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Sheriff Belor Hemolock

Enchanter Tim's page

Goblin Squad Member. Pathfinder Society Member. 181 posts (5,429 including aliases). No reviews. No lists. No wishlists. 6 Pathfinder Society characters. 21 aliases.


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wraithstrike wrote:
Enchanter Tim wrote:

It solves the hand problem if you don't assume manipulating the material component and doing the somatic gesture has to be at exactly the same time. You caster can begin the casting, then reach into the pouch and pull out the spider silk/butter/whatever, and then complete the casting. All possible in a couple seconds.

Now that doesn't answer the 'Do you need to have the material component in your hand?'.

Agreed, but I think it is reasonable to say at some point during the casting the item makes its way into your hand.

Yes, but I'm saying you don't need to be doing somatic gestures at that exact moment. So you wiggle your fingers, pull out the component, it gets sucked away by magical energies, and the spell is cast. Or you start the casting, pull out the component, it gets dissolved by magical energies, and you finish it by making a hand motion.


It solves the hand problem if you don't assume manipulating the material component and doing the somatic gesture has to be at exactly the same time. You caster can begin the casting, then reach into the pouch and pull out the spider silk/butter/whatever, and then complete the casting. All possible in a couple seconds.

Now that doesn't answer the 'Do you need to have the material component in your hand?'.


Interesting, because my Sczarni character is the one I have the hardest time believing he would fit well into his new Faction. Mostly it's because while he was interested in money, it was more the family and mob power that he was most interested in. Heck, if the Shadow Lodge was still around, he would move there in a heartbeat. The Exchange just seems too focused solely on cash for him.

I'm playing the transition scenario right now with my Andoran, so we'll see how this turns out. It'll be interesting because his first interaction of the scenario was saluting the Major as a higher ranking officer. If that military structure is lost in moving to Liberty's Edge, he might feel left behind.

I agree that we need a better sense of these new factions for our old characters to fit in well. The old nation-backed factions could feed on the history and culture of the specific nation to flesh them out. Honestly, I felt the non-nation ones (Grand Lodge, Silver Crusade) were the most flat. Now all of them feel that way.


dotting


I voted to have everyone in our Kingmaker game play Druids. I was shot down.


Dotting for interest. Either a Dwarven Magus (Soul Forger might be cool, but so might Black Blade+Relic of Dwarven Smithy) or a Foehammer.


Over the weekend, I tried to order some PDFs, but I got a message that my card had been declined. I tried multiple cards, but I got the same message. I've also checked my bank, and the original card I tried shows 2 holds on it from Paizo.

Any ideas on a fix?


I also got one from captainGreg903.


Ok, I always said if I had some time, I would give back and GM a PFS scenario. So now I find myself with some time and it's time to make good on that.

Since this is my first scenario to run, I'd like to do The Confirmation. I'll be reaching out to the top 5 on the list to see if they'd like to join.


What's everyone playing? I have an Archeologist Bard and a Aldori Swordlord both level 1.


Huh, I totally missed this. Apologies.


I've labeled mine. I'm open for anything I can play. I've only got a couple of level 1s available for play right now, unfortunately. Otherwise, I'd love to do something like City of Strangers of Devil we know for a mid or higher tier.

I'm also considering jumping into the GM pool with something basic like Confirmation or First Steps.


My Inquisitor of Erastil refers to himself as a 'Hunter'.
My Inquisitor of Torag calls himself a 'Hammer'.
I can see both organizations taking those names on.

My conceited Oracle simply calls himself a 'Badass'.


I'm game for the Veteran's Vault. I have a Inquisitor 3 or a Archaeologist Bard 1.


This was something I missed on my first pass of the PFS rules too. It's not that each PFS character can't replay a scenario. It's that (with the exception of replayable level 1 scenarios only), none of your characters can have credit for the same scenario. You as a player can only play each scenario for credit once.

So for your PFS character #1, if you play Silent Tide scenario, then that scenario is unavailable for play for any of your future PFS characters. So, it's a bit of a disincentive to have tons and tons of PFS characters, since you'll just be limited the pool of scenarios each one can play.


Lucendar, please let me know if you have any questions about Jalal. I haven't had the time to polish the crunch, but I certainly would if he's chosen.

