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ElizabethArdoc's page

2,838 posts. Alias of Andrea1.

Full Name

Elizabeth Ardoc




Wizard8 HP53/53|AC 12T12/FF11|F5R4W8(10Fear) Per+9Init+5







Special Abilities

HandofApprentice 7/Day






Aspiring golem crafter

Strength 10
Dexterity 12
Constitution 14
Intelligence 19
Wisdom 12
Charisma 10

About ElizabethArdoc

Full Name : Elizabeth Ardoc

Race: Human

Classes/Levels Wizard 8(Skill points)

Gender f

Size M

Age 18

Special Abilities :

Alignment: LG

Deity Brigh


Languages Common,Dwarf,Draconic,Abyssal,Celestial,Androffian

Occupation : Apprentice

Strength 10
Dexterity 12 (+1)
Constitution 14 (+2)
Intelligence 19 (+4)
Wisdom 12 (+1)
Charisma 10
Height: Weight: Hair: Blonde Eyes: Blue
Favored Class: Wizard
Hit Points: 56
Spd: 30
Init: +5
AC: 12( armor shield +1 Ring)/Touch 12/FF 11)
BAB: +4
CMB: +4
CMD: 15
Saves: Fort +5 Ref +4 Will +8(+10 vs. fear)

Club +4 1d6
MW Light Crossbow +6 1d8 19-20/x2 80 feet (+6 1d8+1 within 30 feet
Ray +5 (+6 within 30 feet)

Skills: 8/Level(2 class INT+4 Race+1 FCB+1)
Perception (8+1)9
Know-Engineering (8+4+3+1)16
Spellcraft (8+4+3)15
Know-Planes (8+4+3)15
Fly (8+1+3)12
Profession-Engineer (7+1+3)11
Craft (armor) (5+4+3)12
Linguistics (4+4+3)11 Androffin,Aklo,Elvish

Feats:Improved Initiative, Toughness(+3 HP +1 HP/lvl past lvl 3),Scribe Scroll(Class),Point Black Shot(+1 Hit/Damage within 30 feet),Precise Shot(No penalty for firing into melee),Toppling Spell
Wizard feats:Craft wand
Traits: Mathematical Prodigy(+1 Know-Arcana/Engineering),Skymetal Smith(+2 cs. Emotion/Fear)
Special Abilities:Bonded item(Ring cast 1 spell known/day),Hand of Apprentice 7/Day +4 Hit
Metamagic mastery:At 8th level, you can apply any one metamagic feat that you know to a spell you are about to cast. This does not alter the level of the spell or the casting time. You can use this ability once per day at 8th level and one additional time per day for every two wizard levels you possess beyond 8th. Any time you use this ability to apply a metamagic feat that increases the spell level by more than 1, you must use an additional daily usage for each level above 1 that the feat adds to the spell. Even though this ability does not modify the spell's actual level, you cannot use this ability to cast a spell whose modified spell level would be above the level of the highest-level spell that you are capable of casting.

Wizard's Kit (21)
Handy Haversack
belt pouch
flint and steel
ink pen
iron pot
mess kit
spell component pouch
torches (10)
trail rations (5 days)
water skin
MW Light Crossbow
Wand of Grease 8 charges
Wand of Enfeeblement (32 charges)
2 bolts
Potion of Invisibility
Wand of Mage Armor (41) 750 gp
Skymetal bauble
Silver flame amulet
Light Combat trained horse(110 gp)
2 Acid Flasks
Cloak of resistance +1
Wand of Lightning Bolt 6th level (37) dc 14
Ring of Protection +1(Arcane Focus)
4 Potions CLW
1 Potions CMW
2088 gp
46 sp
2 pp

Special Abilities:Electrical spells against robots do %100 extra damage instead of %50
When casting Summon Monster 1, may summon clockwork spy
Mending, Make Whole, Soothe Construct and Semblance of Flesh added to spellbook

Spells per day 5/4/4/3
DC 14+level
0:Detect Magic,Light,Jolt,Mage hand
1(15)Magic Missile(x3)(1 cast),Grease
2(16)Glitterdust,Magic Missile(toppling)(x2),Gust of Wind
3(17)Haste,Dispel Magic,Resist Energy-Communal(cast),Haste
4.(18) Stoneskin,Dragon Breath(cast),Minor Glove of Invulnerbility
Virtue:Elizabeth is devoted to advancing her knowledge so she can at long last build golems.
Flaw:Elizabeth despises misogyny and will be abrupt and rude to such people.

0 All
1 Magic Missile(3 Missiles),Ray of Enfeeblement,Mage Armor,Enlarge Person,Ant Haul,Charm Person,Alarm,Grease,Expeditious Retreat
2.Glitterdust,Scorching Ray,Spectral Hand,Resist Energy,Rope trick,Gust of Wind
3.Haste,Lightning bolt,Mad Monkeys,Resist Energy-Communal,Dispel Magic
4.Stoneskin,Dragon Breath.Minor Glovbe of Invulnerbility

Background:Elizabeth originally hails from Kaer Maga where she was born into the Ardoc family, a group of ruthless criminals who enforce their will through golems and other constructs. Elizabeth longed to be able to join her brothers in the golemworks but the Ardocs were male-dominated and Elizabeth was expected to be a 'good girl' and eventually marry for the benefit of the clan. Elizabeth rebelled against this and stole money to fund her journey to Numeria in the hopes of expanding her knowledge and eventually learning how to craft golems.

HP 53/53
AC 16/16/15
Hand of Apprentice:7/7,Mage Armor(+4 ac),Resist Energy-Communal(20 points) 16 minutes,

Laboratory components scattered around the room = 1500 gp
journals and research notes = 4000 gp

120 silverdisks
10 batteries
four rolls of ion tape
two zipsticks
a timeworn chemalyzer (7 charges)
2 nanite canisters
a timeworn fire extinguisher (4 charges)
3 scrolls of gaseous form
a scroll of recharge
a horn of fog
a bottle of air

-a strange short rod of horacalcum (2 ft cylinder of metal)

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