Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Othlo

ElyasRavenwood's page

Goblinworks Executive Founder. Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber. FullStarFullStarFullStarFullStarFullStar Pathfinder Society GM. 2,556 posts (2,646 including aliases). No reviews. No lists. No wishlists. 29 Pathfinder Society characters.


RSS

1 to 50 of 2,556 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Silver Crusade *****

1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Wow that is pretty cool Lucas thanks! um no pun was intended.

Silver Crusade *****

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

As ring of Gyges said, I don't believe there is a hard and fast ruling about this.

As a GM, I doubt i would stop a player from casting a raise dead, and then the restorations required to "clear a condition" at the end of a scenario.

I often play clerics, and I have yet to see a GM say....un no you cant cast a remove blindness the next day for another player.

Silver Crusade *****

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Kinevon thank you I hadn't realized i forgot the ruby in ruby pheonix

Silver Crusade *****

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

The multi table specials as a rule of thumb are not released to the public during the year they run. The VOs have access to it, and people who are going to run a table at the event, often have the PDF of the multi table special added to their down loads in their account.

In past years the special "opened" up the year's "Meta Plot".

In August of 2010 it was "year of the Shadow Lodge"

In August of 2011 it was " Blood under Absalmom" during the Year of the Pheonix

in August of 2012 it was " Race for the Rune Carved Key" during the Year of the Risen Rune

In August of 2013 it was "Siege of the Diamond City". during the Year of the Demon

August of 2014 it was " Legacy of the Stone Lords" during the Year of the Sky Key.

This year Legacy of the Stone Lords both finished Year of the Demon's plot, and began Year of the Sky Key's plot.

I hope this helps

Silver Crusade *****

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Welcome Michael. Congratulations!

Myles Crocker

Silver Crusade

1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I may as well toss my two cents in.

The pattern for most threads seem to be, with the first 50 posts or so, people discuss things, then beyond that often threads devolve into a " This is what I think, I am right you are wrong".

Well more on topic. PFS VS home games.

I doubt I am going to add anything that hasn't been said up thread.

PFS

Pros:

Meet new people.

Learn new things.

Cons:

Tends to have lots of rules lawyers and min maxers,

The rate at which materiel is "leagalized" is daunting. Its a challenge to try and keep on top of everything.

I know this is an over simplification.

Home Games

Pros:

Game is at home.

Pros:

You are playing with your friends,

As a GM in a home game you have much more control over your game.

Con:

you may not like everyone you play with. often you are stuck with them.

Same people.....same people....same people.

I play both PFS and home games. I like them both. In my home game which i GM i got to terrorize my players with a carrion crawler. I can't do that in a PFS game.

With a PFS game, I just need to sign up for a game on war horn, grab my character and go. Here in the Raleigh/ Durham area PFS games are offered every day of the week except Saturdays. In terms of GMing, I prepare my scenario, and I will often have new players at the table whom I haven't met before.

Well there we are.

Silver Crusade *****

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Or another possibility Morilla, could be like the spanish where the ll is pronounced with a y sound.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Tomorrow evening I am running a core only game with some friends on google hangout. Three of the four people playing are familiar with 3.5 but are just learning pathfinder.

I think they are having a good time.

We have a human paladin who has the two weapon fighting feat and fights with two short swords .

There is an elven cleric of Iori who serves as the knowledge specialist

And a Human Rogue

and Finally we have a a gnome sorcerer.

So all you need is the core rule book + Bestiary to play Pathfinder.

Enjoy, try new things, and most importantly have fun!

Silver Crusade *****

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Bill Congratulations! I remember at Carnage 2013 encouraging you to take a try at GMing PFS. You really helped us shore up our need for GMs.

This is really great news. I'm very happy for you,

Myles Crocker.

P.S. If you want my notes on what stores I had unearthed in VT and NH, I think you should be able to find them on the status updates thread.

