Valeros

Elross Kuthburn's page

122 posts. Organized Play character for Fear of Mind.


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Silver Crusade

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CRB wrote:
Adding Spells to a Sorcerer's or Bard's Repertoire: A sorcerer or bard gains spells each time she attains a new level in her class and never gains spells any other way. When your sorcerer or bard gains a new level, consult Table: Bard Spells Known or Table: Sorcerer Spells Known to learn how many spells from the appropriate spell list she now knows. With permission from the GM, sorcerers and bards can also select the spells they gain from new and unusual spells that they come across while adventuring.

I told my Gnome Sorcerer that if he invests time and story that he could learn Cure spells from a Cleric. Bastardize some form of arcane form that he derived from studying the flow of magic. Especially because the party has no healer and goes through potions like crazy.

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Well this might be a bad time to bring this up, but I have to drop out for the rest of the month. I am setting up our yearly haunted house over the course of the next few weeks. It's part of the PTA, and I play a huge role in preparation, planning, construction, and acting. So regrettable I will have no time to spare till November. I hope you guys have fun without me, and thanks for making my first PFS a blast.

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Now Elross will pick up his stuff, since Cedrick has her.

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

This is really the only place I can do it. I get bored looks when I attempt it in real life.

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

you will fail 100% of the time if you don't try. Unless you're me, then you fail 100% of the time regardless.

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Care bear stare!

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

...well I'm not surprised any more, now I'm completely weaponless.

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Okay then Elross glares at the only remaining adversary and pulls the short spear from his back. Taking time to wait for an opening, he chucks the spear at the crazed caster.

Ranged Attack: 1d20 + 3 + 1 - 4 ⇒ (3) + 3 + 1 - 4 = 3

But as the spear flies down the alleyway, skipping into the adjacent street, a defeated look contorts Elross' face. Falling to his knees, he stares at his hands blankly It's as if I've never fought a day in my life, he thinks to himself.

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Elross picks up his axe and shield. (since I already know Cedrick hits her)

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

damn Sczarni!

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Succumbing to the fact that his axe is completely useless, Elross drops it to the cobblestones (free action) and lunges onto the cleric in an attempt to subdue her.

Grapple: 1d20 + 4 ⇒ (1) + 4 = 5(+1 if bless applies)

Eye Twitch:
Instead Elross slips and falls onto his axe, dealing a coup de grace attack against himself.

Damage: 3d8 + 9 ⇒ (7, 6, 1) + 9 = 23
Fortitude Save: 1d20 + 4 ⇒ (13) + 4 = 17

With a gurgle and a confused expression, Elross drifts into the embracing arms of Erastil (who then procedes to strangle Elross for his poor performance).

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Oh wait some one stitched out my dice program with a loaded program!

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Not willing to be shown up by an archer, Elross heaves his axe toward the spell casting wench.

Melee Attack (that better hit this time >.<): 1d20 + 4 + 2 + 1 ⇒ (9) + 4 + 2 + 1 = 16

Cursing:
Mother *bleep*, God *bleep*, you stupid son of a *bleep*! Why don't you roll a God *bleep* number high enough to *bleep* hit this stupid *bleep*!?!?!?! *Bleeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeep*!

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Someone must have cursed my axe, that's it..... Yes....

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Furious that none of his swings have connected, Elross drops his shield (move action) and, gripping his axe with both hands, swings at the woman who stepped in front of him.

Melee attack (bless and flanking): 1d20 + 4 + 2 + 1 ⇒ (8) + 4 + 2 + 1 = 15
Damage (with two hands): 1d20 + 4 ⇒ (8) + 4 = 12

... me and this effing dice program are gunna go rounds here shortly...

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)
GM Henry Fortuna wrote:
As the spell fizzles in mid-air, Ledford moves to flank with Waever and attacks Aesantiel.

You didn't say he took a 5 foot step, AoO for Aesantiel! jkjk

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Swinging at weaver

Melee attack (with bless and flank): 1d20 + 4 + 1 + 3 ⇒ (1) + 4 + 1 + 3 = 9
Damage: 1d8 + 3 ⇒ (4) + 3 = 7

Lol no critical fails!

