided a +4 bonus to AC against one melee attack if you happened to burn an immediate action before that attack was rolled in the first place. That's a fairly intensive nerf, but all of the sacred cows were really holding it back.</p>
<p>Now that everything's been unchained, Crane Wing can be properly nerfed. If you're stuck GMing for a bunch of uppity martials who insist on taking Crane Wing, even though its been nerfed down to an occasional +4 AC bonus against one melee attack, you can teach them a lesson by giving Formless Mastery to your NPC monks.</p>
<p>Your monks get a +4 bonus on attack rolls against anyone using Crane Wing, perfectly counteracting the +4 bonus to AC that Crane Wing occasionally provides. Plus, to further punish the PCs for daring to take a non-magical defense nearly as effective as some 1st- or 2nd-level spells, your NPCs also get massive damage bonuses and other perks against them.</p>
<p>Never before has a nerf been so perfectly complete.</p>Everyone is missing the point of Formless Mastery. Don't think of it as an unchained monk class feature; think of it as an unchained Crane Wing nerf. If you look at it that way, Formless Mastery is a thing of beauty.
You see, the standard Crane Wing nerf turned a feat that automatically blocked one melee attack into a feat that provided a +4 bonus to AC against one melee attack if you happened to burn an immediate action before that attack was rolled in the first place. That's a fairly...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2015-04-20T05:06:27ZRe: Forums: Product Discussion: Unchained Summoner ChangesDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2s2pd?Unchained-Summoner-Changes#202015-10-03T21:00:18Z2015-03-16T05:07:38Z<p><b>Unchained core race changes sound dumb</b></p>
<p>Look, I get that halflings are not as popular as fantasy staples like dwarves and elves.</p>
<p>That said, I think Unchained sets a bad precedent by completely replacing the halfling core race with a tiefling core race. It's true that tieflings have better flavor and stronger mechanics than halflings, but using that as an excuse to errata halflings out of existence is a bad move. Unchained should never have done that.</p>
<p>And by, "Unchained," I mean, "an imaginary game supplement I saw in a dream last night," because I've never actually seen a Paizo product suggesting that halflings be replaced with tieflings. But that's beside the point. A future Paizo product might say that, so I'm putting my foot down.</p>Unchained core race changes sound dumb
Look, I get that halflings are not as popular as fantasy staples like dwarves and elves.
That said, I think Unchained sets a bad precedent by completely replacing the halfling core race with a tiefling core race. It's true that tieflings have better flavor and stronger mechanics than halflings, but using that as an excuse to errata halflings out of existence is a bad move. Unchained should never have done that.
And by, "Unchained," I mean, "an...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2015-03-16T05:07:38ZRe: Forums/Pathfinder First Edition: General Discussion: Anybody starting to have trouble recognizing their game?Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2ryq2&page=10?Anybody-starting-to-have-trouble-recognizing#4932015-03-04T16:23:34Z2015-02-15T02:26:31Z<div class="messageboard-quotee">137ben wrote:</div><blockquote><p> More like:
</p>
Player 1: Can I play a catfolk?
<br />
GM: No, You guys can pick any race except catfolk.
<br />
Player 1: Why?
<br />
<span class=messageboard-ooc>And then the conversation branches in one of several directions</span>
<br />
<b>Alternative a:</b>
<br />
Gm: Because I am the GM and I want to shove it in your face by reminding you that I can ban stuff!
<br />
Player 1: Waa! You're a tyrant!</p>
<p><b>Alternative b:</b>
<br />
GM: Because they went extinct 400 years ago in my setting.
<br />
Player 1: Okay then, could I play a ratfolk?</p>
<p><b>Alternative c:</b>
<br />
GM: Because I dislike the idea of talking cats—I can't think about it without being reminded of that annoying talking Meowth.
<br />
Player 1: Okay then , could I play a ratfolk?</p>
<p><b>Alternative d:</b>
<br />
GM: Because player 2, player 3, and player 5 have expressed a strong distaste in having a PC with fur in the party.
<br />
Player 1: Okay then, could I play a gnome? </blockquote><p>More like:
</p>
Player 1: I'm playing a catfolk.
<br />
GM: Actually, that's not a playable race in this campaign.
<br />
Player 1: Why?
<br />
<span class=messageboard-ooc>And then the conversation branches in one of several directions</span>
<br />
<b>Alternative a:</b>
<br />
Gm: Because I am the GM and I want to shove it in your face by reminding you that I can ban stuff!
<br />
Player 1: Waa! You're a tyrant!</p>
<p><b>Alternative b:</b>
<br />
GM: Because they went extinct 400 years ago in my setting.
<br />
Player 1: Okay then, I'm playing an undead catfolk.
<br />
GM: No, all the undead catfolk were destroyed 400 years ago.
<br />
Player 1: Okay then, I'm playing a 500-year-old catfolk who was true res'd.
<br />
GM: Please stop looking for loopholes and just pick something else.
<br />
Player 1: Waa! You're a tyrant!</p>
<p><b>Alternative c:</b>
<br />
GM: Because I dislike the idea of talking cats—I can't think about it without being reminded of that annoying talking Meowth.
<br />
Player 1: Okay then, I'm playing a mute catfolk who knows sign language.
<br />
GM: But cats who convey words using gestures are just as silly as talking cats.
<br />
Player 1: Okay then, I'm playing a mute catfolk psion telepath.
<br />
GM: We're not even using the rules for psionics.
<br />
Player 1: Waa! You're a tyrant!</p>
<p><b>Alternative d:</b>
<br />
GM: Because Player 2 has expressed a strong distaste in having a PC with fur in the party.
<br />
Player 1: What? Player 2, why do you dislike races with fur?
<br />
Repeat Alternatives B and C, substituting "Player 2" for "GM"</p>137ben wrote:More like:
Player 1: Can I play a catfolk?
GM: No, You guys can pick any race except catfolk.
Player 1: Why?
And then the conversation branches in one of several directions
Alternative a:
Gm: Because I am the GM and I want to shove it in your face by reminding you that I can ban stuff!
Player 1: Waa! You're a tyrant!Alternative b:
GM: Because they went extinct 400 years ago in my setting.
Player 1: Okay then, could I play a ratfolk?
Alternative c:
GM: Because I dislike the idea...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2015-02-15T02:26:31ZRe: Forums/Pathfinder First Edition: General Discussion: Anybody starting to have trouble recognizing their game?Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2ryq2&page=2?Anybody-starting-to-have-trouble-recognizing#682015-02-13T10:08:29Z2015-02-08T22:07:47Z<div class="messageboard-quotee">illyume wrote:</div><blockquote>If anything, Pathfinder Society Core Campaign is <i>fixing</i> the perceived rules bloat.</blockquote><p>These guidelines for reducing rules bloat are nothing but unwarranted rules bloat!illyume wrote:If anything, Pathfinder Society Core Campaign is fixing the perceived rules bloat.
These guidelines for reducing rules bloat are nothing but unwarranted rules bloat!Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2015-02-08T22:07:47ZRe: Forums/Pathfinder First Edition: General Discussion: Fighter going mythic? Choose archmage. Here's why.Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rwwn&page=7?Fighter-going-mythic-Choose-archmage-Heres-why#3152015-01-27T09:09:21Z2015-01-27T09:09:21Z<div class="messageboard-quotee">BigDTBone wrote:</div><blockquote>All the rules needed to adjudicate the system are provided in the ability. Casting time -swift action, resource to manage -mythic power, spells allowed -any arcane.</blockquote><p>All the rules needed to adjudicate the fighter/archmage casting system are provided?
<p>Cool, let's turn this thread into a play-by-post campaign where all of our character are 1st-level/1st-tier. I'll start:</p>
<p>I rolled up Fred, a human fighter/archmage. Fred is always paranoid that he is being threatened by invisible enemies, so before anything else happens in this campaign, Fred casts <i>see invisibility</i> defensively.</p>
<p>Let's adjudicate this action using the fighter/archmage casting system. Fred attempts to cast <i>see invisibility</i> (allowed by the rules) as a swift action (set by the rules) by spending 1 mythic power point (set by the rules). To see if this spell goes off instead of failing as a result of Fred casting defensively, Fred rolls a concentration check of 1d20 + [UNDEFINED].</p>
<p>Hold on, Fred's caster level isn't defined by arcane surge. No problem, we'll just use the caster level he gains from being a fighter. So we'll roll 1d20 + [UNDEFINED]. No worries, we'll use the caster level he gains for being human. 1d20 + [UNDEFINED]. Er, um. The default caster level for any Pathfinder character? 1d20 + [UNDEFINED].</p>
<p>Huh. I don't have all the rules I need to adjudicate the first action I attempted using the fighter/archmage casting system. Relying solely upon the RAW, nothing in that system can tell me if a spell my fighter/archmage is casting defensively succeeds or fails. The RAW system provides no rule that can be used to resolve that (rather common) spellcasting action.</p>
<p>—-</p>
<p>On a completely unrelated note, it's been a while since I've seen anything posted by Successful Troll is Successful. I wonder what insight that guy could provide into the many issues being debated in this massive thread. Successful Troll is Successful always had such amazing insight into these sorts of discussions.</p>BigDTBone wrote:All the rules needed to adjudicate the system are provided in the ability. Casting time -swift action, resource to manage -mythic power, spells allowed -any arcane.
All the rules needed to adjudicate the fighter/archmage casting system are provided? Cool, let's turn this thread into a play-by-post campaign where all of our character are 1st-level/1st-tier. I'll start:
I rolled up Fred, a human fighter/archmage. Fred is always paranoid that he is being threatened by invisible...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2015-01-27T09:09:21ZRe: Forums/Pathfinder First Edition: General Discussion: Fighter going mythic? Choose archmage. Here's why.Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rwwn&page=6?Fighter-going-mythic-Choose-archmage-Heres-why#2562015-01-27T20:58:07Z2015-01-26T21:14:11Z<div class="messageboard-quotee">RJGrady wrote:</div><blockquote> That is precisely the problem, though. "You can cast any one arcane spell" is in one sentence. All the meanings we are supposed to infer are locked behind a couple of gates that start with, "If." Of course we are supposed to read the whole thing together. But the whole thing together does not restrict characters who are neither prepared nor spontaneous casters. </blockquote><p>On its own, the phrase, "You can cast any one arcane spell," does not grant anyone the ability to cast spells. To resolve an action using the "Casting a Spell" rules in the Core, you must have a defined caster level available in case you are required to make an unexpected concentration check. The phrase in question does not, on its own, define a caster level. To rule that the phrase in question allows non-casters to cast spells, you have to invent an unwritten house rule that provides the information you must have available when resolving any "cast a spell" action. You literally cannot make that ruling without also inventing a house rule.
<p>In the same way, the hypothetical rule, "Your attack deals sneak attack damage even if your opponent is neither flanked nor denied its Dexterity bonus to AC," does not, on its own, grant any character the ability to deal sneak attack damage. Sure, it says, "Your attack deals sneak attack damage," but to resolve a sneak attack using the Core definition of the sneak attack ability, you must have a defined amount of sneak attack damage available in case your attack hits. The phrase from the hypothetical rule does not, on its own, define your amount of sneak attack damage. If you rule that the phrase grants sneak attack damage to characters without sneak attack, your ruling requires you to invent an unwritten house rule defining the amount of that damage. You literally cannot make this ruling without also inventing a house rule.</p>
<p>If your interpretation of a written rule requires you to invent an unwritten house rule in order to resolve whatever it is your ruling allows, you are no longer talking about RAW. You are talking about house rules you are inventing to handle contingencies not covered by anything in the RAW. That is an instance of the RAW not defining something, not an instance of the RAW letting you do something broken.</p>RJGrady wrote:That is precisely the problem, though. "You can cast any one arcane spell" is in one sentence. All the meanings we are supposed to infer are locked behind a couple of gates that start with, "If." Of course we are supposed to read the whole thing together. But the whole thing together does not restrict characters who are neither prepared nor spontaneous casters.
