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ElyasRavenwood's page

Goblinworks Executive Founder. Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber. FullStarFullStarFullStarFullStarFullStar Venture-Captain, Vermont—Brattleboro. 2,380 posts (2,470 including aliases). No reviews. No lists. No wishlists. 22 Pathfinder Society characters.


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Silver Crusade ***** Venture-Captain, Vermont—Brattleboro aka ElyasRavenwood

I don't really have any problem with players swapping out spells of the pre gens for other spells in their spell books ( ezren) or on their spell list (Kyra).

When asked why Kyra has Cure light wounds memorized, or why Ezren has magic missile at first level, I explain that these pre-gens were written with the beginning player in mind.

Silver Crusade ***** Venture-Captain, Vermont—Brattleboro aka ElyasRavenwood

Welcome

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

In you own home game the Pathfinder society can be shaped however you like it.

I'm sure you will be happy to know that since the Seeker of Secrets which was published in 2009, there have been two other publications: the Pathfinder Society Field guide published in 2011 and the Pathfinder Society Primer published in 2013.

The Pathfinder Society field guide focuses on the city of Absalom, the factions in Pathfinder Society Organized Play, and other information.

The Pathfinder Society Primer gives an excellent overview of the society. On pages 8 and 9 they talk about two paths for joining the society. One involves going through their training. the other involves a "field commission" where they take in an adventurer who has made a reputation for themselves.

In my own home campaign I have decided to expand the Pathfinder Society. The Grand Lodge, in addition to housing the leadership of the society, their research facilities, their vaults, and training facilities, houses a zoo (menagerie) and a museum complex open to the public like the smithsonian Institution's museums on the Mall in Washington DC.

I also felt that the Scrolls taught by Krieghton Shane, the Spells taught by Aram Zey, and the swords taught by Marcus Farebelus....well needed more subjects. I added Stealth taught by Drendle Dreng, Survival taught by Kestril, and the Devout, taught by one of my own PFS characters Fatum, a Mystic Theurge of Pharasma,

In my own home campaign, my PCs met as they were passing through the front gates of the the Grand Lodge and the first couple of levels will represent their three years of initial training. My players are having fun rooting out rust monsters from the armory, solving puzzels, and investigating an orphanage to see if it is "on the level" so to speak.

So each to his own. The pathfinder Society is what you make of it in your own home campaign if you even want it in your home game.

You might find the latter publications more to your liking and the information about field commissions of interest.

I hope this helps.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Ah trail rations. Why do we have them? well as it has been mentioned up thread, they are there for those players and GMs who would like to use them.

Well When I GM all i really require is that PCs purchase some trail rations out of their initial gold, and get a back pack bed roll etc and all of their basic gear. Those class kits, like the ranger kit or fighter kit or cleric kit I find give a nice basic package of gear.

Do I always track weight carried etc? well it depends on the game.

When I ran a kingmaker game...we only got through the first book, I told the players before hand that it was an exploration game, and things like weight and the amount of food they had were important as they explored. All of my players were on board with it. They liked tracking the amount of food and weight they had, and knowing when they had to stop exploring to go hunting, and how much supplies they would need to make a 10 day, 15 day, or 20 day away from their home base to explore.

I even found a table in the 2md edition DMG that had random horse traits on it ( bites, kicks, rubs riders off on fence rails trees etc, Chews fences, jumps over fences etc) so every time the PCs got a new horse from bandits, i would give the horse a random trait. One of my players lived on a farm and part of her day involved getting eggs from chickens, cleaning out horse stalls etc....and she said that whoever made that chart knew about horses.

So It depends on the game. sometimes you don't always want to keep track of every little thing, sometimes you do.

I like that there are back packs bed rolls trail rations torches etc.

When I was a teenager, i had the opportunity to go hiking, canoe tripping, rock climbing, caving, etc. So while I don't plan to do any now that I am older, I appreciate my character having a back pack bed roll, trail rations, water skin etc....