Jalal is a warrior-type, spurred on by his failure to save his uncle and his own cowardice as a child. He's learning to use his ancestral connections to help him in battle. As a Lorekeeper, he'll be gaining mostly defensive or unique utility spells like Haste or Fly from the wizard list.


Putting forth Jalal Hammada, an Elven Lorekeeper Oracle of the Ancestors.

Crunch isn't quite finalized, but mostly there.


Love the idea of this game, but I think I'm overloaded as it is. I'll let others enjoy this.


Dotting for interest. I have an Inquisitor of Pharasma floating around from a previous submission to a Carrion Crown game that I think would have a suitable edge for this.


I've played Night March with one of my characters already, so I'm happy to let others have the chance.


Dotting. Signed up on the sheet. I have a few level 1s and one now level 3.


Understood. Mostly I liked the idea of reusing an alias.

I'm still interested even if there's no Cavalier or their archetypes. Not sure what I'd play though. Beastmaster doesn't have the right tone to me.


VoV:

Dario would tell you he doesn't revere any god above any other and respects them all. Especially with how much research he's done, he's seen good and bad of many religions. However, he holds up Aroden as a model in his mind of the enlightened and cultured society that he hopes will eventually prevail.


Gotta throw in for a VoV game!

Professor Dario Westone is a slim Half-Elf with short hair, standing about 5’8” and 135 pounds. He usually dresses in brown breeches and a leather jacket though he tends to favor blues as well. He moves with a natural grace and his smile is easily disarming. As an academic, Dario usually isn't seen with weaponry, but on excavations and explorations he is known to regularly carry a sword and several daggers about him.

The Professor is a religious researcher and former associate Professor originally from the University of Egorian. He has since taken to wandering the land, cataloging the world's religions, both major and minor. He's come to Solku not only to observe the practices at Sarenrae's Lambent Cathedral, but also to track down some ancient and esoteric religious texts in the Archive of Eminent Tomes.

Dario's next several days will be split between observing and discussing religious practices with Sarenrae's priests and digging through the Archive for texts. He will be known to several members of both groups, though his research may go largely unnoticed by the higher ups.

Dario is an Half-Elf Archeologist Bard with a level in either Urban or Freebooter/Trapper Ranger to give him access to martial weapons and the Disable Device class skill. He'll be using Dervish Dance with a scimitar for combats. He's going to be your skill monkey, knowledge buff, secondary arcane caster, skirmisher, and possible face (he's got the skill points, but not the full blown Charisma). All in all, a jack-of-all-trades.


I think this could be fun. Vesna is an Oracle, but her remaining levels will be in Sorceror. Likely, Elemental/Boreal crossblooded. It doesn't get any more Winter Mage.

GM, there is one thing I would like permission to change though for some cool flavor, I think. Instead of her tongues curse making her speak Celestial, would you allow it to make her speak Skald only? Part of her Northern heritage taking over.

Vesna (Anastasia) Kania:

Vesna Kania
Human (Jadwiga) Oracle 1
CG Medium humanoid (human)
Init +2; Senses Perception +0
--------------------
Defense
--------------------
AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex)
hp 12 (1d8+4)
Fort +2, Ref +2, Will +2
Resist oracle's curses (tongues [celestial]), cold 2
--------------------
Offense
--------------------
Speed 20 ft.
Melee dagger +0 (1d4/19-20/×2) and
. . spear +0 (1d8/×3)
Special Attacks revelations (freezing spells [1 rd])
Oracle Spells Known (CL 1st; concentration +5):
1st (4/day)—protection from evil, bless, cure light wounds
0 (at will)—detect magic, create water, read magic, light
--------------------
Statistics
--------------------
Str 11, Dex 14, Con 12, Int 12, Wis 10, Cha 18
Base Atk +0; CMB +0; CMD 12
Feats Elemental Focus, Toughness
Traits magical knack, northern ancestry
Skills Diplomacy +8, Knowledge (arcana) +2, Knowledge (nature) +5, Sense Motive +4, Spellcraft +5, Survival +4
Languages Celestial, Common, Skald
SQ mysteries (winter)
Other Gear Studded leather armor, Dagger, Spear, Backpack (empty), Bedroll, Belt pouch (empty), Blanket, winter, Cold weather outfit, Flint and steel, Scroll case (empty), Torch (3), Waterproof bag (empty), Waterskin, 60 GP, 8 SP, 7 CP
--------------------
Special Abilities
--------------------
Cold weather outfit +5 Fort save vs. cold weather.
Elemental Focus (Cold) +1 DC to spells that deal damage of the chosen energy.
Energy Resistance, Cold (2) You have the specified Energy Resistance against Cold attacks.
Freezing Spells (1 rd) (Su) Creatures who fail to save against your cold spells are slowed.
Magical Knack (Sorceror) +2 CL for a specific class, to a max of your HD.
Tongues (Celestial) You can only understand and speak one language in combat.