On its own, the phrase, "You can cast any one arcane spell," does not grant anyone the ability to cast spells. To...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2015-01-26T21:14:11ZRe: Forums/Pathfinder First Edition: General Discussion: Fighter going mythic? Choose archmage. Here's why.Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rwwn&page=5?Fighter-going-mythic-Choose-archmage-Heres-why#2472015-01-27T07:37:16Z2015-01-26T07:34:02Z<div class="messageboard-quotee">BigDTBone wrote:</div><blockquote> <div class="messageboard-quotee">Devil's Advocate wrote:</div><blockquote><p> Check it out, everyone! The Eschew Materials feat lets fighters cast unlimited 9th-level spells!</p>
<div class="messageboard-quotee">Eschew Materials wrote:</div><blockquote><b>Benefit:</b> You can cast any spell with a material component costing 1 gp or less without needing that component. The casting of the spell still provokes attacks of opportunity as normal. If the spell requires a material component that costs more than 1 gp, you must have the material component on hand to cast the spell, as normal.</blockquote>See that! "You can cast any spell with a material component costing 1 gp or less..." It says it right there in the first sentence. And it doesn't say that spells you cast require you to spend spell slots or mythic power. As long as it's a spell with a material component costing 1 gp or less, you just cast it for free whenever you want.</blockquote>Interestingly enough, the reason this doesn't work is because it doesn't provide a mechanism for casting spells. Arcane surge does provide a mechanism. </blockquote><p>Arcane surge does not provide a mechanism for casting a spell any more than Eschew Materials does.
<p>A mechanism for casting a spell would have to explain how it interacts with all of the rules contained in the section of the <i>Core Rulebook</i> entitled "Casting a Spell." Those rules, as a group, are the definition of what casting a spell is in Pathfinder.</p>
<p>From a rules perspective, an ability that says "you can cast a spell" is not spellcasting. Spellcasting is what happens when you perform an action allowed by that ability <i>and also</i> go through the process described in the "Casting a Spell" section to resolve that action.</p>
<p>Note that the rules in the "Casting a Spell" section repeatedly reference caster level. An ability that does not define a caster level cannot be used as a mechanism for casting a spell because it does not provide enough information to resolve the action it supposedly allows.</p>
<p>Also, you cannot bypass this mechanical defect by always using your action to cast a spell that is caster level independent, because concentration checks still depend upon caster level and can occur even while you are casting a spell that is caster level independent.</p>
<p>In fact, any time a PC casts a spell, the player has no way of knowing if a concentration check will be required. There could be a hidden opponent ready to cast a spell that creates a weather effect if you cast a spell, necessitating an unexpected concentration check.</p>
<p>The so-called spell casting mechanism you are proposing for arcane surge literally cannot tell you, at the time your character begins casting any spell, if your GM will have sufficient information to resolve your action using the the "Casting a Spell" rules.</p>
<p>Your proposed mechanism cannot ever guarantee that it will allow you to use the "Casting a Spell" rules to resolve your spell, so it is not a complete mechanism for casting a spell. It is also not RAW, because the written rules you cited do not contain enough information to implement your proposed mechanism. If a mechanism invokes things that are not actually defined anywhere in the rules, it isn't really a "rule as written."</p>BigDTBone wrote:Devil's Advocate wrote:Check it out, everyone! The Eschew Materials feat lets fighters cast unlimited 9th-level spells!
Eschew Materials wrote:Benefit: You can cast any spell with a material component costing 1 gp or less without needing that component. The casting of the spell still provokes attacks of opportunity as normal. If the spell requires a material component that costs more than 1 gp, you must have the material component on hand to cast the spell, as normal.
See...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2015-01-26T07:34:02ZRe: Forums/Pathfinder First Edition: General Discussion: Fighter going mythic? Choose archmage. Here's why.Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rwwn&page=4?Fighter-going-mythic-Choose-archmage-Heres-why#1932015-01-30T18:58:40Z2015-01-25T22:53:31Z<p>Check it out, everyone! The Eschew Materials feat lets fighters cast unlimited 9th-level spells!</p>
<div class="messageboard-quotee">Eschew Materials wrote:</div><blockquote><b>Benefit:</b> You can cast any spell with a material component costing 1 gp or less without needing that component. The casting of the spell still provokes attacks of opportunity as normal. If the spell requires a material component that costs more than 1 gp, you must have the material component on hand to cast the spell, as normal.</blockquote><p>See that! "You can cast any spell with a material component costing 1 gp or less..." It says it right there in the first sentence. And it doesn't say that spells you cast require you to spend spell slots or mythic power. As long as it's a spell with a material component costing 1 gp or less, you just cast it for free whenever you want.
<p>Also, the Quick Draw feat lets you draw a weapon even if you have no free hands or other prehensile limbs! It says, "You can draw a weapon as a free action..." It's granting you the ability to draw weapons even if you would otherwise be physically incapable of drawing weapons! After all, the ability to physically draw weapons is not a prerequisite for this feat, and the feat explicitly grants you that ability! If you have no available hands, you can just telekinetically draw your weapons!</p>
<p>Well, either that or an ability that says, "You can do X without doing Y," is granting you the ability to ignore Y whenever you do X, not also granting you the ability to do X. But that's crazy talk. That argument assumes that the English language grants readers the latitude to consider context and common sense when determining which of two clauses within a sentence is dependent upon the other. And, as we all know, the English language is an infinitely precise computer language, any sentence of which can have only one meaning when parsed, regardless of context.</p>Check it out, everyone! The Eschew Materials feat lets fighters cast unlimited 9th-level spells!
Eschew Materials wrote:Benefit: You can cast any spell with a material component costing 1 gp or less without needing that component. The casting of the spell still provokes attacks of opportunity as normal. If the spell requires a material component that costs more than 1 gp, you must have the material component on hand to cast the spell, as normal.
See that! "You can cast any spell with a...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2015-01-25T22:53:31ZRe: Forums/Pathfinder First Edition: General Discussion: Magic: The Actual ProblemsDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rbxx&page=11?Magic-The-Actual-Problems#5202014-10-10T20:40:28Z2014-10-10T20:40:28Z<div class="messageboard-quotee">Orfamay Quest wrote:</div><blockquote>Well, that's a pretty heavy-handed way to break an economy. If the only way you can make a measurable number of poor people in the economy is a plague or similar-scale event, I consider my point proven. </blockquote><p>With the possible exception of war, disease is the biggest cause of financial ruin in human history. It has been since ancient times, and medical expenses due to illness remain one of the single largest impediments to economic growth to this day.
<p>When world building, unless you plan on ignoring all of human history and numerous current events, you really do have to factor the costs of dealing with diseases into your economic calculations.</p>Orfamay Quest wrote:Well, that's a pretty heavy-handed way to break an economy. If the only way you can make a measurable number of poor people in the economy is a plague or similar-scale event, I consider my point proven.
With the possible exception of war, disease is the biggest cause of financial ruin in human history. It has been since ancient times, and medical expenses due to illness remain one of the single largest impediments to economic growth to this day. When world building,...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2014-10-10T20:40:28ZRe: Forums/Pathfinder First Edition: General Discussion: Magic: The Actual ProblemsDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rbxx&page=11?Magic-The-Actual-Problems#5062014-10-11T20:33:28Z2014-10-10T08:59:13Z<div class="messageboard-quotee">Orfamay Quest wrote:</div><blockquote><a href="http://alzrius.wordpress.com/2011/12/20/the-1-of-pathfinder/" target="_blank" rel="nofollow">It's basically impossible to be "poor" in Pathfinder. </a> If you do them maths, any measurable level of any useful skill gives you an "average" lifestyle. The standard trope of starving sons of toil buried under tons of soil? Doesn't hold up if you crunch the numbers.</blockquote><p>Sure, everyone with even a little skill can afford an Average lifestyle... right up until the plague hits. Then everyone owes the local priest over a year's salary for <i>remove disease</i> spells. Thanks, Obama.Orfamay Quest wrote:It's basically impossible to be "poor" in Pathfinder. If you do them maths, any measurable level of any useful skill gives you an "average" lifestyle. The standard trope of starving sons of toil buried under tons of soil? Doesn't hold up if you crunch the numbers.
Sure, everyone with even a little skill can afford an Average lifestyle... right up until the plague hits. Then everyone owes the local priest over a year's salary for remove disease spells. Thanks, Obama.Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2014-10-10T08:59:13ZRe: Forums/Pathfinder First Edition: General Discussion: Magic: The Actual ProblemsDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rbxx&page=10?Magic-The-Actual-Problems#4652014-10-06T05:19:11Z2014-10-06T05:19:11Z<p>When I read the name of this thread, I was hoping <i>Magic: The Actual Problems</i> would be a spin-off version of <i>Magic: The Gathering</i> that uses nothing but reprints of cards that are known to be broken.</p>When I read the name of this thread, I was hoping Magic: The Actual Problems would be a spin-off version of Magic: The Gathering that uses nothing but reprints of cards that are known to be broken.Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2014-10-06T05:19:11ZRe: Forums/Pathfinder First Edition: General Discussion: Is there ANY concept that can't be done using existing rules?Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rg75&page=11?Is-there-ANY-concept-that-cant-be-done-using#5372014-09-19T20:35:20Z2014-09-19T20:35:20Z<div class="messageboard-quotee">Darkholme wrote:</div><blockquote>Barbarian and Bloodrager and the Mutation Warrior things all show that you can do a Melee type who has a variety of combat buffs without breaking the game. But there just isn't currently an option like that that has dragon-themed buffs.</blockquote><p>Pathfinder <i>does</i> have a straight martial with dragon-themed buffs.
<p>The draconic bloodrager is literally a martial who (partially or completely) transforms in a dragon for short periods of time. Depending on his level and the spell he chooses to activate upon entering a bloodrage, he gains some combination of a bite, claws, wings, a breath weapon, resistances, DR, fear effects, and/or Large size. If you take the crossblooded rager archetype to mix in the arcane bloodline, you can even turn into multiple different types of dragons at sufficiently high level.</p>
<p>You may not like that <i>implementation</i> of your concept, but you cannot, in good faith say, that the concept itself doesn't exist in Pathfinder.</p>Darkholme wrote:Barbarian and Bloodrager and the Mutation Warrior things all show that you can do a Melee type who has a variety of combat buffs without breaking the game. But there just isn't currently an option like that that has dragon-themed buffs.
Pathfinder does have a straight martial with dragon-themed buffs. The draconic bloodrager is literally a martial who (partially or completely) transforms in a dragon for short periods of time. Depending on his level and the spell he chooses to...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2014-09-19T20:35:20ZRe: Forums/Pathfinder First Edition: General Discussion: Spell Lists Drive Me NutsDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rf9a&page=3?Spell-Lists-Drive-Me-Nuts#1372014-08-29T20:34:21Z2014-08-29T20:34:21Z<div class="messageboard-quotee">Tequila Sunrise wrote:</div><blockquote>As I mentioned in an earlier post, 'KISS with the RAW' is not an unreasonable policy for most DMs. It takes a lot of system mastery to know which rules and restrictions exist for what reason, and which ones are safe to change.</blockquote><p>Good thing the RAW actually do include explicit advice for GMs who are wondering if they can add spells to existing spell lists without breaking the game. It's on page 220 of the <i>Core Rules</i>, as quoted up-thread.
<p>The rules of the game explicitly state that GMs should feel free, at their option, to add new spells to existing spell lists (specifically the bard and sorcerer spell lists). That is what it says in the <i>Core Rules</i>.</p>
<p>So let's review some optional rules of the game:
<br />
1) Rules for archetypes: Not in the <i>Core Rules</i>.
<br />
2) Rules for traits: Not in the <i>Core Rules</i>.
<br />
3) Rules for expanding spell lists: In the <i>Core Rules</i>!</p>
<p>If you want to add a spell to the bard or sorcerer spell list, the <i>Core Rules</i> say you can do it if your GM allows it (page 220). For comparison, the <i>Core Rules</i> say essentially the same thing about taking prestige class levels (page 374) and playing tieflings (page 406).</p>
<p>The <i>Core Rules</i> say you can play a tiefling with GM permission.
<br />
The <i>Core Rules</i> say you can take prestige class levels with GM permission.
<br />
The <i>Core Rules</i> say you can add a spell to your bard or sorcerer spell list with GM permission.</p>
<p>All three of those optional rules are equally valid according to the <i>Core Rules</i>. For comparison, archetypes, which seem to be almost universally accepted as valid character options, are not explicitly allowed by the <i>Core Rules</i>. Adding a spell to a spell list with GM permission is more core than taking an archetype with GM permission.</p>Tequila Sunrise wrote:As I mentioned in an earlier post, 'KISS with the RAW' is not an unreasonable policy for most DMs. It takes a lot of system mastery to know which rules and restrictions exist for what reason, and which ones are safe to change.