If my notes are not there, please Email me and I will try to dig them up for you.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I liked Eberon. I think I have almost all the eberon books on my book shelves. I never got to either play or run an Eberon campaign. I remember offering a choice of campaigns for my players. They got to choose between an Eberon campaign, a Midnight campaign, or a Forgotten Realms campaign. They choose a Forgotten Realms campaign. I did run them through the Desert of Desolation Series.

But I digress. I liked the Eberron campaign setting. While I didn't like the halflings who rode velociraptors, I liked the rest of the campaign setting.

It would be an interesting exercise to convert Eberron to Pathfinder. I think the Alchemsit would fit well into the Eberon campaign setting.

Well anyways this is just my opinion.

Silver Crusade

2 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I see no reason why a cleric of an evil god couldn't cast protection from evil. A cleric of an evil god would have as much to worry about from another evil cleric of another evil faith as they would from the clergy of a good faith.

Come to think of it, a cleric of a NE faith would have to also worry about members of his own faith as well.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

While I haven't played a war priest myself, I have played along side of one. This past summer we were playing a PFS 10-11 tier adventure.....I had a cleric of sarenrae with healing and the sun domains, The war priest....well i'm not quite sure whom the war priest worshiped.

The war priest proved to be quite a durable front liner and he dished out allot of damage.

My character hung back healed and buffed. The war priest did a great job getting in the monster's faces and well beating on them.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Thank you all for your helpful posts.

I doubt the players will be happy with the hardness....then in addition to that the electricity resistance. I doubt they will be thrilled the electrical vulnerability applies after the first two defenses

again thank you for your help,

Elyas

Silver Crusade *****

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Congratulations!

Silver Crusade *****

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

congratulations!

Silver Crusade *****

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Congratulations!

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I have been looking through a PFS scenario I am planning to run. I have noticed that one of the "monsters: in the scenario is a robot.

This robot has hardness 5, electricity resistance 5 and its vulnerable to electricity. Its reflex save is +5.

What happens if this creature is subject to a lightning bolt spell, save DC 18, 5d6 damage?

I realize first the robot would make a reflex save =1d20+5 vs DC 18 to halve the damage

Assuming it fails its reflex save and is subject to 5d6 points of electrical damage, lets say 15

points, How does the hardness, the resistance, and the vulnerability come in? Which to you apply

first second and last? Oh and does hardness and resistance stack?

Thank you

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Player's often hate to be led around by the nose.

If they do break in steal the alcohol, and get caught and arrested by Hemlock and his deputies, well, It isn't the end. If they kill deputies, kill Vin, and the survivors get arrested and shipped off to Magnimar for a trial and a hannging,

Well then it may be time to roll up new characters.

If it is something less serious, say breaking entering and stealing the alcohol, then maybe while they are "cooling their heels" ....Perhaps the elven ranger might find some sort of monster thread or dungeon. and the party are "sentenced" to go and clean out this dungeon and end the monster threat.

:

I remember when I played, I had an elven druid. After being lured down stairs by Sheyless to deal with a "rat" problem, she dealt with his "pants" problem. Luckily, my character made is perception check, with a big penalty, to hear footsteps on the upstairs floor boards at the head of the stairs to the basement. My character, whose hands were still free, managed to make an extremely difficult concentration check to summon a giant rat at the foot of the stairs. The rat ran up the stairs and startled Mr. Vinder. This gave my character and Miss Sheyless to begin "poking" around for rats. Mr. Vinder was very suspicious of my character but there was the rat.

When I ran it, one of my teenage players, a 15 year old male teenager, was more then excited to have his character go down stairs to take care of Sheyless's rat problem. Unfortunately his character didn't made the perception checks to notice Mr. Vinder's approach. His character did hear the " what the @#%@ are you doing to my daugther?" The player looked at me quite crestfallen and dejected.....and said "Mr. Vinder's going to beat my character isn't he?" I nodded." Oh man this is just like real life"

In the Carrion Crown game I am in 3 out of the 5 characters got killed while exploring a dungeon. We made new characters, and then integrated them in with the surviving members of the party. It has worked.

