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Othlo

ElyasRavenwood's page

Goblinworks Executive Founder. Pathfinder Deluxe Comics Subscriber; Pathfinder Adventure Path, Campaign Setting, Cards, Companion, Maps, Modules, Pathfinder Legends Subscriber, Roleplaying Game, Tales Subscriber. FullStarFullStarFullStarFullStarFullStar Pathfinder Society GM. 2,637 posts (2,727 including aliases). No reviews. No lists. No wishlists. 33 Pathfinder Society characters.


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Silver Crusade

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Thank you all for your advice.

I will take a look at the bloodrager. I just thought that the magus/dragon deciple would be fun to play.

As a dragon disciple how do you get around DR with your claw attacks?

Silver Crusade

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Hello,
I am thinking of building a new character for a new campaign. I think it will be a desert campaign set in northern Garrund/Qadira.

I'm thinking of giving this a try:

Magus [Eldritch Scion(blood rager blood line: Draconic:Brass)}/Dragon Disciple (blood line: Draconic:Brass)

Levels: Magus 5/ Dragon Disciple 5

Race: Suli

Traits: Elemental Pupil: Acid
Magical Knack

Magus Arcana: Natural Spell Combat.

20 point build.

The GM lets most Paizo stuff in.

What level split.......ability allocation....feat selection.....spell selection would you sugest?

Oh with the natural attacks, the claws and bite, how can I deal with DR?

I guess I'm looking to build a character with some magic and some fighting ability.

Would this work? Would I have a "viable" character who can pull his own weight?

Thank you

Silver Crusade

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This evening while playing Wardens of the Newborn Forge in a home game, my wizard cast Rope trick, and now the party is hiding up in their extra dimensional space. We have of course pulled up the rope to give us a safe and secure hiding spot. It was a fun evening.

Curious I decided to look up the text of the Rope Trick spell. I noticed the line " the rope cannot be removed or hidden".

I looked in the 3.5 description of the spell and it read "creatures in the space can pull the rope up into the space, making the rope "disappear.".

So for our game, I guess this means we can't pull up our rope. Any creature watching by will see the rope hanging from nothing and investigate. This makes the spell seem to be functionally useless, or at least, no longer useful as a safe hiding place.

I wonder 1 ) why did the designers decide to change the spell so you can't pull up the rope into the extra dimensional space.

and 2) what can the spell now be used for.

What are your thoughts?

Thanks

Silver Crusade

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Asmodeus doesn't have any paladins. If memory serves, in the article on Asmodeus in Mother of Flies, part 5 of 6 of the Council of Thieves adventure path, it mentions paladins of Asmodeus. I believe it mentions this on page 63 and page 65.

Here is a thread where James Jacobs says that paladins worshiping Asmodeus was a development error

Silver Crusade *****

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congratulations!

Silver Crusade

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While I lived in an apartment where pets were not allowed, I would enjoy petting my friends dogs when I visited. I also gave them treats that their owners gave me. The dogs quickly learned where to get their ears scratched and treats. The dog would often spend the game curled up near my feet which I enjoyed.

I would often ask my GM if my character could buy a dog, usually just like their dog, and he was fine with it.

So in the game, after the adventure, in the in, or camp, my character would feed his dog, pet his dog, and it would sleep next to his bed roll, or on his bed in the inn room he rented. There wasn't any really "game effect" other then the Gm would have the dog get into the garbage, come out of the woods with a small critter, or sit and beg from our adventuring company's potential employer, while we were dining together.

When we went into a dungeon, my character would tie the dog off with the horses.

I suppose the only "game effect" was that the GM would allow the dog to make a perception roll while my character was asleep, and have it bark at something. Sometimes it was a monster, or a wolf sneeking up on our camp.....other times it was a small furry critter the dog wanted to chase....we had fun.

Now that I have my own little beagle, I have asked my GM if my character could have a dog just like my dog.

The GMs never even asked me to spend a rank on animal training.

I don't know if this will apply to your fox but i hope it helps.

Oh speaking of foxes you might find this article interesting: domesticated Soviet foxes

Silver Crusade

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I'm playing in a Mummy's Mask campaign. I have an elven Arcanist. We also have an halfling thief erm rogue, a cleric, a ranger and a spiritualist. The spiritualist has yet to shift from the play test to the occult rules. We are having fun.

Silver Crusade *****

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Congratulations everyone! and Congratulations Teresa!,
Myles Crocker

Silver Crusade

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I liked the longer age spans for the Dhampires and Aasimars and Tieflings. In a home Carrion Crown game I am in, I have an Aasimar cleric of Iomedae. My friend is playing an Aasimar Paladin of Iomedae. These characters are brothers. We are having fun. if my GM brings it up, I will ask him to keep things the same. What does it matter that the ages have been errataed? In the link that Black Blood Troll kindly provided where James Jacobs said that they intended for Assimars etc to age as humans.