Good thing the RAW actually do include explicit advice for GMs who are wondering if they can add spells to existing spell lists without breaking the game. It's on page 220 of the Core Rules, as quoted up-thread. The rules of the game explicitly...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2014-08-29T20:34:21ZRe: Forums/Pathfinder First Edition: General Discussion: Spell Lists Drive Me NutsDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rf9a&page=3?Spell-Lists-Drive-Me-Nuts#1152014-09-02T14:17:30Z2014-08-28T08:35:54Z<p>From the <a href="http://paizo.com/pathfinderRPG/prd/magic.html" target="_blank" rel="nofollow">Core Rules</a>, page 220:
<br />
<div class="messageboard-quotee">Core Rules wrote:</div><blockquote><b>Adding Spells to a Sorcerer's or Bard's Repertoire:</b> A sorcerer or bard gains spells each time she attains a new level in her class and never gains spells any other way. When your sorcerer or bard gains a new level, consult Table: Bard Spells Known or Table: Sorcerer Spells Known to learn how many spells from the appropriate spell list she now knows. <b>With permission from the GM, sorcerers and bards can also select the spells they gain from new and unusual spells that they come across while adventuring.</b></blockquote><p>Again, that's a quote from the <i>Core Rules</i>, page 220. (Emphasis mine.)
<p>With GM permission (as allowed by the RAW without ever invoking Rule 0), your bard absolutely can learn <i>gravity bow</i>.</p>From the Core Rules, page 220:
Core Rules wrote:Adding Spells to a Sorcerer's or Bard's Repertoire: A sorcerer or bard gains spells each time she attains a new level in her class and never gains spells any other way. When your sorcerer or bard gains a new level, consult Table: Bard Spells Known or Table: Sorcerer Spells Known to learn how many spells from the appropriate spell list she now knows. With permission from the GM, sorcerers and bards can also select the spells they gain from new...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2014-08-28T08:35:54ZRe: Forums: Rules Questions: [ACG] Does Pummeling Style Work With All Weapons?Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rdib&page=6?ACG-Does-Pummeling-Style-Work-With-All-Weapons#2852014-08-27T01:07:34Z2014-08-25T08:15:19Z<div class="messageboard-quotee">Imbicatus wrote:</div><blockquote> Deadshot Deed is not as good as Pummeling Style because Guns>>>>>Unarmed Strikes.</blockquote><p>Who needs the deadshot deed? Just use Pummeling Style to punch bullets through your target's ribcage.Imbicatus wrote:Deadshot Deed is not as good as Pummeling Style because Guns>>>>>Unarmed Strikes.
Who needs the deadshot deed? Just use Pummeling Style to punch bullets through your target's ribcage.Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2014-08-25T08:15:19ZRe: Forums: 5th Edition (And Beyond): Best Guess: How many quarters will D&D Next beat Pathfinder on the ICv2 list (if any)?Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rcgs&page=2?Best-Guess-How-many-quarters-will-DD-Next#1002015-02-01T07:13:21Z2014-08-22T09:10:57Z<div class="messageboard-quotee">EltonJ wrote:</div><blockquote> The 5e PHB is Amazon's Best. Selling. BOOK. now. </blockquote><p>And right behind the PHB on the Amazon bestseller list is the <i>Publication Manual of the American Psychological Association</i>. Clearly, we are witnessing the ultimate popularity contest in the history of tabletop gaming. Is D&D the more popular pastime, or will it eventually be overtaken by writing term papers?
<p>EDIT: Actually, both are now losing to a critically acclaimed novel by Gayle Forman. I can't wait to see how her cutting-edge game mechanics "change the way [I] look at life, love, and family."</p>EltonJ wrote:The 5e PHB is Amazon's Best. Selling. BOOK. now.
And right behind the PHB on the Amazon bestseller list is the Publication Manual of the American Psychological Association. Clearly, we are witnessing the ultimate popularity contest in the history of tabletop gaming. Is D&D the more popular pastime, or will it eventually be overtaken by writing term papers? EDIT: Actually, both are now losing to a critically acclaimed novel by Gayle Forman. I can't wait to see how her...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2014-08-22T09:10:57ZRe: Forums/Pathfinder First Edition: General Discussion: In the Pathfinder 2014 and beyond seminarDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rduw&page=5?In-the-Pathfinder-2014-and-beyond-seminar#2052014-08-22T16:07:47Z2014-08-21T19:20:13Z<p>Well, whatever the [Redacted] class is, let me be the first to say what we're all thinking:</p>
<p>[Redacted] is the final nail in the rogue's coffin. The rogue class was already the weakest in the game, and the [Redacted] only makes it worse. Anything you can build as a rogue you can shoehorn into the [Redacted] class instead, and doing so makes a better rogue than the actual rogue.</p>Well, whatever the [Redacted] class is, let me be the first to say what we're all thinking:
[Redacted] is the final nail in the rogue's coffin. The rogue class was already the weakest in the game, and the [Redacted] only makes it worse. Anything you can build as a rogue you can shoehorn into the [Redacted] class instead, and doing so makes a better rogue than the actual rogue.Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2014-08-21T19:20:13ZRe: Forums: Homebrew and House Rules: Lessons for 2nd Edition: 5th Edition D&D and Pathfinder's ComplexityDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rd49&page=3?Lessons-for-2nd-Edition-5th-Edition-DD-and#1272014-08-16T22:49:33Z2014-08-16T22:49:33Z<div class="messageboard-quotee">Thelemic_Noun wrote:</div><blockquote> <div class="messageboard-quotee">Secret Wizard wrote:</div><blockquote>Oh, PF has a million hexes for a Witch to choose? Why do they all get Slumber Hex? </blockquote>Because it's hilariously overpowered. </blockquote><p>That, too.Thelemic_Noun wrote:Secret Wizard wrote:Oh, PF has a million hexes for a Witch to choose? Why do they all get Slumber Hex?
Because it's hilariously overpowered. That, too.Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2014-08-16T22:49:33ZRe: Forums: Homebrew and House Rules: Lessons for 2nd Edition: 5th Edition D&D and Pathfinder's ComplexityDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rd49&page=3?Lessons-for-2nd-Edition-5th-Edition-DD-and#1252014-08-16T19:52:53Z2014-08-16T19:52:53Z<div class="messageboard-quotee">Secret Wizard wrote:</div><blockquote>Oh, PF has a million hexes for a Witch to choose? Why do they all get Slumber Hex?</blockquote><p>Because they can choose a new hex on 2nd level. Then choose a feat on 3rd level. Then choose another hex on 4th level. Then another feat on 5th level. Etc.
<p>When you get to pick eleven hexes and ten feats in twenty levels, one "obvious" choice at the start doesn't require you to give up very much flexibility. You're still picking twenty things in twenty levels.</p>Secret Wizard wrote:Oh, PF has a million hexes for a Witch to choose? Why do they all get Slumber Hex?
Because they can choose a new hex on 2nd level. Then choose a feat on 3rd level. Then choose another hex on 4th level. Then another feat on 5th level. Etc. When you get to pick eleven hexes and ten feats in twenty levels, one "obvious" choice at the start doesn't require you to give up very much flexibility. You're still picking twenty things in twenty levels.Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2014-08-16T19:52:53ZRe: Forums/Pathfinder First Edition: General Discussion: Magic: The Actual ProblemsDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rbxx&page=3?Magic-The-Actual-Problems#1082014-08-06T04:42:05Z2014-08-04T05:17:42Z<div class="messageboard-quotee">Anzyr wrote:</div><blockquote>Repeat after me: Author Fiat. And willing suspension of disbelief. Mechanics make willing suspension of disbelief not work. If you can't do something, you can't do something. No matter how cool it might be in a book.</blockquote><p>Unless, of course, you're using the Fate System, where fiat is built into the mechanics.
<p>If you're playing Batman in a game of Fate, you can literally declare that your contingency plans anticipate and counteract all of Superman's high-speed, long-range attacks by spending a Fate point and invoking, "I'm Batman."</p>Anzyr wrote:Repeat after me: Author Fiat. And willing suspension of disbelief. Mechanics make willing suspension of disbelief not work. If you can't do something, you can't do something. No matter how cool it might be in a book.
Unless, of course, you're using the Fate System, where fiat is built into the mechanics. If you're playing Batman in a game of Fate, you can literally declare that your contingency plans anticipate and counteract all of Superman's high-speed, long-range attacks by...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2014-08-04T05:17:42ZRe: Forums/Pathfinder First Edition: General Discussion: After ACG: Do you still miss a class ?Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rajq&page=5?After-ACG-Do-you-still-miss-a-class#2132014-08-02T19:04:36Z2014-08-01T08:54:49Z<div class="messageboard-quotee">JoeJ wrote:</div><blockquote>I have problems with the aesthetics of a calling a non-mounted warrior a "cavalier." </blockquote><p><a href="http://en.wikipedia.org/wiki/Cavalier" target="_blank" rel="nofollow">Even if he supports King Charles I during the English Civil War?</a>JoeJ wrote:I have problems with the aesthetics of a calling a non-mounted warrior a "cavalier."
Even if he supports King Charles I during the English Civil War?Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2014-08-01T08:54:49ZRe: Forums/Pathfinder First Edition: General Discussion: What closed content do you most covet?Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rafd&page=3?What-closed-content-do-you-most-covet#1152014-07-29T23:25:38Z2014-07-29T09:35:54Z<div class="messageboard-quotee">Inneliese wrote:</div><blockquote>If it weren't for the absence of slaad, would we have proteans?</blockquote><p>Am I the only one who read that, "If not for the absence of salad, would we have proteins?"Inneliese wrote:If it weren't for the absence of slaad, would we have proteans?
Am I the only one who read that, "If not for the absence of salad, would we have proteins?"Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2014-07-29T09:35:54ZRe: Forums: Rules Questions: Sacred GeometryDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2rb6y&page=2?Sacred-Geometry#642017-04-07T22:03:09Z2014-07-27T09:16:40Z<p>If only there were a mechanic in the Pathfinder game that could do away with all of these fiddly mathematics by assigning an abstract, numerical difficulty to each in-character calculation a caster would make when using this feat. Then, instead of performing a bunch of metagame, out-of-character calculations to resolve an in-character action, a player could just roll 1d20, add any relevant modifiers, and compare the result to the assigned difficulty.</p>
<p>Too bad no mechanic like that exists in Pathfinder... What's that Jim? A mechanic like that <i>does</i> exist in Pathfinder? And it's the central action resolution mechanic of the entire game system? So instead of all this gonzo number crunching, this feat could have just assigned difficulties to various spell levels and required casters to make ordinary skill checks targeting those difficulties?</p>
<p>Huh. When you put it like that, this entire feat seems completely inefficient and regressive. Who knew?</p>If only there were a mechanic in the Pathfinder game that could do away with all of these fiddly mathematics by assigning an abstract, numerical difficulty to each in-character calculation a caster would make when using this feat. Then, instead of performing a bunch of metagame, out-of-character calculations to resolve an in-character action, a player could just roll 1d20, add any relevant modifiers, and compare the result to the assigned difficulty.
Too bad no mechanic like that exists in...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2014-07-27T09:16:40ZRe: Forums/Gamer Life: General Discussion: Is system mastery just another name for power gaming?Mythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2q9vz?Is-system-mastery-just-another-name-for-power#202013-10-25T22:32:31Z2013-10-19T19:51:17Z<p>System mastery is not power gaming.</p>
<p>I use my system mastery to decide what overpowered character builds would be too powerful for use in games with lots of new and/or casual players.</p>
<p>Power gamers, by definition, are unable or unwilling to do that.</p>System mastery is not power gaming.
I use my system mastery to decide what overpowered character builds would be too powerful for use in games with lots of new and/or casual players.
Power gamers, by definition, are unable or unwilling to do that.Mythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-10-19T19:51:17ZRe: Forums: Product Discussion: Paizo Blog: Bestiary 4 Preview #2Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/community/blog/v5748dyo5lfcz?Bestiary-4-Preview-2#242016-02-14T22:36:43Z2013-10-08T18:58:39Z<p>I've had it with all these mythic monsters. I'm trying to run a gritty, 5-point-buy, 1st-level commoner game, and all I'm seeing in this week's preview is an overpowered CR 2 monstrosity.</p>
<p>And if the pipe fox is CR 2, how powerful is the guy who killed the pipe fox's mother? He'd have to be, like, 3rd level or something. This power creep is appalling. The pipe fox from literature could just as easily have been an ordinary fox wearing a Naugahyde belt.</p>
<p>How am I even supposed to run this monster? I mean, it has an ability called compression. Sure, compression is described in full in the Universal Monster Rules, but then I have to actually read <i>Bestiary 4</i> to run a monster from <i>Bestiary 4</i>.</p>
<p>If all of the monsters in this bestiary are like this, I'm going to have to burn an effigy of SKR on a pyre made from all my Pathfinder books and never again buy anything published by Paizo until at least the end of next month.</p>I've had it with all these mythic monsters. I'm trying to run a gritty, 5-point-buy, 1st-level commoner game, and all I'm seeing in this week's preview is an overpowered CR 2 monstrosity.
