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ElizabethArdoc's page

1,831 posts. Alias of Andrea1.

Full Name

Elizabeth Ardoc




Wizard 3 HP 20/20|AC 11T11/FF10|F3R2W4(6Fear) Per+3 Init+5







Special Abilities

HandofApprentice 7/Day






Aspiring golem crafter

Strength 10
Dexterity 12
Constitution 14
Intelligence 18
Wisdom 12
Charisma 10

About ElizabethArdoc

Full Name : Elizabeth Ardoc

Race: Human

Classes/Levels Wizard (Skill points)

Gender f

Size M

Age 18

Special Abilities :

Alignment: LG

Deity Brigh


Languages Common,Dwarf,Draconic,Abyssal,Celestial,Androffian

Occupation : Apprentice

Strength 10
Dexterity 12 (+1)
Constitution 14 (+2)
Intelligence 18 (+4)
Wisdom 12 (+1)
Charisma 10
Height: Weight: Hair: Blonde Eyes: Blue
Favored Class: Wizard
Hit Points: 20
Spd: 30
Init: +5
AC: 11( armor shield)/Touch 11/FF 10)
BAB: +1
CMB: +1
CMD: 12
Saves: Fort +3 Ref +2 Will +4(+6 vs. fear)

Club +1 1d6
MW Light Crossbow +3 1d8 19-20/x2 80 feet (+4 1d8+1within 30 feet
Ray +2 (+3 within 30 feet)

Skills: 8/Level(2 class INT+4 Race+1 FCB+1)
Perception (3+1)4
Know-Engineering (3+4+3+1)11
Spellcraft (3+4+3)10
Know-Planes (3+4+3)10
Fly (3+1+3)7
Profession-Engineer (2+1+3)6
Craft (armor) (1+4+3)8
Linguistics (3+4+3)10 Androffin,Aklo,Elvish

Feats:Improved Initiative, Toughness(+3 HP +1 HP/lvl past lvl 3),Scribe Scroll(Class),Point Black Shot(+1 Hit/Damage within 30 feet)
Traits: Mathematical Prodigy(+1 Know-Arcana/Engineering),Skymetal Smith(+2 cs. Emotion/Fear)
Special Abilities:Bonded item(Ring cast 1 spell known/day),Hand of Apprentice 7/Day +4 Hit

Wizard's Kit (21)
belt pouch
flint and steel
ink pen
iron pot
mess kit
spell component pouch
torches (10)
trail rations (5 days)
water skin
MW Light Crossbow
15 bolts
Potion of CLW (1)
Skymetal bauble
2 Scrolls Masic Missle(Level 3)
3 Scrolls Shocking Grasp lvl 3

Spells per day 4/3/2
DC 14+level
0:Detect Magic,Light,Jolt,Mage hand
1(15)Magic Missile(cast),Enlarge Person(cast),Grease(cast)
2(16)Glitterdust,Scorching Ray(cast)
Virtue:Elizabeth is devoted to advancing her knowledge so she can at long last build golems.
Flaw:Elizabeth despises misogyny and will be abrupt and rude to such people.

0 All
1 Magic Missile(2 Missiles),Ray of Enfeeblement,Mage Armor,Enlarge Person,Ant Haul,Charm Person,Alarm,Grease,Expeditious Retreat
2.Glitterdust,Scorching Ray

Background:Elizabeth originally hails from Kaer Maga where she was born into the Ardoc family, a group of ruthless criminals who enforce their will through golems and other constructs. Elizabeth longed to be able to join her brothers in the golemworks but the Ardocs were male-dominated and Elizabeth was expected to be a 'good girl' and eventually marry for the benefit of the clan. Elizabeth rebelled against this and stole money to fund her journey to Numeria in the hopes of expanding her knowledge and eventually learning how to craft golems.

Quick stats
HP 20/20
AC 15/15/14
Effects: Mage Armor (+4 AC 1 hour)
Hand of Apprentice:7/7

four holy symbols of Brigh
3 masterwork light hammers
Light Hammer +1

2 potions of cure light wounds
7 mwk studded leather
7 slings with 10 bullets
On Garmen:
Potion of invisibility
Magical Studded Leather +1
hand crossbow with 10 bolts
mwk rapier
mwk thieves' tools
magic chain shirt [dice=Spellcraft]1d20+10[/dice]
mwk longsword
5 batteries
a badge/pin - a black gear with a triangle cut out of the center
78 silverdisks=780 gp
154 platinum pieces
380 gold pieces

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