paizo.com Recent Posts by Enpezepaizo.com Recent Posts by Enpeze2019-07-30T13:47:42Z2019-07-30T13:47:42ZRe: Forums: Gamer Connection: roleplaying in bozeman montanaEnpezehttps://paizo.com/threads/rzs2ttvb?roleplaying-in-bozeman-montana#82016-08-09T08:04:03Z2016-08-09T08:04:03Z<div class="messageboard-quotee">Cthulhusquatch wrote:</div><blockquote> I'm in Bozeman now. </blockquote><p>Cool! Are you a student there?
<p>I heard that they have a tabletop gaming club at the university. It was also mentioned that there is a comic/miniatures/boardgames store in downtown. Is this true, and if yes, did you visit it?</p>Cthulhusquatch wrote:I'm in Bozeman now.
Cool! Are you a student there? I heard that they have a tabletop gaming club at the university. It was also mentioned that there is a comic/miniatures/boardgames store in downtown. Is this true, and if yes, did you visit it?Enpeze2016-08-09T08:04:03ZRe: Forums: Gamer Connection: roleplaying in bozeman montanaEnpezehttps://paizo.com/threads/rzs2ttvb?roleplaying-in-bozeman-montana#32016-08-07T22:21:08Z2016-08-07T21:34:23Z<div class="messageboard-quotee">DungeonmasterCal wrote:</div><blockquote><p> You might try meetup.com and see if there are any groups active in the area.</p>
<p>I found this in Bozeman</p>
<p><a href="https://www.meetup.com/league-extraordinary-gamers/" target="_blank" rel="nofollow">The League of Extraordinary Gamers</a></p>
<p></blockquote><p>super. thank you very much for the tipp and your helpDungeonmasterCal wrote:You might try meetup.com and see if there are any groups active in the area.
I found this in Bozeman
The League of Extraordinary Gamers
super. thank you very much for the tipp and your helpEnpeze2016-08-07T21:34:23ZForums: Gamer Connection: roleplaying in bozeman montanaEnpezehttps://paizo.com/threads/rzs2ttvb?roleplaying-in-bozeman-montana#12016-08-07T12:45:44Z2016-08-07T10:11:27Z<p>Next year I will buying a permanent residence in Bozeman, MT. Does anyone know if there are local pathfinder/D&D groups? Thanks alot for any info.</p>Next year I will buying a permanent residence in Bozeman, MT. Does anyone know if there are local pathfinder/D&D groups? Thanks alot for any info.Enpeze2016-08-07T10:11:27ZForums: Advice: Puzzle adventure?Enpezehttps://paizo.com/threads/rzs2tqti?Puzzle-adventure#12016-06-23T19:22:26Z2016-06-23T16:10:37Z<p>I am looking for a good puzzle or riddle adventure where the players dont mainly fight their way out but rather solve riddles. Are there such adventures in Pathfinder? I take smaller society modules suggestions too. It has not to be that large. Thanks for any info.</p>I am looking for a good puzzle or riddle adventure where the players dont mainly fight their way out but rather solve riddles. Are there such adventures in Pathfinder? I take smaller society modules suggestions too. It has not to be that large. Thanks for any info.Enpeze2016-06-23T16:10:37ZRe: Forums: 4th Edition: 5th edition video game to come out in 2015Enpezehttps://paizo.com/threads/rzs2rz8m?5th-edition-video-game-to-come-out-in-2015#412015-02-27T23:23:25Z2015-02-27T23:23:25Z<p>again one of these realtime games? No thank you, I am not interested. When do they bring out a turnbased rpg like pool of radiance? THAT was a good game, not this realtime crap.</p>again one of these realtime games? No thank you, I am not interested. When do they bring out a turnbased rpg like pool of radiance? THAT was a good game, not this realtime crap.Enpeze2015-02-27T23:23:25ZRe: Forums: Product Discussion: Pathfinder Flip-Mat: WarshipEnpezehttps://paizo.com/products/btpy9crk/discuss?Pathfinder-FlipMat-Warship#32014-12-18T01:12:15Z2014-12-10T11:52:03Z<p>alot of ship maps the last years, but not a single one good swamp map.</p>alot of ship maps the last years, but not a single one good swamp map.Enpeze2014-12-10T11:52:03ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Military Question (Cheliax)Enpezehttps://paizo.com/threads/rzs2rpyi?Military-Question#22014-11-23T12:53:38Z2014-11-23T12:53:38Z<p>2 days and no response? Maybe the lack of interest to militaria is the answer to your question, why there are almost no military details in the myriards of setting books. :)</p>2 days and no response? Maybe the lack of interest to militaria is the answer to your question, why there are almost no military details in the myriards of setting books. :)Enpeze2014-11-23T12:53:38ZRe: Forums: 4th Edition: Now that you have access to the basic rules for 5th edition, what do you think?Enpezehttps://paizo.com/threads/rzs2r8fd&page=9?Now-that-you-have-access-to-the-basic-rules#4292014-08-07T17:03:19Z2014-08-07T17:03:19Z<p>just got through the basic pdf. It seems more complex as I thought after I was told that it is "friendly" to newbies and also oldhands which dont like many rules. Its definately not as simple as Lablord or the original red box. As already mentioned here, there are several not very convincing exceptions to the basic rules and I guess we will see alot more in the upcoming books. (eg the concentration rules for the wizard are quite confusing, or its unclear if you have to rewrite the difficulty of the modules because you dont use the resting rules which are surely not everybodies taste, or its confusing that you dont use advantage/disadvantage - generally a nifty idea - but instead a fixed -2/-5 for cover, etc. etc.) </p>
<p>the layout of the basic pdf is ok, but not really phantastic. Even the simplest Pathfinder books have a more professional layout. What is really annoying that in my copy there was no index and no table of contents which page numbers.</p>
<p>Also I dont like that crunch and fluff is mixed, sometimes even in the same sentence. Either this is intended or it shows a lack of understanding how modern rulebooks should be written.</p>
<p>Really I am disappointed a little bit. I thought its the "holy grail" for the lazy GM who likes a simple but effective game system but its not.</p>just got through the basic pdf. It seems more complex as I thought after I was told that it is "friendly" to newbies and also oldhands which dont like many rules. Its definately not as simple as Lablord or the original red box. As already mentioned here, there are several not very convincing exceptions to the basic rules and I guess we will see alot more in the upcoming books. (eg the concentration rules for the wizard are quite confusing, or its unclear if you have to rewrite the difficulty...Enpeze2014-08-07T17:03:19ZRe: Forums: Miniatures: Paizo Blog: Pathfinder Battles Preview: The Devil in the DetailsEnpezehttps://paizo.com/community/blog/v5748dyo5lepe?Pathfinder-Battles-Preview-The-Devil-in-the#162013-05-03T12:01:14Z2013-05-03T12:01:14Z<p>Formidable miniatures for my collection. Congrats!</p>Formidable miniatures for my collection. Congrats!Enpeze2013-05-03T12:01:14ZRe: Forums: Product Discussion: Paizo Blog: iUltimate Campaign/i: When I Was Growing Up...Enpezehttps://paizo.com/community/blog/v5748dyo5lep7?Ultimate-Campaign-When-I-Was-Growing-Up#342013-04-26T11:24:33Z2013-04-26T11:24:33Z<p>A more rules for Pathfinder, the consequent evolution of D&D 3x ruleplaying. In the next book Pathfinder Ultimate Provision you can find extended rules how to munch a hot dog. :)</p>A more rules for Pathfinder, the consequent evolution of D&D 3x ruleplaying. In the next book Pathfinder Ultimate Provision you can find extended rules how to munch a hot dog. :)Enpeze2013-04-26T11:24:33ZRe: Forums/Paizo: General Discussion: Open Letter to Paizo RE: PathfinderEnpezehttps://paizo.com/threads/rzs2pneh&page=3?Open-Letter-to-Paizo-RE-Pathfinder#1182013-04-19T21:22:41Z2013-04-09T18:02:28Z<p>Well in many respects I do understand the OPs issue with Golarion. Not long ago we had a similar and very detailed discussion about the Golarion background material in a large rpg forum in Germany.</p>
