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Enosencio Soucy's page

1 post. Alias of Set.


Full Name

Enosencio Soucy

Race

Halfling

Classes/Levels

Rogue 5

Gender

M

Size

S

Age

18

Special Abilities

sneak attack, minor magic (message 3/day)

Alignment

LN

Deity

Abadar

Location

eastern Andora

Languages

Common (Taldan), Halfling, Varisian

Occupation

agent provocateur

Strength 8
Dexterity 16
Constitution 10
Intelligence 13
Wisdom 12
Charisma 16

About Enosencio Soucy

EAGLE KNIGHT RIVAL: Enosencio Soucy
XP 1200
Halfling Rogue 5
LN Medium humanoid (halfling)
Init +7; Senses Perception +11
DEFENSE
AC 18, touch 14, flat-footed 15 (+1 size, +3 Dex, +4 mithril chain shirt)
hp 27 (5d8+5)
Fort +2, Ref +8, Will +3; +2 vs. fear
OFFENSE
Speed 20 ft.
Melee mw rapier +8 (1d4-1), dagger +7 (1d3-1 + Fort DC 13 or unconscious 1 min / DC 13 unconscious 2d4 hours)
Ranged thrown dagger +7 (1d3-1)
Special Attacks +3d6 sneak attack
STATISTICS
Str 8, Dex 16, Con 10, Int 13, Wis 12, Cha 16,
Base Atk +3; CMB +1; CMD 14
Feats Weapon Finesse (B), Quick-Draw, Blind-Fight, Improved Initiative
Skills Acrobatics 1 (+6), Appraise 0 (+1), Bluff 5 (+13), Climb 2 (+7), Diplomacy 5 (+11), Disable Device 2 (+6), Disguise 1 (+5), Escape Artist 3 (+9), Intimidate 0 (+3), Knowledge (dungeoneering) 0 (-), Knowledge (local) 5 (+9), Linguistics 1 (+5, Varisian), Perception 5 (+11), Perform (oratory) 1 (+7), Sense Motive 5 (+9), Sleight of Hand 4 (+10), Stealth 3 (+13), Swim 1 (+4), Use Magic Device 1 (+7)
Languages Common (Taldan), Halfling, Varisian
SQ trapfinding, trap sense +1, evasion, uncanny dodge, finesse rogue, minor magic (message 3/day, CL 5)
Combat Gear mithral chain shirt, mw rapier, dagger, dagger w/ drow poison, tanglefoot bag, caltrops; Other gear scent cloak, oil of taggit (3), drow poison (3), silver-tongued, golden eagle-shaped unctuous charm (+2 bonus to bluff checks and to saves against spells that would reveal lies)
(2400 gp)

Enosencio ‘Eno’ Soucy is a charming young halfling, whom the Eagle Knights remember rescuing from a life of slavery in Cheliax. None as yet suspect his true allegiance, to his home country of Taldor, or that he was planted into his placement so that he could be ‘rescued’ and infiltrate the Eagle Knights support network. He could care for Cheliax or its slaving tendencies, being a Taldan loyalist who believes that the lawless and anarchist ways are a threat not just to the nation of Taldor, but to the foundations of civilization itself. There have always been rulers, trained and raised and bred to lead and inspire, cultivated like fine wine, suited for their roles from birth, and for the Andoran madmen to suggest that lowborn rabble can unseat them and rule as wisely and well is an outrage to Eno’s sensibilities.

He works along the border between Cheliax and Andora, assisting the Eagle Knights in smuggling slaves to freedom, looking for opportunities to allow things to go tragically awry with their plans, damaging their reputation and their morale. If a tale spreads that an Andoran privateer sank an entire cargo ship loaded with slaves, to prevent them from being sold into a worse fate, he’ll be responsible for that story getting out and spreading, even if there will never be any visible connection between himself and the rumor-mongering. If an Eagle Knight of note falls in a failed slave-raid, struck down by a lucky blow from a Chelish mercenary, none of the escapees will note the tiny envenomed blade that struck him low and left him at the Chel’s mercy.

While he has made exceptions, Eno works very carefully to avoid being present on missions that he has sabotaged in this manner, so as to avoid making a connection between these ‘unfortunate incidents’ and his presence. Only when he is near discovery, or he deems a particular individual to be an unforgivable egalitarian buffoon, will he risk direct action in this manner, preferring to arrange for equipment failures and similar mishaps from afar, leaving contact poison on the shaft of an arrow, or sawing halfway through a saddle-strap, or spoiling the contents of a tanglefoot bag. As a result of his extreme caution, he is always looking for unsuspecting patsies to bumble a mission or otherwise work to undermine Andoren principles, and those who share his nationalist agenda (or one that he is pretending to hold, such as Chelish sympathies) may earn his favor.

Boons Eno can reward allies by putting them in contact with Eagle Knights, Chelish authorities or Taldan partisans, depending on whom they believe him to be, and can get his hands on an interesting array of poisons, which he can pass along to allies, regardless of their legality.

He can also provide access to charms similar to his own.

Quote:

UNCTUOUS CHARM

Aura faint abjuration; CL 1st
Slot neck; Price 250 gp; Weight ½ lb
DESCRIPTION
This copper-cored amulet is plated first in multiple coatings of silver, and then multiple layers of gold, and is often crafted into the form of the local culture, such as a majestic eagle, or an Asmodean pentacle. While worn, the bearer has a +2 competence bonus to Bluff checks, and a +2 resistance bonus to saving throws against any spell or effect that would discern or prevent the speaking of lies.
CONSTRUCTION
Requirements Craft Wondrous Item, glibness; Cost 125 gp