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Endoralis's page

Pathfinder Society Member. 480 posts (9,514 including aliases). No reviews. No lists. No wishlists. 15 Pathfinder Society characters. 28 aliases.


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Silver Crusade

Actually thats wrong as you can detect casting with SLA's

Silver Crusade

Well Hrmm.. It actually possible if you can gain a way of getting something along the lines of True Strike.. perhaps Monk Multi-class. It's something I've thought of in my combinations.

Silver Crusade

How am I a troll when I am in this game..
that makes it my business.. you rolled a bunch of dice the picked the last 6. Dont get upset.

Silver Crusade

Those rolls effect your rolls

So it would be

11, 10, 11, 11, 8, 13

Silver Crusade

Fight-er. Rogue. I can tell you an easy EASY way to completely bone them? Disintegrate. They have no con and btw Vampire cant benefit from barbarian rage.

Fighters have Armor Training...

Silver Crusade

No they lose charisma to all saves... for the Celestial Language... And then they get other stuff because they assume Later on it makes up for it. BTW dont get fooled the Mount already gets SR and DR Normally. Im saying that this is an example of what I mean. So if it seems restrictive, especially nowadays with the FAQ's its probably restrictive.. and If its good its probably gunna get nerf.. absolutely if it is something martial.

Silver Crusade

Boom

Notice what and when it trades out.. and what it expects to get in return. Note this was before Divine Protection was a thing.

Silver Crusade

I acknowledged that. Im saying they do things based on this all time.. have you seen the Empyreal knight Archetype for Paladins? Same thing. I didnt say I agreed with it Im saying thats likely why it doesnt work.

Im not upset.

Silver Crusade

You arent paying attention, I just said why its an issue. That was UP to 12th level you just more than doubled the effect with feats. Thus if you end early.. oh well.

Silver Crusade

They are and note they do quite alot and depend on nothing else to do thier job. Would you nerf Bane? It does +2 to thit and Damage and +2d6 extra. The Elemental Damage applies to every attack and can UPGRADE into another one that works on crits.. Even creatures immune to crits the effect goes off. +1 enhancement applies to every hit and damage, multiplies on a crit and makes your weapon eventually BYPASS DR. Courageous had to be BOUGHT UP by those Enhancement bonuses to eventually be useful. Just because something is better for a class or fighting style doesnt make it more powerful than ANOTHER ability. It doesnt mean it needs to get nerfed either.

Silver Crusade

It is a separate source because you arent getting it from leveling up in Skald.. it is from your feats.. Just like if you took different classes the feat hinges on you having the class Rage power, thats it. and no its not 3-4 choices its EVERY OTHER LEVEL. So lets say you Skald at 3rd and got to 12th.. thats 5 rage powers you can have and since it wouldnt count as separate it wouldnt be limited.. Suddenly the party would have 9 rage powers.

Silver Crusade

Which makes it a separate source outside your levels. I would LOVE for it to work that you can add more rage powers to your allies, but the way its worded Im thinking they basically nipped that in the bud to make it where those 6 choices are important.

Silver Crusade

Also Note Extra Rage power won't help you moneys at all when it comes to your raging song.

Silver Crusade

1 person marked this as a favorite.
Maezer wrote:
Cavall wrote:

I'll still add it as a total bonus. The difference is minimal and a +1 or 2 bonus for something that happens occasionally in exchange for a +1 bonus all the time is more than fair.

Its not in exchange for anything. It stacked with everything which is one of the reasons it was quite good. You can still take your enhancement bonus to +5 and could add this property on top.

And lets not pretend like keeping good hope, heroism, or a karyukai tea set, up for the vast majority of combats is all that difficult. I think the property would have been quite good if didn't scale (just increased morale bonus by 1) and was priced as a +2 bonus, with scaling its probably more in line with a +3 bonus.

That said, after this FAQ courageous will be yet another magic enhancement effect that isn't worth the paper it printed on which I find to be a disappointment. It probably isn't worth 1,000 much less the minimum of 6,000gp that a +1 equivalent bonus costs. But it does put it right next the value of the majority of weapon enhancements that no one ever selects if given a choice.

Bane , Inspired, Fortuitous, Vicious and many others would like to speak with you. It was a stupid nerf that only effected martials.. thats why it went through. Just like Crane Style. People whined and thus it wa passed. It is another thing I would be glad to know most sensible GM's will ignore.

Silver Crusade

It would have to be a pretty powerful set of Fighter's likely with the best fighting styles (Archery, Two handed Etc) And They would need alot of loot or feats invested in somehow getting things like Magic attacks, Good Saves and SU abilities. Let alone not being just Human.. likely Things like Aasimar to eventually get Flight.

Silver Crusade

Thus the D-Team. What you describe isnt the D-Team BECAUSE it would have a more versatile group.. with Bardic casters... The D-Team gets the job done is the point, just at what level is the issue.