<p>For me there are 2 main source books for Golarion </p>
<p>- The Inner Sea World Guide is a work of pure art and easly one of the best RPG book ever produced. (much better than anything WotC ever released - except maybe the new Elminster books which is also good but entirely another scale than the ISWG) It has the perfect detail level one can suspect from an world overview.</p>
<p>and</p>
<p>-The Guide to Darkmoon Vale which has all the necessary details I like in a local area sourcebook</p>
<p>Now to the other books </p>
<p>- the 64p campaign books are ok but not really that great (graphically they are of course - I speak from the content). In most cases, but not always, they are sufficient to cater the basic description needs for an entire nation. But OTOH in other rpgs I am used to 150-250p sourcebooks about single nations with a more detailed description of them. </p>
<p>-the 32p companions - well I really dont like them. I refer to them rather as "extended articles" than as books. Unfortunately these are often the only source for some important nations like Taldor or Cheliax.</p>
<p>I would suggest, Paizo gives out a new series of eg. 120p+ books with a more detailed description for a single important nation, full with local maps, local fashions, better description of national military and politics and the description of national cities and customs. Like the 64p book, only much more into details.</p>
<p>Its interesting that we have 2500 pages description per year for Golarion but we dont know how a typical chelish soldier or war galley looks like, or we dont know what the noble families with the most influence in Taldor are. We have dozens of pages per deity but we dont know how the ranks of Abadars clerics are called (except the Archbanker which is the head of a temple). So in this wonderful setting we have alot of fluff words but very few fluff details. (in comparision to the word count) </p>
<p>One additional wish I have: I would love to see more adventures with alternative themes to the usual dungeon crawl. For example I think that many nations have beautiful and very unique themes which are never adressed in an module. </p>
<p>For example Andoran. The main theme of Andoran is freedom and a kind of fantasy democracy. (exactly how do they elect their government? again a detail which is left out untill now despite having dozens of pages of fluff description) Why dont we have an Andoran adventure module which is designed around such a national theme like democracy? (eg. the adventurerer prevent election fraud)</p>
<p>All in all Golarion has many pages but few deeper details (compared to a page count of 2500 per year), but one can hope that this will be corrected someday.</p>Well in many respects I do understand the OPs issue with Golarion. Not long ago we had a similar and very detailed discussion about the Golarion background material in a large rpg forum in Germany.
For me there are 2 main source books for Golarion
- The Inner Sea World Guide is a work of pure art and easly one of the best RPG book ever produced. (much better than anything WotC ever released - except maybe the new Elminster books which is also good but entirely another scale than the ISWG)...Enpeze2013-04-09T18:02:28ZRe: Forums: Product Discussion: Pathfinder Flip-Mat: Seedy TavernEnpezehttps://paizo.com/products/btpy90q4/discuss?Pathfinder-FlipMat-Seedy-Tavern#52013-04-05T09:36:55Z2013-04-05T09:36:55Z<p>Thanks Vic, for the explanation. So I hope we will see a decent swamp map soon. :)</p>Thanks Vic, for the explanation. So I hope we will see a decent swamp map soon. :)Enpeze2013-04-05T09:36:55ZRe: Forums: Miniatures: Miniatures - do we need 45% to be female?Enpezehttps://paizo.com/threads/rzs2pij4&page=3?Miniatures-do-we-need-45-to-be-female#1432013-04-04T15:31:04Z2013-04-04T15:31:04Z<div class="messageboard-quotee">Kohl McClash wrote:</div><blockquote><p> Just an observation and probably mentioned before that many of the character classes I would like to see from reaper for pathfinder are female character based when I would prefer a male version of them as well. Since a majority of gamers are male who don't tend to play female characters, can we get a male paladin, cleric, etc to buy instead of the female version I won't be playing and won't need to buy?
</p>
That goes for the metal reaper as well as the new painted plastic minis.</p>
<p>Thanks! </blockquote><p>I dont understand the problem. No need to buy female minis if you dont need them in your game. Use companiens like minimarket or troll & toad who sell singles out of the set. I never buy random bricks or boxes where I cannot control which minis I will finally get. Thats like going to a restaurant and letting the chef choose which dish you have to eat.Kohl McClash wrote:Just an observation and probably mentioned before that many of the character classes I would like to see from reaper for pathfinder are female character based when I would prefer a male version of them as well. Since a majority of gamers are male who don't tend to play female characters, can we get a male paladin, cleric, etc to buy instead of the female version I won't be playing and won't need to buy?
That goes for the metal reaper as well as the new painted plastic...Enpeze2013-04-04T15:31:04ZRe: Forums: 4th Edition: New DDN playtest packet 3-20-13Enpezehttps://paizo.com/threads/rzs2pl7g?New-DDN-playtest-packet-32013#302013-04-04T15:17:04Z2013-04-04T15:17:04Z<p>I think the following tiers would have been better</p>
<p>apprentice - Level 1-2
<br />
adventurer - Level 3-10
<br />
legendary - Level 11-15</p>
<p>I dont like higher levels. Everthing devolves more and more into a superhero game.</p>I think the following tiers would have been better
apprentice - Level 1-2
adventurer - Level 3-10
legendary - Level 11-15
I dont like higher levels. Everthing devolves more and more into a superhero game.Enpeze2013-04-04T15:17:04ZRe: Forums: Product Discussion: Pathfinder Flip-Mat: Seedy TavernEnpezehttps://paizo.com/products/btpy90q4/discuss?Pathfinder-FlipMat-Seedy-Tavern#32013-04-04T10:11:43Z2013-04-04T10:11:43Z<p>Tavern again? Hm...I mean it isnt that we have already alot of tavern maps, while we dont have even for example a decent swamp, hill map or a second desert map. </p>
<p>You should really change the selection process of the themes of your flip mats.</p>Tavern again? Hm...I mean it isnt that we have already alot of tavern maps, while we dont have even for example a decent swamp, hill map or a second desert map.
You should really change the selection process of the themes of your flip mats.Enpeze2013-04-04T10:11:43ZRe: Forums: 4th Edition: New DDN playtest packet 3-20-13Enpezehttps://paizo.com/threads/rzs2pl7g?New-DDN-playtest-packet-32013#252013-03-31T20:13:06Z2013-03-31T20:13:06Z<p>I really like the newest package of Next. IMO its the best incarnation untill now. The last ones have been overcomplex and unbalanced. They threw out several unnecessary rules (like the martial damage bonus) and streamlined the whole package. </p>
<p>Now thankfully the fighter damage has been scaled massively down and he got some good but not too many options. (as it should be)</p>
<p>But the tactical module is missing. I am curious what is coming up here. I hope it will not be too complex (like 3x or 4) but OTOH offering fast and good strategies.</p>I really like the newest package of Next. IMO its the best incarnation untill now. The last ones have been overcomplex and unbalanced. They threw out several unnecessary rules (like the martial damage bonus) and streamlined the whole package.