And if the pipe fox is CR 2, how powerful is the guy who killed the pipe fox's mother? He'd have to be, like, 3rd level or something. This power creep is appalling. The pipe fox from literature could just as easily have been an ordinary fox wearing a Naugahyde belt.
How am I even supposed to run this...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-10-08T18:58:39ZRe: Forums: Product Discussion: Paizo Blog: Bestiary 4 Preview #1Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/community/blog/v5748dyo5lfcw&page=3?Bestiary-4-Preview-1#1012013-10-04T08:16:14Z2013-10-04T08:16:14Z<div class="messageboard-quotee">Ross Byers wrote:</div><blockquote> <div class="messageboard-quotee">Devil's Advocate wrote:</div><blockquote>Dismemberment is Beowulf's finishing move, not Grendel's. </blockquote>Grendel dismembered Hrothgar's warriors. Beowulf returning the favor was poetic justice. </blockquote><p>I stand corrected.
<p>The translation of Beowulf I read gave the impression that Grendel was mutilating the corpses of the warriors he killed, not actually dismembering them alive.</p>Ross Byers wrote:Devil's Advocate wrote:Dismemberment is Beowulf's finishing move, not Grendel's.
Grendel dismembered Hrothgar's warriors. Beowulf returning the favor was poetic justice. I stand corrected. The translation of Beowulf I read gave the impression that Grendel was mutilating the corpses of the warriors he killed, not actually dismembering them alive.Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-10-04T08:16:14ZRe: Forums: Product Discussion: Paizo Blog: Bestiary 4 Preview #1Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/community/blog/v5748dyo5lfcw&page=2?Bestiary-4-Preview-1#692013-10-02T07:40:31Z2013-10-02T07:40:31Z<p>So am I the only one who's disappointed that Grendel is ripping people's arms off, not the other way around?</p>
<p>Dismemberment is Beowulf's finishing move, not Grendel's.</p>So am I the only one who's disappointed that Grendel is ripping people's arms off, not the other way around?
Dismemberment is Beowulf's finishing move, not Grendel's.Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-10-02T07:40:31ZRe: Forums/Pathfinder First Edition: General Discussion: Talk me down: Exotic Race AntipathyDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2q3jg&page=35?Talk-me-down-Exotic-Race-Antipathy#17392013-09-26T18:24:27Z2013-09-26T18:24:27Z<div class="messageboard-quotee">The PRD wrote:</div><blockquote><b>Orc Blood:</b> Half-orcs count as both humans and orcs for any effect related to race.</blockquote><p>The PRD wrote:Orc Blood: Half-orcs count as both humans and orcs for any effect related to race.Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-09-26T18:24:27ZRe: Forums/Pathfinder First Edition: General Discussion: How is Mythic Adventures "Over the Top?, specific examples please!Mythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2q6qi&page=4?How-is-Mythic-Adventures-Over-the-Top#1542013-09-24T08:10:34Z2013-09-24T08:10:34Z<div class="messageboard-quotee">Albatoonoe wrote:</div><blockquote><p> Also, as an example for being over the top, I present you two Mythic Champions.</p>
<p>One has uncanny grapple, which allows him to throw a grappled opponent 10 feat per tier in any direction. Once he does this, the other champion, with his aerial assault, can leap high up into the air, grab this guy, and slam him back into the ground.</p>
<p>It's like super hero professional wresting WITH DRAGONS. </blockquote><p>That's pretty cool, but not as cool as a single 2nd-tier champion with both aerial assault and uncanny grapple.
<p>At the start of his turn, he uses amazing initiative to take an extra standard action, which he uses to throw a grappled opponent into the air. He then uses his normal full-round action to charge straight up, grab the guy he just threw, and slam him back down into the ground, no tag-team required.</p>Albatoonoe wrote:Also, as an example for being over the top, I present you two Mythic Champions.
One has uncanny grapple, which allows him to throw a grappled opponent 10 feat per tier in any direction. Once he does this, the other champion, with his aerial assault, can leap high up into the air, grab this guy, and slam him back into the ground.
It's like super hero professional wresting WITH DRAGONS.
That's pretty cool, but not as cool as a single 2nd-tier champion with both aerial...Mythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-09-24T08:10:34ZRe: Forums/Pathfinder First Edition: General Discussion: How is Mythic Adventures "Over the Top?, specific examples please!Mythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2q6qi&page=3?How-is-Mythic-Adventures-Over-the-Top#1282013-09-23T18:07:32Z2013-09-23T18:07:32Z<div class="messageboard-quotee">Cat-thulhu wrote:</div><blockquote>This ability is the only one that I think is OTT, wild arcana is wrong - if it was a standard action it would resonate a little better, but as a swift... </blockquote><p>I thought wild arcana worked much better in the playtest, where the wording implied that your swift action didn't cast the spell, it just gave you the ability to cast the spell. So you would have to spend a swift action to get the spell and then spend the normal casting time casting that spell.Cat-thulhu wrote:This ability is the only one that I think is OTT, wild arcana is wrong - if it was a standard action it would resonate a little better, but as a swift...
I thought wild arcana worked much better in the playtest, where the wording implied that your swift action didn't cast the spell, it just gave you the ability to cast the spell. So you would have to spend a swift action to get the spell and then spend the normal casting time casting that spell.Mythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-09-23T18:07:32ZRe: Forums/Pathfinder First Edition: General Discussion: How is Mythic Adventures "Over the Top?, specific examples please!Mythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2q6qi&page=2?How-is-Mythic-Adventures-Over-the-Top#862013-09-23T00:11:49Z2013-09-23T00:11:49Z<p>The only really broken things I've noticed so far are the various abilities which let you cast any spell as a swift action, because none of them seem to limit you to standard-action spells only. In particular, <i>geas/quest</i> is a no-save auto-win button balanced by a 10-minute casting time. However, if you're a 12th-level/1st-tier caster, you can use <i>geas/quest</i> to compel a level-appropriate opponent to do whatever you want, with no save, as a swift action.</p>The only really broken things I've noticed so far are the various abilities which let you cast any spell as a swift action, because none of them seem to limit you to standard-action spells only. In particular, geas/quest is a no-save auto-win button balanced by a 10-minute casting time. However, if you're a 12th-level/1st-tier caster, you can use geas/quest to compel a level-appropriate opponent to do whatever you want, with no save, as a swift action.Mythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-09-23T00:11:49ZRe: Forums/Pathfinder First Edition: General Discussion: Could a Level 20, Tier 10 Mythic party defeat a god?Mythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2q6im&page=2?Could-a-Level-20-Tier-10-Mythic-party-defeat#812013-09-20T18:58:47Z2013-09-20T18:58:47Z<p>All you need to "grant divine spells to those who follow your cause, allowing them to select you as their deity" is the divine source universal path ability, which can be selected by anyone with three or more mythic tiers.</p>All you need to "grant divine spells to those who follow your cause, allowing them to select you as their deity" is the divine source universal path ability, which can be selected by anyone with three or more mythic tiers.Mythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-09-20T18:58:47ZRe: Forums: Product Discussion: Paizo Blog: Advanced Class GuideMythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/community/blog/v5748dyo5lf8m&page=16?Advanced-Class-Guide#7782013-09-21T11:26:35Z2013-09-19T18:03:38Z<div class="messageboard-quotee">Adjule wrote:</div><blockquote>Will they have a class based on alchemist or summoner? </blockquote><p>They should have a class based on the alchemist <i>and</i> the summoner.
<p>As pointed out above by several other posters, an alchemist/summoner hybrid could make a great artificer class. It could have inventions that work like extracts and a construct servant that resembles an eidolon.</p>Adjule wrote:Will they have a class based on alchemist or summoner?
They should have a class based on the alchemist and the summoner. As pointed out above by several other posters, an alchemist/summoner hybrid could make a great artificer class. It could have inventions that work like extracts and a construct servant that resembles an eidolon.Mythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-09-19T18:03:38ZRe: Forums/Pathfinder First Edition: General Discussion: Intelligent Horse - Looking for IdeasMythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2q698?Intelligent-Horse-Looking-for-Ideas#82013-09-18T08:10:49Z2013-09-18T08:10:49Z<p>The horse is actually an eidolon whose summoner wanted it to evolve into a perfect duplicate of a horse. Unfortunately, it succeeded beyond all expectations, becoming an ordinary, free-willed horse. Only now, many years later, is the horse starting to remember that it used to be an eidolon.</p>The horse is actually an eidolon whose summoner wanted it to evolve into a perfect duplicate of a horse. Unfortunately, it succeeded beyond all expectations, becoming an ordinary, free-willed horse. Only now, many years later, is the horse starting to remember that it used to be an eidolon.Mythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-09-18T08:10:49ZRe: Forums: Homebrew and House Rules: Help Me Design the Mary Sue Prestige ClassMythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2q654?Help-Me-Design-the-Mary-Sue-Prestige-Class#132013-09-17T19:05:42Z2013-09-17T19:05:42Z<p>Mythic Evil Lincoln (MEL?) beat me to it.</p>Mythic Evil Lincoln (MEL?) beat me to it.Mythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-09-17T19:05:42ZRe: Forums: Homebrew and House Rules: E6 is too powerful. How about E1.Mythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2q5l8&page=5?E6-is-too-powerful-How-about-E1#2102013-09-16T22:09:24Z2013-09-16T22:09:24Z<p>I suspect E1 would work for certain types of campaigns if you counted new feats as class levels for the purpose of favored class bonuses (so people could gain hp or skills) and added one mythic tier (to further differentiate characters and to open up access to mythic feats and spells).</p>I suspect E1 would work for certain types of campaigns if you counted new feats as class levels for the purpose of favored class bonuses (so people could gain hp or skills) and added one mythic tier (to further differentiate characters and to open up access to mythic feats and spells).Mythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-09-16T22:09:24ZRe: Forums/Pathfinder First Edition: General Discussion: Talk me down: Exotic Race AntipathyDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2q3jg&page=27?Talk-me-down-Exotic-Race-Antipathy#13082013-09-11T21:01:49Z2013-09-11T21:01:49Z<div class="messageboard-quotee">TriOmegaZero wrote:</div><blockquote> And there's the inflexibility. </blockquote><p>And his inflexibility isn't preventing his group from choosing which of many possible campaigns they should run, so the problem is... ?
<p>EDIT: ninja'd by TOZ</p>TriOmegaZero wrote:And there's the inflexibility.
And his inflexibility isn't preventing his group from choosing which of many possible campaigns they should run, so the problem is... ? EDIT: ninja'd by TOZDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-09-11T21:01:49ZRe: Forums: Product Discussion: Paizo Blog: Advanced Class GuideMythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/community/blog/v5748dyo5lf8m&page=14?Advanced-Class-Guide#6532013-09-10T17:10:12Z2013-09-10T17:10:12Z<div class="messageboard-quotee">Dragon78 wrote:</div><blockquote>I would like it to be a d8HD, bard spell progression, two good saves(ref, will), 4-6 skill points/level. I could see them getting the ability to "transform"(or summon) a different costume(s) with abilities related. Maybe even chosen during character creation that determines your abilities and theme. I would prefer healing/ curative, some light based and good aligned based spells, some abjuration and boosting spells, and some extra spells known based on theme. Maybe stat boost and other buffs for there transformation wich would last like rage or bardic music limited use mechanics.</blockquote><p>You should look at the synthesist summoner archetype. It's one good save and a couple skill points away from being exactly what you're describing.Dragon78 wrote:I would like it to be a d8HD, bard spell progression, two good saves(ref, will), 4-6 skill points/level. I could see them getting the ability to "transform"(or summon) a different costume(s) with abilities related. Maybe even chosen during character creation that determines your abilities and theme. I would prefer healing/ curative, some light based and good aligned based spells, some abjuration and boosting spells, and some extra spells known based on theme. Maybe stat boost...Mythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-09-10T17:10:12ZRe: Forums/Pathfinder First Edition: General Discussion: Talk me down: Exotic Race AntipathyMythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2q3jg&page=23?Talk-me-down-Exotic-Race-Antipathy#11042013-09-09T19:37:00Z2013-09-09T18:19:50Z<div class="messageboard-quotee">MYTHIC TOZ wrote:</div><blockquote> <div class="messageboard-quotee">Mythic +10 Artifact Toaster wrote:</div><blockquote> <div class="messageboard-quotee">MYTHIC TOZ wrote:</div><blockquote> Poe's Law. </blockquote>Welcome to the Mythic fold brother. •hands over basket of muffins• </blockquote>MYTHIC MUFFINS! </blockquote><p>100% natural ambrosia flavor.MYTHIC TOZ wrote:Mythic +10 Artifact Toaster wrote: MYTHIC TOZ wrote: Poe's Law.