Well that is just my two cents.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

what Scavion says "works". My PFS sorcerer has a farie dragon named Rindywipple as a familiar. My sorcerer actually was able to survive both levels of Bone Keep....He hid behind the front row of fighter types.

And maybe it was due to my own absentmindedness.....but I didn't once remember that my character had Rindywipple as a familiar, and of course If I forgot about him, I never mentioned him to the GM....and he never showed up in the scenarios.....and was never "exposed" to any dangerous situations. I cant say the same for my sorcerer....but at least his pet farie dragon was safe.

Silver Crusade ***** Venture-Captain, Vermont—Brattleboro aka ElyasRavenwood

A couple of weeks ago We finished Eyes of the Ten, Run by Mr. Jesse Riggs, at Gamer's Armory in Cary North Carolina

My character: (with GM star replay credits)

Venture Captain Mithos
Magus 12 / Arcane Archer 1 / Male Elf / Grand Lodge

The brave souls my character adventured with:

Venture Captain Farrellon Aer Bereth
Ranger 8/ Rogue 5 / Female Half Elf / Andoran

Venture Captain Aldaran Floran
Fighter (archer) 13 Male Human / Andoran

Favored of the Ten, Grashardon the Mighty, of the Bloodfire clan, Captain of Andoran,
Barbarian (Invulnerable Rager) 13/ Male Half Orc/ Andoran

Signifer Ambrose Harshax, Order of the Scourge, Venture Captain,
Inquisitor of Asmodeus 13 / Chelish Male Human / Cheliax

Venture Captain Pradeep Pradjeep
Druid 3 / Wizard 3 / Mystic Theurge 7 / Male Human / Cheliax

Silver Crusade ***** Venture-Captain, Vermont—Brattleboro aka ElyasRavenwood

When I visited my Optamologist last fall, I asked him if there was any change in my vision. He mentioned that there was a little deterioration in my ability to focus on close things. I am now holding things either really close to my face, and taking my glasses off to read, or i am holding them a bit further away. My optomologist mentioned that this was simply part of aging.....grrr.

Anyways, I have found i cant read the small usual dice people use while sitting at the table. My solution has been.....big dice with bigger numbers on them. Everyone else can see the numbers on my dice....and I can see my own dice numbers.

. I know it was mentioned up thread. big dice.

I hope this helps.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I have a couple of paladins myself. I also have a wizard, a mystic theurge ( cleric/wizard) and an arcanist.

I see paladins every so often. I see wizards every so often....sorcerers are more common I think.

Up thread i think someone mentioned that there are regional differences.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Iantxkv,

Perhaps so, However we are still using the play test materiel. So this is a grey area. Does an Arcanist count as a wizard or sorcerer or neither? The Arcanist is a blend of Wizard and Sorcerer. Feats may work a little differently. For example, Expanded Arcana, instead of adding to the list of "Spells Known" for a sorcerer with a list of spells known, It adds to an Arcanist the number of "slots" or spells an arcanist can prepare.

I am sure things will be clarified once the final Arcanist is published in the Advanced class guide.

At the end of the day, in a home game it comes down to what your GM will allow. For PFS, Untill things are clarified by a FAQ, there is room for GM interpretation.

Silver Crusade ***** Venture-Captain, Vermont—Brattleboro aka ElyasRavenwood

I would Echo Sior's suggestion about finding a second GM to run a second table.

Another possibility is to alternate, one game day you run a 1-3 level scenario, and the next game day you run a game higher level game for your regulars.

Just a few thoughts.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I have found a half elf to be an interesting choice for Arcanist. at first level a 1/2 elf gets a skill focus feat for free. I spent mine on Skill focus Arcane. At third level I took Eldritch Heritage : arcane. I then picked Arcane Bond : bonded object, and I now have wizard's bonded object.

Picking up a sorcerer blood line, or wizard school to be very useful.

I hope this helps.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I suppose it is a matter of preference. If toon is a term you prefer to use in your group, great.

Personally when I think of Toon, I think of my "toons" or characters on World of Warcraft.