Now thankfully the fighter damage has been scaled massively down and he got some good but not too many options. (as it should be)
But the tactical module is missing. I am curious what is coming up here. I hope it will not be too complex (like 3x or 4)...Enpeze2013-03-31T20:13:06ZRe: Forums/Gamer Life: General Discussion: From your personal experience what makes a good DM?Enpezehttps://paizo.com/threads/rzs2pltv?From-your-personal-experience-what-makes-a#192013-03-25T17:28:48Z2013-03-25T17:28:48Z<p>Oh, so many demands and requirements for a good DM. (this makes him a rare species)</p>
<p>One very important aspect of a good GM I didnt see yet is carefully choosing his players before he starts the game. Eg. not every player can be invited to every game or combination of co-players. </p>
<p>Maybe we should also talk about how players could contribute to help their overworked GM creating a good game experience? :)</p>Oh, so many demands and requirements for a good DM. (this makes him a rare species)
One very important aspect of a good GM I didnt see yet is carefully choosing his players before he starts the game. Eg. not every player can be invited to every game or combination of co-players.
Maybe we should also talk about how players could contribute to help their overworked GM creating a good game experience? :)Enpeze2013-03-25T17:28:48ZRe: Forums: Miniatures: Paizo Blog: Pathfinder Battles Preview: Grindy High, GrindylowEnpezehttps://paizo.com/community/blog/v5748dyo5lel9?Pathfinder-Battles-Preview-Grindy-High-Grindylow#242013-03-25T16:57:21Z2013-03-25T16:57:21Z<p>I have to admit: the 3 grindylows are phantastic. Congrats.</p>I have to admit: the 3 grindylows are phantastic. Congrats.Enpeze2013-03-25T16:57:21ZRe: Forums: Miniatures: Paizo Blog: Pathfinder Battles Preview: A Motley CrewEnpezehttps://paizo.com/community/blog/v5748dyo5leko?Pathfinder-Battles-Preview-A-Motley-Crew#162013-03-16T15:39:13Z2013-03-16T15:39:13Z<p>There were already 2 Displacer Beasts in prepainted plastic sets from WotC (AFAIR Unhallowed and War of the Dragon Queen)</p>There were already 2 Displacer Beasts in prepainted plastic sets from WotC (AFAIR Unhallowed and War of the Dragon Queen)Enpeze2013-03-16T15:39:13ZRe: Forums/Pathfinder First Edition: General Discussion: Re: When you hear "Monk" what associations do you have?Enpezehttps://paizo.com/threads/rzs2pkmw?Re-When-you-hear-Monk-what-associations-do#132013-03-15T04:54:20Z2013-03-14T19:06:18Z<p>Monk = Kwai Chang Caine.</p>Monk = Kwai Chang Caine.Enpeze2013-03-14T19:06:18ZRe: Forums: Product Discussion: Pathfinder Flip-Mat: Basic Terrain Multi-PackEnpezehttps://paizo.com/products/btpy8yvs/discuss?Pathfinder-FlipMat-Basic-Terrain-MultiPack#82013-03-06T11:08:17Z2013-03-06T11:08:17Z<div class="messageboard-quotee">The_Minstrel_Wyrm wrote:</div><blockquote><p> This will be something I will definitely pre-order. Cool!</p>
<p>Any chance of another set with say Ice, Mountain, Desert, and ... erm ...</p>
<p>some other basic Terrains?</p>
<p>Just curious.</p>
<p>Dean </blockquote><p>I second this request. Another base pack with Desert, Mountain/Hills, Ice and Swamp would be VERY important.The_Minstrel_Wyrm wrote:This will be something I will definitely pre-order. Cool!
Any chance of another set with say Ice, Mountain, Desert, and ... erm ...
some other basic Terrains?
Just curious.
Dean
I second this request. Another base pack with Desert, Mountain/Hills, Ice and Swamp would be VERY important.Enpeze2013-03-06T11:08:17ZRe: Forums: Pathfinder Online: Goblinworks Blog: Murder by NumbersEnpezehttps://paizo.com/threads/rzs2pixe&page=5?Goblinworks-Blog-Murder-by-Numbers#2422013-03-02T22:06:23Z2013-03-02T22:06:23Z<div class="messageboard-quotee">Kyras Ausks wrote:</div><blockquote><p> "We can do a lot more math. We can make systems that involve a lot more math than you would want to require people to do at the table. In the MMO, we can make much more complex and reactive models by making use of our ready ability to run numerous and complicated calculations.
</p>
We need the math to be more granular. We need to keep advancement meaningful over a long span of time, so we need a wider range of numbers to work with. If MMO players leveled up using the advancement system from the Pathfinder RPG, some players would go from 1st level to 20th in a matter of days; we need that to take years. Additionally, computer math using pure integers is faster and less prone to rounding sensitivity. That means we can work with really large integers—something the tabletop game tries to avoid in order to minimize human math errors."</p>
<p>WOW clone </p>
<p>there is nothing fun about "granular numbers" there is nothing better about "granular numbers" the only thing you do with "granular numbers" is two thing 1. make the whole system meaningless 2.be a WOW clone</p>
<p>some might see me as a jerk and if a derail i will move this idea but really this takes the cake </blockquote><p>I dont see you as a jerk because you are ABSOLUTELY right in your view about granular numbers. They are not needed in a good game.
<p>Eg. Baldurs Gate is a perfect example how a combat system can be done with small numbers. It proofs also that D&D with its d20. limited but clever actions and small numbers is perfect for computer games too.</p>
<p>This blathering about excessive unneeded granularity and "we do because we CAN..." so what? Just a cheap excuse, a sneaky persuasion attempt to get the fans on their side. </p>
<p>And to the people at Goblin Works I have an advice: Play Baldurs Gate and you will see that its not necessary at all to have 400 Hitpoints on 1st level and a full load of overcomplex mathematic formulas to let the player experience engaging combats.</p>Kyras Ausks wrote:"We can do a lot more math. We can make systems that involve a lot more math than you would want to require people to do at the table. In the MMO, we can make much more complex and reactive models by making use of our ready ability to run numerous and complicated calculations.
We need the math to be more granular. We need to keep advancement meaningful over a long span of time, so we need a wider range of numbers to work with. If MMO players leveled up using the advancement...Enpeze2013-03-02T22:06:23ZRe: Forums: Miniatures: Tentacles & EyeballsEnpezehttps://paizo.com/threads/rzs2ormi&page=2?Tentacles-Eyeballs#742012-12-02T11:10:41Z2012-12-02T11:10:41Z<div class="messageboard-quotee">feytharn wrote:</div><blockquote><br />
<br />
<p>Morality and legality are pretty close in this case. WotC basically said:
<br />
Everyone can use the core of our rules system (OGL) and do with it whatever they want (other games, adventures, settings). Everything else (some monsters, settings, newer classes feats etc.) is ours and only we can use it.
<br />
</blockquote><p>I never said that its morally wrong to use the OGL. Dont turn around the words I wrote.