Background:

Vesna’s early years were life on the road. She didn’t remember much of the early days except that whenever they moved, they moved South. South, her father told her, was safer. Her father, Nikolai Kania, was a sorceror, one who could manipulate water. Some people feared them, but mostly Nikolai tried to help people when he could, bringing water to crops and clean water for drinking. Sometimes they would stay in a town for months, her father trying to figure out a new spell, but then it time to move again. Vesna knew not to complain when they had to go, besides she would just make new friends. Friends were easy for Vesna. She owned rooms when she walked into them and it wasn’t a week in a new town where she didn’t have a following of others. Girls usually, but as she grew older the boys came too. With her pale blonde hair and powder white skin, she was cute at first, then grew to become stunningly beautiful. The only flaw in her skin was several lines of scars the left side of her neck, chin, and cheek. But those only made her exotic and fueled endless speculation.

Vesna knew exactly where those scars came from, though she never told others. Her father had never hidden her past from her. The scars were the last gift from her mother, a Jadwiga of Irrisen. Nikolai had fallen in love with Klaudia years before when living on the northern edge of Varisia. Klaudia would come and go, spending weeks in Nikolai’s arms before departing back to Irrisen. One day she came back swollen with child. She stayed then, trying to live a normal life with Nikolai. The baby was born and they named her...Anastasia. That was Vesna’s original name. She was beautiful even as a baby. Motherhood and a normal life wore on Klaudia, though. She could feel the pull of her grandmother back to Irrisen. Klaudia had always been cold, but caring for Anastasia made her bitter too. One night, Nikolai woke to find her clutching little Anastasia by the neck, claws digging into the baby’s flesh. She would end the baby and then be free to leave. Nikolai ripped the baby from her grasp, causing the claws to rake the girl’s neck and cheek. He threw Klaudia back with a spell and the Jadwiga fled in rage. Nikolai knew then it wasn’t safe for them to stay in the North. He fled to the south with his baby girl, and renamed her Vesna to spite her Winter Witch mother. Vesna means Spring.

When Vesna was 13, they had crossed into Taldor. Here, her father said, they would stop and build a life. Vesna wasn’t certain it was so much about safety as it was about Nikolai finding love again. Elizabeth was special though. She had visions. She saw things in their future and helped Nikolai ease his fears. Her stepmother was the steadying force they had never had for years. She also taught Vesna how to see and trust the good in people with a warm and loving heart. Before Elizabeth, Nikolai had watched his daughter become harder and colder. She had realized she could use her beauty and charm to get her way. People saw her only as an object of worship, and she began to treat them like it. Elizabeth showed her that goodness was worth respect, and weakness was to be protected by the powerful.

One day, Elizabeth woke up screaming. When they calmed her down, Vesna heard the words that made her heart stop. ”Your mother wants you back.” Nikolai wanted to move again, but Elizabeth assured him that would not stop it. Worse, if he or she interfered, they would all die. Vesna had to go alone. She was 18 now, and that age meant something to the Witches. But where? All the way back to Irrisen? And how was she to fight against the Witches’ power? That’s when it happened. Elizabeth touched Vesna’s arm and divine power raced through the girl. She woke with a distinct dream of butterflies. Heldren Butterflies. Moreover, she woke with a lock of auburn now in her blonde hair. If anything it only made her more striking. But Elizabeth’s words rung true. ”Now you’re my daughter too. Your mother’s blood is strong. You’re a child of the North. But you’re also your father’s daughter. Your blood sings with magic. You know the spells; you can tame it. Now you have my blessing as well. You can do this. Heldren will need you. You’ll find your future there.”


