Silver Dragon

Elorebaen's page

Goblin Squad Member. Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber. Organized Play Member. 3,074 posts. No reviews. 29 lists. 1 wishlist. 3 Organized Play characters. 1 alias.


RSS

1 to 50 of 3,074 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Great idea!


1 person marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber
DM_aka_Dudemeister wrote:
Edymnion wrote:

The fact that they already have a print date of only a year from now tells me one thing.

The playtest feedback isn't going to be given much weight. It might revamp a skill or feat, or maybe get a class rewritten, but thats it. It tells me that they are hard set on the system as a whole and will not change it no matter what the feedback says.

If this 3 actions a round thing ends up pissing off exactly 100% of the tester base, a year is not enough to rewrite it (and by extension everything that relies on it, which is pretty much everything) and re-test.

For good or for ill, 90% of what they've got at this point is already locked in stone.

What you’re talking about isn’t playtesting, it’s crowdsourced design. It’s very important to calibrate your expectations that what’s happening is refining and improving the design. Much like the APG playtest there was no changing the name of the Oracle to anything else, even though the oracle had almost no divinatory power. There are likely to be some aspects of the game that have more flexibility than others.

This. More people need to get this. Thank you for saying this clearly dudemeister.

Some folks think they are suddenly being employed as professional designers, you are not. This is a playtest. We have plenty of history with Paizo and playtests, which makes me think we will have a net positive experience.


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Looks interesting. Again I am liking the modularity of the characters within their particular design space. Loving the idea of anathema!


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber
Evilgm wrote:
MerlinCross wrote:
You have more options. I and others that want to play normal/old Cleric however, have feat taxes. This was how I felt over in Alchemist thread.
It's not a feat tax when you spend a feat to play the style of character you want to play, that's just called choosing a feat. The fact that you want to play the style of a PF1 Cleric doesn't change the fact that you are still choosing a style of play and thus selecting the feats that enable it.

This.


2 people marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber
Slyme wrote:

Is it just me, or is it looking like they are trying to turn Golarion into a low magic setting?

Limited magic items and usage from resonance, etc? Charisma based pool to be able to turn on magic items for the day?

From where I sit, it has always striven to be a fairly low magic setting.

Slyme wrote:


Why the sudden fundamental change in the way magic items work? Suddenly all those people out there with magic rings, amulets, belts, cloaks, boots, etc can only turn on a couple of those on any given day?

Filling up all your item slots has been a fundamental part of RPGs since...well the beginning.

I have played DnD since 1977, and it was never about filling up your "item slots." Ever. So, I do not see a fundamental change.


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Aye, that was a good interview, with a bunch of interesting tidbits. Reinforces to me the Paizo approach that has served us well for the last 10 years.

We have a big playtest on the horizon where we can tweak the fiddly bits to find that sweet spot.

With regard to levels, if they work like how we've typically come to expect, then it is all relative to the system. Level 1 experience is level 1 experience, etc, etc. Level 1 is less "powerful" than all of the other levels.


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Interesting stuff!! I'm liking the focus on making the class unique. I also continue to appreciate the way various possibilities are opening up.


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

My sense is that the easy answer is, yes. Though, obviously having the a baseline for playtesting helps the verisimilitude of the feedback itself.

I would think it just means if you want your feedback to provide as much help as possible, you will need to spend a bit more time providing the parameters that you worked with. I would also not expect your feedback to be focused on moreseo than the feedback that is based on the parameters of the playtest proper.


1 person marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Wow! I really love what I am seeing. The variety and potential of spells was just turned up to 11. I am also happy to see the inclusion of Rituals right from the get go!!


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Looks good! I know we don't have the full picture, but I am digging the potential for character creation and how it will play out from there.


2 people marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

I dig the ancestry idea, and the potential I see.

I would rather not see goblins as a core race. It doesn't seem to support the spirit of DnD that Pathfinder has so wonderfully managed to continue forward. But I do realize there are people that dig the whole goblin as PC thing, so I suggest making them available in a supplement for folks that want them.

Personally, this isn't a huge deal for me, as I will simply ban them (as PCs)from my home games.


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

I dig it! Like how it opens up the possibilities, while still retaining the “bite” of a serious saving throw failure.


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Congratulations on the move to monthly AP installments, and 6 part!


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Sooooo looking forward to it!


