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Skills:
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Acrobatics +9, Appraise +4, Climb +4, Escape Artist +8, Intimidate +6, Knowledge (History) +3, Knowledge (Local) +6, Perception +7, Perform (Poetry) +4, Sense Motive +6, Swim +4
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Defenses:
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AC: 20, Touch: 16, Flat-footed: 16
HP: 24 (FCB Here)
Fort: +4 Ref: +7 Will: +2
CMD: 19
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Offenses:
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Initiative: +4, Speed: 30ft
BAB: +3, CMB: +3
Melee:
Masterwork Rapier: +9 (1d6, 18-20, x2)
Sword Art Damage: 1d6 + 4
Ranged:
None.
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Feats:
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Bludgeoner, Martial Studies, Combat Reflexes, Extra Martial Talent x2
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Sword Arts: (Action/Trigger/Perform/Success/Special/Window)
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Openers:
Beat: Move / - / Attack vs. Touch / -2 to target attack rolls, +1 to next Sword Art / - / End of Turn
Whirling Defense: Standard / - / - / +4 to AC, +8 vs. Single Opponent / Single Opponent Attacks You And Misses / End of Next Turn
Sequiturs:
Incisive Strike: Standard / - / Attack / - / Sword Art Damage / - / Next Round
Impassioned Advance: Standard / - / Attack with -2 / Sword Art Damage +4 / - / Next Round
Finishers:
Deadly Arc: Full / - / Attack / - / Sword Art Damage x2 / - / -
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Martial Scientist Techniques:
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Experimental Strike: Whenever you miss with all attacks during a full attack action, you may immediately make one additional attack at your highest base attack bonus. You must use this attack for some purpose other than directly attacking an enemy, such as slicing a rope to pin an enemy with a chandelier, or smashing a pipe to spray blinding steam on an enemy.
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Spheres of Might:
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Martial Tradition: Duelist Training, Balanced Defense, Duelist Sphere, Gladiator Sphere
Talents:
- Duelist Sphere: Long Cuts, Debilitating Injury (-1)
- Equipment Sphere: Duelist Training, Balanced Defense (+1)
- Gladiator Sphere: Spectacle, Daunting
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Equipment:
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Masterwork Intelligent Dueling Sword, Parade Armor, Manacles x2, Gold Ring, Mage Cuffs, Lady's Outfit, Pocket Watch, 10g
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Fabian (The Sword)
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Stats: Int 10, Wis 10, Cha 10
Senses: Vision, Hearing Range: 30ft
Ego: 1
Addit: Empathetic Link, Telepathy
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Other Class Abilities:
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Tactful Deflections: +1 deflection bonus to AC per level, up to her Int-mod. She looses this if she is denied her Dex-to-AC.
Tactful Strikes: Dex to attack with swords while not wearing more than light armor, carrying a shield, or wielding anything but a single sword. If she has a strength penalty, half of it (round down) applies to her attacks.
Devouring Blade: Fabian gets a +2 bonus to hardness, and +2 on damage rolls against objects during Tactful Strikes.