Well it depends, What is your character like? If there is nothing in particular, GENERALLY I would say See Invisibility and Lesser Restoration
In a game right now I play Hardy Paladin/ Inquisitor who is wearing intimidating armor and has already encountered creature far above his level with invis. So For him it would Be See Invis and Blistering Invective/ Flames of the Faithful ( Uses a battle axe or a pistol ) To take advantage of my Intimidate skill and debuff while damaging h=whole Groups.
Small issue with that.. Why would there be a line about replacing the claws from Biped or whatever in Slam if it could be put on your feet, Also for the velociraptor the feet claws are Talons not Claws.. As someone who DOES watch kamen rider i would just say take A level of monk or Unarmed fighter and mix it in with the Nat attacks.. get Multiattack and your solid..
Race: Human (Hongul) Sword Saint 5 Invulnerable Rager 3
1:)Zatoshi is a slightly scarred (facially) Hongul man with darker skin, jade green eyes and Mangy White/Black hair. He wears piece-mailed Eastern armor with no sign of fur or padding for colder temperature. He seems to have a stare that pierces your soul and a facial expression of an experienced warrior.
2:) Zatoshi a few years ago was traveling from Shokoro up to the Crown of the World and on the way back down he was assaulted by Bandits. He slayed them and took their bits to craft his new armor But it left him horribly wounded. His blood attracted animals.. large predators and he was not able to fight them off.. awaiting death he stood his ground only to see fletching to sprout from their backs and them fall. An Elf introduced herself as Shalelu. Since then he has always been one to help here and vice-versa, less as a debt and more as mutual persons that enjoy each others company.
1:) Zatoshi plans on traveling back to Shokoro to settle a long held dispute, regain his families merchant business and start a school devoted to his style of swordsmanship.. as well as find a partner in life so that his mother would be glad to know her line goes on.
1:) Zatoshi's Former Master was a half-orc who took him in knowing his rage could be thrown towards the wrong goal. He honed his skills but most importantly gave him a new, strong father figure to guide his anger towards a better cause. After a disagreement with a corrupt Damiyo the school was attacked as an example of the damiyo's influence and torched. His master stayed to protect the students and died in the school.. standing.. Shishio is his masters blade. Zatoshi plans to return to Shokoro and uphold his master's honor.
The most important people in his life are his father for his sacrifice, his mother for keeping strong during the tough times and his master for showing him a different way as well as giving him his life.
EditingOMG forum ate my post
Hrm, So you are wanting effectively 3 people? I wanted to make sure.. Because While I dont have an arcane person I had a character from a Jade Regent game that fell threw at level.. 5 and I would really like to play him.. He would mesh well with the Female Barbarian but for different reasons and is effectively another martial... A samurai.
Was this campaign of an.. anime-sort.. if so I believe its quite good.
Whatever the damage the regular Alchemical Item does.. Not all do.. The ones that do like Alchemist Fire has a type or amount.
I saw one hit from him would do so if I didn't have Diehard or a good enough AC Yeah, But this is first level, for MOST people thats the case. And I wouldnt know because I see he added NPC's while also having like.. 7 people. There was also no indication... And He wanted a number before starting. Either way Derrik would be as I advertise.
In all seriousness if you take your literal definition of what you do not allow, your games would only consist of Fighter, Monk, and Rogue ( No Archetypes) Because too many of the Other classes DO do what you dislike right out of the box. I'll even go down the list. This is assuming No real thought and on the premise of what the class does. Wizard.. Casts Arcane Spells, which can be anything from protection, Battlefield control, Shutdown spells, Utility or Blasting. They even have a spell.. that makes them a fighter. Cleric, much of the Same except they can wear armor as well and heal. Ranger has 2 less skill points than a Rogue but can cast Divine Spells, ignore Feat Req's and Still Disarm Traps While having Full Bab.. oh and they can get a companion. Druid has already been discusssed, Just Add turn into a creature and own face along with various spells. Bard Is a buffer, Caster and Skill Monkey all in one, makes the rogues life hard. The list goes on.. Simply put there will be overlap in certain Roles especially if the class can inherently do more. Summoner is not the first class to do this.. They Got Wizard past editing, I'm sure they knew what a summoner was before they let it fly.
Got it... So before we beat the snot out of each other I have to send that particular template in correct? Or is that when the Final thing starts? I also would ask Elmer to start the Thread if this is the case, as I assume he is more experienced at this point. And Yes, i do not expect to Lie, that is unnecessary.
Did you take like.. every Vow.. because Vow of poverty is a terrible thing
Small Nitpick, But they Ruled Improved Natural Attack does not work with Unarmed Strikes..
Myrmridarch/ Genadier or Magus/ Grenadier.. Buff bow.. Add Alchemical item and Bomb.. or Alchemical Item and Spellstrike ... Fire arrow... A big explosion of Dice happens.. Go into Arcane Archer for extra fun, My one build was Grenadier 6/Magus 4(Yay spell recall)/ Arcane Archer till done... Somewhere in there picked up Arcane accuracy and Arcane Strike pretty fun, for Full attacks or Standard actions