Enpeze's page

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Next year I will buying a permanent residence in Bozeman, MT. Does anyone know if there are local pathfinder/D&D groups? Thanks alot for any info.


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I am looking for a good puzzle or riddle adventure where the players dont mainly fight their way out but rather solve riddles. Are there such adventures in Pathfinder? I take smaller society modules suggestions too. It has not to be that large. Thanks for any info.


I am really a fan of the flip mats and the map packs. But sometimes they become a little bit repetitve. For example we have now several flip mats for forest, forest with river, light forest, ancient forest etc.

but how about those who play the Serpent Skull or skull & shackles AP or other modules in the mwangi area? Where are the

-jungle flip mats (AFAIK we only have a map pack but not a single flipmat for jungle)

-swamp (we have one flip mat titled as "swamp" but while it has good artwork, I fear its not very "swampy". So how about are really cool swamp mat, with mangrovia trees, dampy wet areas and a small river through it, a map where you can see and "feel" the fog ascending up from the ground?

I would like to suggest the following additonal map packs or flip mats

-desert (up to now we have just one desert flip mat and it has on both sides structures. How about a zero-structure flip mat only with plain dunes and as add-on a map pack some overlays with desert motives? (like pyramides, osirian statues etc.)

-under sea - a flip mat with portrays underwater with reefs, fish etc. And as add-on a corresponding map pack with underwater wracks and underwater sahuagin houses?

-a flip mat with an abyssal area. Like the formidable Hellscape map pack but a whole flip mat

Untill now we have half a dozen maps with markets, shops etc. Everything is fine with it, but they are hardly usable in non-medieval environments like Garund or Jade Empire. So I suggest a flip mats with

-oriental city, market and housing (and as add-on an overlay with oriental shops and structures)

-far east/Jade empire city


I am collecting the Paizo Map Packs and Flip Mats, but I struggle to get an overview of them all. So I want to ask is there a chronological and comprehensive list of all Map Packs and Flip Mats which has been produced by Paizo untill now? Thanks for your help.


Many roleplayer are (like me) avid boardgamers too. Wouldnt it be great if Paizo releases some good card- or boardgames for Golarion? (or give the licence to do this to FFG)


Does anyone know which graphics program paizo uses for its official dungeon maps? D&Djinni? Thanks for your help.


(This link has appeared in another thread already, but I think there it was rather off topic and possibly derailed the thread, so I post it again here)

could this be the solution for playing pathfinder without minis and physical mats?

http://www.youtube.com/watch?v=1sXgHT7_e-A


How would you describe chelaxian soldiers from a visual standpoint? Like late imperial romans with some "fantasy twist"? Or like typical "chaos warriors" - you know with spikes and devil symbols on their shields? Or just like typical "fantasy" soldiers with funny helmets?

Do their legions have devils as support units integrated? What do you think?


I could not detect any numbers of a taldorian Legion or horse legion. How many soldiers does a typical modern legion comprise? Any idea? Thanks for your info?


Does someone know if there is an offical paizo adventure for "Great Beyond"? If not are there any modules in the pipeline? Would be fine to have adventures for this subsetting.


Any idea where Okeno is in this country? I cannot find it on the map. The text is referring several times to this city but not its location. Thanks for your answers.

BTW: the dark markets supplement is very good from illustrations and text and I enjoy reading it.

My only gripe is the map of the nation. It is by far the weakest part of the whole book. It seems to be just a copy & paste from the CG with inserted numbers and not extra redrawn for this.

-It looks uninspiring and cheap to me.
-half the Katapesh map space is wasted for Nex? Why?
-The locations are only expressed in numbers and not directly named in the map.
-And worse not even these location description text in book do have the corresponding map numbers.

Sorry but this is not the quality I await from Paizo and also not for a 68p pdf of nearly $13. You have done it much better with other maps. Where are the days you released such top maps like those of Varisia or the neighbourhood of Sandpoint?


I would prefer to have a more structured forum with a different kind of subfolders. As it is now, everything is a big long "sausage". Its uncomfortable to browse through.


I intend to GM a somewhat different kind of adventure and for this I thought an underwater/amphibious one would be a good take. Do you know if there is a good adventure of this kind in Golarion? Or in another D&D setting? I would love to have a sunken city, underwater caverns, some sharks or kraken, some mermen, maybe sahaguins or Kuo-toas. Any ideas? Thanks for your help.


Is there anywhere info about the origin of the gnomes, the First World or the realm of feys? Atm I just know the stuff which is in the CG. Is there more written down anywhere? thanks for your help.


This question may sound trivial, but how can a dragon collect a treasury for his lair? I mean he could hardly take a single coin or a gem with his claws, no?

Or how can he "write" a theater play like Tryka did? Takes he out ink and quill (made from humans? or really BIG ca. 1m ones - dragon customized)from his writing set and then he begin to write? :)

How does he read a book to learn new spells from a mechanically point of view? I guess just turning one paper page after the other does not work with his gigantic claws.

Or how could he chain prisoners in his lair? (like some black dragons do) Again with such big paws/claws such a precise task seems practically impossible.

Does he use for this servants instead of doing it by himself? And if yes, what about those dragons which are loners? Dont they have treasures, prisoners or books?