When I think of Player Character, I think of a character i have created for a role playing game like Savage worlds, West End D6 Starwars, Pathfinder Etc.

Personally I dislike the term Toon. I prefer player character, but when playing World of Warcraft, I guess i just use their terms.

While playing Pathfinder, personally, I would use the term Player Character, or Character. If someone sat down at a table I was running and began to use the term Toon that tells me that this player is is coming from a computer game background. Perhaps a now what do you call it? a MMORPG? If I am teaching Pathfinder to this player, the I would try to explain things and relate them to World of Warcraft to help the player learn about the Pathfinder game.

I wouldn't correct someone for using the term "Toon" to describe their character, but I myself, while running a role playing game, wouldn't use the term "Toon". I would use Player Character.

Well that is just my opinion.

Silver Crusade

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Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Well if you steal a paladin's horse, as someone pointed out up thread, you will end up with an angry war horse, an irritated paladin.......oh paladins often come with adventuring buddies.....an irate adventuring party.......Well all i have to say is good luck....you will need it.

Silver Crusade ***** Venture-Captain, Vermont—Brattleboro aka ElyasRavenwood

yep I'm getting the same thing as Cire is getting, no link to a blog post.

I am curious however.

Silver Crusade

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Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber
Samy wrote:
James Jacobs wrote:
Folks who want a return to more classic concepts will be delighted in the NEXT Adventure Path if they stick around. I'm looking forward to it, for sure!

As am I. I mean, I'm a fantasy guy 90%, and I think PF should definitely stick to "classic" fantasy as its bread and butter. But come on, 100, 200, 1000 issues of adventure path just gets *boring* if it's all the same genre. It's not a crime against humanity if among 15 complete adventure paths one goes Barrier Peaks. There's still 14 other APs -- plus all the classic fantasy ones to come, which will no doubt remain the majority.

It's okay to step outside to the balcony for a while when the party DJ plays a rap song you hate. But it's not the end of the world and he'll get back to playing all those infernally catchy pop songs right after.

I happen to agree with Samy. I happen to like my fantasy without Technology.

I do remember thinking expedition to the barrier peaks was very cool. I think there were a couple of other ones...temple of the frog or something like that.

So I don't mind too much if an adventure path explores something a little different. I'll buy the source books. I'll keep my subscriptions up, and I'll read Iron Gods to see what is there.

I don't plan to introduce this sort of technology into my home games, but I am curious to see what Mr. Jacobs has written.

While, I don't like guns in my fantasy games, I'm glad Paizo has put rules for guns in Ultimate combat. I may want to run a pirate game....or I may want to run a game inspired by Edgar Rice Burroughs John Carter of Mars books. I'll need guns for games like that.

So on a similar note, while I don't think i'll want plasma grenades, energy shields, blasters in my fantasy games, I'm glad Paizo is publishing rules for this stuff. I may want to crack open my Distant Worlds source book and try running a game set on one of those other planets....then I might need to know about plasma grenades and blasters.

So in summary, while I don't feel this technology stuff is for my home fantasy campaigns, I am curious to see what paizo puts together.

just my two cents

Silver Crusade ***** Venture-Captain, Vermont—Brattleboro aka ElyasRavenwood

Matastrophic your link doesn't take me to a blog post, What did you find?

Is this an April Fools joke?

Silver Crusade ***** Venture-Captain, Vermont—Brattleboro aka ElyasRavenwood

Well It appears I missed the intent of this thread with my earlier post. Hopefully this will be more what the OP is interested in.