Well good luck with your players

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

This has been an interesting thread to read.

As someone who plays clerics, lots of them, i find one of the things I trip over is the action Economy. They don't have anything they can do as a swift or free action.

However, clerics in my opinion, can play very differently.

In PFS for example I have a cleric of Sarenrae, a cleric of Asmodeus, and a cleric of pharasma. in a home carrion crown game i have a cleric of Iomedae.

They all play very differently. The cleric of Sarenrae is a healer.

The cleric of asmodeus a barrister. He will only heal party members if they enter a contractual agreement with him. In one scenario where the group was in Minkai in the dragon empires, where people don't speak taldane common, he was "selling" charges of his comprehend languages wand for a "future favor". The GM reminded me that the spell only lasted for a minute. I 'or my character replied " I know...this means more favors for my character. He doesn't feel it is his problem if the other characters don't do their due diligence.

The cleric of Pharasma, is different from the other two. When the town mayer was pleading with our band of adventures to help their town to find a way to appease the local fire god. The volcano was going to erupt and they wouldnt' be able to get out the old young and infirm."

My character commented "Why does it matter if you get them out? after all it may just be their time. We don't want to interfere with their fate. "

The mayer was at a loss of words and blinked.

So I think no two clerics are alike.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Pathfinder System Reference Document
Black tentacles" This spell causes a field of rubbery black tentacles to appear, burrowing up from the floor and reaching for any creature in the area."

D20 SRD

"This spell conjures a field of rubbery black tentacles, each 10 feet long. These waving members seem to spring forth from the earth, floor, or whatever surface is underfoot—including water. They grasp and entwine around creatures that enter the area, holding them fast and crushing them with great strength."

I don't think invisibility will be any protection against an Evard's black tentacles. I think we can safely infer that as the Evard's black tentacles writhe and wave about, they bump into the creatures in the spells area of effect and then wrap around the creatures they have bumped into. The tentacles after all don't have eyes for an invisibility spell to fool.

So I don't think invisibility would be any protection against evard's black tentacles tentacles.

Say How does the Burst Bonds spell interact with Evard's Black Tentacles?

Silver Crusade

4 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

One of my pet peeves is when a player with a lap top is playing games on it, games like World of Warcraft during the game I am running, or I am playing in.
That sort of behavior is just rude.

Silver Crusade *****

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

To the OP

I have allot of Player Characters in PFS. I have 30 characters in PFS. 11 of those characters are arcane casters (wizard/sorcerer/witch) their levels range from 2 through 15.

I never used that nonsense of "do barbarian 2nd level and then switch to a wizard". That goes against the spirit of the 1st level rebuild rules.

Is it risk free? no. But it is possible to survive your first level as a caster. I have done so 11 times, and I will probably continue to make characters.

Good luck with your characters.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I suppose the easiest way to "humanize" the "green" races, (goblinoids, Orcs etc) would be to look at what World of Warcraft has done. You have the Horde and the Alliance. That might be a good model to follow.

Silver Crusade *****

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I believe I have played the confirmation 10 times. I have GMed it quite a few as well.

With the random encounters I'm not quite sure what will be showing up. I happen to enjoy the fluff and role playing.

For me I enjoy to see how each GM runs the confirmation and portrays the npcs a little differently.

each party is different, composed of different character classes. Some games have been cake walks, others have almost been TPKS. with us being down to 1 conscious player character.

I have enjoyed playing the confirmation.

Silver Crusade *****

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Steve, Joe, Congratulations!

Silver Crusade

1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Asmodeus? yes perhaps the casting of infernal healing could require a contract. The contract could cost you a sliver of your soul in exchange for a little more life, a little more healing.
Perhaps with every time you receive infernal healing, the target of the spell gains a 1% cumulative chance that a raise dead won't work on him, and his soul will be transferred to the care of Asmodeus......

