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Profile
About Ennoch the BlackAppearance: A pale-skinned human who looks 20 years older than he truly is, Ennoch is frequently robed in tattered grey and black robes stolen from crypts and tombs. He carries a stench of death with him wherever he goes and his voice is gravely and coarse, particularly when spellcasting. Init: +2 Senses: Listen +3, Spot +3 AC: 12 (Dex +2) (+4 mage armor), touch 12, flat-footed 10; Armor Check Penalty: 0 HP: 10 Saves: Fort +3, Ref +2, Will +3 Speed: 30' (6 squares) Melee: -1 Ranged: +2 Space: 5'; Reach: 5' Base Atk: +0; Grp -1 Skills: Concentration +7(4r), Decipher Script +7(4r), Know:Arcana +7(4r), Know:Religion +7(4r), Spellcraft +7(4r), Tumble +4(2r) Feats: Point Blank Shot, Precise Shot, Scribe Scroll(B), Alertness (from familiar) Weapons: Dagger -1 (1d4-1, 19-20/x2) or ranged +2 (1d4-1, 19-20/x2, 10 ft.) Armor: None (mage armor +4 AC when active) Possessions: Robes, 10 daggers, spellbook, spell component pouch, scroll case (contains scrolls of shield and chill touch). Spells Prepared:Save DC = 13 + spell level 0-level: ray of frost x3, disrupt undead 1st-level: mage armor, ray of enfeeblement, cause fear Spellbook: All 0-level spells known except Transmutations and Enchantments. 1st-level: mage armor, ray of enfeeblement, magic missile, grease, cause fear, color spray, burning hands Experience Points: 0 Familiar: Scree, Toad Familiar
HP: 5 (1 HD) Initiative: +1 Speed: 5 ft. (1 square) Armor Class: 16 (+4 size, +1 Dex, +1 Natural), touch 15, flat-footed 15 Base Attack/Grapple: +0/–17 Special Qualities: Amphibious, low-light vision Saves: Fort +2, Ref +3, Will +4 Abilities: Str 1, Dex 12, Con 11, Int 6, Wis 14, Cha 4 Skills: Hide +21, Listen +4, Spot +4 Feats: Alertness Skills: A toad’s coloration gives it a +4 racial bonus on Hide checks. |
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