Your group is the B-Team.. other groups are the C-Team.

Silver Crusade

Right... but that team isnt the D-Team is the issue.. they can actually solve alot of problems...The situation is actually quite different for an ACTUAL D-Team though past level 7is~h

Silver Crusade

I dunno I'll settle for this

Silver Crusade

TO be fair none of those teams are the D-Team the D team needs to have a class that can do little else but fight and likely one class thats a 6th level caster. All three of the teams listed including mine are the B-Team. If you notice from the difference, the D-Team was 2 Half Casters, a Bard Caster and a straight Martial. That is significant different from mine or even Jeebel's group.. which features a Tier 1-2 Bard Caster, Ranged martial, and two more casters one divine one arcane all based around buffing/fighting.

Silver Crusade

I am currently in such a game it is

My Character A Freebooter Ranger/Sensei Kata Master
A Samurai
A Magus
A WarDrummer Skald
A Empiricist Investigator
A First Worlder Summoner
A Hunter
A Sacred Shield Paladin

We are level 4 now..

We have gone against a plethora of things that would kill Even the A team.. And No The GM hasnt gone easy on us.

We've Fought 2 Stone Ropers and a Roper at level 3 as well as an Apex Predator Elder Minotaur, 2 Serpentfolk Fighters.. With Agile Whips! And other such things that would kill a player dead.

We basically have to use oils, scrolls and wands along with massive teamwork to live.

Silver Crusade

So you are saying Judgement.. a SU ability somehow gives no magical healing.. magically.. do you realize how hypocritical that sounds? I've heard of using circular logic but that is another level of such. Is Judgement magical? Yes/No? Is it healing you? Yes/No? Then it works. Otherwise by you definition Judgement of healing can't be stopped by AMF and the various other Fast healing spells extraordinarily change your body system.

Silver Crusade

Inquistor Fast healing IS magical.. it acts like the EX counterpart but is not so itself

Specific > General.

Just because something is good does not mean it is not intended. That is being disingenuous. Power Attack is specifically meant to be better with Two handed weapons which tend to do the most damage/have good options. does that mean because TWF or using a one handed weapon is less good mean that it suddenly shouldnt work?

Silver Crusade

You can kill your AC and get Fast Healing at level 1... I dont see tons of people dipping Verminous Hunter.. Why would you make something a character has to invest 3 feats and a high CON in to unavailable when people can instead flat out get rid of the threat/prevent the damage in multiple ways. All it really does is free up some coin and make you NOT the 'healer's b$#&$. Assuming you have time.

Silver Crusade

Save for things like... Inquisitor Fast healing.. which is SU and thus magical. Otherwise Stabbity is correct.

Silver Crusade

There are quite a few that never touch that school and will wreck you.. There are OTHERS that arent even spells that do exactly the same or worse and thus the bonus never applies.

Silver Crusade

Hrmm Im slightly confused here.. you say dont make your character... but then tell us to make our character.

Silver Crusade

1d6 ⇒ 5
1d3 ⇒ 1
1d6 ⇒ 2
1d3 ⇒ 1
1d6 ⇒ 4
1d3 ⇒ 2
1d6 ⇒ 1
1d3 ⇒ 3

Silver Crusade

4d10 ⇒ (4, 3, 8, 4) = 19
4d10 ⇒ (3, 9, 10, 9) = 31
4d10 ⇒ (8, 10, 5, 1) = 24
4d10 ⇒ (9, 8, 10, 8) = 35
4d10 ⇒ (3, 2, 5, 7) = 17
4d10 ⇒ (8, 1, 9, 7) = 25
4d10 ⇒ (1, 5, 4, 7) = 17
4d10 ⇒ (7, 7, 8, 8) = 30

Silver Crusade

Alright, I'm going to make this easy. There are archetypes that change out say, Channel Energy dice and whatnot. Are you saying then that Channel Energy is a separate ability every other level? How about Sneak Attack?

Thats kinda what Gauss was getting at. it's fairly simple.

Silver Crusade

No he is right, Burn hurts. No matter what every point of burn is your character level x that amount in non-lethal damage and you cant heal it until the next day. The Con Cap is just the AMOUNT of Burn you can take throughout the entire day. Pro tip, get things like Toughness, Favored Class Bonus and Finding Heleen Trait to mitigate this somewhat.

Silver Crusade

As long as we get some kind of equality/viability against the overwhelming ability and options of the strongest Kineticist (hydro) for other elements, I'll be fine.

Silver Crusade

The blast is a weapon when it is used.. as a weapon, Thus whip and Blade. It just so happens to do blast damage. That is where you are wrong. It was not meant for Monks its was meant for big weapons the issue is the best users are MONSTERS and CASTERS. It was never meant for Monks.. at all. As there is NO Way for a Monk to even get the last feat.