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Waiting patiently for Deandre to go

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

What no critical fail?

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Oh there should be a +1 to that attack from Bless if it matters at all, lol

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Elross runs down the alley to help Jessica. As the brown haired man steps between them, Elross swings his axe hard.

Melee attack: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d8 + 3 ⇒ (5) + 3 = 8

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Elross follows Aesantiel into the alleyway. Upon seeing Jessica, he moves to protect his fellow pathfinder.

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Elross follows Aesantiel into the alley. Upon seeing Jessica, he moves to protect his fellow pathfinder.

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Elross draws his axe and shield, waiting for an indication of where to go.

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

"Well if no one has any other ideas," Elross says, heading for the sails, "Cedrick and Simon come give me a hand with this sail. Start climbing Aesantiel."

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Don't worry it's not that you and Simon missed, it's just a very very elusive rat.

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Pulling the axe from its ring (move action), Elross swings at the monstrosity with both hands guiding his force.

Melee attack: 1d20 + 4 ⇒ (18) + 4 = 22
Damage (using two hands): 1d8 + 4 ⇒ (7) + 4 = 11

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

"Maybe we could use some of this sail material to cover the hole around it," Elross suggests, "and then lay these boards across the sails to weigh them down. That way in case something happens the create won't drop into the water."

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Considering I'm the muscle and magic doesn't work well in my hands, I assumed someone else had it.

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Elross gives Cedrick a glance and jokes, "Probably don't need to announce ouselves and knock this time, eh?" With that, he kicks the door with all his might.

Strength Check: 1d20 + 3 ⇒ (5) + 3 = 8

The door (probably) rattles back and forth behind Elross' kick but does not open. Sheepishly glancing back to Cedrick, he lets out an embarrased sigh. "Let's try this then," Elross says lifting his axe from the ring at his waist.

Battleaxe (using both hands): 1d20 + 4 ⇒ (17) + 4 = 21
Damage (using both hands): 1d8 + 4 ⇒ (5) + 4 = 9

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Elross looks to Guaril Karela, "Master Gelbane didn't happen to leave a key behind did he?"

If the answer in no, Elross will look for another entrance.

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Agreeing with Simon, Elross adds, "He says he works with the Sczarni from Varisia and if he's anything like them, we could be walking into a bad situation. I've had some rough run ins with the Sczarni in Sandpoint that didn't end all to well. Keep on your toes and watch your back with these folk." Suspision fills Elross' mind, but duty tells him to focus on the task at hand.

Sense Motive (Guaril's intentions): 1d20 + 1 ⇒ (11) + 1 = 12
Perception (for guards and shifty looking people): 1d20 + 4 ⇒ (7) + 4 = 11

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Elross glances around looking for the halfling, but fails to spot him through the crowd. I really need to keep my whits about me, he thought to himself, that halfling should stand out like a a sore thumb.
-----
Walking into The Pickled Imp, Elross sneers at the musty stench within the building. As the Varisian man approaches them, a homesick feeling comes over him. It has been so long since I've seen someone from home, he thinks to himself. After listening to Guaril's problem though, Elross' thoughts change quickly. This sounds a lot like how the Sczarni move their illegal shipments back in Varisia, he remembers.

Knowledge (Local) (the symbol): 1d20 + 1 ⇒ (14) + 1 = 15

"Aceste assoiciates ceva nu se va întâmpla să fie Sczarni, nu-i asa," Elross asks in Varisian.

Translation:
"These assoiciates wouldn't happen to be the Sczarni, would they?"

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Walking past Aesantiel, Elross grabs the silver letter opener. "I'll be taking that back," he says coyingly to her with a wink. Sheathing it on his belt, be follows the group.

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Elross follows the group, staying somewhat in the middle as to provide extra protection to the artifact.

Does Simons channel energy return our dex damage?