<p>I said thats its morally wrong and hypocritcial to attack fellow copycats, only because WotC made a mistake by creating an OGL and your own company is in the convenient position to be able to take advantage of this bad business decision. </p>
<p>Copying concepts and ideas is copying concept and ideas and a copycat has maybe a legal right but no moral right to accuse other copycats, independantly of the legal situation. And if this occurs, I call it hypocritical.</p>feytharn wrote:Morality and legality are pretty close in this case. WotC basically said:
Everyone can use the core of our rules system (OGL) and do with it whatever they want (other games, adventures, settings). Everything else (some monsters, settings, newer classes feats etc.) is ours and only we can use it.
I never said that its morally wrong to use the OGL. Dont turn around the words I wrote. I said thats its morally wrong and hypocritcial to attack fellow copycats, only because WotC...Enpeze2012-12-02T11:10:41ZRe: Forums: Miniatures: Tentacles & EyeballsEnpezehttps://paizo.com/threads/rzs2ormi&page=2?Tentacles-Eyeballs#712012-12-02T00:11:17Z2012-12-02T00:11:17Z<div class="messageboard-quotee">Sean K Reynolds wrote:</div><blockquote><p> The glabrezu name and stat block is part of the OGL, anyone can use it for RPGs.</p>
<p>The glabrezu PICTURE is not part of the OGL. Nobody can use the WotC version except WotC.</p>
<p>That's why the Paizo glabrezu art is different than the WotC art—nobody can use the WotC art, so we had to make something similar that fits the game stats of the monster (big teeth, pair of pincer arms, pair of regular arms), but not the same. So Paizo's art is not a "perfect copy" of the WotC art.</p>
<p>The Wizkids treachery demon miniature is based on Paizo's art of the glabrezu. So that mini is not a "perfect plastic miniature copy of a glabrezu demon." It's a perfect plastic copy of Paizo's art.</p>
<p>So your premise and points are false and/or invalid.</p>
<p>As for why the miniature is called "treachery demon" instead of "glabrezu," I think that's because using the OGL name for the mini would mean we'd have to include the OGL <i>on the miniature itself</i>.</p>
<p>And you're ignoring that while Pathfinder may be based on D&D 3E (and therefore a "copy/modification of the intellectual ideas and work of another company),</p>
<p>1) WotC gave <i>everyone</i> permission to do so,
<br />
2) WotC held back a few things that they didn't want to share,
<br />
3) Paizo has respected WotC's choice to not share certain things, both by not just copying the held-back monsters without permission <b>and</b> by not making almost-exactly-the-same versions of those held-back monsters,
<br />
and
<br />
4) Andy has not respected WotC's choice. <i>He chose to copy the things that WotC specifically asked people not to copy</i>.</p>
<p>So my position (and Paizo's position) is not hypocritical at all. If you can't understand the difference between copying something with permission and copying something without permission, I don't know how I can make it clearer. </blockquote><p>You are hypocritical. May I quote your sentence
<p>"Robert, why are you so ardent about defending someone who has blatantly copied someone else's work?" (Sean K Reynolds)</p>
<p>So you are attacking this guy because he copied someone else work but ignore the fact that you and your company does the same in a very big style. The existance and success of Paizo is grounded in copying concepts from other designers. </p>
<p>Its irrelevant if WotC made a mistake to allow you to use the OGL or not and paizo was in the lucky positition to take advantage of it. I bet that WotC today regrets their allowance deeply and would love to take back the OGL. But thats also irrelevant. </p>
<p>What IS relevant and what IS fact is that your business is based on copying 3x D&D stuff, its rules, monsters, some of the typical D&D gods, their demons (sometimes its a 100% copy like Asmodeus and sometimes you cleverly call them other names like you did with apsu etc.) and so on. The list is endless. </p>
<p>So really: what moral right do you have to accuse others to "copy someone else´s work?" You seem to confuse morality with legality.</p>
<p>I would recommend: enjoy the bad business decision WotC made years ago by letting Paizo free copy their IP stuff, but its not your business to attack other copycats.</p>Sean K Reynolds wrote:The glabrezu name and stat block is part of the OGL, anyone can use it for RPGs.
The glabrezu PICTURE is not part of the OGL. Nobody can use the WotC version except WotC.
That's why the Paizo glabrezu art is different than the WotC art—nobody can use the WotC art, so we had to make something similar that fits the game stats of the monster (big teeth, pair of pincer arms, pair of regular arms), but not the same. So Paizo's art is not a "perfect copy" of the WotC art.
...Enpeze2012-12-02T00:11:17ZRe: Forums: Miniatures: Tentacles & EyeballsEnpezehttps://paizo.com/threads/rzs2ormi&page=2?Tentacles-Eyeballs#662012-12-01T18:21:23Z2012-12-01T18:21:23Z<div class="messageboard-quotee">Sean K Reynolds wrote:</div><blockquote> Robert, why are you so ardent about defending someone who has blatantly copied someone else's work? </blockquote><p>And how is Paizo different? (eg. producing a perfect plastic miniature copy of a Glabrezu demon and calling it "treachery demon"?)
<p>Your whole company exists because you are happily copying and modifying the intellectual ideas and work of another company in the industry. The Tentacle and Eyeball KS is not much different. IMO your argumentation is very hypocritical.</p>Sean K Reynolds wrote:Robert, why are you so ardent about defending someone who has blatantly copied someone else's work?
And how is Paizo different? (eg. producing a perfect plastic miniature copy of a Glabrezu demon and calling it "treachery demon"?) Your whole company exists because you are happily copying and modifying the intellectual ideas and work of another company in the industry. The Tentacle and Eyeball KS is not much different. IMO your argumentation is very hypocritical.Enpeze2012-12-01T18:21:23ZRe: Forums: Miniatures: Paizo Blog: Pathfinder Battles Preview: OMG, It's the WyvernEnpezehttps://paizo.com/community/blog/v5748dyo5le2l?Pathfinder-Battles-Preview-OMG-Its-the-Wyvern#112012-11-17T08:12:53Z2012-11-17T08:12:53Z<p>very good mini but I would like it better in green.</p>very good mini but I would like it better in green.Enpeze2012-11-17T08:12:53ZRe: Forums: Off-Topic Discussions: Opinions on European crisisEnpezehttps://paizo.com/threads/rzs2oxl3?Opinions-on-European-crisis#232012-09-26T11:18:06Z2012-09-26T11:18:06Z<p>Alot of Europeans think that the US has interest in creating and maintaining the European crisis. (in order to weaken the EU as political entity and in order to distract from internal US economy problems) They point to the fact that the US based rating agencies have been the primary and main actors in this drama.</p>
<p>To make it clear. Personally I am not that opionion. I dont even think that there is a real crisis in Europe. Its mainly based on hype and media made. which will be replaced by the next hype soon.</p>Alot of Europeans think that the US has interest in creating and maintaining the European crisis. (in order to weaken the EU as political entity and in order to distract from internal US economy problems) They point to the fact that the US based rating agencies have been the primary and main actors in this drama.
