Snowcaster Sentry

Elune Starfall's page

41 posts. Alias of Lemmy.


Full Name

Eluna "Luna" Starfall

Race

Aasimar

Classes/Levels

Monk 7 - HP 52; AC 26[29] (tch 24; ff 21[24]); CMD 29; Fort +9; Ref +12; Will +11. Resist 5 (acid/cold/electricity); Darkvision; Perception +14; Sense Motive +18; Init +7

Gender

Female

Age

24

Alignment

LN

Deity

Tsukiyo

Languages

Abyssal, Aklo, Aquan, Celestial, Common, Draconic, Drow Sign Language, Giant, Infernal, Sylvan, Terran, Undercommon

Strength 11
Dexterity 20
Constitution 14
Intelligence 14
Wisdom 18
Charisma 7

About Elune Starfall

This character is built using the character advancement rules found here and the Monk homebrew found here.

Elune 'Luna' Starfall:

Elune Starfall
Female garuda-blooded aasimar (plumekith) monk
LG Medium outsider (native)
Init +7; Senses darkvision 60 ft.; Perception +14
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Defense
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AC 26, touch 24, flat-footed 21 (+1 armor, +2 deflection, +5 Dex, +1 natural, +7 Wis)
hp 52 (7d8+14)
Fort +9, Ref +12, Will +11; +2 vs. enchantments
Defensive Abilities evasion; uncanny dodge Immune disease; possession and mind control by evil creatures (Wayfinder) Resist acid 5, cold 5, electricity 5
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Offense
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Speed 50 ft. Climb 25 ft. Acrobatics +15
Melee unarmed strike +13/+13 (1d10+6)
Ranged gloves of flying daggers +1 (shuriken) +13/+13 (1d2+5)
Special Attacks stunning fist (9/day, DC 19)
Spell-Like Abilities (CL 7th; concentration +5)
. . 1/day—see invisibility
. . —barkskin (self only, 1 ki)
. . —gaseous form (self only, 1 ki)
. . —vanishing trick (1 ki)
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Statistics
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Str 11, Dex 20, Con 14, Int 14, Wis 18, Cha 7
Base Atk +5; CMB +9; CMD 29
Feats Celestial Fist, Combat Reflexes, Elemental Fist[APG], Improved Unarmed Strike, Mantis Style[UC], Ninja Training (Vanishing Trick), Snake Style[UC], Stunning Fist, Weapon Finesse
Traits quain martial artist, reactionary
Skills Acrobatics +15 (+30 to jump), Escape Artist +9, Knowledge (history) +6, Knowledge (nature) +12, Knowledge (religion) +12, Linguistics +8, Perception +14, Sense Motive +18, Stealth +18, Survival +4 (+6 to avoid becoming lost), Swim +4
Languages Abyssal, Aklo, Aquan, Celestial, Common, Draconic, Drow Sign Language, Giant, Infernal, Sylvan, Terran, Undercommon
SQ fast movement, fuse style, high jump, ki pool (8 points cold iron, magic, silver), maneuver training, slow fall 30 ft., truespeaker, wholeness of body (7 hit points)
Other Gear gloves of flying daggers +1 (shuriken) (50), clear spindle ioun stone, amulet of mighty fists +1, bracers of armor +1, monk's robe, wayfinder, 6,190 gp
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Special Abilities
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Barkskin (self only, 1 Ki) (Sp) Self Only. Costs 1 ki point to activate.
Combat Reflexes (6 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Elemental Fist (1d6, 7/day) You can add 1d6 energy damage to an attack.
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Evasion (Ex) If you succeed at a Reflex save for half damage, you take none instead.
Fast Movement (+20 ft.) The Monk adds 10 or more feet to his base speed.
Fuse Style (2 styles) (Ex) Keep 2 styles up at the same time
Gaseous Form (self only, 1 Ki) (Sp) Self only. Costs 1 ki point to activate.
High Jump (+7/+27 with Ki point) (Ex) +7 to Acrobatics checks made to jump.
Immunity to Disease You are immune to diseases.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Ki Pool (8/day) (Su) You have a ki pool equal to 1/2 your monk level + your Wisdom modifier.
Ki Wave (2d6 + 4) deal elemental damage to a target who is no further than 60ft away.
Maneuver Training (Ex) CMB = other BABs + Monk level
Mantis Style Gain +1 use of Stunning Fist per day, and increase stunning fist DC by +2
Slow Fall 7d6 ft. (Ex) Ignore up to 7d6 of fall damage.
Snake Style Gain +2 on Sense Motive checks, and deal piercing damage with unarmed attacks
Stunning Fist (9/day, DC 19) You can stun an opponent with an unarmed attack.
Truespeaker Learn two languages for each rank you put in Linguistics.
Uncanny Dodge Can't be caught flat-footed and doesn't lose her Dex bonus to AC vs invisible creatures.
Wuxia (Ex) Get a Climb speed equal to half your land movement speed and always count as having a running start.