Female Merchant

Egder's page

19 posts. Alias of Raging Bull.


Full Name

Egder

Race

Halforc

Classes/Levels

Bard/2

Gender

M

Size

M

Alignment

NG

Location

Westcrown

Languages

Orcish, Common, Goblin, Gnoll

Occupation

Blade Dancer

Strength 16
Dexterity 13
Constitution 12
Intelligence 14
Wisdom 10
Charisma 14

About Egder

Init +2; Perc +5

Backstory:

Egder is a halforc bard coming from the southern lands of Katapesh. He is a blade dancer and does a good job at entertaining his crowd with oratory, but always performs masked as not to scare the spectators.

Abandoned as a child, he was raised in a temple of Sarenrae. He was gratefull for the kind atmosphere and started to worship the Dawnflower. He also liked the swordplay in the temple, but prefered a bigger sword as the scimitars the priests were practising with. He joined the exercises with a falchion, a gift of one of the other halforcs residing in the temple. Because of his difficulties adapting the scimitar moves to those of the falchion, he was reprimanded often not to "dance" but to fight. Yet he started to take a liking to the strange movements and continued them. This got him out of the temple, but by the time he was out he managed to put up a show and managed to survive from the income of his masked performances.

An injury made his life difficult. When he accidently cut his leg while dancing ten years ago, he ran out of money rather quickly and he had to sell himself in slavery to avoid death from starvation. He sold himself to a Chelian Noble for ten years and was transported to Westcrown to entertain him, his family and their guests. Once his wound healed, he did a fine job at that. He impressed his master, Jontas Khollarix* and his family in such a way that they invited other noble family's to see him. Once, he was even allowed a performance in the Golden Palace*. This way, he was introduced to various Westcrown nobles. Jontas insisted he would remain masked tough, to put up the appearance he was human. He also had to make sure he hid his worship of Sarenrae, as he found her religion to be unaccepted in House Khollarix.

His ten years of slavery ended six months ago, but he didn't find the taste of freedom as good as he had imagined. He didn't dare to perform his blade dancing on the streets out of fear for Asmodeus' clergy, who would be able to recognise the similarity of his dance with the swordstyle of Sarenrae clerics. He also could not enjoy favours of the nobles he danced for since none would recognise him as a halforc. So he was on the lookout for a job when he met a local smith.

Casper Thareman*, a weaponsmith took Egder as an assistant, in exchange for a place to stay and a low wage. Egder agreed with it and took a room just above the Steelhouse*. While doing his job to the best of his capacities, he started looking for ways to change the current situation. He didn't consider leaving, as the city became a home after ten years and took more kind to halforcs as in his homeland. Casper learned of this, and brought him in touch with a group of citizens. When they made clear their intentions, Egder joined their fight for a free society.

*=see NPC and location description

Appearance:

Egder has a dark grey skin, and the typical muscular build of a halforc. He has pale eyes, almost white, and small but still visible tusks. He is often wearing a scarf that he uses to hide his face when performing. When not wearing it, his long black hair and moustache are visible.

-Clothing
-Sword Dance Style

Personality:

Egder prefers to keep to himself in Westcrown, but is opening up in the company of people he trusts. He rarely speaks to outsiders, but when he does he shows fine oratory skills that surprise most. It is difficult to anger him, but when one does he tries to intimidate the other in going no further. If his enemy crosses that line, his orc heritage takes the upper hand and he will show himself as a furious combatant.

Defense:

AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
hp 17
Fort +1, Ref +4, Will +3; +4 vs. bardic performance, languagedependent,
and sonic

Offense:

Speed: 30 ft.
Melee: Mwk Falchion +5 (2d4+3/18-20x2) (+1damage when Arcane Strike)
Ranged: Light Crossbow +2 (1d8/19-20x2) (+1damage when Arcane Strike)
Special Attacks: bardic performance 8 rounds/day (countersong,
distraction, fascinate [DC 13], inspire courage +1)

Spells:

Bard Spells Known (CL 2nd; concentration +4)

1st (3/day)— Summon Monster I, Grease (DC13), Cure Light Wounds (1d8+2)
0 (at will)— Prestidigitation, Read Magic, Detect Magic, Daze (DC12), Ghost Sound

Traits:

Legacy of Sand
Firebrand

Skills:

Name: Total (Rank + Class skill + Ability + Bonus)
Disguise 7 (2+2+3)
Intimidate 9 (2+3+2+2)
Knowledge: Geography 7 (1+3+2+1)
Knowledge: Nobility 7 (1+3+2+1)
Perception 5 (2+3)
Perform: Dance 7 (2+3+2)
Perform: Oratory 7 (2+3+2)
Spellcraft: 7 (2+3+2)
Use Magic Device: 7 (2+3+2)

Versatile Performance (Dance)
Acrobatics: 7
Fly: 7

Features:

Inventory:

Equipped: Entertainers Outfit, Masterwork Falchion, Chain Shirt, Light Crossbow
Backpack: Disguise Kit, Spell Component Pouch, Silk Rope, Potion of Cure Light Wounds x 5
Money: 208 GP

NPC's Egder knows:

Jontas Khollarix is a member of House Khollarix. He resides in the city centre very close to the Golden Palace. He loves performance and regularly imports artistic slaves to Westcrown. He has slave trade contacts in various regions in the Inner Sea, tough mainly in Katapesh. He is widely known for eccentric parties and pays lip-service to the Church of Asmodeus, tough keeps his true deity a well-kept secret.

Casper Thareman is a weaponsmith and owner of the Steelhouse. He excels in creating swords and axes, but due to his dedication and the hard work he puts in, he is not the fastest. He is quickly irritated by impatient customers and would prefer someone else taking over the shop so he can dedicate to the creation of weapons. For this job, he hired Egder. Much of his swords find their way to the Dottari, but unmarked versions start to appear in the ranks of the freedom fighters.

Known locations:

The Steelhouse is a smithery in the north of the city. It is specialized in swords and axes, tough all weapons are available. Sometimes a second-hand armor appears in the store, mainly because Casper being too lazy to mold the iron for something new.

The Golden Palace is a theatre in the centre of the city. Regular performances take place in front of much of the Westcrown nobility, but lately the Asmodean Church is looking for excuses to shut the doors.