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Thassilonian Ambassador

Efreat 'al Inferis's page

456 posts. Alias of Graynore.


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(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat fires his wand at the beast again. wand of mm2d4 + 2 ⇒ (2, 2) + 2 = 6

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat levels his wand and two balls of blue energy slam into the gargoyle that Bahir just hit. move: draw weapon; stand: use wand of magic missiles2d4 + 2 ⇒ (4, 1) + 2 = 7

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Nodding to Pae, "Yes, Bahir does speak only for himself. I am a business man. Tell my short friend and I about the compensation."

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

"I vote we retreat and notify the authorities of this location. Let them do some of the work on this one. My wand and my own power are almost completely exhausted."

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat follows behind the group, "Sorry I could not help with the door. My abilities are somewhat exhausted at this point."

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat grabs his head, "For some reason, I had visions of pom-poms.....or something. Where to now?"

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

here we go legacy of fire team *clap hands* here we go!

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

cont acid damage (2 rounds left)2d4 ⇒ (4, 1) = 5
fort save1d20 + 5 ⇒ (9) + 5 = 14
blind duration, stun half2d6 ⇒ (6, 5) = 11
Efreat stands staggered looking at nothing at all.
I am officially on chearleader.....nope...can't even do that. here are the acid rolls for the next two rounds. see you all on round 6!2d4 ⇒ (1, 2) = 3

2d4 ⇒ (1, 1) = 2

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat levels his hand at the creature, "Mish'rah" and a green arrown shoots at the creature. cast acid arrow at creature; lasts 3 rounds1d20 + 5 ⇒ (11) + 5 = 16

2d4 ⇒ (1, 4) = 5

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat waves his hand and chants, "Drasheaze." cast detect magic and spellcraft check1d20 + 11 ⇒ (18) + 11 = 29

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

agree with the distribution save the spellbook, we should just sell that and divide the proceeds

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Sorry to see you go Daumari. Ultimately, we are playing a game and your life and your family's are more important. Best of luck with the Twin Cities, I haven't been there in years but I still have found memories.

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat chants and looks over the bodies.
cast detect magic. spellcraft to id magic items

Spoiler:
1d20 + 11 ⇒ (8) + 11 = 19

1d20 + 11 ⇒ (16) + 11 = 27

1d20 + 11 ⇒ (18) + 11 = 29

1d20 + 11 ⇒ (5) + 11 = 16

1d20 + 11 ⇒ (5) + 11 = 16

1d20 + 11 ⇒ (6) + 11 = 17

1d20 + 11 ⇒ (9) + 11 = 20

1d20 + 11 ⇒ (2) + 11 = 13

1d20 + 11 ⇒ (10) + 11 = 21

1d20 + 11 ⇒ (13) + 11 = 24

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat waves the ball of flaming on one of the thugs while firing his wand at Tamir again.
move action: ball of flame onto thug #123d6 ⇒ (1, 5, 4) = 10
stand action: fire wand of magic missiles at tamir
2d4 + 2 ⇒ (1, 3) + 2 = 6

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat sends the ball of flame after Tamir and then fires his wand at the mage.
move: move sphere of flame.
standard: use wand of magic missile at Tamir
3d6 ⇒ (3, 5, 6) = 14

2d4 + 2 ⇒ (3, 4) + 2 = 9

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat waves his hand and sends the ball of fire rolling toward Tamir. With the fire on its way, Efreat fires his wand at Tamir as well.
move: move flaming sphere onto Tamir's squre (if i can't get it there, then hit one of the other bad guys)
stand: fire wand of magic missiles at tamir
3d6 ⇒ (3, 6, 3) = 12

2d4 + 2 ⇒ (1, 3) + 2 = 6

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat levels his hands and chants "kree'nar."
cast flaming sphere on guard to the north of Haleen. Move back behind the gorilla. dc 163d6 ⇒ (5, 4, 5) = 14

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat focuses his inner magic again, "Oun'ravass!"
stand: cast dispel magic1d20 + 7 ⇒ (13) + 7 = 20
move: open door and get out of the way

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Know(religion), spellcraft, spellcraft, know(arcana)

Spoiler:
1d20 + 1 ⇒ (19) + 1 = 20

1d20 + 11 ⇒ (4) + 11 = 15

1d20 + 11 ⇒ (17) + 11 = 28

1d20 + 11 ⇒ (3) + 11 = 14

Efreat, having heard the traitor's spell counters with one of his own. "Oun'ravass."

stand: cast dispel magic on the door (assuming Hazreem doesn't destroy it).
Move: move up to the door and open it
1d20 + 7 ⇒ (8) + 7 = 15

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

"Let me know when you're ready to really move fast."
follow and ready action to cast haste

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat smiles at Bahir's comment. "I'd listen to him if I were you."
intimidate aid another1d20 + 8 ⇒ (16) + 8 = 24

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat levels his wand at the nearest enemy and two glowing balls shoot from the wand and slam him in the chest.
surprise: use wand of magic missiles2d4 + 2 ⇒ (4, 2) + 2 = 8
for 1st round I'll use the wand on the most injured enemy still standing2d4 + 2 ⇒ (4, 2) + 2 = 8

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat follows inbetween the rest with his wand at the ready.

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

that position works for me
Efreat chants, "Fizzar" and a glow of light appears on his hand. "Anyone need a light?"

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

spellcraft1d20 + 11 ⇒ (16) + 11 = 27
"Pae, make sure you bind her hands. That spell would have turned into gas but she needs her hands to make the gestures." Efreat thinks about it for a second, "why don't we just knock her out Bahir? You still have that merciful sword going don't you?"