Here are my class levels

Core Rule book Classes

Barbarian 1
Bard 7
Cleric 21
Druid 4
Fighter 6
Monk 4
Paladin 9
Ranger
Rogue 6
Sorcerer 12
Wizard 5

Advanced Player Guide, Ultimate Magic, Ultimate Combat Classes

Alchemist 9
Cavalier 1
Inquisitor 11
Magus 13
Ninja
Oracle 5
Samurai
Summoner 6
Witch 4

Advanced Class Guide Classes

Arcanist 4
Bloodrager
Brawler
Hunter 1
Investigator
Shaman
Skald
Slayer
Swashbuckler
Warpriest

Prestige Classes

Hell Knight 1
Mystic Theurge 8

Total Class levels: 138 levels spread over 22 characters

I have the most levels in Cleric: 21

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Well everyone probably has an opinion, and i doubt I am going to add something that hasn't been said up screen.

In my opinion, when someone decides to run a game, to GM, they get to set the parameters of the game.

Of course it is best to discuss things with your players, what your ideas are, and to find out what sort of campaign they enjoy playing.

Hypothetically, If I wanted to run a campaign set on Akiton, which was inspired by Edgar Rice Burroughs John Carter Of Mars series of books, I might want set out certain parameters for the game.

I might decide that I am going to use Dream Scarred Press's Psionics system, and to dissallow Arcane and Devine Magic. I might decide to allow gunslingers....and have flying machines.

I might decide...no elves halfings or gnomes, but allow half orcs, dwarves and humans.

Now if i have laid this idea out, and my players have expressed interest in trying this campaign, If someone shows up with an elven wizard, I feel as the GM, i can say no you can't play an elven wizard. If you want to play a character with supernatural abilities why not try the Psion or Wilder?

Anyways, I think the GM while he would be wise to take his players desires into consideration, has the final say on what he wants in his (or her) game.

Well I guess that is my opinion. I am sure there are many other opinions out there and many other ways to play this game.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Thank you Magda,
That was a good idea

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Hello
I have a PFS LN negative energy channeling cleric of Asmodeus.

:

His domains are Fire and Trickery.

Base stats: Str 9 Dex 12 Con 12 Int 12 Wis 16 Cha 18

With magic Str 11, Dex 12 Con 12 Int 14 Wis 18 Cha 20

Saves: Fort +8 Ref: +4 Will +11
HP: 69

AC: 20 Tch 12 FF 19 ( +1 Mithril chain shirt, +1 Mithril heavy shield)

Weapons:

+1 light mace +9/+4 Dmg" 1d6+1
+1 light Crossbow +10 Dmg: 1d8+1

Skills: Bluff +16 Diplomacy +17 Knowledge Planes +16 Knowledge Religeon +13, Linguistics +13 Profession: Barrister +15 Sense Motive: +16 Spellcraft +10

Traits:
Master of Pentacles
Sacred Conduit

Feats:
Command Undead, Extra Channel, Improved Channel, Persistant spell, Quick Channel, Selective Channel.

Magical Gear: Barbed pentacle of Asmodeus, Belt of Giant Strength +2, Handy Haversack, Headband of Mental Superiority +2, Phylactery of Negative Channeling (not worn), Potion CLW, Scroll of TonguesX2, Wand of Comprenehd languages, Wand of cure light wounds, Wand of infernal healing.

He has played through the fingerprints of the fiend, and Fury of the fiend, as well as the Cult of Lassala story arc. Tonight I will be playing this character in Fate of the Fiend.

My Character is also sitting on 45,942 in cash.

What Feat should I take for my 11 level Feat?

Any suggestions on gear?

Thanks

Silver Crusade ***** Venture-Captain, Vermont—Brattleboro aka ElyasRavenwood

congratulations!

Silver Crusade ***** Venture-Captain, Vermont—Brattleboro aka ElyasRavenwood

congratulations!

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Ironically, I have found, the better I roll for my character stats, the shorter lived the campaign, or the less time I will be involved in the campaign.

About a year ago I rolled up these stats I for a 5th level elven wizard, with a friend watching the roll. I believe we rolled 4d6 drop lowest one, and re roll 1s

11 16 14 18 17 12

I was really excited with the stat roll

With racial Modifiers

11, 18, 12, 20, 17, 12

After 4th level

11, 18, 12, 21, 17, 12

I was quite excited about this array of stats. My friend also made a wizard.