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Throwing the shield over his shoulder, Elross picks the case back up and follows.

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Elross sets the case down and rubs the sting wound. It's not as easy as the old dwarf used to say, he thinks, regarding Talhelm's advice.

Fortitude Save: 1d20 + 4 ⇒ (10) + 4 = 14

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Heal 1 point of damage, take four, current HP 9

Fortitude Save: 1d20 + 4 ⇒ (4) + 4 = 8

Elross hefts his shield and attempts to smack the imp (standard action), keeping the case behind his back. He then makes a dash for the door (move action).

Shield Bash: 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 19
Damage: 1d3 + 3 ⇒ (1) + 3 = 4

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

No rush man

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Lol you say it's someone elses turn to take the hits, then put yourself back in harms way.

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Looking around the room, Elross analyzes the situation. Simon is the only one that can heal Aesantiel, he realizes, but he's got that damn case. Sheathing the dagger into his belt (move action), Elross takes the case from Simon and moves away from the group (double move action). "Get Aesantiel out of here," he tells Simon and Cedrick while holding the case behind his back against the wall. Holding his shield in front of himself, Elross scans the room for any movement.

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Hate to be the rule Nazi, but the imp should have had a -2 to that attack since he's shaken. Now I'm not 100% on this one but since Aesantiel jumped to grab the case, shouldn't she get another acrobatics check DC15 to ignore the first 10 feet fallen?

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Intimidate check (+8 for medium vs tiny): 1d20 + 7 + 8 ⇒ (7) + 7 + 8 = 22

Elross points the dagger at the imp and yells, "Don't make me come up there!"

Imp should be shaken for two rounds.

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Family comes first, just give us a heads up when you have the time. Hope things go flawlessly.

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Holding his shield and the letter opener ready, Elross waits to see if Aesantiel's idea works.

Hold action until after Aesantiel attempts her dirty trick.

After Aesantiel pulls the blanket over the imp, Elross stabs with the letter opener. Hopefully I can stop this thing before it gets out, he thinks to himself.

Actions:
(standard)Stab the entangled imp with the masterwork silver "dagger"
Attack Roll: 1d20 + 4 + 1 + 1 + 2 ⇒ (12) + 4 + 1 + 1 + 2 = 20 (Melee Attack, +1 for masterwork, +1 for bless, +2 for flanking)
Damage Roll: 1d4 + 3 - 1 ⇒ (3) + 3 - 1 = 5 (Melee Damage, -1 Alchemical Silver)

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

"I only know about the vulnerability to silver," he replies, "but assuming he's from the nine hells, fire probably won't help much."

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Technically it was used as a demoralization, but I'll leave it up to you. If you allow it, the imp will be shaken for 4 rounds.

Elross circles to the far side of the bed, keeping his shield between himself and the imp. Noticing Cedrick's bow he says, "Make sure your arrows strike true, these things have thick skin."

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Hefting his shield in front of him, Elross waits for a loud bang on the other side of the door and nods to Simon. I will be doing an intimidate check for the surprise round if there is one, if not it will be my first standard action. Side note is the letter opener treated as a dagger or an alchemical silver dagger (for the purpose of attack and damage rolls)?

Intimidate Check(+8 for being medium vs tiny): 1d20 + 7 + 8 ⇒ (18) + 7 + 8 = 33

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Feeling more and more uncomfortable by the noises coming from the other room, Elross looks nervously between Cedrick and Simon. Talhelm used to say that most devils are vulnerable to silver, he remembered. Taking a deep breath, he grabs the shield from his back and starts walking towards the Paracountess. "We don't have all day to argue the points," he says glancing to Aesantiel, "let's just take care of the situation at hand." Extending his hand to the Paracountess, he states, "If I'm not mistaken, Imps are weak to silver. So how about you give me that letter opener and we can resolve this issue."

Silver Crusade

Fighter 1 - HP 13/13 (anything Dex related lowered by 1 modifier point)

Waiting to hear if I know anything about the imp before answering Cedrick.

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