1 person marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber
W E Ray wrote:

I play D&D, started in 1981. That's all I've ever played, regardless of the edition. I gradually switched to D&D 2E a couple years after it came out. I gradually switched to 3E a couple years after it came out. I switched to Paizo's D&D pretty much immediately, but that was because the Alpha & Beta playtests for Paizo's D&D3E were needed revisions to the D&D system. ....And now, with Paizo making a new edition of D&D, I'll likely gradually switch in another few years like I did in the early '90s and early '00s.

For me, D&D -- "Pathfinder" only because Paizo can't 'legally' call it D&D -- is the only game worthy, the only one I'm interested in.

....Now, I participated in trying out other things, briefly, from time to time. But never at the exclusion of playing the real game. We played a few games of Traveller on the side back in the 80s. We briefly played Vampire and Star Wars and Rifts and GURPS and Call of Cthulu back in the 90s here and there, in between sessions of our D&D campaigns. [...] But never at the expense of playing Paizo's D&D-Pathfinder.

I play Paizo's edition! REAL D&D!

This more or less echoes my story.


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber
John Lynch 106 wrote:


CrystalSeas wrote:
Why wouldn't they just keep playing PF1?
We exclusively play the Paizo adventure paths. We have also started every single adventure path and they've finished a fairly decent chunk of them (quite possibly most of them and at least some of them more than once due to the size of the group allowing for multiple playthroughs with different players). While converting the 2nd edition Adventure Paths...

John, just as a side thought, there are a TON of awesome 3pp PF adventures, perhaps you could go that route if your group decides to actively dig their heels in on an edition change.


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

As the GM, have the players roll initiative whenever YOU want them to roll initiative. Pretty straightforward.


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Really looking forward to it!


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Sounds awesome!!


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

I CANNOT wait for completion of the AP.


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Just read The Brothers of Jarl Skur Skulisdottir by Kenneth Spencer, and it was awesome. It really gives you the feel for the setting, and is just written really well. If you are running the Northlands, I suggest it.


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

I have to say, Resonance sounds interesting. If it can help foster the notion that magic items are an important and rare resource, all the better.


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber
Cheburn wrote:
Cuttlefist wrote:
Can you elaborate on the new initiative system? I hadn’t seen any explanation on how it is different yet.

There is no separate initiative score. What you're doing at the start of the encounter (when you're in exploration mode, probably) determines what skill you roll for initiative.

So if a rogue is keeping to the shadows, he may roll a Stealth check for initiative. If a fighter is walking with her sword drawn, staying alert and looking for danger, she may roll a Perception check.

It's detailed a bit in the Glass Cannon podcast (part 1 - https://glasscannonpodcast.com/the-pathfinder-playtest-parts-1-and-2/)

35:04 (Exploration mode detailed a bit)
41:40 (Combat starts - explanation of new Initiative system)

It also describes Perception in PF2 a bit.

Hopefully, Marc Radle can elaborate or give some more insight from his play experience.

I totally missed that in the podcast. This sounds REALLY cool! Thank you sharing.


1 person marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber
Arachnofiend wrote:
I'd rather the game be designed with the ability to do mythical things as a baseline assumption rather than lock it behind a side system.

The way you are using "mythic" would have to solidified a bit more, but in light of a pre-conversation about that, I have always thought PF characters could do pretty amazing things, and by about 5th level could be considered to be doing "mythic" things.

The Mythic ruleset, for me, was always about something new, and different. It was versatile, not simply "high level." So, if you wanted that new and different early on in a PCs career, you could do so with Mythic.

For all of its warts, I think the mythic ruleset was a major innovation, and hope to see it at some point in the future for 2.0


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Big time thanks to the Know Direction folks! This was an ULTRA informative interview.


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Getting ready to run this awesome beast! I am curious if Greg or anyone else talked about any suggested insertion points for the Long Night of Winter modules?


11 people marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber
Dragonborn3 wrote:
Jason Bulmahn wrote:
But.. I really dont want to spoil too much right now folks. Have a little patience. There is a lot here to cover and we are going to be doing blogs two to three times per week, along with recorded play sessions to give you a sense of what the playtest book will contain.

Last time you didn't go into too much detail the threads about the Shifter (and the UW product thread itself) became 'toxic' so perhaps, this time, it would be better to let some actual mechanics out early?

Unless vague promises of "bearowls" will work a second time, of course...

Ya know, this is the type of thing that gets on my nerves.