I'm Torean in the other game, Beckett. As much as I'd love to play in both (3 if you count Frozen Fingers), I'm happy to give others a chance. Besides, I'd be bringing a level 1, so hopefully you can get a higher level to keep the tier higher.


Interested. Considering a Crossblooded Marid/Boreal sorceror with a level in Oracle of Winter. Bit of a 'Soul of Winter'.

Alternately, a Witchguard Ranger could be fun in this campaign.


Yeah I dont have anything that high either. I'll try to clear up the chronicle sheets but the Inquisitor 1 is ok to go.


Ok, I have evidently lost the Chronicle sheets for the character I was retraining as my Archaeologist Bard. So that XP may be lost and I need to either restart my Bard at 0XP or use a different character.


I wouldn't mind playing my Archaeologist Bard, but with a group like this having access to divine magic might mean the Inquisitor is a better call.

Thoughts?

Edit: What am I thinking? Bards have access to Cure spells too. Let me try to get my Archaeologist Bard ready.


I'd be interested. I only have some level 1's available, though I think I can totally remake my very first PFS character and he would be at level 2. Archaeologist Bard, Spellkiller Inquisitor, or Aldori Swordlord fighter.


I got one of those too. I like Inquisitors. (Btw, I was also in your Berosius game as Devram Coates. Aldori archetype I'm iffy on.) I have a feeling archer inquisitor is all about one thing: Bane arrow full attack

-Posted with Wayfinder


*waves to Scott*

Spellbreaker seems good. At 1st level I really only got to play with the Will Save rerolls, but combined with Torean's mega saves vs spells, it almost guarantees he won't fail. Not the case with your character, but anytime you get a second chance at Will saves is good. With an archer it might not be quite as important though since you shouldn't be the first target of a nasty mind-bender.

I do wish the Spell hunter inquisition was PFS legal though.

-Posted with Wayfinder


Ok, so I might end up with 2 or 3 chronicle sheets to apply to various (or a single) level 1-3 pfs character, then likewise several for the next tier and so on. Ok, I get it now.

I'll take a look at the PG and see if I'm inspired for a character.

-Posted with Wayfinder


I put the link in the old recruitment thread to come here.


I'll take Chuffy!


Everyone, go here


Sent via PM. I'm good with playing Chuffy or Poog.


Ah, ok. Well then I'm not married to the idea of a rogue. I'm willing to play any other small deranged maniac as needed.


Checking in. Are we building our own characters or using the pregens for this? I have a goblin knifemaster rogue I could use.


I realized I will need to setup a new alias for Valeros. GM, would you mind if I posted under this account for the game or would that break the flow? I would just rather not have a pregen alias that I can't remove later.

Also interesting how the pregen is made. It's about a 14 point buy.


I'd love to jump in on this one. I'll have to play a pregen though, so I can be Valeros. I found the PFS pregens, but it only has level 4. Are there level 5 pregens?


Really sorry to see the game end, but congratulations on the new job! I really enjoyed giving life to Jossem. Hopefully we will see you around here some, Corvus.


Congrats to those who made it! Some good submissions here.


I was wondering when we would see a Ranger or Druid. I just didn't have the stats for it.


Jelani:

Sorry, that should read "or". Silly Hero Lab. Now, I will point out that when an opponent misses, he gets a unarmed Attack AOO from Snake Fang, which if it hits gives him a bonus unarmed attack.

Fixed the background mistakes. Thanks for the editing. Glad you enjoyed it. The question is whether a 6 Con fighter can last.


Talos The Exalted wrote:
Not sure if I'm right here, but wouldn't you get to re-roll that 6?

Technically yes, but this was before all the new rolling rules and I decided to keep it. It helped fuel his backstory, so it's all good. Besides, Aldori's are known for not getting hit rather than being tough. It's the AOEs which will be his bane.


Devram Coates

Expedition Meeting:

Devram coughs into his handkerchief. Blood. Damn. Not again, not now. He wipes his mouth and tries to hide the evidence. He looks around at the group assembled at the table to see if anyone noticed. Unconsciously, he touches his chest where the scarring was. Would I be here if they knew how close I was to dying? What am I saying? The Consortium knows. And still they want me? He refocuses on the Chelaxian woman and her gold medallion. What is going on here?