We made specialist wizards, Him an evoker, and I made a conjurer. We called our characters Caster and Pollux. We had fun teasing each other...with him always blowing things up, and according to my character was the laziest character because I would always conjure help.

We had fun, but I was only in the campaign for one session.

Silver Crusade ***** Venture-Captain, Vermont—Brattleboro aka ElyasRavenwood

Congratulations Joe Well done!

Silver Crusade ***** Venture-Captain, Vermont—Brattleboro aka ElyasRavenwood

I am curious how are people getting 20+ level characters?

My characters: 22 in total

Mystic Theurge 14 (3 Cleric Pharasma/ 3 Wiz necromancer/ 8 Mystic Theurge)

Magus 13

Cleric 11 ( Asmodeus)

Inquisitor 11 (Iomedae)

Alchemist (chirgeon) 9/ Rogue 2= 11 level

Monk 4/ Fighter 4/ Sorcerer 1= 9 level

Cleric 7 ( Sarenrae) / 1 Cavalier= 8 level

Sorcerer 8 level

Paladin 6/ Hell knight 1 = 7th level

Bard ( archeologist) 7

Rogue 4 / Barbarian 1= 5 level

Oracle ( life) 5

Summoner 5

Arcanist 4

Paladin 3

Druid 3

Sorcerer 3

Witch 2

Witch2

Fighter 2

Wizard 2

Hunter 1

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

As people have suggested up thread, there are Modules. If you are looking for something with only a session by session commitment, you might want to try Pathfinder Society organized play Scenarios. They are short adventures that are designed to be played in one evening.

They also have linked scenarios that have three parts.

Society Scenarios

Silver Crusade ***** Venture-Captain, Vermont—Brattleboro aka ElyasRavenwood

Congratulations!

Silver Crusade ***** Venture-Captain, Vermont—Brattleboro aka ElyasRavenwood

Lets see my list of Race Boon PCs

Dhampire- Azuriel the Undying 5th level Oracle of life

Ifrit- Saif al Gin bin Naar 4th level Arcanist

Kitsune- Foxy Fuzzy Tail 3rd level Sorcerer (Fey Bloodline)

Nagaji- Tal Hajas 2nd level Fighter (wields a great big Tetsubo and eats the Coy
out of Amari Li's coy ponds)

Wayang- Balian 2nd Level Wizard (illusionist)

Undine- No idea what to do with yet.

Silver Crusade Goblinworks Executive Founder

2 people marked this as a favorite.

I have largely lost interest in MMORPGs. I still play Wow every now and again, but I have largely lost interest in the game.

I have largely lost interest because of the never ending gear grind: always working for better gear. I guess what did it for me was the change from one expansion to another. I guess it is now about 4 years ago I was playing Wow almost 8 hours a day. This was during the Wrath of the Litch King expansion. I diligently worked for six months, going on weekly raids, and accumulated my "frost badges' to get some spiffy purple armor for my paladin. Then a couple of weeks later the Cataclysm expansion came out, and the "Green" gear i was picking up was better then my hard earned purple gear. I was not happy. I guess that is just how things go.
I also got tired of quests only having one solution to solve them....
I also became disinterested in MMOs because of expectation that I found amongst players that you research and know how to do a quest instance etc before you do it....you are expected to have it memorized. There isn't any room for trial and error.

I have a couple of buddies that I go do questing with, every now and again and I guess the fun I have, largely comes from "hanging out' with them. A couple of weeks ago, we went through an area in "panda land", and they helped me quest. One of my friends had warrior of some sort, I had my Frost mage named Otiluke, and my other friend had a dwarven priest. We raced from one location to another. One of my friends had been through this area 27 times, so we raced from exclamation point to exclamation point. Often I would miss some key bit, like missing one last thing to kill, or not talking to someone, and my friends patently took me back to the thing i missed which I was greatefull for. However, I don't feel I was absorbing the story. Perhaps that was my fault, and I should have taken the time to read....but I didn't want to inconvenience my friend. anyways....we did have a good time.