To make it clear. Personally I am not that opionion. I dont even think that there is a real crisis in Europe. Its mainly based on hype and media made. which will be replaced by the...Enpeze2012-09-26T11:18:06ZRe: Forums/Paizo: General Discussion: Paizo Blog: Elmore punches designerEnpezehttps://paizo.com/community/blog/v5748dyo5ldtv?Elmore-punches-designer#112012-08-24T05:48:34Z2012-08-24T05:48:34Z<p>Peng!!! Action-Larry strikes again!</p>Peng!!! Action-Larry strikes again!Enpeze2012-08-24T05:48:34ZRe: Forums/Paizo: General Discussion: PF art is amazing.Enpezehttps://paizo.com/threads/rzs2oo0j&page=2?PF-art-is-amazing#702012-08-16T08:21:25Z2012-08-16T08:21:25Z<p>Well its save to say, that without excellent layout of Sarah E. Robingson and the amazing art of WAR or some other great artists PF would not be no. 1 rpg on the market, but only a big sausage of overcomplicated rules.</p>Well its save to say, that without excellent layout of Sarah E. Robingson and the amazing art of WAR or some other great artists PF would not be no. 1 rpg on the market, but only a big sausage of overcomplicated rules.Enpeze2012-08-16T08:21:25ZForums: Pathfinder Accessories: Suggestions for new map packsEnpezehttps://paizo.com/threads/rzs2oi3w?Suggestions-for-new-map-packs#12012-07-20T08:21:02Z2012-07-20T08:21:02Z<p>I am really a fan of the flip mats and the map packs. But sometimes they become a little bit repetitve. For example we have now several flip mats for forest, forest with river, light forest, ancient forest etc. </p>
<p>but how about those who play the Serpent Skull or skull & shackles AP or other modules in the mwangi area? Where are the </p>
<p>-jungle flip mats (AFAIK we only have a map pack but not a single flipmat for jungle)</p>
<p>-swamp (we have one flip mat titled as "swamp" but while it has good artwork, I fear its not very "swampy". So how about are really cool swamp mat, with mangrovia trees, dampy wet areas and a small river through it, a map where you can see and "feel" the fog ascending up from the ground?</p>
<p>I would like to suggest the following additonal map packs or flip mats</p>
<p>-desert (up to now we have just one desert flip mat and it has on both sides structures. How about a zero-structure flip mat only with plain dunes and as add-on a map pack some overlays with desert motives? (like pyramides, osirian statues etc.)</p>
<p>-under sea - a flip mat with portrays underwater with reefs, fish etc. And as add-on a corresponding map pack with underwater wracks and underwater sahuagin houses?</p>
<p>-a flip mat with an abyssal area. Like the formidable Hellscape map pack but a whole flip mat</p>
<p>Untill now we have half a dozen maps with markets, shops etc. Everything is fine with it, but they are hardly usable in non-medieval environments like Garund or Jade Empire. So I suggest a flip mats with</p>
<p>-oriental city, market and housing (and as add-on an overlay with oriental shops and structures)</p>
<p>-far east/Jade empire city</p>I am really a fan of the flip mats and the map packs. But sometimes they become a little bit repetitve. For example we have now several flip mats for forest, forest with river, light forest, ancient forest etc.
but how about those who play the Serpent Skull or skull & shackles AP or other modules in the mwangi area? Where are the
-jungle flip mats (AFAIK we only have a map pack but not a single flipmat for jungle)
-swamp (we have one flip mat titled as "swamp" but while it has good...Enpeze2012-07-20T08:21:02ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Poll: What part of iPathfinder/i do you want to know more about?Enpezehttps://paizo.com/threads/rzs2hcsu&page=9?Poll-What-part-of-Pathfinder-do-you-want-to#4242012-07-19T23:04:41Z2012-07-19T23:04:41Z<p>Architecture and Clothing guides are great. I strongly vote for this suggestion. You can take the oprey books as example how to do it best.</p>
<p>Also I would like to know more about the military of the inner sea region. We dont know much about this. Please give military and political campaigns a chance. Dungeon Crawling is fine but oversupported in PF.</p>
<p>How about a companion about the military and tactics and with illustrations of typical soldiers, war ships and warmachines of the major nations? The Inner sea is too peaceful for my taste, but war is a good motivator for players and excellent background for campaigns.</p>Architecture and Clothing guides are great. I strongly vote for this suggestion. You can take the oprey books as example how to do it best.
Also I would like to know more about the military of the inner sea region. We dont know much about this. Please give military and political campaigns a chance. Dungeon Crawling is fine but oversupported in PF.
How about a companion about the military and tactics and with illustrations of typical soldiers, war ships and warmachines of the major nations?...Enpeze2012-07-19T23:04:41ZRe: Forums: Pathfinder Accessories: List of all Map PacksEnpezehttps://paizo.com/threads/rzs2ogcv?List-of-all-Map-Packs#102012-07-15T19:59:12Z2012-07-15T19:59:12Z<p>Well my first collectors list for paizo flip mats stands. I scanned the maps and thumbnailded them to a much smaller size for the screen depiction (only about 15cm) </p>
<p>List one - the flip mats have been easy. but now comes the difficult part - the map packs with their nearly 500 minimaps. I could use some of the store listing pics to save some time, but I dont like the "sample" print on them, so I will use my own scans. Each of the minimap scans will have only a thumbnail size of 5x3cm or so. At the moment I am using the weekend to work on this project. I guess 1-2 weeks and I am ready with all the 500 map packs minimaps and giving each of them a catalogue number. The last step will be a storage system (most likely I will use Lisas great idea of a file card box) and labeling each minimaps.</p>
<p>One absolutely great side effect if you combine list, storage system plus digital pictures of each minimap is that you can find as a DM the right minimap for a szene or combat in a matter of a few minutes.</p>
<p>eg. you are looking for a throne room? Well browse through the pdf with flip mat thumbnails, nope, there is none. Then browse through the pdf with the map pack thumbnails and voila you will find it in map pack 02 Fortress, minimap-tiles 3,4,5 and 6. Last step is goto the locker, open the file card box on card 02 Fortress and take the corresponding minimaps out. A work of maybe 2 minutes. I guess this is much better than the storage chaos I have now with hundreds of unlabeled minimaps bumbling around in a box.</p>Well my first collectors list for paizo flip mats stands. I scanned the maps and thumbnailded them to a much smaller size for the screen depiction (only about 15cm)
List one - the flip mats have been easy. but now comes the difficult part - the map packs with their nearly 500 minimaps. I could use some of the store listing pics to save some time, but I dont like the "sample" print on them, so I will use my own scans. Each of the minimap scans will have only a thumbnail size of 5x3cm or so....Enpeze2012-07-15T19:59:12ZRe: Forums: Pathfinder Accessories: List of all Map PacksEnpezehttps://paizo.com/threads/rzs2ogcv?List-of-all-Map-Packs#62012-07-12T21:16:22Z2012-07-12T21:16:22Z<div class="messageboard-quotee">Don Walker wrote:</div><blockquote> Why not just check the <a href="http://paizo.com/gameMastery/maps" target="_blank" rel="nofollow">Paizo store listing</a>? </blockquote><p>Because I thought that the paizo store listing is not complete. Maybe I am wrong and they have every map they ever produced. I will compare it with other lists, I got.Don Walker wrote:Why not just check the Paizo store listing?