Welcome to the Mythic fold brother. *hands over basket of muffins* MYTHIC MUFFINS! 100% natural ambrosia flavor.Mythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-09-09T18:19:50ZRe: Forums/Pathfinder First Edition: General Discussion: Talk me down: Exotic Race AntipathyDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2q3jg&page=21?Talk-me-down-Exotic-Race-Antipathy#10502013-09-09T16:46:40Z2013-09-09T02:24:36Z<div class="messageboard-quotee">Vincent Takeda wrote:</div><blockquote><p>Player 1: "can we play a pirate campaign?
</p>
Player 2: "dude that would be awesome!
<br />
Player 3: As long as I can play a kitsune i'm fine with anything
<br />
Player 4 (notice we don't call him a dm because there's no campaign yet): I can run one with no kitsunes because its pure tolkein!
<br />
Player 3: that blows monkeysauce for me... anyone else hate the idea of my kitsune in a pirate campaign?
<br />
Player 2: dude that would be awesome!
<br />
Player 1: I dont care as long as I get to play a crafter for profit
<br />
Player 4: •chokes on his own bile•
<br />
Player 3: whaddya say there mister 'super thinks he's got such a great campaign planned' the tolkein lover? is that going to ruin your precious plot? I mean how could it if you're so awesome...
<br />
Player 4: •jumps out the window and runs screaming into the night•</blockquote><p>•Players 1 through 4 roll initiative•
</p>
Player 1: Blood for the Blood God! •runs up and hamstrings Player 4•
<br />
Player 2: Ryuken! •casts fireball, kills Player 4•
<br />
Player 3: Aw, man. I never get to kill anything. •loots Player 4's body•
<br />
<span class=messageboard-ooc><b>GM:</b> Guys, what the hell? We're supposed to be re-enacting our gaming group choosing a campaign setting.
<br />
<b>Player A:</b> We all decided it would be more fun if Players 1, 2, and 3 were Furry Magi instead of Human Gamers.
<br />
<b>Player B:</b> Yeah, I'm a Human Gamer in real life, so why would I want to play a Human Gamer in a re-enactment of our gaming group's decision-making process?
<br />
<b>GM:</b> Dude, our gaming group's decision-making process happens in Real Life. The entire objective of the conversation we're acting out is to demonstrate a conversation that actually happens. You're supposed to drive away Player 4 and install Player 5 as GM.
<br />
<b>Player A:</b> Whatever, dude. This Real Life Re-Enactment campaign setting of yours is a total railroad. We're only playing if we can all play Furry Magi, and we're not sticking to your script. If you want to tell a story about this Player 5 GMPC you rolled up, go write a novel. When we play through "How we Choose a Campaign Setting on the Borderlands," we play it our way: as Furry Magi.</span></p>Vincent Takeda wrote:Player 1: "can we play a pirate campaign?
Player 2: "dude that would be awesome!
Player 3: As long as I can play a kitsune i'm fine with anything
Player 4 (notice we don't call him a dm because there's no campaign yet): I can run one with no kitsunes because its pure tolkein!
Player 3: that blows monkeysauce for me... anyone else hate the idea of my kitsune in a pirate campaign?
Player 2: dude that would be awesome!
Player 1: I dont care as long as I get to play a...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-09-09T02:24:36ZRe: Forums/Pathfinder First Edition: General Discussion: Talk me down: Exotic Race AntipathyDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2q3jg&page=15?Talk-me-down-Exotic-Race-Antipathy#7152013-09-04T23:15:15Z2013-09-04T18:29:36Z<div class="messageboard-quotee">Lemmy wrote:</div><blockquote>If you ban all exotic races, and they complain because all of them wanted to play an exotic race, this is a good sign they were not interested in a "no exotic races" campaign to start with, but you forced one down their throats because that's what you (and no one else) wants.</blockquote><p>The GM "forced" a campaign "down their throats"? What sort of gulag are these players living in that they are chained to the table and only given food and water if they dance for the GM?
<p>The GM says, "Here's the campaign I want to run." Any player who then makes a character for that campaign is willfully agreeing to play in that campaign. (Assuming the GM isn't the "surprise, you're all were-tigers" guy who tricks you into playing by not telling you what the campaign is really about. And even then, you can leave at any time if you aren't having fun.)</p>
<p>There's no gun to the players' heads. Any or all of them can walk away or sit it out if the campaign doesn't sound fun. No one can "force" a campaign "down their throats" simply by offering to run a campaign a given way.</p>Lemmy wrote:If you ban all exotic races, and they complain because all of them wanted to play an exotic race, this is a good sign they were not interested in a "no exotic races" campaign to start with, but you forced one down their throats because that's what you (and no one else) wants.
The GM "forced" a campaign "down their throats"? What sort of gulag are these players living in that they are chained to the table and only given food and water if they dance for the GM? The GM says, "Here's...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-09-04T18:29:36ZRe: Forums/Pathfinder First Edition: General Discussion: Talk me down: Exotic Race AntipathyDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2q3jg&page=10?Talk-me-down-Exotic-Race-Antipathy#4542016-03-08T02:42:12Z2013-09-02T18:40:06Z<p>The only asymmetry in power in this situation results from an asymmetry in the value of the services being provided by the two people involved. The GM is doing lots of prep work to provide an ongoing service to the player. The player is consuming that service. As the provider, the GM is free to outline the terms under which that service will be provided. As the consumer, the player is free to either accept those terms or to reject them and not partake of the provided service.</p>
<p>In the context of gaming, no one player has leverage to make demands of the GM on their own because, frankly, they aren't providing anything to the GM. Only the entire player base available to the GM as a whole provides any sort of benefit to the GM. So long as the majority of players like how the GM runs things, the GM has all of the tools needed to have fun running a campaign.</p>
<p>That's not me being harsh. That's just supply and demand.</p>The only asymmetry in power in this situation results from an asymmetry in the value of the services being provided by the two people involved. The GM is doing lots of prep work to provide an ongoing service to the player. The player is consuming that service. As the provider, the GM is free to outline the terms under which that service will be provided. As the consumer, the player is free to either accept those terms or to reject them and not partake of the provided service.
In the context...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-09-02T18:40:06ZRe: Forums: Homebrew and House Rules: What should the prerequisites be for Improved Critical (Mythic)...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2q49r?What-should-the-prerequisites-be-for-Improved#32013-09-02T17:30:08Z2013-09-02T17:30:08Z<p>How much should a pistol cost in a campaign with no guns?</p>
<p>In a campaign that does allow guns, a pistol costs 1,000 gp. How much should that cost increase in a campaign where guns don't exist?</p>How much should a pistol cost in a campaign with no guns?
In a campaign that does allow guns, a pistol costs 1,000 gp. How much should that cost increase in a campaign where guns don't exist?Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-09-02T17:30:08ZRe: Forums/Pathfinder First Edition: General Discussion: Talk me down: Exotic Race AntipathyDevil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2q3jg&page=9?Talk-me-down-Exotic-Race-Antipathy#4042013-09-02T00:24:36Z2013-09-02T00:24:36Z<div class="messageboard-quotee">Rynjin wrote:</div><blockquote>Someone can make the biggest, best hamburger in the world, but if they gripe and moan when I want to put any sort of condiment on it (my preferred is barbecue sauce, for future reference) on it, I'm probably not going to eat at their table again.</blockquote><p>If I make the biggest, best hamburgers in the world, and you insist that I change my recipe by mixing your favorite condiment into the ground beef before I grill it up and serve it to everyone at my table, I don't see how you leaving when I refuse to change my recipe is somehow punishing me.Rynjin wrote:Someone can make the biggest, best hamburger in the world, but if they gripe and moan when I want to put any sort of condiment on it (my preferred is barbecue sauce, for future reference) on it, I'm probably not going to eat at their table again.
If I make the biggest, best hamburgers in the world, and you insist that I change my recipe by mixing your favorite condiment into the ground beef before I grill it up and serve it to everyone at my table, I don't see how you leaving...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-09-02T00:24:36ZRe: Forums/Pathfinder First Edition: General Discussion: Traps overlooked and underusedMythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2q0p0&page=3?Traps-overlooked-and-underused#1222013-08-20T18:50:59Z2013-08-20T18:50:59Z<p>Howdy, Mythic Evil Lincoln.</p>
<p>I thought that was you I saw while taking the Starstone test.</p>Howdy, Mythic Evil Lincoln.
I thought that was you I saw while taking the Starstone test.Mythic Meepo (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-08-20T18:50:59ZRe: Forums: Product Discussion: What is Secret Plan X and what does it mean for Pathfinder fans?Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2q1x7&page=4?What-is-Secret-Plan-X-and-what-does-it-mean#1622013-08-18T17:37:43Z2013-08-18T17:37:43Z<p>I'm just going to leave <a href="http://www.youtube.com/watch?v=8mX3RlflBfs" target="_blank" rel="nofollow"><b>this</b></a> here. The horror, the horror.</p>
<p>See also: any episode of "Cops" where police officers talk to the camera while driving their patrol cars.</p>I'm just going to leave this here. The horror, the horror.
See also: any episode of "Cops" where police officers talk to the camera while driving their patrol cars.Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-08-18T17:37:43ZRe: Forums: Product Discussion: What is Secret Plan X and what does it mean for Pathfinder fans?Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2q1x7&page=4?What-is-Secret-Plan-X-and-what-does-it-mean#1552013-08-20T19:01:05Z2013-08-18T02:10:24Z<p>I'm shocked. Shocked and appalled. Louis is a danger to everyone around him, and will one day lead to the senseless deaths of a minivan full of orphans and nuns. And when he does, he's just going to laugh maniacally and tell us all that his marketing plan is working perfectly. This man is clearly a sociopath with no regard for human life.</p>
<p>Also, he spells things wrong on the internet.</p>
<p>D&D Next is going to crush Pathfinder; the Mythic playtest was a sham; I'm growing increasing concerned about rules bloat; I'm sick of all these Asian classes; SKR couldn't design his way out of a paper bag; Paizo needs to stop making rulebooks and go back to making adventures; they abandoned the spirit of D&D when they created rules for guns; we need more PFS events tailored specifically to male gamers, with no girls allowed; I'm rage quitting this messageboard because I'm tired of being attacked by overzealous Paizo fanboyz; Razor Coast!</p>
<p>#IAmNotATroll</p>I'm shocked. Shocked and appalled. Louis is a danger to everyone around him, and will one day lead to the senseless deaths of a minivan full of orphans and nuns. And when he does, he's just going to laugh maniacally and tell us all that his marketing plan is working perfectly. This man is clearly a sociopath with no regard for human life.
Also, he spells things wrong on the internet.
D&D Next is going to crush Pathfinder; the Mythic playtest was a sham; I'm growing increasing concerned...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-08-18T02:10:24ZRe: Forums/Pathfinder First Edition: General Discussion: Question to GMs: Have you really ever had an issue with the so called "GOD" wizard?Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2n5kr&page=11?Question-to-GMs-Have-you-really-ever-had-an#5102013-07-18T20:37:51Z2013-07-18T20:37:51Z<div class="messageboard-quotee">Anzyr wrote:</div><blockquote>Rest assured if a Developer or FAQ were to clarify it I would be on board with the ruling. </blockquote><p>Why are people still debating <i>blood money</i>? My previous post links to the line from the Core Rules which explicitly states that you must manipulate the material components of a spell to cast a spell. That's the same sentence in the Core Rules which says you must gesture to cast a spell with somatic components and speak to cast a spell with verbal components. So you can't argue that the manipulation of the material components only happens in the first round of casting without also arguing that somatic and verbal components only happen in the first round of casting.
<p><b>Per the Core Rules, <i>blood money</i> doesn't work on a spell with a multiple-round casting time.</b></p>
<p>So can we all just agree that <i>blood money</i> doesn't work on spells with multiple-round casting times unless you are duplicating them with <i>wish</i> spells and move on?</p>
<p>On an unrelated note regarding <i>explosive runes</i>, is there somewhere in the rules where it states what sort of action it is to read text?</p>Anzyr wrote:Rest assured if a Developer or FAQ were to clarify it I would be on board with the ruling.