Silver Crusade *****

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I maintained a thread a couple of years ago, of level 12+ characters. I remember getting to and above level 12 was a challenge. Perhaps less so now.

Now I think you have to have a fairly large and involved group of PFS players to get up to those higher levels.

I don't really know much about online gaming. Perhaps that has made it easier for people with high level characters to get together regardless of how geographically spread out.

Silver Crusade *****

1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I see your name is that Lo cutous of Borg?

Silver Crusade *****

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

PFS Characters used to retire at 12 level. Now they can progress beyond 12 level. Once a PFS character reaches 12 level he gets the title Seeker.

Yes If you are playing an adventure path on "campaign mode", namely at home with your own house rules, you can get PFS credit. Once you complete a sanctioned section of the AP, you can then apply that chronicle sheet to either an existing or new PFS character.

Now, you can get PFS credit for 12" level play. there are a few modules, and sanctioned parts of an AP that you can use.
If you are applying 12+ chronicles to characters you can A) you apply them to an existing PFS character. Possibility B) you create a new PFS character.

I hope this helps.

Silver Crusade

1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

If you are the GM and the only player all rolled up into 1, perhaps you might enjoy making an adventuring party of say 4 adventurers.....the fighter, Mage (Wizard), Cleric, Thief (Rogue).

I have done this exercise a couple of times where I ran 4 characters through a module, and it helped me familiarize myself with the rules in the core rule book. I was often looking them up.

So yes you can. I have only done it by making a team of 4 adventurers and running them through a module.

I hope this helps

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I am not overly worried about bloat. I guess I am more worried about my available book shelf space.

I GM PFS on a regular basis. So all of this new materiel can be a bit of a challenge to keep up with. Usually what I do is I ask people to show me the rules so I can read them, if it is a feat, class, race, magic item etc, I explain that the expectation is that if it is outside the core rule book, they are expected to provide me the GM with a copy of the rules so I can look over it to familiarize myself with it. If I have my character note book with me, I show them how I have organized my characters and how I include the rules with my character. I explain that showing the new rules is a simple courtesy to make things easy for the GM. Players are often happy to explain their "rules-fu" and how they have put their character together.

I also play and GM in home games. In one game, since three of my friends are brand new to Pathfinder, (they are familiar with 3.5), we are sticking with just core rule book materiel. My more experienced players are happy to just play core as well. I think we are having a fun game. In my games there isn't really any such thing as a "power curve" because I do my best to tailor my games to challenge my players and their characters.

Basically I tell my players...the core is in, everything else, ask. I most likely will say yes.

Well I guess I have rambled on enough.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Ah I see everyone is talking about Tenser's Transformation. Come to think of it, I don't think I have ever seen this spell being used, in first, second, or third edition let alone pathfinder. If things have gotten bad enough where party members are down, and the wizard is about to be ripped limb from limb, the wizard usually has cast a teleport spell getting his party out of harm's way.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I am playing in two Adventure Paths. Every other Saturday afternoon I am playing in a Carrion Crown game. We are in Harrow stone at the moment.
Our party consists of

CG Changeling F Alchemist 1 From Raven Grow
CG Dwarven F Fighter 1 from the Five Kings Mountains
N human M Battle Scion 1 ( from the New Paths compendium a little like the Hex Blade)
N Human M Cleric of Pharasma from Osirion
NG Sylph M Wizard From Katapesh

:

A couple of games ago, (now a month) two of the players couldn't make it ( Fighter and Alchemist). Three of us (Battle Scion, Wizard and Cleric of Pharasma) decided to explore Harrow Stone anyways.
There was a TPK.
:
So we three players had to make new characters to replace our fallen battle scion cleric and wizard. We made a Elven M Spell less Ranger 1, an Aasimar Paladin of Iomedae 1, and an Aasimar Cleric of Iomedae 1. The GM ran our characters through a small side adventure. The next weekend, the weekend before last, the three new characters met the two old characters. The three new characters, the paladin and cleric of Iomedae from Vigil in Last Wall, with a local ranger, were resting at the rangers home for the night when they heard, a yelp, a thump, a dripping noise, and then receding foot steps. Our characters went out into the foggy night. We caught up to a towns men with a small sack with wet red stains on it, and a large razor dripping with blood. The Paladin asked him to put his blade down, and to come with us. The towns men attacked. A fight ensued. We asked the towns man to yield several times, and told him he wouldn't be harmed, but he continued to fight. In the fight our characters killed the townsman with our longswords. we found a dead dog, with it's throat slit in the sack.

Right about then the , CG Dwarven F Fighter (now 2nd level) came upon our characters, with a dead towns man at their feet and bloody longswords in their hands. The Paladin told the Dwarven fighter to disarm. The Dwarf wouldn't. Luckily the Alchemist arrived, and she recognized the Spell less Ranger with us. So they talked, and tensions were drawn down.

our characters then went up to Harrow stone to explore.


Our party now consisted of

CG Changeling F Alchemist 2 From Raven Grow
CG Dwarven F Fighter 2 from the Five Kings Mountains

NG Elven M spell less ranger 1 from Ravengrow

NG Aasimar M cleric of Iomedae 2 From Vigil, Lastwall
LG Aasimar M Paladin of Iomedae 1from Vigil, Last wall.

This will be interesting.

The other is a Mummy's Mask game which meets every wed night. we are in the first book.
Our party consists of

CG Kitsune F rogue 2
N Elf M arcanist 2
CG Human F Shaman 2
Cg Azlanti F Cleric of Abadar 2 ( GM cleric)

We have gotten through the first dungeon and are exploring the second.
The kitsune rogue and Elf arcanist are always pranking each other. The Elf playes the strait man to the Kitsune's antics. It is fun.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I am quite happy with my Ifriti arcanist with a sorcerer elemental flame blood line.

No nobody likes his flame magic.......and he hates the cold.

You may like a Suli character, they have resistance 5 to all 4 energy types. Since the beginning town is very near the border of Taldor and Qadira, it would be easy to explain those elemental races.

good luck

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I know this doesn't fit the 2nd edition bill, but I really Liked
Rahasia . It was the first module, where we realized we couldn't just simply kill all of our opponents, namely the monsters......some of them we actually had to subdue

:
elves
. There were some fun puzzles in it too.

Another one I like was The Lost City. You might enjoy this one as well.

Good luck with your games. If I may ask is the book store you are you referring to Quarterstaff Games in Burlington?

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

The Azata companion looks useful.

I"m focusing on damaging the undead because I expect we will be running into plenty of Undead in the Carrion Crown adventure path.

Our party consists of

Elf Ranger (spell less)
Dwarf Fighter ( wields two axes)
Changeling Alchemist
Aasimar Paladin (Iomedae)
Aasimar Cleric (Iomedae)

Good luck.

The Imbue with spell ability looks cool as well.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Interesting character build.

While I have heard of Trunk Monkeys, I have never heard of a cleric's monkey familiar. I have put the OP character and my character side by side to compare our choices.

:

Here is the OP’s build
level 1, human, glory & whatever domains. 
25 point by : 14,14,14,10,14,14 (2 more to wisdom) . all lvl poisnts to wisdom . 
trait for use magic device and fate's favor. 
level 1 : 
skill focus (human alternate) knowledge of choice 
scribe scrolls 
this is a somewhat weak level, the str aint much, the wis aint much, and the long spear aint doing much (1d8+3). one need to bare and look ahead.

