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Thank you all again for your thoughts.
I happen to like the artwork in Paizo’s products. I think the choice of having glowing circles of glyphs and halo’s of light surrounding the caster’s hands is a great way of giving the viewer a visual cue that something exiting is happening magic!.
I read the FAQ that Milo V was kind enough to post.
While I do think it is worthwhile to read FAQ and they can provide useful suggestions and insights on how to how to clarify questions,
I often keep this rule around to remind me that we are expected to make the game, us gms and players our own.
The Most Important Rule
The rules in this book are here to help you breathe life into your characters and the world they explore. While they are designed to make your game easy and exciting, you might find that some of them do not suit the style of play that your gaming group enjoys. Remember that these rules are yours. You can change them to fit your needs. Most Game Masters
have a number of “house rules” that they use in their games. The Game Master and players should always discuss any rules changes to make sure that everyone understands how the game will be played. Although the Game Master is the final arbiter of the rules, the Pathfinder RPG is a shared experience, and all of the players should contribute their thoughts when the rules are in doubt.
Personally I don’t give a FAQ the same weight as something that appears in errata, or more concretely, a change that appears in a new printing of a book.
As someone who GMed PFS for quite a few years, I understand you put allot of weight into a FAQ and need to keep up with them.
In my home-game I'll discuss with my players to see if they would like me to add spell manifestations or not.
Again thank you for your thoughts.