Why are people still debating blood money? My previous post links to the line from the Core Rules which explicitly states that you must manipulate the material components of a spell to cast a spell. That's the same sentence in the Core Rules which says you must gesture to cast a spell with somatic components and speak to cast a spell with verbal components. So you can't argue that the...Devil's Advocate (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-07-18T20:37:51ZRe: Forums/Pathfinder First Edition: General Discussion: Why Do People Keep Saying Commoners Are Underpowered?Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2pt3g?Why-Do-People-Keep-Saying-Commoners-Are#72013-05-29T21:11:03Z2013-05-29T21:11:03Z<p>But I think we can all agree that every adventuring class has better abilities than the commoner class. Just look at the abilities each of the adventuring classes gets at 1st-level compared to the commoner getting nothing.</p>But I think we can all agree that every adventuring class has better abilities than the commoner class. Just look at the abilities each of the adventuring classes gets at 1st-level compared to the commoner getting nothing.Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2013-05-29T21:11:03ZRe: Forums/Gamer Life: General Discussion: Complete this sentence, My character doesn't carry a ranged weapon because...Get a bow. (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2p12c&page=2?Complete-this-sentence-My-character-doesnt#712012-10-13T20:10:29Z2012-10-13T17:32:06Z<p>...because I'm going to hold my breath until fighters can fly.</p>...because I'm going to hold my breath until fighters can fly.Get a bow. (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2012-10-13T17:32:06ZRe: Forums/Pathfinder First Edition: General Discussion: Fighter's can't Fly, and you can't melee what you can't reach.Get a bow. (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2oqjf&page=16?Fighters-cant-Fly-and-you-cant-melee-what-you#7972012-09-10T13:41:13Z2012-09-08T21:27:30Z<p>In conclusion, I win this thread.</p>In conclusion, I win this thread.Get a bow. (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2012-09-08T21:27:30ZRe: Forums/Pathfinder First Edition: General Discussion: If Monks have trouble hitting...Get a bow. (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2ot74&page=3?If-Monks-have-trouble-hitting#1232012-09-09T13:14:53Z2012-09-08T21:24:34Z<div class="messageboard-quotee">3.5 Loyalist wrote:</div><blockquote>As I've said elsewhere, if the low monk damage really griefs you, take a proficiency in great axe, longspear (aoos) or something meaty.</blockquote><p>GET A BOW!
<p>Oh, wait, wrong thread.</p>3.5 Loyalist wrote:As I've said elsewhere, if the low monk damage really griefs you, take a proficiency in great axe, longspear (aoos) or something meaty.
GET A BOW! Oh, wait, wrong thread.Get a bow. (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2012-09-08T21:24:34ZRe: Forums: Product Discussion: #30 Variant Dragons (PFRPG) PDFEric Morton (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/products/btpy8u14/discuss?30-Variant-Dragons#122012-08-30T20:00:32Z2012-08-30T19:50:05Z<p>I would also like to thank everyone who helped make <i>#30 Variant Dragons</i> product #9 on Paizo's list of Top Downloads From Other Companies last week. Thanks to that show of support, I can say there's a very good change you'll be seeing more from me in the future.</p>I would also like to thank everyone who helped make #30 Variant Dragons product #9 on Paizo's list of Top Downloads From Other Companies last week. Thanks to that show of support, I can say there's a very good change you'll be seeing more from me in the future.Eric Morton (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2012-08-30T19:50:05ZRe: Forums: Product Discussion: #30 Variant Dragons (PFRPG) PDFEric Morton (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/products/btpy8u14/discuss?30-Variant-Dragons#102012-08-18T07:40:14Z2012-08-14T07:57:31Z<p>Thanks for the reviews, KTFish7 and Endzeitgeist!</p>
<p>It's rewarding to hear that my words have inspired one reviewer to create numerous NPCs and inspired another to "smile and cackle with glee." :)</p>Thanks for the reviews, KTFish7 and Endzeitgeist!
It's rewarding to hear that my words have inspired one reviewer to create numerous NPCs and inspired another to "smile and cackle with glee." :)Eric Morton (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2012-08-14T07:57:31ZRe: Forums/Paizo: General Discussion: Paizo Staff: Watermarked, Pirated PDFs - What to Do?Eric Morton (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2omha&page=6?Paizo-Staff-Watermarked-Pirated-PDFs-What-to-Do#2892012-08-10T20:56:52Z2012-08-10T20:56:52Z<div class="messageboard-quotee">Diego Rossi wrote:</div><blockquote><p>This product don't exist in a printed format.
</p>
After purchasing it I have printed a copy of the PDF and given it to the player so that he could create his character. At this point I am a digital pirate?
<br />
If I am one, how I should have proceeded to keep it legal? As the product don't exist in a physical format I couldn't purchase it and loan it to the player.
<br />
I should have show it to the player, said "look how interesting it is, if you want to use it go to the producer site and buy it"? </blockquote><p>I say this as someone who has produced over two-hundred pages of original content available for free on d20pfsrd.com, as well as a smaller amount of content which I hope people will purchase to help me make ends meet while striving to produce more content:
<p>If someone already has access to a legally-purchased copy of a non-software product (at, say, a library or a friend's house), I would have a hard time arguing that it is unethical for them to then acquire a digital copy of that same product without paying for it. (The law disagrees with me, so I don't encourage this behavior.)</p>
<p>The logic I use to arrive at this conclusion is as follows:</p>
<p>If a person with access to a legally-purchased copy of a non-software product has a photographic memory, that person already gains the full benefits of a digital copy of the product without ever having to download a digital copy of that product. Their photographic memory already stores a perfect copy of the product, and does so without requiring any unethical actions on their part. There is no way one can argue that merely memorizing something is immoral.</p>
<p>Now let us suppose there exists a device that can be implanted in a person's brain to give that person a photographic memory. If such a device existed, anyone making use of the device would gain the full benefits of a digital copy of any non-software product they consume without having to actually download that digital copy. As a group, they could purchase one copy of a non-software product, pass that product around, and legally gain the full benefits of one digital copy per person, all without performing an unethical action.</p>
<p>Now let us suppose that this photographic memory device isn't directly implanted in the brain. Now let us say the device is external, and is merely wired into the brain. The above argument still holds. Persons with the memory-enhancing device, internal or external, still gain the benefits of digital copies of non-software products without actually acquiring digital copies and without doing anything unethical. They are just committing something they read or heard to memory.</p>
<p>But what if the memory-enhancing device is wireless instead of being wired directly into the brain? What if it requires the user to activate it using a keyboard instead of operating continuously? What if it interacts with the electrochemical memories in the user's brain by transmitting remotely-stored memories via the user's optic nerves?</p>
<p>From a purely ethical standpoint, I find it difficult to make a distinction between a person who memorizes a non-software product using a naturally-occurring photographic memory, a person who memorizes a non-software product using a medically-induced photographic memory, and a person who memorizes a non-software product using a prosthetic device that simulates a photographic memory.</p>
<p>And, of course, a prosthetic device that simulates a photographic memory is just an ordinary computer. The interface between the computer and the user's brain involves fingers on a keyboard and responses sent to the user's sensory nerves, but the end result is no different than it would be if the interface were a direct electrode-to-neuron connection: the computer allows the user to review things the user once experienced in the past in perfect detail.</p>
<p>Thus, I find the use of a computer to create a digital copy of a non-software product the user has already viewed in any capacity to fall into the same ethical category as the use of a naturally-occurring photographic memory to picture the exact details of that same product, provided the user is creating a copy for personal use.</p>
<p>(I am unsure at this time if this argument can be effectively extended to software, because software does something that no human brain has ever been able to do naturally. That makes it difficult to establish a baseline set of ethics for that activity.)</p>
<p>All of that being said, while I don't necessarily find it unethical to acquire digital copies of things without paying for them, per se, I do consider empathy for other human beings to be an even higher moral imperative than the above argument. I would consider freeloaders who regularly benefit from the efforts of others to be non-empathetic, and therefore unethical, unless they also strive to benefit others to the best of their ability.</p>
<p>(And no, I would not consider simply re-sharing something one didn't produce in the first place to qualify as making an effort to benefit others, because little or no actual effort was involved.)</p>Diego Rossi wrote:This product don't exist in a printed format.
After purchasing it I have printed a copy of the PDF and given it to the player so that he could create his character. At this point I am a digital pirate?
If I am one, how I should have proceeded to keep it legal? As the product don't exist in a physical format I couldn't purchase it and loan it to the player.
I should have show it to the player, said "look how interesting it is, if you want to use it go to the producer site...Eric Morton (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2012-08-10T20:56:52ZRe: Forums: Rules Questions: Cleric and heavy armorHeavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2mcoq?Cleric-and-heavy-armor#52011-06-03T18:37:07Z2011-06-03T18:37:07Z<p>I laugh at your arcane spell failure. Arcane spell failure is for wizards and other weenies.</p>I laugh at your arcane spell failure. Arcane spell failure is for wizards and other weenies.Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2011-06-03T18:37:07ZRe: Forums/Pathfinder First Edition: General Discussion: Am I the only one that finds the PF cleric a bit pointless? (long)Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2m5m6&page=11?Am-I-the-only-one-that-finds-the-PF-cleric-a#5332011-05-09T02:31:05Z2011-05-09T02:31:05Z<div class="messageboard-quotee">TriOmegaZero wrote:</div><blockquote> <div class="messageboard-quotee">Gorbacz wrote:</div><blockquote>Well, we could discuss Cleric heavy armor proficiency...</blockquote>You know, they should have nerfed the Fighter. He should have to pick Light, Medium, OR Heavy Armor Proficiency. Having all of them at once is overpowered and breaks versimilatude.</blockquote><p>Preach on, brother!TriOmegaZero wrote:Gorbacz wrote:Well, we could discuss Cleric heavy armor proficiency...
You know, they should have nerfed the Fighter. He should have to pick Light, Medium, OR Heavy Armor Proficiency. Having all of them at once is overpowered and breaks versimilatude.Preach on, brother!Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2011-05-09T02:31:05ZRe: Forums/Pathfinder First Edition: General Discussion: Topics to AvoidHeavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2l8sz?Topics-to-Avoid#372010-09-06T20:12:39Z2010-09-06T20:12:39Z<div class="messageboard-quotee">redcelt32 wrote:</div><blockquote> Don't forget clerics and heavy armor :) </blockquote><p>Never forget! Never surrender!redcelt32 wrote:Don't forget clerics and heavy armor :)
Never forget! Never surrender!Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2010-09-06T20:12:39ZRe: Forums/Gamer Life: General Discussion: Shift in publishing: errors are okay?Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2l6ph?Shift-in-publishing-errors-are-okay#72010-08-21T18:12:14Z2010-08-21T18:12:14Z<div class="messageboard-quotee">IconoclasticScream wrote:</div><blockquote>You don't go to God for a role playing games...</blockquote><p>Oh, GM who art in Heaven, hallowed be thy game.IconoclasticScream wrote:You don't go to God for a role playing games...
Oh, GM who art in Heaven, hallowed be thy game.Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2010-08-21T18:12:14ZRe: Forums/Pathfinder First Edition: General Discussion: The Cheater of Mystra in the APGHeavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2l3z1&page=4?The-Cheater-of-Mystra-in-the-APG#1902010-08-05T02:01:22Z2010-08-05T01:57:23Z<div class="messageboard-quotee">Gorbacz wrote:</div><blockquote>We need some Cleric heavy armor proficiency discussion here ASAP. </blockquote><p>Huzzah! :PGorbacz wrote:We need some Cleric heavy armor proficiency discussion here ASAP.
Huzzah! :PHeavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2010-08-05T01:57:23ZRe: Forums: Product Discussion: Pathfinder Advanced Player's Guide Preview #3Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2l1m8&page=7?Pathfinder-Advanced-Players-Guide-Preview-3#3112010-07-17T18:49:03Z2010-07-17T18:48:46Z<div class="messageboard-quotee">Gorbacz wrote:</div><blockquote> Yeah, we need to get it back on topic. So, about the Cleric heavy armor proficiency ... </blockquote><p>LOL.
<p>Although I actually was wondering if any of the archetypes/sub-domains/what-have-you changed armor proficiencies. Heavily-armored clerics. Lightly-armored fighters. That sort of thing.</p>Gorbacz wrote:Yeah, we need to get it back on topic. So, about the Cleric heavy armor proficiency ...