Have you looked at the HUGE playtest page they created? Have you checked the date of this blog? About 5 months before the playtest starts. The actual playtest starts in August and they will be present 400 pages of rules. If it is like the last playtest, it will probably be 2019 before we see the final.

Also, until the time of the edition change we are likely seeing multiple blog posts every week on the topic.

For Desna's sake, what the hell are you talking about? Damn. How much actual mechanics do you want? And how frickin' early were you expecting it?

But, don't let me stop you. Carry on with your bs passive aggressive crap.


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Wow! Awesome! Cannot wait!


1 person marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber
bugleyman wrote:

I think it would be helpful if, as a group, we stop lambasting people for being disappointed 2E is being released. No, their 1E books won't disappear, but there is definitely something to be said for active support. It is entirely reasonable for them to be disappointed, and mockery is mean-spirited and counter-productive.

I also think it would be helpful if, as a group, we refrain from referring to 2E as a "scam" or "cash grab." We will probably never know how much of the timing of 2E is for competitive reasons, but I see no reason to be cynical or assume that there isn't a genuine desire to improve the game.

Well said, all the way around.


1 person marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber
bugleyman wrote:
Fewer action types and greater flexibility are both steps in the right direction.

Exactly what I was thinking.


2 people marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Instant purchase! =)

Though, if I am being honest, Raging Swan is always an instant purchase for me. Add Mr. Pett into the mix, and well ... that is icing on the cake, though where Pett is involved, I'm certain there is some fell disease infused in the baked good.


1 person marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Thank you SO MUCH for your efforts, KK!


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Well done all! I know this was a huge undertaking, and it is looking great! Thank you for all of the hard work!


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

This sounds s great! Thank you for the head’s up!


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Sounding awesome! Great blog, Crystal!


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Remko is rocking it!


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Thanks for the info! Looking forward to the new ritual. I already have PA, but haven't looked in a few months, and I will be picking up the others. Thank you!


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Sounds cool, Alex!


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Would LOVE to see more of these rituals in this line, or perhaps even a book dedicated to Occult Rituals.


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber
Zesdead wrote:

Also, for those folks who have enjoyed the Blight but don't watch the main page anymore... I thought I'd relay this missive from your horrible author...

Richard Pett, Dread Lurker of Kickstarters wrote:


Hello chums
I'm afraid I can't answer any of the questions on delivery, scoured is done and with the frogs but as for delivery I'm afraid I can't answer that one. I can say it's nasty though. I noticed over at Paizo and here that there are still a few questions coming up. In terms of the campaign and ap just to let you wonderful people know if you have any questions I'm still regularly watching these boards and the ones over at Paizo in case of questions, I have a set of new draft adventure outlines laid out on my PC for future use one way or another and I'm hoping 2018 will see some of those come to light. The support you've given the Blight is awesome and I want to make sure that her dirty streets continue to fester and grow so they can drag you in and never let go.
Huzzah!
Rich

Z,

Thanks for the repost! Ultra excited!


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Our Web Overlords,

I just checked the paizo blog, and the alignment is wonky. The articles are being shunted over to the right.

I am using the latest version of Chrome on a Win 10 desktop.


7 people marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber
MR. H wrote:
All criticisms are useful for design.

This is incredibly naive to the point of being a flat out falsehood. In fact, an overwhelming majority of opinions masquerading as criticisms are a waste of time. Time that is better spend designing/creating/etc.


1 person marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Happy Holidays to you all!! Here's to an awesome 2018!!


3 people marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

You guys rock! Thank you!


1 person marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Heck yeah, I'm interested!


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Looking forward to it!


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Very cool!


2 people marked this as a favorite.
Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber
sunderedhero wrote:
Throne wrote:
The FAQ for shifter's edge is up.
Alright! One fix down, only dozens more to go! Paizo should really just give a handful of volunteers outside the company a preview copy so they can catch the errors a paid employee missed.

Then they would need to get another handful of volunteers to find the mistakes the first handful of volunteers added. Then, a separate handful of volunteers to project manage both sets of volunteers. Oh, and of course another handful of volunteers in reserve to handle missed deadlines. Also, we cannot forget the handful of volunteers that will be needed to offer legal advice when one of the other handfuls violates their NDA.

...


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

Looks interesting!


Adventure Path Charter Subscriber; Pathfinder Campaign Setting, Card Game, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Tales Subscriber; Pathfinder Comics Subscriber

LOVE the Ch 1 image.

1 to 50 of 3,074 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>