In that post James Jacobs also suggested that it would be a red flag if you sit at a PFS table with a GM that does not allow your aasimar character to have a human starting age (when they had longer starting ages in the ARG)

I will admit, If a, PFS GM is so nit picky, that he wants me to change the age of my Aasimar character to match that of the current Errata, that would be a red flag for me to find another table to play at. That being said, I would understand the Favored Class Bonus's being changed to the current errata. One has an effect on game mechanics, I don't think the other does. PFS i believe ignores age penalties and benefits.

Silver Crusade

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Thank you

Silver Crusade

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I apologize if this has been asked before.

My wizard has a blessed book. What now are my costs for adding spells to my spell book?

Thank you

Silver Crusade

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Thank you all for your posts. This seems like a lively discussion. Again I haven't had time to read everyone's posts.

Ceberus 7, I suppose your dragon avatar image caught my eye.

Reading your post, you make some excellent points. Come to think of it, I think that is all the barbarian was doing, was hitting things hard.

Through traites, i have given my wizard Diplomacy as a class skill...and we were using that skill. not great, but at least a positive modifier.

Anyways thank you all for your posts, hopefully I will have time to read them soon.

Silver Crusade

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James Sutter wrote:
ElyasRavenwood wrote:

I am reading Edgar Rise Burroughs Jon Carter of mars books at the moment.

Acturn reminds me of the Mars described in these books

That's not a coincidence. :) Akiton has always been our Pulp Mars analogue, and Castrovel our Pulp Venus (though we've admittedly try to add things to both that aren't particularly pulp inspired, just to mix things up).

James, thank you for taking the time to reply to my post,

Myles Crocker

Silver Crusade

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I am reading Edgar Rise Burroughs Jon Carter of mars books at the moment.

Acturn reminds me of the Mars described in these books

Silver Crusade *****

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Thank you all for your posts.

Michael and Erik, thank you for taking time out of your busy schedules to answer my post.

I'm glad to hear they will come out eventually. Now I'm going to take a look at the new iconics for the psychic adventures.

Silver Crusade *****

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I have just down loaded the new Occult Adventures Iconics which i will have to read later. at first glance they look very interesting.

I still have the Advanced Players Guide pre generated characters, the Alchemist, the Oracle and the Cavalier.

I was wondering will we see an updated version of these pre gens plus a pregen for the inquisitor, witch and summoner?

I am guessing with the pace of things, and prioritization, we will most likely not see these characters as pre gens.

What are your thoughts?

Thanks

Silver Crusade

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Thank you all for your responses. I haven't had time to read the thread, but I look forward to doing so. From what I have skimmed, I look forward to reading it.

Silver Crusade

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I have a 8th level sylph wizard with the air speciality. I am thoroughly enjoying the character. My theme for the character not surprisingly is wind, electrical damage, storms etc.....So I am having lots of fun with Aggressive Thunder Cloud, Lightning Bolt, Ball Lightning etc.....

Thursday night I went to a Pathfinder Society game at, Game Theory in Raleigh NC, I had signed up to play Darkest Vengeance. I arrived little early. I noticed there was another player with a wizard! We spent some time comparing spell lists and picking spells we wanted to share before the game. We also compared what we were planning to have our wizards prepare for the game.

We both decided to prepare a couple of Haste spells, so we would have 4 haste spells available for the adventure.

In our party we also had a player, a good friend, with a hyped up "gnoll" barbarian with a Falchion, a real heavy hitter. The character is actually some sort of tiefling that looks like a gnoll. My friend just likes gnolls and Lamasthu.

Anyways back to the spell selection....While looking at what I could do with a lightning bolt, I realized, with reflex saves, Evasion...etc....my 8d6 lighting bolt, was going to cause much less damage then the barbarian.....Haste+ Barbarian was my most effective combination for dealing damage.

Anyways, to me it seems the martial characters, Barbarian, fighter etc do far more damage a round consistently then the evocation magic my wizard wields. So why do martial's feel they don't have "nice things"?.

Thoughts?

Silver Crusade *****

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Mike,
Thank you for all you have done for the PFS community. Thank you for the opportunity to serve as a VO of Vermont for 3 years. Good luck with everything,

Myles Crocker

Silver Crusade *****

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Lucas Congratulations!

Silver Crusade *****

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Well there is the Hao Jin Tapestry. I believe it can be used for the purpose you intend, with an entry point in absalom at the grand lodge and a exit point where you want.

you can say that Crighton Shane or Aram Zey have helped you set this up.

Silver Crusade *****

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the Decemverate are dragons? possibly.

They might be veiled masters!