Efreat turns to everyone else and advises them on the magic items. "Can anyone use these items?"

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat checks the woman over, "Take the band from her hair it is magical. The wand and the rapier are also magical."
spellcraft checks to id the three items1d20 + 11 ⇒ (11) + 11 = 22

1d20 + 11 ⇒ (20) + 11 = 31

1d20 + 11 ⇒ (20) + 11 = 31

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

"Hey rocky, if you're here, who is watching the guards upstairs?"

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Will save:1d20 + 6 ⇒ (13) + 6 = 19
hugh? two will saves right in a row right on spot? o-well.
Efreat lets fire dance in his hand. "Have you ever tried to sing through a ball of fire? Stop and you won't have to find out today." intimidate1d20 + 8 ⇒ (14) + 8 = 22

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat stops before heading downstairs, "Is there something amiss Hazreem? Dude, you must learn to speak when you are polymorphed." Efreat heads down stairs.

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat nods at the earth elemental. "What do you want to do with them? If you will watch them, then stamp your foot twice."

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat turns to the earth elemental, "Hazreem? Did you find anything?"

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

well, i can try to assist especially if it involves genies since i get a plus 41d20 + 1 ⇒ (13) + 1 = 14
Efreat turns to Bahir, "Well, I haven't seen him since we broke in." Turning to the prisoners, "What is below this place?" diplomacy1d20 + 9 ⇒ (5) + 9 = 14

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat moves toward the two guards and creates fire in his hand. "I would surrender if I were you."
move: 3 NE and 1 E.
Stand: Intimidate
1d20 + 8 ⇒ (8) + 8 = 16

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

"by Rovug!" Efreat aims his hand at the guard again.
stand: elemental ray at same person as last time. includes increases from haste, bless, prayer, and point blank shot1d20 + 9 ⇒ (1) + 9 = 10

1d6 + 4 ⇒ (4) + 4 = 8

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

"I enjoy it too Bahir. Go get her!" Efreat walks to the east down the south wall and turns to face the southern most guard facing Daumari. Raising his hand, he fires a ray of fire at the guard.
move: move 30' along the south wall so that i am 3 squares south of the southern most enemy facing Daumari
stand: use elemental ray on the enemy directly north of my position (includes +3 to attack from haste, prayer, and bless and +1 to att/dam from point blank shot.
1d20 + 9 ⇒ (4) + 9 = 13

1d6 + 4 ⇒ (4) + 4 = 8

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

spellcraft and will save1d20 + 11 ⇒ (15) + 11 = 26

1d20 + 6 ⇒ (16) + 6 = 22
Booo yah!
Smiling at the woman Efreat takes a step back, drawing his dagger and points his hand at her, "Care to try again?"
free 5' step to the north.
move: draw dagger
stand: ready action to counter spell. if i can id the spell and have it, then i will use the appropriate spell slot. if i don't have the spell or fail to id it, then use dispel magic. spellcraft check, dispel magic roll
1d20 + 11 ⇒ (3) + 11 = 14

1d20 + 7 ⇒ (6) + 7 = 13

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat Fort Save:1d20 + 5 ⇒ (8) + 5 = 13
Efreat steps back from the cockatrices and utters, "Floz'besh'ree" and a group of images swirl around Efreat.
move: 5' step north.
Stand: cast mirror images
1d4 + 2 ⇒ (2) + 2 = 4

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

I'll be away until Tuesday on business. Please DMPC Efreat as needed.

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat walks into the room toward the east side and levels his hand at the guard not attacking anyone. A blast of fire springs from his hand racing toward the guard.
Move: move to the square where the guard Bahir dropped.
Standard: use elemental ray at the guard two down and two to the left of Hazreem. touch attack w/ +1 att from bless and +1 att/dam from point blank shot
1d20 + 7 ⇒ (15) + 7 = 22

1d6 + 4 ⇒ (6) + 4 = 10

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

"We should move quickly once we enter. I will prepare a spell for that. Bahir, do you wish me to increase your size if there is enough room?"
ready action to cast haste on everyone once the door opens.

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

when I said that I would follow, I meant that I would follow the other plan and npt that I would follow Hazreem around.

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat nods, "Very well. I will follow."

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat nods, "There is one other way." Efreat concentrates and his appearance changes into the attacker. "If Hazreem follows me under the earth with Pae in the shadows, perhaps I can confirm our suspicions while the rest ready to charge."

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat scratches his chin, "Pae my friend, I believe this is your arena."
is my mage armor still running from earlier? duration is 7 hours. I cast it right before the dinner.

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

"Justice is as I remember, weighed in coins. We have much to prepare, perhaps you should leave us to it." Efreat turns around and begins to gather his equipment.
DM: what equipment have I completed crafting at this point? I need to adjust my equipment.

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat lets the disguise slip for now and waits for the guards to enter and explain their presence.

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat concentrates on the burglar and then focuses his energies, "Did it work?" use turban of disguise to appear as the burglar. disguise check1d20 + 14 ⇒ (2) + 14 = 16

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat frowns, "What instructions?"

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat stays on Bahir's tail. "You know, you make it hard to put down those that would kill us. But so long as this is going on, I'm your shadow."

(Male Human (Keleshite) Sorc (Elem - Fire) 7)

Efreat walks out to where he can see everyone and shouts "Shiz'koom!" Four black balls of energy slam into the one assaulting Bahir.
move: move out into main room.
Stand: cast magic missile
4d4 + 4 ⇒ (4, 4, 4, 2) + 4 = 18

1 to 50 of 456 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>



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