LOL. Although I actually was wondering if any of the archetypes/sub-domains/what-have-you changed armor proficiencies. Heavily-armored clerics. Lightly-armored fighters. That sort of thing.Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2010-07-17T18:48:46ZRe: Forums/Pathfinder First Edition: General Discussion: Sorcerer w/out BloodlineHeavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2krl9?Sorcerer-wout-Bloodline#362010-04-30T19:00:29Z2010-04-30T19:00:13Z<div class="messageboard-quotee">Gorbacz wrote:</div><blockquote> I'd like to play a Cleric without Heavy Armor Proficiency ! Oh ... wait. </blockquote><p>Bah. Who'd want to play that?Gorbacz wrote:I'd like to play a Cleric without Heavy Armor Proficiency ! Oh ... wait.
Bah. Who'd want to play that?Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2010-04-30T19:00:13ZRe: Forums/Pathfinder First Edition: General Discussion: What monsters are SRD?Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2k3b1?What-monsters-are-SRD#92009-10-27T15:17:45Z2009-10-27T07:56:10Z<div class="messageboard-quotee">KnightErrantJR wrote:</div><blockquote> Now we just need to find a way to keep this thread bumped...</blockquote><p>This calls for a discussion about me!
<p>I deserve my heavy armor.</p>KnightErrantJR wrote:Now we just need to find a way to keep this thread bumped...
This calls for a discussion about me! I deserve my heavy armor.Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2009-10-27T07:56:10ZRe: Forums: Product Discussion: Bestiary release?Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2jzto&page=6?Bestiary-release#2732009-10-27T07:48:40Z2009-10-27T07:46:41Z<div class="messageboard-quotee">KnightErrantJR wrote:</div><blockquote>As someone that complained about the cleric armor change... I kind of moved on from the topic.</blockquote><p>Moved on? I understand these words you speak, but I don't know what you mean when you string them together thusly. Never give up! Never surrender!KnightErrantJR wrote:As someone that complained about the cleric armor change... I kind of moved on from the topic.
Moved on? I understand these words you speak, but I don't know what you mean when you string them together thusly. Never give up! Never surrender!Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2009-10-27T07:46:41ZRe: Forums/Lost Omens Campaign Setting: General Discussion: One thing 4e gave us...Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2k2w2?One-thing-4e-gave-us#182009-10-23T18:53:55Z2009-10-23T18:53:37Z<div class="messageboard-quotee">Joshua J. Frost wrote:</div><blockquote>These threads are getting old. </blockquote><p>I don't know what you're talking about. And on an entirely unrelated note...
<p>Where's my heavy armor proficiency?</p>
<p>And why hasn't the oracle been renamed yet?</p>
<p>Do you agree that the alignment system sucks?</p>
<p>Also, there's this one particular mechanic that doesn't work.</p>
<p>So let's all just sit down and discuss my house rule alternative to Vancian spellcasting.</p>Joshua J. Frost wrote:These threads are getting old.
I don't know what you're talking about. And on an entirely unrelated note... Where's my heavy armor proficiency?
And why hasn't the oracle been renamed yet?
Do you agree that the alignment system sucks?
Also, there's this one particular mechanic that doesn't work.
So let's all just sit down and discuss my house rule alternative to Vancian spellcasting.Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2009-10-23T18:53:37ZRe: Forums: Product Discussion: Advanced Player's Guide Playtest ScheduleShahrazad (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2k131?Advanced-Players-Guide-Playtest-Schedule#42009-10-07T07:30:41Z2009-10-07T07:30:19Z<p>Well, according to James Jacobs, the playtest gets bumped back one day every time I mention that the name of the oracle class should be changed.</p>
<p>Which seems unfair, because the class should clearly be renamed. :P</p>Well, according to James Jacobs, the playtest gets bumped back one day every time I mention that the name of the oracle class should be changed.
Which seems unfair, because the class should clearly be renamed. :PShahrazad (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2009-10-07T07:30:19ZRe: Forums/Pathfinder First Edition: General Discussion: Pathfinder 2nd EditionHeavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2jzqc?Pathfinder-2nd-Edition#152009-09-27T17:56:38Z2009-09-27T17:56:38Z<div class="messageboard-quotee">lordzack wrote:</div><blockquote>...eliminate the "clerics should have heavy armor" debate...</blockquote><p>Say what now?lordzack wrote:...eliminate the "clerics should have heavy armor" debate...
Say what now?Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2009-09-27T17:56:38ZRe: Forums: Product Discussion: Gen Con Oz 2009 - AnnouncementsShahrazad (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2jz5x&page=3?Gen-Con-Oz-2009-Announcements#1322009-09-22T21:18:33Z2009-09-22T21:18:33Z<div class="messageboard-quotee">James Jacobs wrote:</div><blockquote>We haven't nailed down the start date for the playtests yet, but we push it back a day every time someone complains about the oracle's name. :P </blockquote><p>But my prince, "oracle" should clearly be renamed "mystic" based on events in the story of the wise man and the donkey. The tale begins with Asmodeus getting evicted from Hell under the most improbable of circumstances...
<p>But alas, the afternoon grows late. I'll have to finish this fabulous tale on the morrow...</p>James Jacobs wrote:We haven't nailed down the start date for the playtests yet, but we push it back a day every time someone complains about the oracle's name. :P
But my prince, "oracle" should clearly be renamed "mystic" based on events in the story of the wise man and the donkey. The tale begins with Asmodeus getting evicted from Hell under the most improbable of circumstances... But alas, the afternoon grows late. I'll have to finish this fabulous tale on the morrow...Shahrazad (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2009-09-22T21:18:33ZRe: Forums: Product Discussion: Line of Sight is not explained anywhere!Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2jz67?Line-of-Sight-is-not-explained-anywhere#302009-09-22T20:14:53Z2009-09-22T20:13:47Z<div class="messageboard-quotee">Lyingbastard wrote:</div><blockquote> This is the sort of thing that feels like someone is actively trying to _not_ understand the concept.</blockquote><p>I don't know what you're talking about.
<p>Also, I don't know what it means when the armor proficiency section of the cleric class doesn't mention heavy armor. Am I not proficient with heavy armor because it isn't mentioned? Or am I proficient with heavy armor because it doesn't say that I'm not proficient? These armor proficiency concepts are so hard to understand.</p>Lyingbastard wrote:This is the sort of thing that feels like someone is actively trying to _not_ understand the concept.
I don't know what you're talking about. Also, I don't know what it means when the armor proficiency section of the cleric class doesn't mention heavy armor. Am I not proficient with heavy armor because it isn't mentioned? Or am I proficient with heavy armor because it doesn't say that I'm not proficient? These armor proficiency concepts are so hard to understand.Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2009-09-22T20:13:47ZRe: Forums: Product Discussion: Gen Con Oz 2009 - AnnouncementsHeavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2jz5x&page=3?Gen-Con-Oz-2009-Announcements#1282009-09-22T19:37:22Z2009-09-22T19:36:39Z<div class="messageboard-quotee">Enchanter Tom wrote:</div><blockquote><p> Will you guys please stop whining about the oracle class name? It has no mechanical impact whatsoever. Just change it to whatever stupid thing you want in your own games.</p>
<p>Good God. </blockquote><p>I will not rest until "oracle" is changed to "less-heavily-armored cleric".Enchanter Tom wrote:Will you guys please stop whining about the oracle class name? It has no mechanical impact whatsoever. Just change it to whatever stupid thing you want in your own games.
Good God.
I will not rest until "oracle" is changed to "less-heavily-armored cleric".Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2009-09-22T19:36:39ZRe: Forums/Lost Omens Campaign Setting: General Discussion: I'm a noob. Please 'splain the diffencesHeavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2jxdu?Im-a-noob-Please-splain-the-diffences#272009-09-04T22:10:28Z2009-09-04T22:10:09Z<div class="messageboard-quotee">Molech wrote:</div><blockquote><p> Is it just me or are the folks with heavily armored cleric avatars all old school grognards?</p>
<p>-W. E. Ray</p>
<p><i>>wait, I'm an old school grognard. hmmm, wierd<</i> </blockquote><p>I'm not an old school grognard. I'm an ubiquitous Paizo messageboard meme.
<p>•hides his collection of D&D rulebooks from the early 1970's•</p>Molech wrote:Is it just me or are the folks with heavily armored cleric avatars all old school grognards?
-W. E. Ray
>wait, I'm an old school grognard. hmmm, wierd
I'm not an old school grognard. I'm an ubiquitous Paizo messageboard meme. *hides his collection of D&D rulebooks from the early 1970's*Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2009-09-04T22:10:09ZRe: Forums/Pathfinder First Edition: General Discussion: Paradigm Shift or Not? Pathfinder and D&D TraditionsHeavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2jwuk&page=5?Paradigm-Shift-or-Not-Pathfinder-and-DD#2382009-11-02T23:59:11Z2009-09-04T21:51:44Z<div class="messageboard-quotee">Abraham spalding wrote:</div><blockquote> <div class="messageboard-quotee">Heavily Armored Cleric wrote:</div><blockquote> <div class="messageboard-quotee">Abraham spalding wrote:</div><blockquote> <div class="messageboard-quotee">Heavily Armored Cleric wrote:</div><blockquote> <div class="messageboard-quotee">Thurgon wrote:</div><blockquote>I would love to see an end to all the non-heavy armored cleric play style I fear runs rampant out there. </blockquote>Soon, all threads everywhere shall be about me, the cleric in heavy armor. Victory is mine! </blockquote>::Casts rushing Grasp:: "Here cleric cleric cleric..." </blockquote>Hah! Even if I weren't wearing golden dragonhide, your puny <i>rusting grasp</i> would be no use. Nerf my armor, and a hundred redundant posts will appear to defend me in its stead. The pontification of the cleric in heavy armor cannot be stopped! </blockquote>Meh Quicken Disintegrate, Widen Sculpted Silence. I don't hear anything. </blockquote><p>Cleric nerfer! Cleric nerfer!Abraham spalding wrote:Heavily Armored Cleric wrote: Abraham spalding wrote: Heavily Armored Cleric wrote: Thurgon wrote:I would love to see an end to all the non-heavy armored cleric play style I fear runs rampant out there.
Soon, all threads everywhere shall be about me, the cleric in heavy armor. Victory is mine! ::Casts rushing Grasp:: "Here cleric cleric cleric..." Hah! Even if I weren't wearing golden dragonhide, your puny rusting grasp would be no use. Nerf my armor, and a hundred...Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2009-09-04T21:51:44ZRe: Forums/Pathfinder First Edition: General Discussion: The Cleric ProofHeavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2jwt7&page=6?The-Cleric-Proof#2772009-09-04T18:24:22Z2009-09-04T18:24:22Z<div class="messageboard-quotee">Demon Lord of Tribbles wrote:</div><blockquote><i>Strikes with epic level lighting. Then a truck, a tribble swarm and a pink elephant named skippy</i> </blockquote><p>This is just further proof that you hate clerics and want to see them nerfed into oblivion.Demon Lord of Tribbles wrote:Strikes with epic level lighting. Then a truck, a tribble swarm and a pink elephant named skippy
This is just further proof that you hate clerics and want to see them nerfed into oblivion.Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2009-09-04T18:24:22ZRe: Forums/Pathfinder First Edition: General Discussion: Pathfinder hates Clerics, part III... The search for the missing capstoneHeavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2jwqi&page=3?Pathfinder-hates-Clerics-part-III-The-search#1442009-09-04T18:21:57Z2009-09-04T18:21:33Z<div class="messageboard-quotee">tejón wrote:</div><blockquote>...okay, maybe Meepo's spell will still help. </blockquote><p>Incidentally, I was only posting as Epic Meepo because the <i>glasteel</i> made my helm tranparent, thus revealing my identity. But now my helm is fixed, so I am Heavily Armored Cleric once more.tejón wrote:...okay, maybe Meepo's spell will still help.
Incidentally, I was only posting as Epic Meepo because the glasteel made my helm tranparent, thus revealing my identity. But now my helm is fixed, so I am Heavily Armored Cleric once more.Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2009-09-04T18:21:33ZRe: Forums/Lost Omens Campaign Setting: General Discussion: I'm a noob. Please 'splain the diffencesHeavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2jxdu?Im-a-noob-Please-splain-the-diffences#192009-09-04T18:16:30Z2009-09-04T18:16:10Z<div class="messageboard-quotee">The Trolls wrote:</div><blockquote>I'm not friendly! FEED ME!!!! </blockquote><p>I think this calls for a discussion about me, the cleric in heavy armor. It's way overdue.The Trolls wrote:I'm not friendly! FEED ME!!!!