As the others talk quietly and take some food, Devram is busy tracing the intricate carvings on the table with his fingers. This is good work. I doubt they would let me study it. Take it home even! He chuckles to himself. He looks up and catches the eye of a Tian woman. He nods to her and turns back to study the Chelaxian woman who has just begun to rise.

As she begins talking about the banks of fog in the ocean, Devram’s mind wanders again. The Aspis were farther reaching than he ever knew in his childhood. He tries to think back to that time when he left Restov. Little did he know the dangers of the world then, and just what could be taken from him. He snaps back at the mention of “demons on some island.” A trek into an unknown land? Facing possible ‘demons’? Gods, it’s the Mwangi Expanse all over again. He still couldn’t remember what happened. He had no idea who had cut the hole in his chest or why. It seemed like three or three and a half weeks of his life were just gone. He coughs into his handkerchief again. More blood. His health was taken from him last time.

As the woman finishes, Devram already knows where this is going. Lead an expedition. Go off into unknown danger. Bring back profit. Death. Sacrifice. A Tainted Soul. And yet, I’ll do it. I knew I would when I stepped in here. Because as much satisfaction as carving a table, even one like this, could bring, I always hope to be challenged to a duel. Because that Dueling Sword has sat in the trunk for almost five years. Because how much longer can I stand to make chairs, shelves, and stupid little figurines? His hand runs down the hilt of his sword.

”Fine. I’ll go.” He tilts his head as if just realizing something. ”But, of course, you didn’t ask, did you?” He looks around the table with a smirk and then leans back. ”How many people will be in the expedition?”


Another option could be 3d6 down the line, but roll an extra 1d6 twice to be added wherever you want. It's the 3d6 method with a small amount of flexibility.

Still, my results were interesting
Str: 13
Dex: 18
Con: 6
Int: 13
Wis 10
Cha 15

Not a great casting stat, unless I get a +2 to the Cha. Maybe an Oracle? Ranged Paladin is an idea, though working for Aspis? Hmm, maybe a sickly Aldori Swordlord.


Let's see what I have to work with.

4d6 ⇒ (1, 6, 4, 5) = 16
4d6 ⇒ (2, 5, 3, 2) = 12
4d6 ⇒ (1, 4, 5, 2) = 12
4d6 ⇒ (2, 2, 1, 6) = 11
4d6 ⇒ (2, 6, 2, 3) = 13
4d6 ⇒ (5, 4, 4, 3) = 16
PB: 28. Man, just over.

4d6 ⇒ (6, 1, 1, 5) = 13
4d6 ⇒ (6, 3, 1, 5) = 15
4d6 ⇒ (5, 4, 4, 3) = 16
4d6 ⇒ (5, 6, 1, 4) = 16
4d6 ⇒ (3, 5, 6, 3) = 17
4d6 ⇒ (2, 4, 6, 1) = 13
PB: Ridiculously good.

4d6 ⇒ (1, 1, 6, 3) = 11
4d6 ⇒ (5, 5, 4, 6) = 20
4d6 ⇒ (3, 6, 6, 1) = 16
4d6 ⇒ (3, 6, 2, 5) = 16
4d6 ⇒ (2, 2, 1, 6) = 11
4d6 ⇒ (3, 4, 1, 1) = 9
PB: Ha, what's it for a 20.

4d6 ⇒ (3, 4, 2, 5) = 14
4d6 ⇒ (5, 1, 3, 3) = 12
4d6 ⇒ (5, 5, 4, 5) = 19
4d6 ⇒ (6, 6, 4, 1) = 17
4d6 ⇒ (4, 3, 3, 5) = 15
4d6 ⇒ (6, 1, 1, 5) = 13
PB: Insane still

4d6 ⇒ (5, 2, 4, 2) = 13
4d6 ⇒ (4, 5, 6, 3) = 18
4d6 ⇒ (2, 2, 1, 1) = 6
4d6 ⇒ (4, 6, 2, 1) = 13
4d6 ⇒ (1, 3, 4, 2) = 10
4d6 ⇒ (1, 3, 6, 5) = 15
PB: 30-<value for a 6> I think that works out to less than 25. Let's see what I can come up with using these. That 6 Con might be both fun and incredibly hampering to play with.

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