------------

Your analysis of Damage to AOE is flawed as well. Energy Attacks hit touch there is no reflex and likely hit. Physical Attacks hit Full Ac there is again no reflex and can otherwise miss. Energy goes against Resistance and SR. Physical goes against DR. Even with physical getting full con and a +1 every interation the difference in damage between it and Energy is only around 8~ish at the level other casters are lobbing fireballs all the time. Meaning those with Energy choices will be significantly better while Earth and Aether will be screwed. Doing 1/4 or 1/2 damage that is ALSO weakened by DR is brutal.

Silver Crusade

,.... What are you talking about.. Vital strike multiplies weapon dice. Kinetic blast is nothing But weapon dice. I'm actually quite upset as this was a class that made such a feat actually WORTH it without having to be some Super powerful caster or Giant monster... Or Jabberwock. Even with all the craziness that was applied to the blast it still didnt compare to Archers or Standard full attacks. But it made your cannon an Actual cannon.. Just a shot range one.

Silver Crusade

Yes you need the feat, it is whining about a feat tax and the feat tax s just as powerful/a tax as Leadership or Power attack. You dont get bonuses just for free.

Silver Crusade

I dunno if I agree with Vital Strike not working with Melee kineticist. The feat over all this time is basically useless (Or requires somewhere around SIX feat to not be) to most Martial characters and the ones who CAN do it rely on Magic (Druids Im looking at you), while this ONE class makes it worth it and doesnt have to jump through hoops to do so. What is the issue with that? Oh it allows the Melee to be stronger? Well then you can stay ranged blasting as far as an archer or heck just use a Conductive Bow.

Silver Crusade

That Drawback.. isnt even really a Drawback. But whatever, I'm not picking one but I'll play up Greed alot. Just need to decide on a pic.

Silver Crusade

^ Its funny because Thats exactly what Im doing..

Silver Crusade

^Implying rogue is necessary

Silver Crusade

Duboris wrote:

Gentlemen! All too good of submissions, but there's something I may want to point out to those who've yet to fully submit something. Half submissions are iffy, and I say that with extreme warning.

At the moment I see only two completed characters, who might still be editing.

Damon Van Brandt - Ranger 5 (Infiltrator/Divine Tracker)
Dimitri Voldona - Monk 5 (Hungry Ghost/Qinggong)

The important part is to have the profile completed with a picture chosen. If I have to dive into your Aliases, there's a problem.

@Johnnycat I am all in favor of that idea.

I assume you mean with backstory too because I saw people with thier crunch fully.

Silver Crusade

4d6 drops the lowest in English means you roll 4d6 and drop the lowest number.
THEN he wanted you to drop the lowest stat out of 7 rolls...

Oh which if a stat possessed a 1 you rerolled that 1 and rerolled the whole thing if it was below 7

Silver Crusade

Sin. GREEEEED

Silver Crusade

HPs 4d8 ⇒ (5, 6, 3, 4) = 18

Avg nice.

Silver Crusade

Ahh I noticed.. Btw I decided Something like Rafael from Soul Calibur.

So Inspired Blade/Investigator

Silver Crusade

T-T not sure really I'll come with something sure enoough

Silver Crusade

LETS DO THIS.. Tho no summoner makes me sad.. cannot do the Wolf Shaman/Summoner Wolf Wolf character.

4d6 ⇒ (4, 1, 6, 6) = 17
4d6 ⇒ (6, 5, 3, 4) = 18
4d6 ⇒ (6, 2, 4, 2) = 14
4d6 ⇒ (1, 2, 1, 2) = 6
4d6 ⇒ (4, 4, 3, 6) = 17
4d6 ⇒ (6, 6, 5, 4) = 21
4d6 ⇒ (4, 2, 4, 6) = 16

1st (1) Reroll: 1d6 ⇒ 2
4th Stat Reroll: 4d6 ⇒ (6, 2, 3, 6) = 17

16, 15, 12, 15, 14, 17, 14

Soo

17, 16, 15, 15, 14, 14

Silver Crusade

DM Tuyena wrote:
Nerisiel wrote:
For Submission: Nerisiel, the Rogue.
Unless my math is off from just waking up I only see 17 points spent out of 20 on your sheet Nerisiel.

You are its actually 22 pb

Silver Crusade

Sugua is CN if that wasnt stated. And Male.

Silver Crusade

Thats not the point, there is a difference between top tier and character who is oddly similar to Iconic character. Also Im not holding my breath on Unchained. I also wish to remind you that Kingmaker has the most deaths... generally from random encounters. SOME AP's don't need stronger characters, but SOME do. Try a Mummy's mask run with no Cleric or healer or lots of people with low will saves.

Silver Crusade

Nerisiel wrote:
For Submission: Nerisiel, the Rogue.

Not sure if joking..

Silver Crusade

You will have to dip regardless Druid only gets one Sneak Attack Dice

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