Silver Crusade

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I have done this on occasion.

I get a new AP, make 4 characters and begin running them through the first book.

I guess I have GMed and ran 4 pcs for a few reasons: sometimes it can be fun, I also am curious to see how various combinations of character classes will work together as a team, I also do it as an exercise to gain a better understanding of the game and how the rules work. I end of spending allot of time looking up rules etc...it gives me a firmer grasp of things.

But If given the choice i would prefer to play at a game with Gm and real players.

Silver Crusade *****

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David
Thank you for answering so quickly. I hope everything is going well in Boston and New England!
your friend,
Myles Crocker

Silver Crusade *****

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I have a quick question: what are the rules for a wizard scribing a scroll in PFS? Does he have to purchase a new scroll? Does he have access to the society's library?

What are the costs for a wizard adding spells to his spell book? ( Excluding copying from a found spell book, or a found scroll)

I assume you need to use the scribing costs listed on page 219 of the core rule book.

Thank you

Silver Crusade

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Lots of people have differing opinions about wether Dex damage multiplies 1x5 times the same way Str does in the case of the unchained rogue's class ability.

As a GM, at my table in a home game I will say no It does not. I am not going to bother to quote a ruling. As a PFS GM I will also say no it will not. Unless it specifically is spelled out in a FAQ I will say no.

My reasonings are as follows, 1) the Str. score determines the amount of weight you carry and the amount of damage you do with a melee or thrown weapon (like a hand axe).

Comparably your Dexterity, with the unchained rogues class ability, determines your melee to hit and damage modifier, your to hit modifier with a ranged weapon.......and a modifier to your AC and a modifier to initiative.

I think that is more then enough for the Dex score to deal with, so no 1.5 modifier while wielded 2 handed.

There we are, that is my opinion and how I would rule at a home table or PFS table.

This is an interesting thread to read. I will enjoy reading what people have to post.

Silver Crusade

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Thank you. I was looking for the holy vindicator

Silver Crusade

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Is there a prestige class or archtype that allows your Channel Positive Energy to stack?
Thank you

Silver Crusade *****

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Read some of the John Carter of Mars books

Silver Crusade *****

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thank you, I like my frozen fingers of midnight and many fortunes of grandmaster torch

Silver Crusade *****

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This is a surprise. When did this happen? I must have been asleep.

Silver Crusade *****

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Congrats Landon!

Myles

Silver Crusade

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As Haladir mentioned the Shadows from Babylon 5, that reminded me of another villain I liked: Alfred Bester the psi cop.

Silver Crusade *****

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Jack of Nothing. I understand your wanting to use most of the materiel in a book. It sounds like you are talking about the Advanced Race Guide.

Now to your comment: "its bad enough we have to buy books in order to use anything from them but a chunk of the book we cant use anyways":

I would like Paizo to stay in business. They stay in business by selling adventure paths and other books. So from my perspective, it isn't bad that you have to buy the book of the materiel you want to use. I believe a less expensive alternative is purchasing a PDF of the product.

Now in my opinion there is a very good reason why chunks of materiel are not allowed in PFS.
Take the Words of Power in the Ultimate Magic, for example, this is a distinct subsystem of magic. If it were allowed, it would further complicate things and many GMs would have to learn an entirely new sub system.

Besides, the PFS staff have to decide what fits into the theme of the campaign and what does not.

So in the case of the advanced race guide, they have decided to reward people who volunteer their time at conventions to GM by giving them "race" boons. These boons allow you to play a normally prohibited race.

Just as you would like to play the weird stuff, there are plenty of people who don't want the weird stuff at their table. So the Paizo staff has to walk a tightrope.

Anyways, I hope these thoughts were somewhat helpful.

Silver Crusade

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Iago in Othello.

Silver Crusade

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Well the nice thing about having things undefined, or un mapped, is that you can put what ever you like there, say a grassland with mongols, or the pit of gormuz with its surrounding desert and mountain chains.

Silver Crusade

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fan map

This might help. According to this fan map, there is mountain range called the worlds edge mountains, they start at the castroval sea and travel in a cresent arch along the eastern edge of Galt Taldor and Qadira where it curves around into a semicircle on the nortern edge of the empire of kelish which Kidira is a province or satrapy of.

on the inside of this arch of mountains is a desert, a second smaller ring of hills, then a huge pit, namely the pit of Gormuz. It looks almost like a meteor impact with an inner and outer circular ridges.

on the eastern border of that is the Catroval sea.

while not official i hope it helps,

Elyas

Silver Crusade

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Sunbeam, thank you for your advice, however, at 5th level, a wizard does not have access to 5th level spells such as teleport.

At 5th level my wizard only has access to 3rd level spells

Silver Crusade

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I have a 5th level wizard. I am working towards the prestige class Magaambyan Arcanist.