Hey its one of my "insert dnd element" in golarion threads again :)

So today I was lucky to buy some draconian miniatures from the plastic mini line of mageknight

http://www.wizkidsgames.com/mageknight/figuregallery.asp?unitid=1332
http://www.wizkidsgames.com/mageknight/figuregallery.asp?unitid=1329
http://www.wizkidsgames.com/mageknight/figuregallery.asp?unitid=1331

I would like to know - if anybody does know it - if golarion has something like a draconian race (or a similar reptiloid race which should be more evolved than lizardmen or troglodytes) included? In the CG I didnt find anything, but maybe I overread it. And if yes, where could these race be loctated geographically? thanx for your answers.


Recently I aquired several pieces of Wereravens - a great sculpted miniature model from the mageknight prepainted plastic line.

http://www.wizkidsgames.com/mageknight/figuregallery.asp?unitid=2381

This inspired me to make an adventure with winged avian people in Golarion. Is there a good and logical place where I could settle them? Or does an birdhuman race already exist in Golarion?


As a fan of planescape I would really like to know if paizo plans to include city of brass or sigil to the setting?

Or locations which fills out a similar function like those? (eg. home base for planar adventures, interplanar trade center)


Which minis do you use for the pugwampis in AP19? (tiny sized dogfaced) any tipps? thanks in advance.


2 Questions:

-Is there any culture planned for Golarion with flying vehicles? Like the Eberron airships or granbretan ornithopters for example.

-do the Githyanki (or a similar race with the capability to drive through the astral sea with ships) exist in Golarion or the worlds beyond?


Dear Pathfinder Designers,

While in the last weeks during reading the CG for pathfinder I was really pleased and positively surprised, till I came across...(see below)

First I have to confess that I very much like the basic principle of Golarion to mix several classic cultures like osirion, mendev, Vudran etc. in one single setting to allow for basic and exotic adventures as well. I like also the idea that the world lives through the adventures. Even the integration of dwarfes and elves (while I am not a lover of the these tolkien races)in Golarion is is not penetrant but very smooth.

I always had problem with some of the names from day one of my reading. Many of them sound strange, sometimes funny and mostly without any association to person or country. Associative name giving for persons, races and maps is surely a important design question, but IMO the names in other english-only games like Talislanta sounds much more smooth in my german ear. But in the end I am sure I will get used to all Golarions names too.

Names I can associate very good and which are formidable IMO are: Osirion, Mwangi, Ustalav, Korvosa, Varisia, Numeria, Nex, Andoria

Names which I cannot associate with the topic are: Isger, Taldan, Geb (why did you give an evil kingdom such a neutral name - would it be better to have a more dark sounding name?), Molthune, Razmirian (sounds more like a desert nation)

Ok whatever. Its not because of the names I post this.

I was mostly impressed and happy to read the CG, till I came across

Galt.

The first time I read the country description I had to laugh loudly. Its what?... a revolutionary anarchy? A cultural mix of the french revolution and the october revolution with magical guillotines? This is not fantasy anymore - at least to me - it is way too modern.. Sorry to say this.

In addition there has been several pictures which do disturb my sense of the setting totally. For example the eagle knight of Andoria in the gazetteer. This guy looks like a mix of Admiral Nelson with 18th-19th cent. uniform and a greatsword.

Or another picture is the Taldan portrait on p30 of the CG. This guy looks like a variant of a english gentlemen in the 19th century.

Is this the type of fantasy you like? Not for me. Alone that 2 big countries (Taldan and Andoria) in the world seem to be at least partially in the 19th century with its complex poltical societies is not very "fantasy" to me. You always said that REH was a big inspiration for you. This is great. But these countries are not REH, not at all.

After reading Galt, I am not so sure anymore I want to play in Golarion. I dont like to play a fantasy variant of the October Revolution.

Whats the next you bring on? A cyber-democracy powered by magic? Sorry for the rant but I am a little bit disappointed because I feel I probably wasted the last 2 week reading the CG. I appreciate the work you put in this project. Its great, but it should stay fantasy and not a depiction of 19th society with a fantasy touch.


for all those D&D specialists here. could you recommend a city in Faerun which I could replace for Korvosa? (maybe Westgate?) thanks for your ideas.


I begin to like Golarion as a game world. Ok, some names are sounding strange for my german ear and I dont like too much SF involved in my fantasy games. But the rest sounds great. Its great pulp feeling and a good vaction from the more traditional fantasy worlds.

But I am the only one who thinks that the shape of both continents is boring? The southern coastline of Avistan looks too straight to be fully believeable.

And the norther coast of Garund is also rather straight. Nearly no edges at all. It seems the inner Sea is not a small ocean, its rather a large river and its featurelessness reminds me like it was drawn with a ruler.

I would have wished a varied coastline with alot more features. small islands, bigger and fragmented semi islands reaching into the sea, bays and gulfs and some natural chokepoints (ok there is with corentyn one in the west, but thats all)

Is there a design idea behind this straight shape? Or is it an accident?


I would love to have a group of Red Mantis Minis which we can use for our games. These thin red guys look extremely cool with their mantis mask.

Another suggestion: How about a line of prepainted plastik minis? Not everybody has the time and talent to paint. Would be great - and probably a good support for your roleplaying line.