I will give Wow credit for writing an interesting story that I enjoy taking part in while I quest. I think they do a good job at that.

I Contrast my experience playing with my buddies online, with the Pathfinder Society Organized Play game I just played last night. We were playing the Eyes of the Ten Series, the Level 12 retirement arc. I have known the GM for a couple of years, and he is an excellent GM. All of the players at the table, likewise I have known for a couple of years, and we have played together as well. I consider them all friends. We had a great time last night. The game was challenging, the story interesting, and we had to pull together as a team, and use lots of creativity to survive. We had lots of fun and afterwards talked about the game after the game store was shut.

I felt I had a much richer and more enjoyable experience playing that Pathfinder game with friends in person then i did with my other friends online on Wow.

I am not sure what the solution for MMO games is or if it is even possible to replicate the experience of a table top game, but it does seem they arn't quite as popular as they used to be.

So I am willing to give Pathfinder Online a chance, but I do have serious reservations about the game. I am looking for an experience similar to my pathfinder table top games, where we as players work together as a team towards various goals.

I never had any interest in the PVP side of WoW. I never will. I had enjoyed the questing PVE side of the game. I guess my biggest worry is that with the non consentual PVP core of Pathfider online, you will replicate the Machiavellian atmosphere EVE online is famous for.

Anyways, I am willing to give Pathfinder Online a try to see how I like it.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Thank you all for your suggestions. They have been very helpful.

I'm still just figuring things out. In PFS i have and 11 level inquisitor archer, which I enjoy playing, so I think I may go Melee....to do something different.

A Dwarf or a Half Orc.....both seem like good ideas. I do like the idea of wielding a Falchion,

I'm going to look over your suggestions some more before making a suggestion.

I wanted the dark vision, because i thought that would help with scouting in a pitch black dungeon.

A character Idea I have been tossing around is a "relic retriever" of Nethys who is concerned with retrieving magic and relics of the past.

Nothing is set in stone yet.

Again thank you all for your good suggestions. Please keep them coming,

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Hello I am thinking of making an inquisitor for the up coming Mummy's Mask adventure path. I am also thinking of giving said character the trapfinding campaign trait. I would also like to give the character Darkvision, through his or her ( I haven't decided yet) race. I am thinking of making a bit of a skill monkey.

What race would you suggest?

Thanks

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Morain, Like you I am not thrilled about Iron gods either. I also wasn't thrilled about Skulls & SHackles, the Serpent Skull, others either.

However, there have been many more adventure paths that I have liked such as Kingmaker, Wrath of the Righteous, Rise of the Rune Lords, Curse of the Crimson Throne Shattered Star, Jade Regent, Carrion Crown.

I am playing in a Reign of Winter campaign now which I am enjoying, however, I am not looking forward to a particular section

:
where the PCs go to World War 1 Earth and go after Rasputin
. So there you are.

I am willing to keep my subscription.

Silver Crusade ***** Venture-Captain, Vermont—Brattleboro aka ElyasRavenwood

Flite has an excellent suggestion....That is what I would do, say the characters are getting together for a drink at their favorite Tavern in Absalom and they are recalling their adventure from a couple of years ago.

Silver Crusade ***** Venture-Captain, Vermont—Brattleboro aka ElyasRavenwood

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While I think it is a good idea to have a "hard mode" on some adventures to satisfy those players who have, now what do people call it? a high degree of "system mastery" ? And I'm glad there are such scenarios as Bone Keep parts 1 2 etc, for the tactically minded PFS player, I think it is also important to keep writing scenarios that cater to the role playing PFS player, such as the Disappeared, the Blackross Matrimony, Hell knight feast, and I think I would put Library of the Lion in that category.

Ideally I really like having elements of both tactics and role playing in a scenario. I think Day of the Demon did a good job at that.

I also think it is important to keep in mind that Pathfinder Society is also for many people an introduction to the Pathfinder Role playing game. I guess sometimes I worry about beginning or casual players being left behind as the difficulty of scenarios are increased. I think it is important for someone to be able to pick up the core rule book and make an effective character that they enjoy playing.