Because I thought that the paizo store listing is not complete. Maybe I am wrong and they have every map they ever produced. I will compare it with other lists, I got.Enpeze2012-07-12T21:16:22ZRe: Forums: Pathfinder Accessories: List of all Map PacksEnpezehttps://paizo.com/threads/rzs2ogcv?List-of-all-Map-Packs#32012-07-12T13:05:36Z2012-07-12T13:05:36Z<div class="messageboard-quotee">douglasiv wrote:</div><blockquote><p> I started collecting them a few months ago and here are my tips:</p>
<p>1.) Go back to a post on the store blog titled "Going, Going, Gone..." and look to see which ones are almost out of stock. You should probably move any on that list to the top of your priority list to get them before they go out of print. After that you could relax and buy at a more liesurely pace. Here is a link to the one from Feb:
<br />
<a href="http://paizo.com/store/blog/2012/february/v5748dyo5ld2z?Going-Going-Gone" target="_blank" rel="nofollow">Store Blog</a></p>
<p>2.) I thought about collecting all the available map packs, but after seeing the new version compared to the older version, I decided I only wanted to collect the new versions that can be easily marked up and erased so that list got really short. I bought a few of the older ones that interested me, but did not go for the whole collection.</p>
<p>3.) As far as a list is concerned I made my own handwritten list since there were not that many of them from the paizo product page based on which maps were still available and just started checking them. Before I knew it I had them all. Here is a Google Doc that shows most of the Flip maps and map packs along the top. Not sure if they are in order, but it may help:
<br />
<a href="https://docs.google.com/spreadsheet/ccc?key=0Aihg9mm9vVsKdFQ1a3NrMUhrUmxDajJVRzR6ZlpxbXc&hl=en_US#gid=0" target="_blank" rel="nofollow">Google Doc</a></p>
<p>Good luck on your collecting. </blockquote><p>Great. Many thanks for your help. Your google doc is really super and will be the base for my map list.douglasiv wrote:I started collecting them a few months ago and here are my tips:
1.) Go back to a post on the store blog titled "Going, Going, Gone..." and look to see which ones are almost out of stock. You should probably move any on that list to the top of your priority list to get them before they go out of print. After that you could relax and buy at a more liesurely pace. Here is a link to the one from Feb:
Store Blog
2.) I thought about collecting all the available map packs, but...Enpeze2012-07-12T13:05:36ZForums: Pathfinder Accessories: List of all Map PacksEnpezehttps://paizo.com/threads/rzs2ogcv?List-of-all-Map-Packs#12012-07-12T06:52:41Z2012-07-12T06:52:41Z<p>I am collecting the Paizo Map Packs and Flip Mats, but I struggle to get an overview of them all. So I want to ask is there a chronological and comprehensive list of all Map Packs and Flip Mats which has been produced by Paizo untill now? Thanks for your help.</p>I am collecting the Paizo Map Packs and Flip Mats, but I struggle to get an overview of them all. So I want to ask is there a chronological and comprehensive list of all Map Packs and Flip Mats which has been produced by Paizo untill now? Thanks for your help.Enpeze2012-07-12T06:52:41ZRe: Forums: Miniatures: Paizo Blog: Pathfinder Battles Preview: Sing, Sing, Sing!Enpezehttps://paizo.com/community/blog/v5748dyo5ldjg?Pathfinder-Battles-Preview-Sing-Sing-Sing#132012-06-17T08:53:49Z2012-06-17T08:53:49Z<p>everybody knows that Goblins ARE green. :) (at least since GWs Warhammer arrived)</p>everybody knows that Goblins ARE green. :) (at least since GWs Warhammer arrived)Enpeze2012-06-17T08:53:49ZRe: Forums/Paizo: General Discussion: Boardgames for Golarion?Enpezehttps://paizo.com/threads/rzs2o95j?Boardgames-for-Golarion#102012-06-12T07:43:59Z2012-06-12T07:43:59Z<div class="messageboard-quotee">thomrenault wrote:</div><blockquote> They should get Richard Borg to do their tactical battlegame. I would absolutely love Commands and Colors: Pathfinder. Especially if it had rules for leaders as pcs, and letting the PC's run one side and the DM run the other side. </blockquote><p>Yeah, a Command & Colors Pathfinder with quadiran, taldean, chelish and andoran plastic armies. That would be be great.
<p>Or a more adventure focused game in Absalom featuring the different Pathfinder factions hunting for relicts and treasures in the inner sea.</p>thomrenault wrote:They should get Richard Borg to do their tactical battlegame. I would absolutely love Commands and Colors: Pathfinder. Especially if it had rules for leaders as pcs, and letting the PC's run one side and the DM run the other side.
Yeah, a Command & Colors Pathfinder with quadiran, taldean, chelish and andoran plastic armies. That would be be great. Or a more adventure focused game in Absalom featuring the different Pathfinder factions hunting for relicts and treasures in...Enpeze2012-06-12T07:43:59ZForums/Paizo: General Discussion: Boardgames for Golarion?Enpezehttps://paizo.com/threads/rzs2o95j?Boardgames-for-Golarion#12012-06-09T12:17:28Z2012-06-09T12:17:28Z<p>Many roleplayer are (like me) avid boardgamers too. Wouldnt it be great if Paizo releases some good card- or boardgames for Golarion? (or give the licence to do this to FFG)</p>Many roleplayer are (like me) avid boardgamers too. Wouldnt it be great if Paizo releases some good card- or boardgames for Golarion? (or give the licence to do this to FFG)Enpeze2012-06-09T12:17:28ZRe: Forums: Miniatures: Paizo Blog: Pathfinder Battles Preview: A Small UpdateEnpezehttps://paizo.com/community/blog/v5748dyo5ldfq?Pathfinder-Battles-Preview-A-Small-Update#192012-05-12T20:42:52Z2012-05-12T20:42:52Z<p>I agree. Very good minis. Especially the kobold is one of the better ones I saw. Keep on making those fine minis. I bought over 200 from your last set which quality is also great. (only the troll and the chimera are a little bit too small - maybe I use them as teen monsters or so)</p>
<p>Among your greatest minis are the goblins. OTOH I had already those from Games Workshop which look quite different. So I had to create 2 different races of gobbos in my rpg world. The Bignoses (the warhammer gobbo) and the Roundnoses (the paizo gobbo). :)</p>I agree. Very good minis. Especially the kobold is one of the better ones I saw. Keep on making those fine minis. I bought over 200 from your last set which quality is also great. (only the troll and the chimera are a little bit too small - maybe I use them as teen monsters or so)
Among your greatest minis are the goblins. OTOH I had already those from Games Workshop which look quite different. So I had to create 2 different races of gobbos in my rpg world. The Bignoses (the warhammer gobbo)...Enpeze2012-05-12T20:42:52ZRe: Forums: 4th Edition: Monte Leaves, Playtesting BeginsEnpezehttps://paizo.com/threads/rzs2o0cv&page=6?Monte-Leaves-Playtesting-Begins#2672012-05-01T10:47:55Z2012-05-01T10:47:55Z<div class="messageboard-quotee">Thorkull wrote:</div><blockquote><br />
<br />
Frankly, I've never understood this attitude that new or casual participants in a hobby should be just as effective as experienced and/or serious participants. In fact, this is the only hobby where I've seen this theory proposed.</p>
<p></blockquote><p>I met several of talented new roleplayers who have been much better in portraying their character than so called veteran "system mastery" player whose contribution to the fun of the game was only to do 100 damage per turn, but who had no idea how to roleplay properly.
<p>So, yes, a player can excel in roleplaying totally independently of his understanding of the rules because good roleplaying is only a matter of talent and personality not a matter of time commitment.</p>Thorkull wrote:Frankly, I've never understood this attitude that new or casual participants in a hobby should be just as effective as experienced and/or serious participants. In fact, this is the only hobby where I've seen this theory proposed.