As part of the requirements I have to have the spell mastery feat.

Here are the spells I have chosen : Detect Magic, Shield, Magic Missile, Knock, Haste.

What would you recommend?

Silver Crusade

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Gullyble Dwarf I think is right. Most likely your character will have the only fire arm for hundreds of miles around.

In my home campaigns, because I dislike the inclusion of super science and guns, i have the technic blow up silver mount, and the people in Alkenstar blow themselves up as well. so neither super sciience nor guns are available.

But that is simply a matter of my personal preference. Alkenstar and Numeria is there for people who like to have those things included in their game,

Silver Crusade

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Lots of good ideas out there.

I have gotten allot of millage out of

1) Wand of Mage armor

2) Wand of Shield

3) Wand of Protection from evil.

Each wand costs 750

I hope this helps

Silver Crusade

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Well, I have a subscription to the card game I have the Rise of the Runelords boxed set, and all of the additions from the skin saw murders to the spires of xin shallast. While I like fantasy, I am not thrilled about pirates. I don't mind playing in a pirate game occasionally, but unlike Lodge from The Gamers Dorkness Rising, I do not think everything is better with pirates.

I have given my skulls and shackles boxed set and all of the expansions through from Hells Heart to a good friend who is running a pathfinder adventure card game table along with Pathfinder Society games.

I was happy with Rise of the Rune Lords, but wasn't thrilled with the pirates, the skulls and shackles theme so I gave it away. Right now i am considering wether to keep my subscription. I guess I am just not excited about the card game. What I enjoy is the company of the friends I play with, not necessarily the card game. Perhaps it is just the organized play version of the card game that I am not thrilled about.

Silver Crusade *****

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congratulations Dan!

Silver Crusade *****

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This is an interesting discussion.

To answer the OPs question I would be willing to pay 4.99 to support the production of 3 scenarios a month.

I may be wrong but I think the price has always been 3.99. I'm surprised the price hasn't gone up over the past years.

However I do think, if we had 3 scenarios a month, people would immediately begin clamoring for 4 scenarios a month.

Anyways, I would be willing to pay a little more for scenarios.

Silver Crusade *****

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Also something else to consider. I have been playing D&D then PFS since i was ten or eleven. I don't really remember. I think I started with Marvel Superheroes first, but anyways, I am familiar with this system because i have been playing with it for a very long time, and I have also watched this system evolve over the years.

Now, if I were presented with this system and I had no experience with it, I may find it quite overwhelming.

I also feel that the core rule book may be more then enough to digest.

Another possibility may be that this player may just be having fun hanging out with a friend, and may not want to be bothered with all of the "fiddly" bits of the rules.

as Mr. Feldman mentioned up thread, these players may be interested in the story of the scenario and their character's story, and are not overly interested in mechanics.

I have also had players who began with a pre-gen and decided to stick with the pre-gen, and simply called the character by a different name because they had become familiar with the character and were not ready to branch out quite yet.

Anyways, that's just a couple of thoughts.

Silver Crusade *****

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I remember the Midnight Mauler, Cypher Mage Dilemma, Day of the Demon, and then Bone keep level 1, were all special scenarios released earlier that a VO or a 4-5 star GM could run.
I think last year we had Bone Keep level 1.

Is there any word on what we might have this year? Thanks

Silver Crusade

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Im looking forward to it

Silver Crusade *****

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The Fox,

I used to be the VC for Vermont & Western MA. I stepped down earlier this year because I moved.

I remember store coordinators in groups just starting in Western MA, would often scramble to make sure we had enough people to make a table. I was often either the 4th player, 3rd player, or the GM with 3 players.

So I think there are some excellent suggestions The Fox.

1) breaking the scenario into two slots, so the game session fits into everyones real life schedule. This is an excellent suggestion.

2) Jack Amy's suggestion of playing through a series of modules, is also an excellent suggestion. this way you are not necessarily bound by a 5 hour time block in which to get a 5 hour scenario done, when you may need smaller units of time.

3) Has somebody suggested an Adventure Path? You can get PFS credit for playing an adventure path in campaign mode. Campaign mode is where you make your own characters, and as you play through the adventure path, certain sections of the adventure path are picked to be "sanctioned" for PFS play, and you can pass credit for playing through these sections to a PFS character.

I agree, I would be much more concerned about inclusive, rather then exclusive,

Best of luck,
Myles Crocker

Silver Crusade

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This may not be of too much help, but one of my favorite lines from that Duel between Inigo and The Dread Pirate Roberts was

"There is something you don't know......I am not left handed!"

which might be kind of amusing coming from someone who is using both hands to wield a weapon :D

Silver Crusade *****

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Human Fighter with longsword and shield :D

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