Here is my current cleric character in a Carrion Crown game

Level 1, Aasimar, Cleric of Iomedae Domains: Sun & Glory. 20 point buy: Str: 14, Dex: 11, Con: 14, Int: 14, Wis: 14, Cha: 14. ( Racial adjustment: +2 Wis +2 Cha) Favored Class bonus: +1/2 bonus to damage channeling against undead. All leveling points will go to wisdom, perhaps one to dexterity. Traits: Sacred Conduit and Seeker (gives perception as class skill) Feat: Selective Channeling. Skills Diplomacy +8 Heal +8 (with healer’s kit) Knowledge Religeon: +6 Perception: +9
 Damage: 1d8+2 with Long sword or morning star (gives me blunt piercing and slashing damage)

OP build

level 3: 
power attack.

My character:

Level 3
Feat choice: Improved Channel: +2 to DC of Channel EnergyNow Channel DC +1 level, +2 Cha, +2 cleric Domain, +1 Trait, +2 Feat=18
Channel Damage: 2d6+3 (Sun Domain) +1 (Favored class bonus)

OP Cleric

level 5: eldritch heritage - arcane familiar - monkey. 
now you have free reach spell on all your healing (valent archetype). 
monkey has hands, so he can open scrolls and use them . 
if you need to fight : 
monkey cast bull's on you = +4 str. 
you cast prayer = +2 to you,+1 to all -1 to enemy. (or divine favor...) and run in. 
a friend fall ? you 5' back, cast heal, and the monkey run to deliver.

My Character

Level 5:
Feat: Extra Channel.
Channel DC +2 level, +2 Cha, +2 cleric Domain, +1 Trait, +2 Feat=19
Channel Damage: 3d6+5 (Sun Domain) +2 (Favored class bonus)

OP Cleric

level 7: improve familiar 
now your friend have invisibility, fly, UMD, high abilities and all he need to really be a tool.

My Cleric

Level 7
Feat: Quick Channel
Channel DC +3 level, +2 Cha, +2 cleric Domain,+1 Trait, +2 Feat= 20
Channel Damage: 4d6+7 (Sun Domain) +3 (Favored class bonus)


While we are building our characters differently, I think it is interesting to compare them. I would have never thought to get a familiar for a cleric. Interesting.
Good luck with your character.

Silver Crusade *****

1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

congratulations Lucas!

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Aruum, this would ultimately be up to your GM.

I think it is a cool idea. I have been toying around with the idea of having an elf character Mechanically an elf, with a back ground of being a Drow, and in a moment of "kindness and mercy" he spontaneously changed from a Drow to an elf, and now has to find his way on the surface in an elven society he is unfamiliar with.

So If someone wanted to play an elf, who had transformed from being a Drow.....(not a good drow with a pair of scimitars) I might just want to run with that idea.

I Like the idea of redemption.

I have seen this once before in Raymond Fiest's books on Medkima. There was an example of a dark elf turning into a light elf.

Silver Crusade *****

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Andreas, that seems to be a reasonable number

Silver Crusade *****

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I'm going to hazard a guess that the pathfinder society is what ever size the plot dictates.

I doubt there will ever be any hard and fast numbers about the numbers of agents support staff and venture officers that there are. This leaves things open to what we would like to do in our own campaigns.

I'm going to guess that the membership in the pathfinder society has grown in the past few years .

4708-4709 "Year zero of Org play" No Meta Plot

4709-4710 "year one of Org play" No Meta Plot

4710-4711 Year of the Shadow Lodge

civil war in the Pathfinder society....Pathfinder Society VS Shadow Lodge. There must have been lots of deaths for the society. Perhaps a bit of a decline in organization size

4711-4712 Year of the Ruby Phoenix

Pathfinder Society wins the Ruby Phoenix Tournament in Goka. The Pathfinder society gains much fame from this and they get many more recruits....member ship grows, replacing the losses from the Shadow lodge war, and expanding the number of agents.

4712-4713 Year of the Rising Rune

The Pathfinder Society stops

:
a Rune Lord from re awakening
. Perhaps the society continues to attract new recruits as this leaks out and the society continues to grow.