I met several of talented new roleplayers who have been much better in portraying their character than so called veteran "system mastery" player whose contribution to the fun of the game was only to do 100 damage per turn, but who had no idea how to...Enpeze2012-05-01T10:47:55ZRe: Forums: 4th Edition: Monte Leaves, Playtesting BeginsEnpezehttps://paizo.com/threads/rzs2o0cv&page=6?Monte-Leaves-Playtesting-Begins#2652012-05-01T17:49:02Z2012-05-01T10:38:59Z<div class="messageboard-quotee">Pan wrote:</div><blockquote> So Diffan what about the folks who like system mastery? What part of 5E is for them? Could the core be simple and easy but modules stack the complexity? </blockquote><p>These people can continue to play 3x or Pathfinder. Whats the problem? Not every D&D system should made for a bunch of hardcore nerds.
<div class="messageboard-quotee">Pan wrote:</div><blockquote><br />
<br />
I have been hoping that this edition will have something for everyone but since Monte left I see a lot of folks hoping the style of game they dont like goes with him. </blockquote><p>I am really glad that MC dont have his fingers on 5e anymore. Maybe now it its buyable for me. His anti-casual and anti-family-friendly "system mastery" philosophy should be rooted out in modern rpg systems on from the beginning.Pan wrote:So Diffan what about the folks who like system mastery? What part of 5E is for them? Could the core be simple and easy but modules stack the complexity?
These people can continue to play 3x or Pathfinder. Whats the problem? Not every D&D system should made for a bunch of hardcore nerds. Pan wrote:I have been hoping that this edition will have something for everyone but since Monte left I see a lot of folks hoping the style of game they dont like goes with him.
I am really glad...Enpeze2012-05-01T10:38:59ZRe: Forums: Miniatures: Paizo Blog: Pathfinder Battles Preview: Behold the Black Arrows!Enpezehttps://paizo.com/community/blog/v5748dyo5ldc8?Pathfinder-Battles-Preview-Behold-the-Black#342012-04-20T22:46:06Z2012-04-20T22:46:06Z<p>Well I for my part like the minis of Paizo very much. Many of them are of excellent quality especially when experienced in natura. </p>
<p>As working in advertising myself I know that it is difficult and usually quite expensive to shoot a high quality picture, so dont be so harsh with Paizo because they didnt have premium quality for a photo which appears only in such simple medium like a blog.</p>
<p>Regarding monsters vs. person, IMO there should be a healthy mix. I especially miss nice kobolds eg for a kobold king campaign and sahuagins. (especially these critters because the WotC version is becoming rare and very expensive)</p>
<p>So in short what I would love to see are</p>
<p>-thematic figures for the nationss (eg. dragon empire minis, arabs for LoF or Osirion or chelish soldiers)
<br />
-members of the aspis consortium
<br />
-kobolds
<br />
-sahuagin
<br />
-Hellknights of different ranks
<br />
-Red Mantis Assassins
<br />
-Female Bodyguards of Queen Illiosa of Korvosa
<br />
-Fey
<br />
-crocodile men
<br />
-more lizard men
<br />
-scorpion men
<br />
-huge purple worms
<br />
-pirates
<br />
-vegepymies
<br />
-shoanti</p>Well I for my part like the minis of Paizo very much. Many of them are of excellent quality especially when experienced in natura.
As working in advertising myself I know that it is difficult and usually quite expensive to shoot a high quality picture, so dont be so harsh with Paizo because they didnt have premium quality for a photo which appears only in such simple medium like a blog.
Regarding monsters vs. person, IMO there should be a healthy mix. I especially miss nice kobolds eg for a...Enpeze2012-04-20T22:46:06ZRe: Forums: Beginner Box: Movement without Attacks of Opportunity - House RulesEnpezehttps://paizo.com/threads/rzs2nr9d?Movement-without-Attacks-of-Opportunity#52012-03-13T11:27:36Z2012-03-13T11:27:36Z<p>Absolutely no need to have a complicated AoO rule. Just rule that every creature which moves out from an adjacent enemy square can get hit once by this enemy by an AoO. Additionally a creature can make just one AoO per turn. That should suffice.</p>Absolutely no need to have a complicated AoO rule. Just rule that every creature which moves out from an adjacent enemy square can get hit once by this enemy by an AoO. Additionally a creature can make just one AoO per turn. That should suffice.Enpeze2012-03-13T11:27:36ZRe: Forums: Advice: Survival tips: Living on the edge with 2hpEnpezehttps://paizo.com/threads/rzs2nrsm?Survival-tips-Living-on-the-edge-with-2hp#372012-03-13T08:58:47Z2012-03-13T08:58:47Z<p>Its easy. If you have that few HP, just expect to die very soon. Then roll again. Tipps for survival (except to stay indoor) are unnecessary with so few HP. :)</p>
<p>Another possibility is to play NOT a typicial D&D adventure, but a political or ecnomical scenario without combat. But thats the decision of your DM.</p>Its easy. If you have that few HP, just expect to die very soon. Then roll again. Tipps for survival (except to stay indoor) are unnecessary with so few HP. :)
Another possibility is to play NOT a typicial D&D adventure, but a political or ecnomical scenario without combat. But thats the decision of your DM.Enpeze2012-03-13T08:58:47ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Protean musicEnpezehttps://paizo.com/threads/rzs2nqwi?Protean-music#162012-03-13T08:33:44Z2012-03-13T08:33:44Z<p>you need the chaotic chorus of Lux Aeterna (Ligeti)</p>
<p>http://www.youtube.com/watch?v=JnuAaKiX1sg</p>you need the chaotic chorus of Lux Aeterna (Ligeti)
http://www.youtube.com/watch?v=JnuAaKiX1sgEnpeze2012-03-13T08:33:44ZRe: Forums/Lost Omens Campaign Setting: General Discussion: What about Golarion bugs you?Enpezehttps://paizo.com/threads/rzs2mqys&page=8?What-about-Golarion-bugs-you#3802012-03-12T17:47:52Z2012-03-12T17:47:52Z<p>Generally I think Golarion is a good setting, but far from perfect.</p>
<p>What bothers me:
<br />
-too many countries with not much relationships to each other</p>
<p>-almost all countries have a similar size</p>
<p>-the world is way too big</p>
<p>-the world is again designed as a planet - I would prefer it more "fantasy-like" ...eg. flat (as is mentioned in a post before) and carried by a mythical god-turtle :)</p>
<p>-no typical medieval kingdoms</p>
<p>-too much history which fits not very well. For example Taldan Empire was founded -1281 and its army reached (distance 500 miles) Lake Encartha "only" 1600!y later in 499. And then it last another 1000!y till it reaches the other side of the continent to found Corentyn. This means Taldan exploration armies needed 2600y to reach western cheliax. (distance 2500 miles) </p>
<p>-the setting authors make the mistake (like in many settings before them) just to throw in thousands of years of history without much thought if this is authentic. they seem to think "the more years the better"! The result is that often even simple events last for centuries or millenias.</p>
<p>-Andoria and other 18th century influence (like Galt or Ustalav) unfortunately sucks - these countries are too modern. Eg. the uniforms (pfui). If I want to play post-renaissance steampunk with monocled generals I use other settings. </p>
<p>-Andoria - how does the democratic/political process work exactly in this country? Even in the sourcebook there is only a vague description but no illuminating facts. Thats bad. </p>
<p>-concerning Alkenstar and Numeria. Well until the sourcebooks are out its impossible to judge if its too much modern technology or not. </p>
<p>What I like in Golarion:
<br />
-great artwork from Wayne Reynolds & Co. Just to say "thank you" is by far not enough for Golarions stunning pictures. Best art ever in any rpg series. Bravo!</p>
<p>-cheliax - best description of an evil country I ever read. very inspiring</p>
<p>-cultures related to real world but still a little different. Great and very sensible concept. Easy to understand and play in practice.</p>
<p>-convincing description of ethnic cultures like the Mwangi, North Garundi and Dragon Empire. </p>
<p>-orcs/goblins are evil and this is fine. I dont like these whitewashing of traditional evil creatures to neutral or good ones, as it is often done in other settings</p>Generally I think Golarion is a good setting, but far from perfect.