Well perhaps the leveling system already takes care of that.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Perhaps increase the number of skill ranks character classes have access to.

Maybe give each character class access to skills based on their "education"?

Maybe give every class access to all knowledge skill. and those who already have access to all knowledge skills, perhaps give them a +3 untyped bonus to their knowledge skills on top of the trained class skill bonus.

those are a couple of ideas
I hope this helps

Silver Crusade

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Thinking about favorite GMs makes me think of one of my favorite and first GMs. He was our history teacher. His name was Mr. Army. Our teachers didn't have first names. This was in the late 80s Boarding school. We had to wear blazers and ties, and stand up when the teacher came into the classroom. I suppose it was little like Hogwarts without the broom sticks and moving stair cases.

One Saturday afternoon we the Dungeons and Dragons group were al at Mr Army's house seated around a table. There were old maps in frames up on the wall and fire crackling merrily in the stone fire place. Some of his kid’s toys were stuffed behind an easy chair. I remember the front end of a Star Wars At At peaking around from behind the chair.

There was also a pair of brightly colored plastic baseball bats. My friend and I grabbed them, and be began “deuling” with the baseball bats, gleefully quoting “hello, My name is Inigo Montoya, You killed my father Prepare to die”. After a minute of two of laugher, Mr army smiled, and said, “The whole party has been plunged into darkness as the fighter and the mage decided to deul with the party torches…..Then Mr. Army asked us to hold up the base ball bats, because those were the “party torches” if we let them down, everyones light would go out.

Mean while, our characters had come to a chasm in the under ground cavern complex they were exploring.

I thought I could have my character, the party mage, cast a spider climb spell, take the rope and climb up the wall, along the ceiling of the under ground chamber, and come down the other wall, on the other side of the Chasm.

So I told Mr. Army “ I have my mage cast Spider Climb” and I begin climbing up the wall, carrying one end of the rope”

Mr Army replied “ all right, you go over to the wall and nothing happens, you are not sticking to the wall. “

Puzzled, I asked Mr. Army “ what happened, my Mage cast the spell didn’t he?”

And Mr. Army replied “ read the last part of your spell description”

I looked at it and exclaimed, “ my character has to eat a live spider?” Mr. Army nodded affirmative. Every one at the table exclaimed “eeeewwww”

My character ate his spider, holding his nose, and we got across the chasm.

I will never forget that moment, and after that, I always remembered to read my spell description, and to take notes on 3x5 cards.

When I later was worried about writing a term paper, Mr. Army assured me “ don’t worry you have already done research…remember looking up those spells for your character and taking notes on 3x5 cards….?”

Mr. Army also ran the Diplomacy club....which I was in. then things really got messy, playing Diplomacy, but that is another story for another thread.

There have been lots of GMs over the years. I have GMed lots over the years. As Mr Bell has said, I have learned something from all the GMs I have played under.

However, I'm not my Favorite GM. My Boarding School History teacher was one of my favorite and most influential GMs. He was also by the way a good teacher, and he brought that into the games he ran.

In PFS there have been lots of excellent GMs. Nathan Meyers, Art Lobell, Sean Hans, David Montgomery, Don Walker, Dan Donnelly, Steve Miller, Jesse Riggs, many more. Its always nice to learn something new.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Concerning a healer, I am in the middle of an Eyes of the Ten PFS game. Our party consists of a 12 level Inquisitor of Asmodeus, a 12 level Barbarian, a 12 level fighter archer, a 12 level druid/wizard mystic Theurge, a 12 level (6 rogue /6 ranger ) and my character, a 12 level Magus.

We have people who can use wands scrolls etc. We don't have a "dedicated" healer. someone with access to restoration raise dead, heal etc.

I can tell you, if we had a character with access to such spells things would be much easier.

Healers are very useful.