I think this calls for a discussion about me, the cleric in heavy armor. It's way overdue.Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2009-09-04T18:16:10ZRe: Forums/Pathfinder First Edition: General Discussion: Paradigm Shift or Not? Pathfinder and D&D TraditionsHeavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2jwuk&page=5?Paradigm-Shift-or-Not-Pathfinder-and-DD#2022009-11-02T23:59:11Z2009-09-04T02:49:23Z<div class="messageboard-quotee">Abraham spalding wrote:</div><blockquote> <div class="messageboard-quotee">Heavily Armored Cleric wrote:</div><blockquote> <div class="messageboard-quotee">Thurgon wrote:</div><blockquote>I would love to see an end to all the non-heavy armored cleric play style I fear runs rampant out there. </blockquote>Soon, all threads everywhere shall be about me, the cleric in heavy armor. Victory is mine! </blockquote>::Casts rushing Grasp:: "Here cleric cleric cleric..." </blockquote><p>Hah! Even if I weren't wearing golden dragonhide, your puny <i>rusting grasp</i> would be no use. Nerf my armor, and a hundred redundant posts will appear to defend me in its stead. The pontification of the cleric in heavy armor cannot be stopped!Abraham spalding wrote:Heavily Armored Cleric wrote: Thurgon wrote:I would love to see an end to all the non-heavy armored cleric play style I fear runs rampant out there.
Soon, all threads everywhere shall be about me, the cleric in heavy armor. Victory is mine! ::Casts rushing Grasp:: "Here cleric cleric cleric..." Hah! Even if I weren't wearing golden dragonhide, your puny rusting grasp would be no use. Nerf my armor, and a hundred redundant posts will appear to defend me in its stead....Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2009-09-04T02:49:23ZRe: Forums/Pathfinder First Edition: General Discussion: Pathfinder hates Clerics, part III... The search for the missing capstoneHeavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2jwqi&page=3?Pathfinder-hates-Clerics-part-III-The-search#1372009-09-04T02:40:20Z2009-09-04T02:40:20Z<div class="messageboard-quotee">Disenchanter wrote:</div><blockquote>Clerics are the only class to have anything removed. Not just tweaked. Not just altered. But actually removed.</blockquote><p>And we're not even wearing anything under this heavy armor. Have they no shame.Disenchanter wrote:Clerics are the only class to have anything removed. Not just tweaked. Not just altered. But actually removed.
And we're not even wearing anything under this heavy armor. Have they no shame.Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2009-09-04T02:40:20ZRe: Forums/Pathfinder First Edition: General Discussion: The Cleric ProofHeavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2jwt7&page=6?The-Cleric-Proof#2722009-09-04T02:28:35Z2009-09-04T02:28:35Z<div class="messageboard-quotee">Demon Lord of Tribbles wrote:</div><blockquote>" That thar was some good eatin, Ummm good cow" <i> Proceeds to dance the conga upon the grave of the 3.5 cleric </i> </blockquote><p>If you strike me down, I shall become more powerful than you can possibly imagine.Demon Lord of Tribbles wrote:" That thar was some good eatin, Ummm good cow" Proceeds to dance the conga upon the grave of the 3.5 cleric
If you strike me down, I shall become more powerful than you can possibly imagine.Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2009-09-04T02:28:35ZRe: Forums/Pathfinder First Edition: General Discussion: Paradigm Shift or Not? Pathfinder and D&D TraditionsHeavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2jwuk&page=4?Paradigm-Shift-or-Not-Pathfinder-and-DD#1972009-11-02T23:59:11Z2009-09-04T02:24:01Z<div class="messageboard-quotee">Thurgon wrote:</div><blockquote>I would love to see an end to all the non-heavy armored cleric play style I fear runs rampant out there. </blockquote><p>Soon, all threads everywhere shall be about me, the cleric in heavy armor. Victory is mine!Thurgon wrote:I would love to see an end to all the non-heavy armored cleric play style I fear runs rampant out there.
Soon, all threads everywhere shall be about me, the cleric in heavy armor. Victory is mine!Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2009-09-04T02:24:01ZRe: Forums/Pathfinder First Edition: General Discussion: White Mage or Battle Priest?Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2jx5q&page=2?White-Mage-or-Battle-Priest#1002009-09-04T12:29:59Z2009-09-04T02:17:14Z<p>Now I am become Death, the destroyer of worlds.</p>Now I am become Death, the destroyer of worlds.Heavily Armored Cleric (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2009-09-04T02:17:14ZRe: Forums: General Discussion (Prerelease): Iconic monster for PfRPGMigrus (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2jh9c?Iconic-monster-for-PfRPG#52009-04-01T21:49:30Z2009-04-01T21:49:30Z<p>Did someone ask for an iconic monster?</p>Did someone ask for an iconic monster?Migrus (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2009-04-01T21:49:30ZRe: Forums/Lost Omens Campaign Setting: General Discussion: I Have Taken Seoni HostageSeoni's Immortal Soul (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)https://paizo.com/threads/rzs2jh26&page=3?I-Have-Taken-Seoni-Hostage#1452009-04-01T18:53:43Z2009-04-01T18:53:43Z<p>When I get out of this accursed gem, I'm totally going to -</p>When I get out of this accursed gem, I'm totally going to -Seoni's Immortal Soul (alias of Epic Meepo, RPG Superstar 2009 Top 16, 2012 Top 32)2009-04-01T18:53:43ZRe: Forums: Round 4: Design a villain's lair: The Lonely ColossusEric Mortonhttps://paizo.com/threads/rzs2jbfj&page=2?The-Lonely-Colossus#692009-03-02T20:54:58Z2009-03-02T20:54:58Z<p>Eric Morton get lazy. Eric Morton post same comment in both Hecataeus threads. Shame on him.</p>Eric Morton get lazy. Eric Morton post same comment in both Hecataeus threads. Shame on him.Eric Morton2009-03-02T20:54:58ZRe: Forums/RPG SuperstarTM 2009: General Discussion: Do NOT assume that the adventure features the villainEric Mortonhttps://paizo.com/threads/rzs2jc0n?Do-NOT-assume-that-the-adventure-features-the#332009-02-26T19:06:18Z2009-02-26T19:06:18Z<div class="messageboard-quotee">Charles Evans 25 wrote:</div><blockquote>Even Hecataeus, Bracht, and Gulga Cench can be overdone.</blockquote><p>Only if you cook them first. Me would try eating them raw.
<p>Mmm. Just thinking that make me hungry. More reason to have Villain Bake-Off bonus round.</p>Charles Evans 25 wrote:Even Hecataeus, Bracht, and Gulga Cench can be overdone.
Only if you cook them first. Me would try eating them raw. Mmm. Just thinking that make me hungry. More reason to have Villain Bake-Off bonus round.Eric Morton2009-02-26T19:06:18ZRe: Forums/RPG SuperstarTM 2009: General Discussion: Do NOT assume that the adventure features the villainEric Mortonhttps://paizo.com/threads/rzs2jc0n?Do-NOT-assume-that-the-adventure-features-the#172009-02-26T03:37:38Z2009-02-26T03:36:43Z<div class="messageboard-quotee">Tarren Dei wrote:</div><blockquote>I hereby call for an immediate intra-round <i>Villain Bake-Off and Fashion Show!</i> </blockquote><p>"Me support Villain Bake-Off. Always wanted to know what Gulga taste like."Tarren Dei wrote:I hereby call for an immediate intra-round Villain Bake-Off and Fashion Show!
"Me support Villain Bake-Off. Always wanted to know what Gulga taste like."Eric Morton2009-02-26T03:36:43ZRe: Forums: Round 4: Design a villain's lair: 26 Paper StreetEric Mortonhttps://paizo.com/threads/rzs2jbg7?26-Paper-Street#352009-02-26T02:32:48Z2009-02-26T02:32:48Z<div class="messageboard-quotee">Bracht Darkhouse wrote:</div><blockquote>"I had a deformed rooster somewhere but I don't know what I did with it..." </blockquote><p>"Ugly rooster taste like sickness AND poison! Oh, well. Me learn lesson. Me never eat ugly rooster again...
<p>"So, what you think Arm of Ominominom taste like?"</p>Bracht Darkhouse wrote:"I had a deformed rooster somewhere but I don't know what I did with it..."
"Ugly rooster taste like sickness AND poison! Oh, well. Me learn lesson. Me never eat ugly rooster again... "So, what you think Arm of Ominominom taste like?"Eric Morton2009-02-26T02:32:48ZForums: Round 2: Create a villain concept: Aelfric Dream-SlayerEric Mortonhttps://paizo.com/threads/rzs2j7zt?Aelfric-DreamSlayer#12012-11-15T21:54:22Z2009-01-23T05:53:33Z<p><b>Aelfric Dream-Slayer</b>
<br />
Male human (reincarnated elf) lich druid 15</p>
<p><i>“If it prevents an apocalypse, a mere genocide is the lesser of two evils.”</i></p>
<p>The undead druid, Aelfric, believes that the dream world is a threat to the fabric of reality, and seeks to exterminate all creatures capable of dreaming. He leads a cabal of likeminded allies, both living and undead.</p>
<p><b>Description:</b> But for bits of blackened, mummified flesh, Aelfric is skeletal, with empty sockets where eyes should be. He wears a plain woolen robe and a palpable aura of dread.</p>
<p>Aelfric frequently uses <i>a thousand faces</i> to assume the appearance of a living elf.</p>
<p><b>Phylactery:</b> Aelfric’s soul is housed in a dead but magical tree, which stands in a grove alongside the phylacteries of his undead allies. Cryptic divinations say this lifeless grove is hidden “within the secret dreams of Castrovel.”</p>
<p><b>Motivation:</b> The elven druid, Aelfric, died and was <i>reincarnated</i> as a human during a war against aberrant invaders from another reality. Though the aberrations were ultimately defeated, aberrant armies continued to haunt Aelfric’s dreams.</p>
<p>Dreams were a new experience for the former elf, and Aelfric found them terrifying. Despite others’ assurances to the contrary, Aelfric was certain that his nightmares were real; the dream world was clearly a staging ground for an aberrant invasion. If other dreamers couldn’t see this, they were being deceived and likely used as pawns.</p>
<p>Aelfric soon procured magic that sealed his own mind against dreams. But he realized that stopping one man’s dreams was not enough to thwart the coming aberrant apocalypse. He thus devised a more ambitious plan of defense, and bought the time needed to implement it by embracing undeath, the first of many necessary evils.</p>
<p><b>Goals:</b> Aelfric strives to eliminate all creatures capable of dreaming, thus saving the waking world from whatever aberrations lurk within dreams. A dedicated druid, Aelfric also plans on securing the world’s ecosystem against the effects of this planned extinction, working to replace dream-capable animal species with monstrous plants and mindless vermin.</p>
<p><b>Schemes/Plots:</b> Aelfric regularly orchestrates breeding programs and engineered plagues. He is also fond of intrigues that place sleepless elves in positions of power at the expense of individuals who experience dreams.</p>
<p>Aelfric’s latest obsession is the <i>Maresblood Cauldron</i>, an ancient artifact of deadly nightmares and mass destruction. Having already acquired the cauldron, Aelfric seeks the material components needed to activate it.</p>
<p><b>Adventure Hooks:</b> Aelfric frequently works behind the scenes. Possible scenarios in which adventurers work for or against Aelfric include the following:</p>
<p>- Reclusive druids need help defeating a nest of aberrations.
<br />
- Plant monsters being bred in a haunted forest threaten local livestock.
<br />
- A cursed idol spreads a deadly sickness to which only elves are immune.
<br />
- A merchant hires adventurers to collect rare materials for a secretive buyer.
<br />
- A lost grove of lifeless trees must be destroyed to prevent the return of a vanquished evil.
<br />
- And then an army of aberrations emerges from the dream world.</p>Aelfric Dream-Slayer
Male human (reincarnated elf) lich druid 15
“If it prevents an apocalypse, a mere genocide is the lesser of two evils.”
The undead druid, Aelfric, believes that the dream world is a threat to the fabric of reality, and seeks to exterminate all creatures capable of dreaming. He leads a cabal of likeminded allies, both living and undead.
Description: But for bits of blackened, mummified flesh, Aelfric is skeletal, with empty sockets where eyes should be. He wears a plain...Eric Morton2009-01-23T05:53:33ZRe: Forums/RPG SuperstarTM 2009: General Discussion: The Migrus ThreadEric Mortonhttps://paizo.com/threads/rzs2j3us?The-Migrus-Thread#302009-01-15T02:18:33Z2009-01-15T02:18:00Z<p>MMEEOOWWW!</p>MMEEOOWWW!Eric Morton2009-01-15T02:18:00Z