What bothers me:
-too many countries with not much relationships to each other
-almost all countries have a similar size
-the world is way too big
-the world is again designed as a planet - I would prefer it more "fantasy-like" ...eg. flat (as is mentioned in a post before) and carried by a mythical god-turtle :)
-no typical medieval kingdoms
-too much history which fits not very well. For example Taldan Empire was...Enpeze2012-03-12T17:47:52ZRe: Forums: Pathfinder Online: Let's look at the core of things and not get distracted by minor onesEnpezehttps://paizo.com/threads/rzs2nc32?Lets-look-at-the-core-of-things-and-not-get#112011-12-27T10:18:10Z2011-12-27T10:18:10Z<div class="messageboard-quotee">lungdisc wrote:</div><blockquote><p> MMORPGs have been made by taking all the features found in the single player and co-op RPG games and then adding a lot of players into one server, interacting with one another.</p>
<p>Single player RPG specific features:
<br />
- story and quests
<br />
- level progression and skills
<br />
- items and crafting
<br />
- killing mobs</p>
<p>Co-operative RPG specific features:
<br />
- grouping with your friend(s) (ofcourse)
<br />
- chatting
<br />
- pvp (dueling) -> Diablo 2
<br />
- finding players to group with -> Diablo 2 when in the lobby
<br />
- guilds -> done outside of the game, but still</p>
<p>MMO specific features:
<br />
- seeing a lot of players in one place</p>
<p>MMOs only makes you believe that you are doing your adventuring with millions of players, when in fact you are barely interacting with them.</p>
<p>And why is that? </p>
<p>It's because players are too busy doing their routine tasks (killing 10 rats) to progress with their character level. But once they reach the maximum level, then they start maxing out the other progression scheme (gear). And once they get the epic gear by doing instances, players usually stop playing the game with that particular character.</p>
<p>And why is that?</p>
<p>It's because the entire focus of the game is on level progression. PvP is just an activity like others (fishing, mini-games) and there's not much to it, because it has no consequences over your character like level and gear progression does. And if you really want some adrenaline pumping, playing an FPS or RTS game is more thrilling, more skill involved and much more balanced, ie: Battlefield, Starcraft.</p>
<p>Yes, some games like Lineage 2 and others do give purpose to PvP like faction wars, castle sieges, locking down farming spots, etc. But remember that players only do these things to help themselves and their guild mates to be more efficient at maxing their level and over enchanting their gear.</p>
<p>So let's try here and figure out on what can MMOs focus on, besides level/gear progression. </p>
<p>First of all the difference between RPG and FPS/RTS games is that your character is... </blockquote><p>There is some truth in your words. But one thing I guess you forgot is that MMOs are getting boring in their current form, because they just deliver the same experience over and over.
<p>IMO to innovate the whole genre you have to invent a different and more interesting type of interaction between the players. </p>
<p>For example in giving the creative players directors rights. Allow players to create content and stories for others. Of course you have to develope advanced tools for this, in order to not imbalance the game world.</p>lungdisc wrote:MMORPGs have been made by taking all the features found in the single player and co-op RPG games and then adding a lot of players into one server, interacting with one another.
Single player RPG specific features:
- story and quests
- level progression and skills
- items and crafting
- killing mobs
Co-operative RPG specific features:
- grouping with your friend(s) (ofcourse)
- chatting
- pvp (dueling) -> Diablo 2
- finding players to group with -> Diablo 2 when in the lobby
-...Enpeze2011-12-27T10:18:10ZRe: Forums: Product Discussion: Pathfinder Pawns: Bestiary BoxEnpezehttps://paizo.com/products/btpy8tj5/discuss&page=2?Pathfinder-Pawns-Bestiary-Box#1002011-12-20T11:56:28Z2011-12-20T11:56:28Z<p>While the idea of a bestiary box is not that bad I for my part only use the paper flats from OneMonk. </p>
<p>http://onemonk.com/</p>
<p>These minis are perfect for D&D/rpg combat. IMO he has the most experience in the industry in producing them. They are beautiful, simple and easy recognizeable from a distance of 50-100cm. I agree with Gorbacz that the figures as shown in the paizo pics are too complicated.</p>While the idea of a bestiary box is not that bad I for my part only use the paper flats from OneMonk.
http://onemonk.com/
These minis are perfect for D&D/rpg combat. IMO he has the most experience in the industry in producing them. They are beautiful, simple and easy recognizeable from a distance of 50-100cm. I agree with Gorbacz that the figures as shown in the paizo pics are too complicated.Enpeze2011-12-20T11:56:28ZRe: Forums: Beginner Box: More Beginner Box style products?Enpezehttps://paizo.com/threads/rzs2n9eb&page=2?More-Beginner-Box-style-products#762011-12-18T13:58:09Z2011-12-18T13:58:09Z<p>I am one of those voting for a Basic Box 2 with level 6-10. The "full" game is too tedious for my group. We play mostly easy Savage Worlds and dont want to learn a complex new game system like PF for our occasional trip to D&D country. So the BB is ideal for us.</p>
<p>While I am understanding that paizo fears for cannibalization of its main line, maybe there is a middle ground to satisfy the old customers and the new basic fans? (which numbers seem to grow more and more)</p>
<p>1. why not making APs double stattet or at least playable with the BB box? you could distinguish the basic and advanced parts of a monster stat with different colours.</p>
<p>2. give out a new line of "basic APs". Or at least some basic modules like 0one game does.</p>
<p>3. If you dont come up with own BB products you could support and encourage a third party subindustry with basic modules.</p>
<p>All in all I think that not the complex "full game" is paizos future in the next 5-10y, but BB products. The company had a good idea and insight in producing the box. The basic approach which is finally worth its name (unlike the other similar products in the last years) distinguishes paizo from the competition and has the potential to bring a much needed image change to D&D.</p>I am one of those voting for a Basic Box 2 with level 6-10. The "full" game is too tedious for my group. We play mostly easy Savage Worlds and dont want to learn a complex new game system like PF for our occasional trip to D&D country. So the BB is ideal for us.
While I am understanding that paizo fears for cannibalization of its main line, maybe there is a middle ground to satisfy the old customers and the new basic fans? (which numbers seem to grow more and more)
1. why not making APs...Enpeze2011-12-18T13:58:09ZForums: Technology: Which graphics program uses Paizo for dungeon maps?Enpezehttps://paizo.com/threads/rzs2nav7?Which-graphics-program-uses-Paizo-for-dungeon#12011-12-19T05:27:59Z2011-12-18T13:38:14Z<p>Does anyone know which graphics program paizo uses for its official dungeon maps? D&Djinni? Thanks for your help.</p>Does anyone know which graphics program paizo uses for its official dungeon maps? D&Djinni? Thanks for your help.Enpeze2011-12-18T13:38:14Z