Silver Crusade ***** Venture-Captain, Vermont—Brattleboro aka ElyasRavenwood

I think Walter's Solution sounds like the simplest and a fairest solution to me.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I have played a cleric of Sarenrae, actually this was my first character I created for PFS, It's now 8th level with the sun and healing domains. I initially created him back in september of 08. for the most part I have stuck with core rule book feats.

I have had fun playing this character. This character has done a good job healing buffing etc.

I guess what i am saying, is that I have found this cleric to be a good healer.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

In the Lords of Madness, which I believe Mr. Jacobs had a hand in writing, I seem to remember that the Aboleths had some sort of "genetic memory" so all of thier knowledge was passed on intact from one generation to the next.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Thanks for the excellent advice

play 1/2 elf

Play Summoner

Level 1 feats Nature Soule ( Skill Focus Arcane)

Level 3 feat: Eldritch Herritage
Hello Familiar

Level 5: Feat: Animal Ally
Hello Animal Companion

Level 7: Feat Boon Companion
Hello Big beefy animal companion

Level 9: Feat: Improved Familiar
Hello Fairy Dragon ( or imp etc)

level 11: Leader ship feat: get cleric as Cohort

Buy battle tiger 500 gp

Look on GMs face Priceless!

Thanks for the advice

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

How can I have a character with an eidalon, and animal companion and a familiar? thanks

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Are you Gming a home game or a PFS game?

If you are GMing a home game then you have much more leeway.

For example, as a GM you set the parameters of what is allowed and what isnt allowed.

You can decide that you are for example running a 15 point build game with slow advancment......Heck you can decide a 10 point build.

You can decide that you are running an "under dark" campaign and you want all of the players to be Dwarves, and to allow only core rule book options only.

As a GM you can control the options available to the players, and thus, help nipping some of the min maxing power gaming in the bud.

If you are GMing a PFS game you have much fewer options.

All I am saying is that you have options. You have been asked to GM. If the players don't like

your parameters, remember They have asked you to GM for them. You can sell the lower

ability point spread as "hard mode".

Anyways I hope this helps. Good luck.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I happened to like the Dowagu Here is an image of the beastie: Image This was one of the hardest monsters I remember fighting. It was also pretty creepy.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

You know I have always wanted to play a winter witch......Maybe this will be just the adventure path to play one

Or perhaps a "priest" of Razmir spreading the faith

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

Depending on the severity of your back pain.....-10 on all your ability scores.....yeah it can be that bad.

Maybe the "nausiated" condition. back pain can get in the way of everything. Sometimes you just want to be shot to be put out of your misery.

Good luck

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I think it is important. I have picked Bloodline Development: Elemental: Fire for my Ifriti arcanist. In the home Reign of WInter Game I am playing in, we have a 25 point build, and I tossed 5 points into my Charisma, which with a racial modifier gave me a 16 in charisma.

Like anything I guess it depends on what kind of Arcanist you want to build.

Silver Crusade

Pathfinder Roleplaying Game Superscriber; Pathfinder Battles Case Subscriber; Pathfinder Deluxe Comics Subscriber; Pathfinder Cards, Maps Subscriber

I play this game for the cooperative aspect and personally do not find PVP terribly interesting. Perhaps that is because when I have come across PVP in D&D games years past, it was the extension of player argument and disagreement. This would usually result in the group then breaking up.

But I think you have another sort of things in mind? Perhaps some sort of "dungeon" competition where two adventuring teams compete through some sort of "obstacle course"?

You may want to check out The Race for the Rune Carved Key Pathfinder society special. It has a competative element to it.

Another possibility might be the Challenge of Champions series of adventures in Dungeon magazine.

I hope this helps

Silver Crusade ***** Venture-Captain, Vermont—Brattleboro aka ElyasRavenwood

congratulations Katie!

Silver Crusade ***** Venture-Captain, Vermont—Brattleboro aka ElyasRavenwood

2 people marked this as a favorite.

I will have a 9 year old point out all of the holes in my egomaniacal plans, and plug them.

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