M Drow Noble Magus 7
Elrivor yells out several times as he is stung
Current Effects:
M Drow Noble Magus 7
I think a party fund makes sense in the long run, just not sure how much sense it makes now since we are not really a party yet...Elrivor wants to see you guys in action to make sure you are not fodder like the other Drow who just died. Maybe once we battle a few times it would make more sense to him, just want to make sure everyone is thinking like drow and not a party of normal adventurers, otherwise why play the evil bastards? :]
M Drow Noble Magus 7
If you don't have a haversack go ahead and take it to use even if you don't plan to keep it.
M Drow Noble Magus 7
Elrivor keeps an eye on them to make sure a fight doesn't start. He then falls in line with the others before he speaks, I spoke with the others about this so I will mention it to the rest of you who just joined us.
M Drow Noble Magus 7
It matters little who he was, he failed in his mission and he ended up dead for it, as we all will if we fail. Let's take his gear, bury him and move on to our objective. @ Brixana, Thank you for the spell, I felt much better fighting it with your assistance. He picks up his wand and decides to keep out his sword.
M Drow Noble Magus 7
Elrivor summons his most powerful magic Vampiric Touch, empowers it and attempts to hit it again,
Total damage=25 Current Effects:
M Drow Noble Magus 7
Elbennon is slightly ahead of us and in stealth mode so he probably wouldn't notice your sign, although it helps the rest of us.
Wait for confirmation, but my immediate action hopefully before it can act is to cast Mirror Image. mirror images 1d4 + 2 ⇒ (3) + 2 = 5
M Drow Noble Magus 7
That's pretty much in line with what I stated in my response to the others, it was more for a "oh and I saw a Chimera here earlier." and "over there was the Rune Giant going to the bathroom, stay away from that ditch!" or in case we happened to be in an area that was the lair of one of the creatures.
M Drow Noble Magus 7
Not really, I was focused on trying to find the building. Also I am not sure they were really staying in one place like an obvious lair. We should proceed as quiet as we can wit our best scout in the lead...that would not be me. If we get to a area I recognize if you can just let us know and I will share the information with the group.
M Drow Noble Magus 7
Then tell me what I don't know instead of chiding me like a child, soldier! he says back to the drow as they fly off. They should learn respect for their betters! he says to the others. I couldn't find the building for some reason, it might be magically hidden. I did see patrols of elves and some monsters though. Any details on the monsters? Unless they were using stealth I believe the perception DC for standing in the open is a DC 5 for 50' distance which I can tap with a +7 perception skill. Thanks.
M Drow Noble Magus 7
sense motive 1d20 + 1 ⇒ (19) + 1 = 20 Be careful batrider, we are tasked with helping to take this city, not just patrol it.
Do the batriders have som ability to see invisible or is it just the bats sensed something? Or am I unsure at this point?
M Drow Noble Magus 7
I think the idea for me to fly around the area invisible and scpoe it out and get a good layout of the building. I will be back in a few minutes with a report.
M Drow Noble Magus 7
Yasaen Daug'ry wrote:
You were also trying to find out detail about what they know about this city as well correct?
M Drow Noble Magus 7
The reason why I suggested we ambush a patrol so we can learn about the elves on the surface. I know little about them. We have to find out where some of the places where elves live and so on.
M Drow Noble Magus 7
Let's talk to some of the other Drow and see if any of them have any kind of map or can draw us one. If they know of anything in those sections we can draw in it.
Updated spell selection. Added fly and an open 2nd level slot depending on what I see.
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