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Ennoch the Black's page

20 posts. No reviews. Alias of Fatespinner.

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Full Name

Ennoch the Black

Race

Human

Classes/Levels

Necromancer 1

Gender

Male

Size

Medium

Age

30

Alignment

Neutral Evil

Deity

Nerull

Languages

Common, Draconic, Infernal, Abyssal

Occupation

Necromancer (Prohibited Schools: Transmutation & Enchantment)

Strength 8
Dexterity 15
Constitution 16
Intelligence 16
Wisdom 12
Charisma 8

About Ennoch the Black

Appearance: A pale-skinned human who looks 20 years older than he truly is, Ennoch is frequently robed in tattered grey and black robes stolen from crypts and tombs. He carries a stench of death with him wherever he goes and his voice is gravely and coarse, particularly when spellcasting.

Init: +2

Senses: Listen +3, Spot +3

AC: 12 (Dex +2) (+4 mage armor), touch 12, flat-footed 10; Armor Check Penalty: 0

HP: 10

Saves: Fort +3, Ref +2, Will +3

Speed: 30' (6 squares)

Melee: -1

Ranged: +2

Space: 5'; Reach: 5'

Base Atk: +0; Grp -1

Skills: Concentration +7(4r), Decipher Script +7(4r), Know:Arcana +7(4r), Know:Religion +7(4r), Spellcraft +7(4r), Tumble +4(2r)

Feats: Point Blank Shot, Precise Shot, Scribe Scroll(B), Alertness (from familiar)

Weapons: Dagger -1 (1d4-1, 19-20/x2) or ranged +2 (1d4-1, 19-20/x2, 10 ft.)

Armor: None (mage armor +4 AC when active)

Possessions: Robes, 10 daggers, spellbook, spell component pouch, scroll case (contains scrolls of shield and chill touch).

Spells Prepared:Save DC = 13 + spell level

0-level: ray of frost x3, disrupt undead

1st-level: mage armor, ray of enfeeblement, cause fear

Spellbook: All 0-level spells known except Transmutations and Enchantments.

1st-level: mage armor, ray of enfeeblement, magic missile, grease, cause fear, color spray, burning hands

Experience Points: 0

Familiar:

Scree, Toad Familiar
Diminutive Magical Beast

HP: 5 (1 HD)

Initiative: +1

Speed: 5 ft. (1 square)

Armor Class: 16 (+4 size, +1 Dex, +1 Natural), touch 15, flat-footed 15

Base Attack/Grapple: +0/–17

Special Qualities: Amphibious, low-light vision

Saves: Fort +2, Ref +3, Will +4

Abilities: Str 1, Dex 12, Con 11, Int 6, Wis 14, Cha 4

Skills: Hide +21, Listen +4, Spot +4

Feats: Alertness

Skills: A toad’s coloration gives it a +4 racial bonus on Hide checks.



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