4713-1714 Year of the Demon

Pathfinder Society helps defend the Diamond City against a Demon invasion, helps with the 5th Crusade against the Demons, and Gets to a lost Dwavren Sky Citadel. While many Pathfinders die this year, their numbers are replaced by the novices who complete their training three years after entered during the year of the Ruby Pheonix. The Society Expands

4714-4715 Year of the Sky Key

The Society continues to expand? we shall see as the year goes on.

I guess my sense is that the society has grown in size as it has taken on ever bigger challenges.

Silver Crusade *****

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I am curious what are peoples impressions?

How big is the Pathfinder society in game?

How many field agents are there?

How many Venture Captains?

How many support staff?

So how large do people thing the pathfinder society is in game?

Thanks

Silver Crusade *****

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Dhenn you may want to check this thread out.

Silver Crusade *****

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I think Silbeg hit the nail on the head. from what I understand there isn't much Eyes of the 10 tables that have been reported.

I used my stars to replay through Eyes of the ten last spring...and that hans't been entirely reported.

So without much reporting, they can't justify allocating more resources. I believe however there are high level Adventure Path issues with sections sanctioned for play, and there are some modules as well.

From what I understand there is a fair amount of high level PFS here in the Raleigh Durham Area.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber
Neurophage wrote:
ElyasRavenwood wrote:

What is a JRPG? I get the Role Playing Game part but J ?

Thanks

JRPG = Japanese RPG. Examples include Final Fantasy, Dragon Quest, Seiken Densetsu, Tales of Phantasia/Symphonia/Abyss/Vesperia, Breath of Fire, the Atelier series, Grandia, Arc the Lad, Xenogears, Lunar, Shin Megami Tensei, Golden Sun, Skies of Arcadia, Suikoden, Ar Tonelico, Riviera, Paper Mario, etc.

Edit: Even more examples.

Nerophage. Thank you. I see you are talking allot about computer role playing games it seems. I have only a passing familiarity to the final fantasy series, and thats just well because i know it exists. Again thank you.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

A while ago, I did an "evil" campaign, where all of the players were cousins in a Noble house. Their grand father was the "lord" and the PCs all did "missions" for the family to advance their family's power. I ran the noble house like a mafia family.

It worked surprisingly well until I made the mistake of running the PCs through the old module called Rahasia, where the PCs are assumed to be good.

One good thing to note, as "evil" PCs they are on their own. They most likely won't have anyone they can fall back upon.

An evil organization, or clergy will only be willing to help for a steep price...

Anyways good luck.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I would say yes for one simple reason.

If there is only one way to try and deal with a problem / trap.....in my opinion that is the fault of a lazy writer/game designer.

in my opinion as GM's we should be open to creative solutions....so if by read as written text the only way to deal with a haunt is through channeling positive energy......well If my players come up with a creative solution.....I'll allow it.

So yes, I would allow Disrupt Undead to work on a haunt.

Bleh its 4:30 AM..what am I doing on these message boards?

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Thanks for showing this cool art work. I'm playing in a Mummy's Mask campaign right now and having loads of fun.

So I'm not saying "We're totally in Iron Gods mode now! Show me robots, darn it!".

My character is still poking Sarcophagi with a ten foot pole hoping not to get devoured by a scarab beetle swarm!

Some of us are in "Mummy Mode" not "Robot Mode". So thank you for this art work. I'll point it out to my GM tomorrow night. Maybe that will save my character from a pit trap or a "lurker above!"

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I played an Inquisitor in PFS up to 11 level. My idea behind the character was that he was a servant of Iomedae. a sherif a marshal....he was someone who investigated and tracked down malefactors, were wolves, demons, devils etc....but his main tools were investigative tools.

Unfortunately, PFS left a little less time to role play over all, and I think this character would have been an excellent character for a home game.

I hope this helps.

Silver Crusade *****

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Thank you all for your posts.

Wow Natertot, thats well all of them! I'm impressed.

Joe It looks like you are a couple steps ahead of me.

Again thank you for your posts.

1 to 50 of 2,556 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.